refactor: migrate voxel data storage to DataAllocator for CUDA
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@@ -23,8 +23,6 @@
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//////////////////////////////////////////////////////////////////////////////*/
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#ifndef VOXIMAGEFILTER_H
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#define VOXIMAGEFILTER_H
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@@ -33,96 +31,83 @@
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#include "Math/VoxImage.h"
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namespace uLib {
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namespace Interface {
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struct VoxImageFilterShape {
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template <class Self> void check_structural() {
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uLibCheckFunction(Self,operator(),float,float);
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uLibCheckFunction(Self,operator(),float,const Vector3f&);
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}
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template <class Self> void check_structural() {
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uLibCheckFunction(Self, operator(), float, float);
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uLibCheckFunction(Self, operator(), float, const Vector3f &);
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}
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};
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}
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template < typename VoxelT > class Kernel;
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} // namespace Interface
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template <typename VoxelT> class Kernel;
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namespace Abstract {
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class VoxImageFilter {
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public:
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virtual void Run() = 0;
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virtual void Run() = 0;
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virtual void SetImage(Abstract::VoxImage *image) = 0;
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virtual void SetImage(Abstract::VoxImage *image) = 0;
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protected:
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virtual ~VoxImageFilter() {}
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virtual ~VoxImageFilter() {}
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};
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}
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} // namespace Abstract
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template < typename VoxelT, typename AlgorithmT >
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class VoxImageFilter : public Abstract::VoxImageFilter
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{
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template <typename VoxelT, typename AlgorithmT>
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class VoxImageFilter : public Abstract::VoxImageFilter {
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public:
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VoxImageFilter(const Vector3i &size);
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VoxImageFilter(const Vector3i &size);
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void Run();
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void Run();
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void SetKernelNumericXZY(const std::vector<float> &numeric);
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void SetKernelNumericXZY(const std::vector<float> &numeric);
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void SetKernelSpherical(float (*shape)(float));
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void SetKernelSpherical(float (*shape)(float));
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template < class ShapeT >
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void SetKernelSpherical( ShapeT shape );
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template <class ShapeT> void SetKernelSpherical(ShapeT shape);
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void SetKernelWeightFunction(float (*shape)(const Vector3f &));
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void SetKernelWeightFunction(float (*shape)(const Vector3f &));
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template < class ShapeT >
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void SetKernelWeightFunction( ShapeT shape );
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template <class ShapeT> void SetKernelWeightFunction(ShapeT shape);
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inline Kernel<VoxelT> GetKernelData() const { return this->m_KernelData; }
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inline const Kernel<VoxelT> &GetKernelData() const {
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return this->m_KernelData;
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}
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inline Kernel<VoxelT> &GetKernelData() { return this->m_KernelData; }
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inline VoxImage<VoxelT>* GetImage() const { return this->m_Image; }
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inline VoxImage<VoxelT> *GetImage() const { return this->m_Image; }
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void SetImage(Abstract::VoxImage *image);
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void SetImage(Abstract::VoxImage *image);
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protected:
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float Convolve(const VoxImage<VoxelT> &buffer, int index); // remove //
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float Convolve(const VoxImage<VoxelT> &buffer, int index); // remove //
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void SetKernelOffset();
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void SetKernelOffset();
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float Distance2(const Vector3i &v);
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float Distance2(const Vector3i &v);
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// protected members for algorithm access //
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Kernel<VoxelT> m_KernelData;
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VoxImage<VoxelT> *m_Image;
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// protected members for algorithm access //
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Kernel<VoxelT> m_KernelData;
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VoxImage<VoxelT> *m_Image;
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private:
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AlgorithmT *t_Algoritm;
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AlgorithmT *t_Algoritm;
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};
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}
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} // namespace uLib
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#endif // VOXIMAGEFILTER_H
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#include "VoxImageFilter.hpp"
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#include "VoxImageFilterLinear.hpp"
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#include "VoxImageFilterThreshold.hpp"
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#include "VoxImageFilterMedian.hpp"
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#include "VoxImageFilter2ndStat.hpp"
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#include "VoxImageFilterABTrim.hpp"
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#include "VoxImageFilterBilateral.hpp"
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#include "VoxImageFilter2ndStat.hpp"
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#include "VoxImageFilterCustom.hpp"
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#include "VoxImageFilterLinear.hpp"
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#include "VoxImageFilterMedian.hpp"
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#include "VoxImageFilterThreshold.hpp"
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