refactor: rename Puppet class to Prop3D across the codebase

This commit is contained in:
AndreaRigoni
2026-04-08 15:47:33 +00:00
parent 77f00a2b8a
commit f7ba4b1a17
63 changed files with 412 additions and 413 deletions

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@@ -6,4 +6,4 @@ When this rule is active, restrict the operational context to libraries excludin
- **Exclude Path**: `src/Vtk`
- **Include Paths**: `src/Core`, `src/Math`, `src/HEP`, `src/Root`, `src/Python`, `src/utils`
- **Focus**: Tomographic reconstruction algorithms, data structures in `Core`, and physical modeling in `HEP`.
- **Constraint**: Avoid referencing `Puppet`, `Viewport`, or any VTK-specific headers unless the user overrides this restriction.
- **Constraint**: Avoid referencing `Prop3D`, `Viewport`, or any VTK-specific headers unless the user overrides this restriction.

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@@ -4,6 +4,6 @@ trigger: always_on
# Context Inclusion: VTK
When this rule is active, include the VTK visualization layer in the operational context.
- **Priority Path**: `src/Vtk`
- **Focus**: `Puppet` hierarchy, `Viewport` management, and the synchronization between domain objects and VTK props.
- **Focus**: `Prop3D` hierarchy, `Viewport` management, and the synchronization between domain objects and VTK props.
- **Key Classes**: `vtkViewport`, `vtkQViewport`, `vtkObjectsContext`, and all classes in `src/Vtk/HEP/Geant`.
- **Logic**: Ensure transformations (TRS) applied to domain objects are correctly mirrored in the visualization layer and vice versa.