refactor: rename Vtk classes by removing the vtk prefix to follow project naming conventions

This commit is contained in:
AndreaRigoni
2026-04-08 15:14:55 +00:00
parent 8a01ee7f40
commit 77f00a2b8a
66 changed files with 494 additions and 477 deletions

View File

@@ -1,15 +1,15 @@
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "Vtk/HEP/Geant/vtkEmitterPrimary.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include <vtkSmartPointer.h>
@@ -51,7 +51,7 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
<< " with " << lastEvent->Path().size() << " steps." << std::endl;
// Wrap it for VTK
Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent);
state->viewer->AddPuppet(*vtkEvent);
// Re-render
@@ -105,34 +105,34 @@ int main(int argc, char** argv) {
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
// Visualize world box
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetSelectable(false);
viewer.AddPuppet(*vtkWorld);
// Visualize iron cube
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box);
vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkIron);
// Visualize Top Chamber
Vtk::vtkDetectorChamber* vtkTop = new Vtk::vtkDetectorChamber(top_chamber_box);
Vtk::DetectorChamber* vtkTop = new Vtk::DetectorChamber(top_chamber_box);
vtkTop->SetOpacity(0.5);
vtkTop->SetColor(0.2, 0.8, 0.2);
vtkTop->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkTop);
// Visualize Bottom Chamber
Vtk::vtkDetectorChamber* vtkBottom = new Vtk::vtkDetectorChamber(bottom_chamber_box);
Vtk::DetectorChamber* vtkBottom = new Vtk::DetectorChamber(bottom_chamber_box);
vtkBottom->SetOpacity(0.5);
vtkBottom->SetColor(0.2, 0.8, 0.2);
vtkBottom->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkBottom);
// Visualize Emitter
Vtk::vtkEmitterPrimary* vtkEmitter = new Vtk::vtkEmitterPrimary(*emitter);
Vtk::EmitterPrimary* vtkEmitter = new Vtk::EmitterPrimary(*emitter);
viewer.AddPuppet(*vtkEmitter);
// 3. Event Handling