add cylinder
This commit is contained in:
@@ -75,7 +75,8 @@ void Object::RegisterProperty(PropertyBase* prop) {
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void Object::RegisterDynamicProperty(PropertyBase* prop) {
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if (prop) {
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d->m_DynamicProperties.push_back(prop);
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d->m_Properties.push_back(prop);
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// Note: prop already added itself to m_Properties
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// during its own constructor call to owner->RegisterProperty()
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}
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}
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@@ -114,8 +115,9 @@ template void Object::serialize(Archive::log_archive &, const unsigned int);
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// OBJECT IMPLEMENTATION
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Object::Object() : d(new ObjectPrivate) {}
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Object::Object(const Object ©) : d(new ObjectPrivate(*copy.d)) {}
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Object::Object(const Object ©) : d(new ObjectPrivate) {
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if (copy.d) d->m_InstanceName = copy.d->m_InstanceName;
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}
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Object::~Object() {
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for (auto* p : d->m_DynamicProperties) {
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@@ -125,9 +127,11 @@ Object::~Object() {
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}
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void Object::DeepCopy(const Object ©) {
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// should lock to be tread safe //
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memcpy(d, copy.d, sizeof(ObjectPrivate));
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// ERROR! does not copy parameters ... <<<< FIXXXXX
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if (this == ©) return;
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if (copy.d) d->m_InstanceName = copy.d->m_InstanceName;
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// Note: signals, slots and properties are intentionally not copied
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// to maintain instance uniquely and avoid duplicate registrations.
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this->Updated();
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}
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void Object::SaveXml(std::ostream &os, Object &ob) {
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@@ -126,6 +126,12 @@ private:
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G4Box *m_Solid;
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};
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} // namespace Geant
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} // namespace uLib
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@@ -1,5 +1,6 @@
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set(HEADERS ContainerBox.h
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Cylinder.h
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Dense.h
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Geometry.h
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Transform.h
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@@ -70,4 +71,3 @@ if(BUILD_TESTING)
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include(uLibTargetMacros)
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add_subdirectory(testing)
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endif()
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@@ -51,10 +51,8 @@ class ContainerBox : public AffineTransform, public Object {
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public:
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////////////////////////////////////////////////////////////////////////////
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// PROPERTIES //
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Property<float> Width;
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Property<float> Height;
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Property<float> Depth;
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Property<Vector3f> p_Size;
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Property<Vector3f> p_Origin;
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virtual const char * GetClassName() const { return "ContainerBox"; }
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/**
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@@ -63,12 +61,10 @@ public:
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*/
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ContainerBox()
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: m_LocalT(this), // BaseClass is Parent of m_LocalTransform
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Width(this, "Width", 1.0f),
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Height(this, "Height", 1.0f),
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Depth(this, "Depth", 1.0f) {
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Object::connect(&Width, &Property<float>::PropertyChanged, this, &ContainerBox::SyncSize);
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Object::connect(&Height, &Property<float>::PropertyChanged, this, &ContainerBox::SyncSize);
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Object::connect(&Depth, &Property<float>::PropertyChanged, this, &ContainerBox::SyncSize);
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p_Size(this, "Size", Vector3f(1.0f, 1.0f, 1.0f)),
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p_Origin(this, "Origin", Vector3f(0.0f, 0.0f, 0.0f)) {
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Object::connect(&p_Size, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncSize);
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Object::connect(&p_Origin, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncOrigin);
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}
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/**
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@@ -77,12 +73,11 @@ public:
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*/
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ContainerBox(const Vector3f &size)
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: m_LocalT(this),
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Width(this, "Width", size(0)),
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Height(this, "Height", size(1)),
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Depth(this, "Depth", size(2)) {
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Object::connect(&Width, &Property<float>::PropertyChanged, this, &ContainerBox::SyncSize);
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Object::connect(&Height, &Property<float>::PropertyChanged, this, &ContainerBox::SyncSize);
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Object::connect(&Depth, &Property<float>::PropertyChanged, this, &ContainerBox::SyncSize);
