feat: implement Geant Material class, add object registration, and update PropertyWidget signal handling and read-only state

This commit is contained in:
AndreaRigoni
2026-04-01 11:13:47 +00:00
parent e1bd7eb44f
commit 8e6e332217
10 changed files with 148 additions and 21 deletions

View File

@@ -29,9 +29,10 @@
#define MATTER_H
#include "Core/Object.h"
#include <Geant4/G4Material.hh>
#include <Geant4/G4NistManager.hh>
class G4Element;
class G4Material;
namespace uLib {
namespace Geant {
@@ -55,19 +56,55 @@ private:
//// MATERIAL //////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// TODO: finish from G4NistMaterialBuilder
class Material : public Object {
public:
enum State {
Undefined = 0,
Solid,
Liquid,
Gas
};
virtual const char* GetClassName() const override { return "Geant.Material"; }
uLibRefMacro(G4Data,G4Material *)
Material();
Material(const char *name);
~Material();
void SetFromNist(const char *name);
template <typename Ar>
void serialize(Ar &ar) {
ar & HRP("name", m_G4Data->GetName());
ar & HRP("density", m_G4Data->GetDensity());
ar & serialization::make_hrp_enum("state", m_G4Data->GetState(), {"Undefined", "Solid", "Liquid", "Gas"});
}
G4Material *GetG4Material() { return m_G4Data; }
private:
G4Material *m_G4Data;
};
// class MaterialCompound : public Material {
// public:
// MaterialCompound(const char *name) {}
// void AddMaterial(Material *m, double fractionmass) { m_Materials.push_back(std::make_pair(m, fractionmass)); }
// void AddElement(Element *e, double fractionmass) { m_Elements.push_back(std::make_pair(e, fractionmass)); }
// void SetDensity(double density) { m_Density = density; }
// private:
// std::vector<std::pair<Material *, double>> m_Materials;
// std::vector<std::pair<Element *, double>> m_Elements;
// double m_Density;
// };
}
}