feat: add projection toggle button to switch between perspective and orthographic views
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@@ -537,6 +537,21 @@ bool Viewport::GetGridVisible() const
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return false;
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}
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void Viewport::SetParallelProjection(bool parallel)
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{
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if (pv->m_Renderer && pv->m_Renderer->GetActiveCamera()) {
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pv->m_Renderer->GetActiveCamera()->SetParallelProjection(parallel ? 1 : 0);
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Render();
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}
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}
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bool Viewport::GetParallelProjection() const
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{
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if (pv->m_Renderer && pv->m_Renderer->GetActiveCamera())
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return pv->m_Renderer->GetActiveCamera()->GetParallelProjection() != 0;
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return false;
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}
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void Viewport::SetGridAxis(Axis axis)
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{
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m_GridAxis = axis;
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