refactor: rename Puppet class to Prop3D across the codebase

This commit is contained in:
AndreaRigoni
2026-04-08 15:47:33 +00:00
parent 77f00a2b8a
commit f7ba4b1a17
63 changed files with 412 additions and 413 deletions

View File

@@ -26,12 +26,12 @@ namespace Vtk {
/**
* QViewport is a self-contained Qt widget that embeds a VTK renderer
* directly into the Qt application (no separate VTK window).
* Puppets and actors are added to the embedded renderer.
* Prop3Ds and actors are added to the embedded renderer.
*/
class QViewport : public QWidget, public Viewport {
Q_OBJECT
signals:
void puppetSelected(uLib::Vtk::Puppet* p);
void prop3dSelected(uLib::Vtk::Prop3D* p);
public:
explicit QViewport(QWidget* parent = nullptr);
virtual ~QViewport();
@@ -44,7 +44,7 @@ public:
virtual vtkRenderWindowInteractor* GetInteractor() override;
QVTKOpenGLNativeWidget* GetWidget() { return m_VtkWidget; }
virtual void OnSelectionChanged(Puppet* p) override;
virtual void OnSelectionChanged(Prop3D* p) override;
protected:
virtual void resizeEvent(QResizeEvent* event) override;