add detector simulation
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@@ -2,35 +2,24 @@
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#define ActionInitialization_h
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#include "G4VUserActionInitialization.hh"
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#include "Core/Vector.h"
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#include "SimulationContext.h"
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namespace uLib {
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namespace Geant {
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class EmitterPrimary;
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class GeantEvent;
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class ActionInitialization : public G4VUserActionInitialization {
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public:
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/// @param emitter the primary generator to use (owned by caller)
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/// @param output pointer to the results vector (owned by caller)
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ActionInitialization(EmitterPrimary *emitter = nullptr,
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Vector<GeantEvent> *output = nullptr,
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int verbosity = 0);
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ActionInitialization(EmitterPrimary *emitter, SimulationContext *context);
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~ActionInitialization();
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void SetVerbosity(int level) { m_Verbosity = level; }
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// Metodo chiamato solo dal thread principale (Master)
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virtual void BuildForMaster() const;
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// Metodo chiamato dai thread di lavoro (Worker) o in modalità sequenziale
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virtual void Build() const;
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virtual void BuildForMaster() const override;
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virtual void Build() const override;
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private:
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EmitterPrimary *m_Emitter;
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Vector<GeantEvent> *m_Output;
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int m_Verbosity = 0;
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EmitterPrimary *m_Emitter;
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SimulationContext *m_Context;
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};
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} // namespace Geant
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