refactor: rename Puppet class to Prop3D across the codebase

This commit is contained in:
AndreaRigoni
2026-04-08 15:47:33 +00:00
parent 77f00a2b8a
commit f7ba4b1a17
63 changed files with 412 additions and 413 deletions

View File

@@ -120,7 +120,7 @@ void TriangleMesh::contentUpdate() {
m_Poly->Modified();
m_Actor->GetMapper()->Update();
Puppet::Update();
Prop3D::Update();
}
void TriangleMesh::Update() {