refactor: update transformation system, improve template readability, and reorganize VTK assembly management
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@@ -48,10 +48,7 @@ public:
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vtkCylinder(Content *content);
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virtual ~vtkCylinder();
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/** Synchronizes the VTK actor with the uLib model matrix */
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virtual void contentUpdate();
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/** Synchronizes the uLib model matrix with the VTK actor (e.g., after UI manipulation) */
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/** Synchronizes the VTK actor with the uLib model matrix and vice-versa */
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virtual void Update() override;
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/** Synchronizes the uLib model matrix with the VTK actor specifically for gizmo interactions */
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