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https://github.com/OpenCMT/uLib.git
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[uLib Geometry]
non working version! + adds ProgrammableAccessor + renaming of some Image structures ...
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138
tmp/c_vtable/Object.h
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138
tmp/c_vtable/Object.h
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#ifdef __cplusplus
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# define C_BEGIN_DECLS extern "C" {
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# define C_END_DECLS }
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#define BEGIN_NAMESPACE(name) namespace name {
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#define END_NAMESPACE }
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#else
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# define C_BEGIN_DECLS
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# define C_END_DECLS
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#define BEGIN_NAMESPACE(name)
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#define END_NAMESPACE
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#endif
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#ifndef INLINE
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# if __GNUC__ && !__GNUC_STDC_INLINE__
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# define INLINE extern inline
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# else
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# define INLINE inline
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# endif
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#endif
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#ifndef OBJECT_H
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#define OBJECT_H
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#ifdef OBJECT_C
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#undef INLINE
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#define INLINE
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#endif
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#include <stdlib.h>
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BEGIN_NAMESPACE(ltk)
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typedef void *ltkPointer;
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C_BEGIN_DECLS
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struct _Object {
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int element;
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};
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#define OBJECT(ob) ((struct _Object *)ob)
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#define OBJECT_CLASS (ltk_object_get_class())
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INLINE void ltk_object_ctr (ltkPointer self) { OBJECT(self)->element = 5552368; }
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INLINE void ltk_object_dtr (ltkPointer self) { OBJECT(self)->element = 555; }
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INLINE int ltk_object_get_element(ltkPointer self) { return OBJECT(self)->element; }
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struct _ObjectClass {
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size_t size;
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void (* ctr)(ltkPointer);
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void (* dtr)(ltkPointer);
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int (* get)(ltkPointer);
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};
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INLINE const struct _ObjectClass *ltk_object_get_class() {
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// vtable is defined as ...
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// static: to be filled up in code segment
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// const : to make compiler able to inline function pointers
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static const struct _ObjectClass vtable =
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{
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sizeof(struct _Object),
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ltk_object_ctr,
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ltk_object_dtr,
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ltk_object_get_element
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};
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return &vtable;
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}
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INLINE ltkPointer ltk_object_allocator(const struct _ObjectClass *klass)
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{
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struct _Object *ob = (struct _Object *)malloc(klass->size);
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return (ltkPointer)ob;
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}
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INLINE struct _Object *ltk_object_new()
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{
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struct _Object *ob = (struct _Object *)ltk_object_allocator(OBJECT_CLASS);
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ltk_object_ctr(ob);
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return ob;
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}
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C_END_DECLS
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#ifndef __cplusplus
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typedef struct _Object *Object;
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typedef struct _ObjectClass *ObjectClass;
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#else // CPP ------------------------------------------->
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class Object {
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typedef struct _Object ObjectData;
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ObjectData *d;
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public:
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Object() : d(new ObjectData()) { ltk_object_ctr(d); }
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int Get() { ltk_object_get_element(d); }
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};
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#endif // <------------------------------------------ CPP
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// FUNCTIONS SHARED BETWEEN C AND CPP THAT CAN BE INLINED //
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END_NAMESPACE
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#endif // OBJEC_H
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