add assembly
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@@ -7,6 +7,7 @@ set(TESTS
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vtkVoxImageInteractiveTest
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vtkContainerBoxTest
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vtkContainerBoxTest2
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vtkAssemblyTest
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)
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set(LIBRARIES
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@@ -1,109 +1,104 @@
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/*//////////////////////////////////////////////////////////////////////////////
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// CMT Cosmic Muon Tomography project //////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
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// All rights reserved
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Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
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All rights reserved
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Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
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//////////////////////////////////////////////////////////////////////////////*/
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#include "Vtk/uLibVtkViewer.h"
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#include "Vtk/Math/vtkAssembly.h"
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#include "Vtk/Math/vtkCylinder.h"
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#include "Vtk/Math/vtkContainerBox.h"
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#include "Math/Assembly.h"
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#include "Math/Cylinder.h"
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#include "Math/ContainerBox.h"
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#include "Math/Cylinder.h"
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#include "Vtk/Math/vtkAssembly.h"
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#include "Vtk/vtkObjectsContext.h"
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#include "Vtk/uLibVtkViewer.h"
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#include "Math/Units.h"
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#include <vtkActor.h>
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#include <vtkProperty.h>
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#include <vtkPropCollection.h>
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#include <iostream>
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using namespace uLib;
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/**
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* @brief This test verifies that uLib::Vtk::Assembly correctly visualizes a collection
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* of objects and that transformations applied to the assembly are propagated to its children.
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* It also checks that the assembly appears as a bounding box of its contents.
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*/
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int main() {
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std::cout << "Starting vtkAssemblyTest..." << std::endl;
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int main(int argc, char **argv) {
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bool interactive = (argc > 1 && std::string(argv[1]) == "-i");
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// 1. Setup Core Geometry
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std::cout << " - Creating core Assembly..." << std::endl;
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uLib::Assembly* core_assembly = new uLib::Assembly();
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core_assembly->SetInstanceName("MainAssembly");
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// ---- 1. Build model objects ----
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ContainerBox box1;
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box1.Scale(Vector3f(1_m, 2_m, 0.5_m));
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box1.SetPosition(Vector3f(0, 0, 0));
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// Add a box
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std::cout << " - Adding ChildBox (Red)..." << std::endl;
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ContainerBox* box = new ContainerBox();
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box->SetInstanceName("ChildBox");
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box->Translate(Vector3f(1.0, 0, 0));
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core_assembly->AddObject(box);
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ContainerBox box2;
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box2.Scale(Vector3f(0.5_m, 0.5_m, 3_m));
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box2.SetPosition(Vector3f(2_m, 0, 0));
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// Add a cylinder
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// std::cout << " - Adding ChildCylinder (Blue)..." << std::endl;
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// Cylinder* cyl = new Cylinder(0.5, 2.0);
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// cyl->SetInstanceName("ChildCylinder");
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// cyl->Translate(Vector3f(-2.0, 0, 0));
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// core_assembly->AddObject(cyl);
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Cylinder cyl(0.3_m, 1.5_m, 1);
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cyl.SetPosition(Vector3f(0, 3_m, 0));
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std::cout << " - Adding another box (Green)..." << std::endl;
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ContainerBox* box2 = new ContainerBox();
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box2->Scale(Vector3f(1.0, 1.0, 2.0));
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box2->SetInstanceName("ChildBox2");
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box2->Translate(Vector3f(0, 0, 1.0));
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core_assembly->AddObject(box2);
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// ---- 2. Create an Assembly and add objects ----
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Assembly assembly;
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assembly.AddObject(&box1);
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assembly.AddObject(&box2);
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assembly.AddObject(&cyl);
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assembly.SetShowBoundingBox(true);
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// 2. Setup VTK Representation
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std::cout << " - Creating VTK Assembly representation..." << std::endl;
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Vtk::Assembly vtk_assembly(core_assembly);
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// Find and colorized the children puppets
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Vtk::Puppet* p_box = vtk_assembly.GetPuppet(box);
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if (p_box) {
