refactor: rename Puppet class to Prop3D across the codebase

This commit is contained in:
AndreaRigoni
2026-04-08 15:47:33 +00:00
parent 77f00a2b8a
commit f7ba4b1a17
63 changed files with 412 additions and 413 deletions

View File

@@ -82,7 +82,7 @@ void Cylinder::Update() {
// Delegate rest of update (appearance, render, etc)
ConnectionBlock blocker(m_UpdateSignal);
this->Puppet::Update();
this->Prop3D::Update();
}
void Cylinder::SyncFromVtk() {