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src/Vtk/vtkStructuredGrid.cpp
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195
src/Vtk/vtkStructuredGrid.cpp
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/*//////////////////////////////////////////////////////////////////////////////
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// CMT Cosmic Muon Tomography project //////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
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All rights reserved
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Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
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------------------------------------------------------------------
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library.
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//////////////////////////////////////////////////////////////////////////////*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <vtkLineSource.h>
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#include <vtkBoundingBox.h>
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#include <vtkCubeSource.h>
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#include <vtkSmartPointer.h>
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#include <vtkPolyDataMapper.h>
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#include <vtkActor.h>
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#include <vtkProperty.h>
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#include <vtkTransform.h>
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#include <vtkTransformPolyDataFilter.h>
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#include <vtkBoxWidget.h>
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#include <vtkCommand.h>
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#include "Math/StructuredGrid.h"
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#include "Vtk/vtkStructuredGrid.h"
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namespace uLib {
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namespace Vtk {
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////////////////////////////////////////////////////////////////////////////////
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////// PIMPL //////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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class vtkStructuredGridPimpl {
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// ---- WIDGET CBK ------------------------------------------------------ //
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class vtkWidgetCallback : public vtkCommand
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{
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public:
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static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
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void SetParent(uLib::Vtk::vtkStructuredGrid *parent) { this->parent = parent; }
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virtual void Execute(vtkObject *caller, unsigned long, void*)
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{
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vtkSmartPointer<vtkTransform> t =
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vtkSmartPointer<vtkTransform>::New();
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vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget*>(caller);
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widget->GetTransform(t);
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parent->SetTransform(t);
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//std::cout << "event\n";
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}
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private:
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uLib::Vtk::vtkStructuredGrid *parent;
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};
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// ---------------------------------------------------------------------- //
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public:
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vtkStructuredGridPimpl(vtkStructuredGrid *parent, StructuredGrid &content) :
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p(parent),
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m_Content(&content),
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m_Actor(vtkActor::New()),
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m_Widget(vtkBoxWidget::New()),
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m_Transform(vtkTransform::New())
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{
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vtkSmartPointer<vtkWidgetCallback> callback =
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vtkSmartPointer<vtkWidgetCallback>::New();
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callback->SetParent(p);
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m_Widget->AddObserver(vtkCommand::InteractionEvent, callback);
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}
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~vtkStructuredGridPimpl()
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{
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m_Actor->Delete();
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m_Widget->Delete();
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m_Transform->Delete();
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}
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// members //
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vtkActor *m_Actor;
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vtkBoxWidget *m_Widget;
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StructuredGrid *m_Content;
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vtkTransform *m_Transform;
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private:
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vtkStructuredGrid *p;
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};
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////////////////////////////////////////////////////////////////////////////////
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////// VTK STRUCTURED GRID /////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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vtkStructuredGrid::vtkStructuredGrid(Content &content) :
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d(new vtkStructuredGridPimpl(this,content))
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{
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this->InstallPipe();
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}
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vtkStructuredGrid::~vtkStructuredGrid()
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{
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delete d;
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}
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void vtkStructuredGrid::SetTransform(vtkTransform *t)
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{
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vtkMatrix4x4 *vmat = t->GetMatrix();
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Matrix4f mat;
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for(int i=0; i<4; ++i)
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for(int j=0; j<4; ++j)
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mat(i,j) = vmat->GetElement(i,j);
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d->m_Content->SetMatrix(mat);
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vtkSmartPointer<vtkMatrix4x4> vmat2 = vtkSmartPointer<vtkMatrix4x4>::New();
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mat = d->m_Content->GetWorldMatrix();
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for(int i=0; i<4; ++i)
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for(int j=0; j<4; ++j)
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vmat2->SetElement(i,j,mat(i,j));
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d->m_Transform->SetMatrix(vmat2);
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d->m_Transform->Update();
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this->Update();
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}
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vtkBoxWidget *vtkStructuredGrid::GetWidget()
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{
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return d->m_Widget;
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}
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void vtkStructuredGrid::Update()
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{
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d->m_Actor->GetMapper()->Update();
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}
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void vtkStructuredGrid::InstallPipe()
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{
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vtkSmartPointer<vtkCubeSource> cube =
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vtkSmartPointer<vtkCubeSource>::New();
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vtkSmartPointer<vtkTransformPolyDataFilter> filter =
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vtkSmartPointer<vtkTransformPolyDataFilter>::New();
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vtkSmartPointer<vtkMatrix4x4> vmat = vtkSmartPointer<vtkMatrix4x4>::New();
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Matrix4f mat = d->m_Content->GetWorldMatrix();
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for(int i=0; i<4; ++i)
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for(int j=0; j<4; ++j)
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vmat->SetElement(i,j,mat(i,j));
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d->m_Transform->SetMatrix(vmat);
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filter->SetTransform(d->m_Transform);
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filter->SetInputConnection(cube->GetOutputPort());
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Vector3i dims = d->m_Content->GetDims();
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cube->SetBounds(0,dims(0),0,dims(1),0,dims(2));
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cube->Update();
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filter->Update();
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vtkSmartPointer<vtkPolyDataMapper> mapper =
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vtkSmartPointer<vtkPolyDataMapper>::New();
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mapper->SetInputConnection(filter->GetOutputPort());
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d->m_Actor->SetMapper(mapper);
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d->m_Actor->GetProperty()->SetRepresentationToSurface();
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d->m_Actor->GetProperty()->SetEdgeVisibility(true);
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d->m_Actor->GetProperty()->SetOpacity(0.4);
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d->m_Actor->GetProperty()->SetAmbient(0.7);
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// set content transform to actor //
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this->Update();
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d->m_Widget->SetProp3D(d->m_Actor);
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this->SetProp(d->m_Actor);
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}
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} // vtk
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} // uLib
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