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p_box->SetColor(1.0, 0.0, 0.0); // Red
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} else {
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std::cerr << "Warning: Could not find puppet for box!" << std::endl;
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}
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// ---- 3. Apply a group transform ----
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assembly.SetPosition(Vector3f(1_m, 1_m, 0));
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// Vtk::Puppet* p_cyl = vtk_assembly.GetPuppet(cyl);
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// if (p_cyl) {
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// p_cyl->SetColor(0.0, 0.0, 1.0); // Blue
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// } else {
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// std::cerr << "Warning: Could not find puppet for cylinder!" << std::endl;
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// }
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Vtk::Puppet* p_box2 = vtk_assembly.GetPuppet(box2);
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if (p_box2) {
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p_box2->SetColor(0.0, 1.0, 0.0); // Green
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} else {
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std::cerr << "Warning: Could not find puppet for box2!" << std::endl;
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}
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// 3. Test Transformation Propagation
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std::cout << " - Rotating Assembly 45 degrees around Z..." << std::endl;
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core_assembly->Rotate(45.0_deg, Vector3f::UnitZ());
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std::cout << " - Translating Assembly up (+Y)..." << std::endl;
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core_assembly->Translate(Vector3f(0, 2.0, 0));
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// Notify all puppets of the change
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core_assembly->Updated();
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// 4. Run Visualization
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std::cout << "Starting viewer (close to exit)..." << std::endl;
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std::cout << "Expected: A white bounding box containing a red box and a blue cylinder, "
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<< "all rotated and translated as a group." << std::endl;
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// ---- 5. Visualize (create puppets to set properties) ----
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Vtk::Assembly vtkAsm(&assembly);
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Vtk::Viewer viewer;
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viewer.AddPuppet(*p_box);
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viewer.AddPuppet(*p_box2);
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viewer.AddPuppet(vtk_assembly);
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viewer.Start();
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vtkAsm.AddToViewer(viewer); // This triggers puppet creation via ConnectRenderer which eventually calls Puppet::GetProp
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// Explicitly update to ensure puppets exist and are added to assemblies
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vtkAsm.Update();
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// Clean up
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delete core_assembly;
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delete box;
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delete box2;
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// delete cyl;
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// Use the child context to find child puppets and set colors
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if (auto* childCtx = vtkAsm.GetChildrenContext()) {
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auto setProps = [](Vtk::Puppet* p, float r, float g, float b) {
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if (!p) return;
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vtkPropCollection* props = p->GetProps();
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props->InitTraversal();
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for (int i=0; i < props->GetNumberOfItems(); ++i) {
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if (auto* actor = vtkActor::SafeDownCast(props->GetNextProp())) {
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actor->GetProperty()->SetColor(r, g, b);
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actor->GetProperty()->SetRepresentationToSurface();
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actor->GetProperty()->SetOpacity(0.5);
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}
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}
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};
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setProps(childCtx->GetPuppet(&box1), 1.0, 0.0, 0.0); // Red
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setProps(childCtx->GetPuppet(&box2), 0.0, 1.0, 0.0); // Green
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setProps(childCtx->GetPuppet(&cyl), 0.0, 0.0, 1.0); // Blue
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}
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std::cout << "Puppets in viewport: " << viewer.getPuppets().size() << " (Expected 4: 1 assembly + 3 children)" << std::endl;
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// ---- 4. Query the bounding box for terminal output ----
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Vector3f bbMin, bbMax;
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assembly.GetBoundingBox(bbMin, bbMax);
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std::cout << "Assembly bounding box:" << std::endl;
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std::cout << " min = " << bbMin.transpose() << std::endl;
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std::cout << " max = " << bbMax.transpose() << std::endl;
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std::cout << "==================================================\n";
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std::cout << " vtkAssemblyTest\n";
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std::cout << " 2 boxes + 1 cylinder grouped in an assembly\n";
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std::cout << "==================================================" << std::endl;
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if (interactive) {
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viewer.ZoomAuto();
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viewer.Start();
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} else {
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std::cout << "Non-interactive test passed." << std::endl;
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}
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return 0;
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}
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