add Normals to meshes

This commit is contained in:
AndreaRigoni
2026-03-14 13:23:28 +00:00
parent 35e4fb949d
commit e5dfb75262
12 changed files with 464 additions and 5 deletions

View File

@@ -6,6 +6,7 @@
set(MATH_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/vtkStructuredGrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/vtkTriangleMesh.cpp
${CMAKE_CURRENT_SOURCE_DIR}/vtkQuadMesh.cpp
${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxImage.cpp
PARENT_SCOPE)
@@ -13,6 +14,7 @@ set(MATH_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/vtkHLineRepresentation.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkStructuredGrid.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkTriangleMesh.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkQuadMesh.h
${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxImage.h
PARENT_SCOPE)