add cylinder

This commit is contained in:
AndreaRigoni
2026-03-24 15:22:50 +00:00
parent b45cde0bad
commit 51e6dbb4f5
11 changed files with 523 additions and 121 deletions

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/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifndef U_VTKCYLINDER_H
#define U_VTKCYLINDER_H
#include "Math/Cylinder.h"
#include "Vtk/uLibVtkInterface.h"
#include <vtkActor.h>
namespace uLib {
namespace Vtk {
/**
* @brief VTK representation of the uLib::Cylinder object.
*
* This class wraps a vtkCylinderSource and synchronizes it with the
* mathematical state of a Cylinder object. It manages the alignment
* between VTK's Y-centered cylinder and uLib's Z-based coordinate system.
*/
class vtkCylinder : public Puppet {
typedef Cylinder Content;
public:
vtkCylinder(Content *content);
virtual ~vtkCylinder();
/** Synchronizes the VTK actor with the uLib model matrix */
virtual void contentUpdate();
/** Synchronizes the uLib model matrix with the VTK actor (e.g., after UI manipulation) */
virtual void Update();
protected:
/** Sets up the VTK visualization pipeline */
virtual void InstallPipe();
vtkActor *m_Actor;
Content *m_Content;
};
} // namespace Vtk
} // namespace uLib
#endif // U_VTKCYLINDER_H