refactor: extend Object property system and implement recursive property discovery in Vtk::Puppet archive

This commit is contained in:
AndreaRigoni
2026-04-03 08:54:37 +00:00
parent 6396bdfebf
commit a6a1539663
12 changed files with 459 additions and 272 deletions

View File

@@ -92,9 +92,11 @@ public:
////////////////////////////////////////////////////////////////////////////
// PROPERTIES //
void RegisterProperty(PropertyBase* prop);
void RegisterDynamicProperty(PropertyBase* prop);
const std::vector<PropertyBase*>& GetProperties() const;
virtual void RegisterProperty(PropertyBase* property);
virtual void RegisterDynamicProperty(PropertyBase* property);
virtual void RegisterDisplayProperty(PropertyBase* property);
virtual const std::vector<PropertyBase*>& GetProperties() const;
virtual const std::vector<PropertyBase*>& GetDisplayProperties() const;
PropertyBase* GetProperty(const std::string& name) const;
/** @brief Sends an Updated signal for all properties of this object. useful for real-time UI refresh. */
@@ -124,7 +126,7 @@ public:
virtual void serialize(Archive::log_archive & ar, const unsigned int version) {}
template <class ArchiveT>
void save_override(ArchiveT &ar, const unsigned int version);
void save_override(ArchiveT &ar, const unsigned int version) {}
void SaveConfig(std::ostream &os, int version = 0);
void LoadConfig(std::istream &is, int version = 0);