refactor: extend Object property system and implement recursive property discovery in Vtk::Puppet archive
This commit is contained in:
@@ -61,8 +61,8 @@ int main(int argc, char** argv) {
|
||||
vtkTess.AddToViewer(viewer);
|
||||
|
||||
// Color them differently
|
||||
vtkActor::SafeDownCast(vtkBox.GetProp())->GetProperty()->SetColor(0.8, 0.2, 0.2); // Redish box
|
||||
vtkActor::SafeDownCast(vtkTess.GetProp())->GetProperty()->SetColor(0.2, 0.8, 0.2); // Greenish tess
|
||||
vtkBox.SetColor(0.8, 0.2, 0.2); // Redish box
|
||||
vtkTess.SetColor(0.2, 0.8, 0.2); // Greenish tess
|
||||
|
||||
// Position tessellated solid away from box
|
||||
Matrix4f trans = Matrix4f::Identity();
|
||||
|
||||
Reference in New Issue
Block a user