refactor: rename Puppet class to Prop3D across the codebase
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@@ -41,7 +41,7 @@ namespace uLib {
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* transformation that is applied on top of each child's own transform.
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*
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* A bounding box is automatically computed from all contained objects and
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* can be queried or shown/hidden through the VTK puppet.
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* can be queried or shown/hidden through the VTK prop3d.
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*/
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class Assembly : public ObjectsContext, public TRS {
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public:
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@@ -81,7 +81,7 @@ public:
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/**
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* @brief Controls whether the bounding box wireframe should be shown
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* in the viewer (used by the VTK puppet).
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* in the viewer (used by the VTK prop3d).
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*/
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void SetShowBoundingBox(bool show);
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bool GetShowBoundingBox() const;
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