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p_Size(this, "Size", size),
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p_Origin(this, "Origin", Vector3f(0.0f, 0.0f, 0.0f)) {
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Object::connect(&p_Size, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncSize);
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Object::connect(&p_Origin, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncOrigin);
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this->SetSize(size);
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}
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/**
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@@ -92,20 +87,20 @@ public:
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ContainerBox(const ContainerBox ©)
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: m_LocalT(this), // BaseClass is Parent of m_LocalTransform
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AffineTransform(copy),
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Width(this, "Width", copy.Width),
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Height(this, "Height", copy.Height),
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Depth(this, "Depth", copy.Depth) {
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Object::connect(&Width, &Property<float>::PropertyChanged, this, &ContainerBox::SyncSize);
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Object::connect(&Height, &Property<float>::PropertyChanged, this, &ContainerBox::SyncSize);
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Object::connect(&Depth, &Property<float>::PropertyChanged, this, &ContainerBox::SyncSize);
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this->SetOrigin(copy.GetOrigin());
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p_Size(this, "Size", copy.p_Size),
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p_Origin(this, "Origin", copy.p_Origin) {
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Object::connect(&p_Size, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncSize);
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Object::connect(&p_Origin, &Property<Vector3f>::PropertyChanged, this, &ContainerBox::SyncOrigin);
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}
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/**
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* @brief Sets the box origin relative to its coordinate system.
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* @param v The origin position vector.
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*/
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void SetOrigin(const Vector3f &v) { m_LocalT.SetPosition(v); }
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void SetOrigin(const Vector3f &v) {
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p_Origin = v;
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m_LocalT.SetPosition(v);
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}
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/**
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* @brief Gets the box origin relative to its coordinate system.
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@@ -119,9 +114,7 @@ public:
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* @param v The size vector (width, height, depth).
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*/
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void SetSize(const Vector3f &v) {
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Width = v(0);
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Height = v(1);
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Depth = v(2);
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p_Size = v;
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Vector3f pos = this->GetOrigin();
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m_LocalT = AffineTransform(this); // regenerate local transform
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m_LocalT.Scale(v);
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@@ -213,11 +206,17 @@ signals:
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// signal to emit when the box is updated //
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virtual void Updated() override { ULIB_SIGNAL_EMIT(ContainerBox::Updated); }
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private:
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private slots:
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void SyncSize() {
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this->SetSize(Vector3f(Width, Height, Depth));
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this->SetSize(p_Size);
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}
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void SyncOrigin() {
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this->SetOrigin(p_Origin);
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}
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private:
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AffineTransform m_LocalT;
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};
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@@ -34,32 +34,32 @@
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namespace uLib {
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/**
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* @brief Represents a cylindrical volume centered in the base circle.
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* @brief Represents a cylindrical volume.
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*
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* Cylinder inherits from AffineTransform, which defines its parent
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* coordinate system. It contains an internal local transformation (m_LocalT)
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* that defines the cylinder's actual volume (radius and height)
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* relative to the emitter's origin (base circle center).
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* The cylinder orientation is defined by the Axis property (0=X, 1=Y, 2=Z).
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* By default, it is aligned with the Y axis (Axis=1).
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*/
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class Cylinder : public AffineTransform, public Object {
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typedef AffineTransform BaseClass;
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public:
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uLibTypeMacro(Cylinder, Object)
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virtual const char * GetClassName() const { return "Cylinder"; }
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virtual const char * GetClassName() const override { return "Cylinder"; }
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/**
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* @brief Default constructor.
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* Initializes with radius 1 and height 1.
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* @brief Default constructor. Aligns with Y by default.
