refactor: rename Puppet class to Prop3D across the codebase

This commit is contained in:
AndreaRigoni
2026-04-08 15:47:33 +00:00
parent 77f00a2b8a
commit f7ba4b1a17
63 changed files with 412 additions and 413 deletions

View File

@@ -43,7 +43,7 @@ int main() {
Vtk::ContainerBox v_box(&box);
v_box.Update();
// v_box.SetRepresentation(Vtk::Puppet::Surface);
// v_box.SetRepresentation(Vtk::Prop3D::Surface);
// v_box.SetOpacity(0.5);
// v_box.SetSelectable(true);
@@ -53,7 +53,7 @@ int main() {
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer v_viewer;
v_viewer.AddPuppet(v_box);
v_viewer.AddProp3D(v_box);
v_viewer.Start();
}