add cylinder
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67
src/Vtk/Math/vtkCylinder.h
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67
src/Vtk/Math/vtkCylinder.h
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/*//////////////////////////////////////////////////////////////////////////////
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// CMT Cosmic Muon Tomography project //////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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Copyright (c) 2014, Universita’ degli Studi di Padova, INFN sez. di Padova
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All rights reserved
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Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
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------------------------------------------------------------------
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library.
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//////////////////////////////////////////////////////////////////////////////*/
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#ifndef U_VTKCYLINDER_H
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#define U_VTKCYLINDER_H
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#include "Math/Cylinder.h"
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#include "Vtk/uLibVtkInterface.h"
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#include <vtkActor.h>
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namespace uLib {
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namespace Vtk {
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/**
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* @brief VTK representation of the uLib::Cylinder object.
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*
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* This class wraps a vtkCylinderSource and synchronizes it with the
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* mathematical state of a Cylinder object. It manages the alignment
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* between VTK's Y-centered cylinder and uLib's Z-based coordinate system.
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*/
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class vtkCylinder : public Puppet {
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typedef Cylinder Content;
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public:
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vtkCylinder(Content *content);
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virtual ~vtkCylinder();
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/** Synchronizes the VTK actor with the uLib model matrix */
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virtual void contentUpdate();
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/** Synchronizes the uLib model matrix with the VTK actor (e.g., after UI manipulation) */
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virtual void Update();
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protected:
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/** Sets up the VTK visualization pipeline */
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virtual void InstallPipe();
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vtkActor *m_Actor;
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Content *m_Content;
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};
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} // namespace Vtk
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} // namespace uLib
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#endif // U_VTKCYLINDER_H
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