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*/
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Cylinder() : m_LocalT(this), m_Radius(1.0), m_Height(1.0) {
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Cylinder() : m_LocalT(this), Radius(1.0), Height(1.0), Axis(1) {
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ULIB_ACTIVATE_PROPERTIES(*this);
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UpdateLocalMatrix();
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}
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/**
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* @brief Constructor with radius and height.
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*/
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Cylinder(float radius, float height) : m_LocalT(this), m_Radius(radius), m_Height(height) {
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Cylinder(float radius, float height, int axis = 1)
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: m_LocalT(this), Radius(radius), Height(height), Axis(axis) {
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ULIB_ACTIVATE_PROPERTIES(*this);
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UpdateLocalMatrix();
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}
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@@ -67,75 +67,115 @@ public:
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* @brief Copy constructor.
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*/
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Cylinder(const Cylinder ©)
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: m_LocalT(this), AffineTransform(copy) {
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this->SetRadius(copy.GetRadius());
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this->SetHeight(copy.GetHeight());
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: m_LocalT(this), AffineTransform(copy), Radius(copy.Radius), Height(copy.Height), Axis(copy.Axis) {
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ULIB_ACTIVATE_PROPERTIES(*this);
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this->UpdateLocalMatrix();
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}
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/**
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* @brief Serialization template for property registration and persistence.
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*/
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template <class ArchiveT>
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void serialize(ArchiveT & ar, const unsigned int version) {
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ar & HRP(Radius);
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ar & HRP(Height);
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ar & HRP(Axis);
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}
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/** Sets the radius of the cylinder */
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inline void SetRadius(float r) {
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m_Radius = r;
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Radius = r;
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UpdateLocalMatrix();
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}
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/** Gets the radius of the cylinder */
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inline float GetRadius() const { return m_Radius; }
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inline float GetRadius() const { return Radius; }
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/** Sets the height of the cylinder */
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inline void SetHeight(float h) {
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m_Height = h;
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Height = h;
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UpdateLocalMatrix();
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}
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/** Gets the height of the cylinder */
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inline float GetHeight() const { return m_Height; }
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inline float GetHeight() const { return Height; }
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/** Sets the main axis (0=X, 1=Y, 2=Z) */
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inline void SetAxis(int axis) {
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Axis = axis;
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UpdateLocalMatrix();
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}
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/** Gets the main axis */
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inline int GetAxis() const { return Axis; }
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/**
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* @brief Returns the world transformation matrix of the cylinder's volume.
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* @brief Returns the world transformation matrix.
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*/
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Matrix4f GetWorldMatrix() const { return m_LocalT.GetWorldMatrix(); }
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/**
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* @brief Returns the local transformation matrix of the cylinder's volume.
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* @brief Returns the local transformation matrix.
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*/
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Matrix4f GetLocalMatrix() const { return m_LocalT.GetMatrix(); }
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/**
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* @brief Transforms local cylindrical coordinates to world space.
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* @param r Local radius (absolute).
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* @param theta Local angle in radians.
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* @param z Local height (absolute, relative to base circle).
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* @return Transformed point in world space.
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* @param r Local radius.
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* @param theta Local angle in radians (around main axis).
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* @param h Local height along main axis.
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*/
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inline Vector4f GetWorldPoint(float r, float theta, float z) const {
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return BaseClass::GetWorldMatrix() * Vector4f(r * std::cos(theta), r * std::sin(theta), z, 1.0f);
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inline Vector4f GetWorldPoint(float r, float theta, float h) const {
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Vector3f p;
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if (Axis == 0) p = Vector3f(h, r * std::cos(theta), r * std::sin(theta));
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else if (Axis == 1) p = Vector3f(r * std::cos(theta), h, r * std::sin(theta));
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else p = Vector3f(r * std::cos(theta), r * std::sin(theta), h);
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return AffineTransform::GetWorldMatrix() * Vector4f(p.x(), p.y(), p.z(), 1.0f);
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}
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/**
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* @brief Transforms a world point to cylindrical local space.
