21 Commits

Author SHA1 Message Date
AndreaRigoni
db76513e79 refactor: migrate vtk classes to use ObjectWrapper for model management and update registration logic 2026-04-09 10:38:45 +00:00
AndreaRigoni
64a87e97e3 refactor: modernize SmartPointer with thread-safe reference counting, move semantics, and custom deleter support, and add corresponding unit test. 2026-04-09 09:18:50 +00:00
AndreaRigoni
f7ba4b1a17 refactor: rename Puppet class to Prop3D across the codebase 2026-04-08 15:47:33 +00:00
AndreaRigoni
77f00a2b8a refactor: rename Vtk classes by removing the vtk prefix to follow project naming conventions 2026-04-08 15:14:55 +00:00
AndreaRigoni
8a01ee7f40 refactor: simplify vtkContainerBox transform logic by removing redundant affine matrix and updating synchronization methods 2026-04-08 13:37:38 +00:00
AndreaRigoni
03a3130855 feat: add VS Code debugging configuration and environment dependencies for gcompose 2026-04-08 08:21:13 +00:00
AndreaRigoni
3af983a955 fix skills rules 2026-04-08 07:31:47 +00:00
AndreaRigoni
e0fb2f4dae refactor: unify vtkBoxSolid architecture with Puppet base and update build documentation 2026-04-03 16:44:00 +00:00
AndreaRigoni
74ba67f072 refactor: update compiler flag handling in CMake and ignore build log files 2026-04-03 14:32:21 +00:00
AndreaRigoni
7d72f825ae fixed warnings 2026-04-03 13:22:52 +00:00
AndreaRigoni
148c046a02 fix warnings 2026-04-03 13:09:08 +00:00
AndreaRigoni
bb24f13fba fix compile errors in uLib env 2026-04-03 12:58:36 +00:00
AndreaRigoni
9d6301319b separate display properties from properties 2026-04-03 10:17:40 +00:00
AndreaRigoni
ea1aec04bd fix EXPAT::EXPAT-NOTFOUND when building with Geant4 on conda
Geant4's G4EXPATShim creates EXPAT::EXPAT (uppercase) with
IMPORTED_LOCATION set to ${EXPAT_LIBRARY}, which is empty when EXPAT
is found via conda's config-mode package (expat::expat, lowercase).

After find_package(Geant4), patch EXPAT::EXPAT with the real library
path taken from expat::expat IMPORTED_LOCATION_NOCONFIG, falling back
to find_library if needed.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 10:17:40 +00:00
AndreaRigoni
7f558f4f30 switch to Ninja+ccache, add clang/lld fast build profile
- CMakePresets.json: add 'fast' preset (clang+lld+ccache)
- .gitignore: generalize build/ to build*/, add CMakeUserPresets.json
- CMakeUserPresets.json: untrack (conan-generated, now gitignored)
- src/Core/Archives.h: remove redundant 'using basic_xml_iarchive::load_override'
  in xml_iarchive; caused ambiguous overload with clang (diamond inheritance)
- src/Core/Object.cpp: remove invalid explicit instantiations of non-template
  virtual Object::serialize (GCC extension, clang rejects)
- README.md, CLAUDE.md: document GCC and LLVM/clang build workflows

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 10:17:40 +00:00
AndreaRigoni
a6a1539663 refactor: extend Object property system and implement recursive property discovery in Vtk::Puppet archive 2026-04-03 08:54:37 +00:00
AndreaRigoni
6396bdfebf feat: add projection toggle button to switch between perspective and orthographic views 2026-04-02 14:42:38 +00:00
AndreaRigoni
96ab3b0930 fix: restore ULIB_ACTIVATE_DISPLAY_PROPERTIES to vtkVoxImage constructor 2026-04-02 14:32:39 +00:00
AndreaRigoni
5c04d00d4c refactor: remove redundant UpdateGrid call from QViewport::Render and add Claude configuration settings 2026-04-02 14:30:31 +00:00
AndreaRigoni
72e69cfca5 test: add unit test for vtkQViewport and register in CMakeLists.txt 2026-04-02 14:27:49 +00:00
AndreaRigoni
59a9e829fc refactor: enhance vtkVoxImage volume rendering with dynamic shader range scaling, improved transfer function management, and synchronized VTK property updates. 2026-04-02 14:08:32 +00:00
112 changed files with 2569 additions and 1600 deletions

View File

@@ -0,0 +1,9 @@
---
trigger: manual
---
# Context Restriction: No VTK
When this rule is active, restrict the operational context to libraries excluding the VTK layer.
- **Exclude Path**: `src/Vtk`
- **Include Paths**: `src/Core`, `src/Math`, `src/HEP`, `src/Root`, `src/Python`, `src/utils`
- **Focus**: Tomographic reconstruction algorithms, data structures in `Core`, and physical modeling in `HEP`.
- **Constraint**: Avoid referencing `Prop3D`, `Viewport`, or any VTK-specific headers unless the user overrides this restriction.

View File

@@ -0,0 +1,9 @@
---
trigger: manual
---
# Context Focus: gcompose Application
When this rule is active, prioritize the `gcompose` GUI application.
- **Primary Path**: `app/gcompose`
- **Focus**: `MainPanel`, `ContextPanel`, `PropertiesPanel`, and `ViewportPane`.
- **Integration**: Wiring of Qt signals/slots between the `uLib` core model and the GUI widgets.
- **Dependency**: Reference `src/Vtk` and `src/Core` as the underlying framework for the application.

