refactor: rename Vtk classes by removing the vtk prefix to follow project naming conventions
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@@ -11,8 +11,8 @@
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#include "Geant/Solid.h"
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#include "HEP/Geant/Scene.h"
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#include "Math/ContainerBox.h"
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#include "Math/Dense.h"
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#include "Vtk/Math/vtkContainerBox.h"
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#include "Vtk/Math/vtkDense.h"
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#include "Math/Units.h"
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#include "Vtk/uLibVtkViewer.h"
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#include "Vtk/HEP/Geant/vtkGeantScene.h"
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@@ -46,11 +46,11 @@ int main(int argc, char** argv) {
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Vtk::Viewer viewer;
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viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
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Vtk::vtkGeantScene vtkScene(&scene);
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Vtk::GeantScene vtkScene(&scene);
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vtkScene.AddToViewer(viewer);
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std::cout << "==================================================" << std::endl;
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std::cout << " vtkGeantScene Test" << std::endl;
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std::cout << " GeantScene Test" << std::endl;
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std::cout << " World box + 1 iron cube displayed" << std::endl;
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std::cout << "==================================================" << std::endl;
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