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* @return Vector3f(r, theta, z)
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* @return Vector3f(r, theta, h)
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*/
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inline Vector3f GetCylindricalLocal(const Vector4f &world_v) const {
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Vector4f local_v = BaseClass::GetWorldMatrix().inverse() * world_v;
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float r = std::sqrt(local_v.x() * local_v.x() + local_v.y() * local_v.y());
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float theta = std::atan2(local_v.y(), local_v.x());
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return Vector3f(r, theta, local_v.z());
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Vector4f local_v = AffineTransform::GetWorldMatrix().inverse() * world_v;
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float r, theta, h;
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if (Axis == 0) {
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h = local_v.x();
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r = std::sqrt(local_v.y() * local_v.y() + local_v.z() * local_v.z());
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theta = std::atan2(local_v.z(), local_v.y());
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} else if (Axis == 1) {
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h = local_v.y();
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r = std::sqrt(local_v.x() * local_v.x() + local_v.z() * local_v.z());
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theta = std::atan2(local_v.z(), local_v.x());
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} else {
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h = local_v.z();
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r = std::sqrt(local_v.x() * local_v.x() + local_v.y() * local_v.y());
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theta = std::atan2(local_v.y(), local_v.x());
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}
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return Vector3f(r, theta, h);
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}
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signals:
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/** Signal emitted when the cylinder geometry or transform is updated */
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virtual void Updated() override { ULIB_SIGNAL_EMIT(Cylinder::Updated); }
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private:
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/** Recalculates the internal local matrix based on radius and height */
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void UpdateLocalMatrix() {
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m_LocalT = AffineTransform(this); // BaseClass is parent
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m_LocalT.Scale(Vector3f(m_Radius, m_Radius, m_Height));
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this->Updated();
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/** Signal emitted when properties change */
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virtual void Updated() override {
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this->UpdateLocalMatrix();
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ULIB_SIGNAL_EMIT(Cylinder::Updated);
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}
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float m_Radius;
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float m_Height;
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private:
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/** Recalculates the internal local matrix based on dimensions and axis */
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void UpdateLocalMatrix() {
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m_LocalT = AffineTransform(this);
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if (Axis == 0) m_LocalT.Scale(Vector3f(Height, Radius, Radius));
