refactor: update Puppet transform logic to support AffineTransform world matrices and improve selection highlighting

This commit is contained in:
AndreaRigoni
2026-03-30 15:24:37 +00:00
parent 46c39bc26e
commit 22d0041942
24 changed files with 469 additions and 331 deletions

View File

@@ -37,10 +37,10 @@
namespace uLib {
class TriangleMesh : public AffineTransform
class TriangleMesh : public TRS
{
public:
uLibTypeMacro(TriangleMesh, AffineTransform)
uLibTypeMacro(TriangleMesh, TRS)
virtual const char * GetClassName() const override { return "TriangleMesh"; }