add Normals to meshes
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@@ -6,6 +6,7 @@
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set(MATH_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/vtkStructuredGrid.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/vtkTriangleMesh.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/vtkQuadMesh.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxImage.cpp
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PARENT_SCOPE)
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@@ -13,6 +14,7 @@ set(MATH_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/vtkHLineRepresentation.h
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${CMAKE_CURRENT_SOURCE_DIR}/vtkStructuredGrid.h
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${CMAKE_CURRENT_SOURCE_DIR}/vtkTriangleMesh.h
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${CMAKE_CURRENT_SOURCE_DIR}/vtkQuadMesh.h
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${CMAKE_CURRENT_SOURCE_DIR}/vtkVoxImage.h
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PARENT_SCOPE)
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