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else if (Axis == 1) m_LocalT.Scale(Vector3f(Radius, Height, Radius));
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else m_LocalT.Scale(Vector3f(Radius, Radius, Height));
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}
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float Radius;
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float Height;
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int Axis;
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AffineTransform m_LocalT;
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};
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ set(MATH_SOURCES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vtkTriangleMesh.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vtkQuadMesh.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxImage.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vtkCylinder.cpp
|
||||
PARENT_SCOPE)
|
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|
||||
set(MATH_HEADERS
|
||||
@@ -16,6 +17,7 @@ set(MATH_HEADERS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vtkTriangleMesh.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vtkQuadMesh.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxImage.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vtkCylinder.h
|
||||
PARENT_SCOPE)
|
||||
|
||||
if(BUILD_TESTING)
|
||||
|
||||
144
src/Vtk/Math/vtkCylinder.cpp
Normal file
144
src/Vtk/Math/vtkCylinder.cpp
Normal file
@@ -0,0 +1,144 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita’ degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
#include "Vtk/Math/vtkCylinder.h"
|
||||
#include <vtkActor.h>
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||||
#include <vtkCylinderSource.h>
|
||||
#include <vtkMatrix4x4.h>
|
||||
#include <vtkPolyDataMapper.h>
|
||||
#include <vtkProperty.h>
|
||||
#include <vtkSmartPointer.h>
|
||||
#include <vtkTransform.h>
|
||||
#include "Math/vtkDense.h"
|
||||
|
||||
namespace uLib {
|
||||
namespace Vtk {
|
||||
|
||||
vtkCylinder::vtkCylinder(vtkCylinder::Content *content)
|
||||
: m_Actor(vtkActor::New()), m_Content(content) {
|
||||
this->InstallPipe();
|
||||
Object::connect(m_Content, &Content::Updated, this, &vtkCylinder::contentUpdate);
|
||||
}
|
||||
|
||||
vtkCylinder::~vtkCylinder() {
|
||||
m_Actor->Delete();
|
||||
}
|
||||
|
||||
void vtkCylinder::contentUpdate() {
|
||||
if (!m_Content)
|
||||
return;
|
||||
|
||||
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
|
||||
if (!root) return;
|
||||
|
||||
vtkMatrix4x4* vmat = root->GetUserMatrix();
|
||||
if (!vmat) {
|
||||
vtkNew<vtkMatrix4x4> mat;
|
||||
root->SetUserMatrix(mat);
|
||||
vmat = mat;
|
||||
}
|
||||
|
||||
// Multiply the placement matrix by the volume scaling (Radius, Radius, Height)
|
||||
Matrix4f transform = m_Content->GetMatrix() * m_Content->GetLocalMatrix();
|
||||
Matrix4fToVtk(transform, vmat);
|
||||
|
||||
// Update internal alignment based on active axis
|
||||
vtkTransform* alignment = vtkTransform::SafeDownCast(m_Actor->GetUserTransform());
|
||||
if (alignment) {
|
||||
alignment->Identity();
|
||||
int axis = m_Content->GetAxis();
|
||||
if (axis == 0) alignment->RotateZ(-90); // Y -> X
|
||||
else if (axis == 1) ; // Y -> Y (identity)
|
||||
else if (axis == 2) alignment->RotateX(90); // Y -> Z
|
||||
|
||||
// We keep it centered as per latest user preference in Step 677
|
||||
// alignment->Translate(0, 0, 0); // Implicit
|
||||
}
|
||||
|
||||
root->Modified();
|
||||
Puppet::Update();
|
||||
}
|
||||
|
||||
void vtkCylinder::Update() {
|
||||
if (!m_Content) return;
|
||||
|
||||
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
|
||||
if (!root) return;
|
||||
|
||||
vtkMatrix4x4* vmat = root->GetUserMatrix();
|
||||
if (!vmat) return;
|
||||
|
||||
Matrix4f fullTransform = VtkToMatrix4f(vmat);
|
||||
Matrix4f placementScale = m_Content->GetLocalMatrix().inverse();
|
||||
Matrix4f transform = fullTransform * placementScale;
|
||||
|
||||
if (m_Content->GetParent()) {
|
||||
Matrix4f localT = m_Content->GetParent()->GetWorldMatrix().inverse() * transform;
|
||||
m_Content->SetMatrix(localT);
|
||||
} else {
|
||||
m_Content->SetMatrix(transform);
|
||||
}
|
||||
|
||||
m_Content->Updated();
|
||||
}
|
||||
|
||||
void vtkCylinder::InstallPipe() {
|
||||
if (!m_Content)
|
||||
return;
|
||||
|
||||
vtkNew<vtkCylinderSource> cylinder;
|
||||
cylinder->SetRadius(1.0);
|
||||
cylinder->SetHeight(1.0);
|
||||
cylinder->SetResolution(32);
|
||||
|
||||
vtkNew<vtkTransform> alignment;
|
||||
alignment->Identity();
|
||||
alignment->Translate(0, 0, -0.5);
|
||||
|
||||
// Default to Y alignment (Identity) as per latest request
|
||||
int axis = m_Content->GetAxis();
|
||||
if (axis == 0) alignment->RotateZ(-90);
|
||||
else if (axis == 2) alignment->RotateX(90);
|
||||
|
||||
vtkNew<vtkPolyDataMapper> mapper;
|
||||
mapper->SetInputConnection(cylinder->GetOutputPort());
|
||||
|
||||
m_Actor->SetMapper(mapper);
|
||||
m_Actor->SetUserTransform(alignment);
|
||||
m_Actor->GetProperty()->SetRepresentationToWireframe();
|
||||
m_Actor->GetProperty()->SetAmbient(0.6);
|
||||
|
||||
this->SetProp(m_Actor);
|
||||
|
||||
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
|
||||
if (root) {
|
||||
vtkNew<vtkMatrix4x4> vmat;
|
||||
Matrix4fToVtk(m_Content->GetMatrix() * m_Content->GetLocalMatrix(), vmat);
|
||||
root->SetUserMatrix(vmat);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Vtk
|
||||
} // namespace uLib
|
||||
67
src/Vtk/Math/vtkCylinder.h
Normal file
67
src/Vtk/Math/vtkCylinder.h
Normal file
@@ -0,0 +1,67 @@
|
||||
/*//////////////////////////////////////////////////////////////////////////////
|
||||
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Copyright (c) 2014, Universita’ degli Studi di Padova, INFN sez. di Padova
|
||||
All rights reserved
|
||||
|
||||
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
|
||||
|
||||
------------------------------------------------------------------
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 3.0 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////*/
|
||||
|
||||
#ifndef U_VTKCYLINDER_H
|
||||
#define U_VTKCYLINDER_H
|
||||
|
||||
#include "Math/Cylinder.h"
|
||||
#include "Vtk/uLibVtkInterface.h"
|
||||
#include <vtkActor.h>
|
||||
|
||||
namespace uLib {
|
||||
namespace Vtk {
|
||||
|
||||
/**
|
||||
* @brief VTK representation of the uLib::Cylinder object.
|
||||
*
|
||||
* This class wraps a vtkCylinderSource and synchronizes it with the
|
||||
* mathematical state of a Cylinder object. It manages the alignment
|
||||
* between VTK's Y-centered cylinder and uLib's Z-based coordinate system.
|
||||
*/
|
||||
class vtkCylinder : public Puppet {
|
||||
typedef Cylinder Content;
|
||||
|
||||
public:
|
||||
vtkCylinder(Content *content);
|
||||
virtual ~vtkCylinder();
|
||||
|
||||
/** Synchronizes the VTK actor with the uLib model matrix */
|
||||
virtual void contentUpdate();
|
||||
|
||||
/** Synchronizes the uLib model matrix with the VTK actor (e.g., after UI manipulation) */
|
||||
virtual void Update();
|
||||
|
||||
protected:
|
||||
/** Sets up the VTK visualization pipeline */
|
||||
virtual void InstallPipe();
|
||||
|
||||
vtkActor *m_Actor;
|
||||
Content *m_Content;
|
||||
};
|
||||
|
||||
} // namespace Vtk
|
||||
} // namespace uLib
|
||||
|
||||
#endif // U_VTKCYLINDER_H
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "vtkObjectsContext.h"
|
||||
#include "vtkContainerBox.h"
|
||||
#include "Vtk/vtkContainerBox.h"
|
||||
#include "Vtk/Math/vtkCylinder.h"
|
||||
#include "HEP/Detectors/vtkDetectorChamber.h"
|
||||
|
||||
#include <vtkAssembly.h>
|
||||
@@ -128,6 +129,8 @@ Puppet* vtkObjectsContext::CreatePuppet(uLib::Object* obj) {
|
||||
return new vtkContainerBox(static_cast<uLib::ContainerBox*>(obj));
|
||||
} else if (std::strcmp(className, "DetectorChamber") == 0) {
|
||||
return new vtkDetectorChamber(static_cast<uLib::DetectorChamber*>(obj));
|
||||
} else if (std::strcmp(className, "Cylinder") == 0) {
|
||||
return new vtkCylinder(static_cast<uLib::Cylinder*>(obj));
|
||||
}
|
||||
|
||||
// Fallback if we don't know the exact class but it might be a context itself
|
||||
|
||||
Reference in New Issue
Block a user