View File

@@ -0,0 +1,9 @@
---
trigger: always_on
---
# Context Inclusion: VTK
When this rule is active, include the VTK visualization layer in the operational context.
- **Priority Path**: `src/Vtk`
- **Focus**: `Prop3D` hierarchy, `Viewport` management, and the synchronization between domain objects and VTK props.
- **Key Classes**: `vtkViewport`, `vtkQViewport`, `vtkObjectsContext`, and all classes in `src/Vtk/HEP/Geant`.
- **Logic**: Ensure transformations (TRS) applied to domain objects are correctly mirrored in the visualization layer and vice versa.

View File

@@ -1,7 +0,0 @@
---
trigger: always_on
---
build in build directory using always micromamba "mutom" env.
build with make flag -j$(nproc).

View File

@@ -0,0 +1,39 @@
# Skill: Build uLib with Micromamba
This skill provides instructions for building the uLib project using the micromamba environment.
## Context
- **Environment**: micromamba `uLib`
- **Output Directory**: `build`
- **CPU Usage**: All available cores
## Instructions
1. **Environment Setup**:
Ensure micromamba is properly initialized and the `uLib` environment is active.
```bash
export MAMBA_EXE="/home/share/micromamba/bin/micromamba"
export MAMBA_ROOT_PREFIX="/home/share/micromamba"
eval "$(/home/share/micromamba/bin/micromamba shell hook --shell bash)"
micromamba activate uLib
```
2. **Full Rebuild (if needed)**:
If the `build` directory does not exist or a full reconfiguration is required:
```bash
conan profile detect --force
conan install . --output-folder=build --build=missing
cmake --preset conan-release
```
3. **Incremental Build**:
Run the build command from the root directory, pointing to the `build` folder and using all cores.
```bash
cmake --build build -j$(nproc)
```
4. **Specific Target Build**:
To build a specific target (e.g., gcompose):
```bash
cmake --build build --target gcompose -j$(nproc)
```

6
.gitignore vendored
View File

@@ -1,6 +1,7 @@
CMakeFiles/
build/
build*/
.cache/
CMakeUserPresets.json
build_warnings*.log
final_build.log
cmake_configure.log
@@ -16,3 +17,6 @@ src/Python/uLib/.nfs*
test_props.xml
test_props2.xml
test_boost.cpp
.claude/settings.json
build_output.log
configure_output.log

3
.vscode/gdb_wrapper.sh vendored Executable file
View File

@@ -0,0 +1,3 @@
#!/bin/bash
export DISPLAY=:1001.0
/home/share/micromamba/bin/micromamba run -n uLib /usr/bin/gdb "$@"

31
.vscode/launch.json vendored Normal file
View File

@@ -0,0 +1,31 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "gcompose",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/build/app/gcompose/gcompose",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [
{ "name": "DISPLAY", "value": ":1001.0" }
],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "Build gcompose",
"miDebuggerPath": "${workspaceFolder}/.vscode/gdb_wrapper.sh"
}
]
}

17
.vscode/tasks.json vendored Normal file
View File

@@ -0,0 +1,17 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "Build gcompose",
"type": "shell",
"command": "/home/share/micromamba/bin/micromamba run -n uLib cmake --build build --target gcompose -j$(nproc)",
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$gcc"
]
}
]
}

View File

@@ -10,9 +10,9 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
export MAMBA_EXE="/home/share/micromamba/bin/micromamba"
export MAMBA_ROOT_PREFIX="/home/share/micromamba"
eval "$(/home/share/micromamba/bin/micromamba shell hook --shell bash)"
micromamba activate mutom
micromamba activate uLib
# Configure (from repo root, using Conan preset)
# Configure (from repo root, using Conan preset — uses Ninja + ccache)
cmake --preset conan-release
# Build everything
@@ -40,6 +40,18 @@ conan install . --output-folder=build --build=missing
cmake --preset conan-release
```
### Build acceleration (already configured)
- **Ninja** generator — used automatically via the conan default profile (`~/.conan2/profiles/default`)
- **ccache** — enabled via `CMAKE_CXX_COMPILER_LAUNCHER=ccache`; cached rebuilds are nearly instant (~0.3s vs ~25s cold)
- **Clang 22 + lld** profile available (`~/.conan2/profiles/fast`) but blocked by template overload ambiguities in `src/Core/Archives.h` that need fixing for full compatibility
To reconfigure with the fast profile once Archives.h is fixed:
```bash
conan install . --output-folder=build --build=missing --profile=fast
cmake -B build -G Ninja -DCMAKE_TOOLCHAIN_FILE=build/conan_toolchain.cmake -DCMAKE_BUILD_TYPE=Release
cmake --build build -j$(nproc)
```
## Architecture
**uLib** is a C++ framework for Cosmic Muon Tomography (CMT), structured as layered shared libraries:
@@ -59,32 +71,32 @@ mutomCore → mutomMath → mutomDetectors → mutomGeant
- `ObjectsContext` is a container owning a list of `Object*` pointers; signals `ObjectAdded`/`ObjectRemoved`
### VTK Layer (`src/Vtk/`)
- `Puppet` (inherits `uLib::Object`): wraps a VTK `vtkProp` for rendering. Has `GetContent()` returning the underlying domain object. Display-only properties are registered via `ULIB_ACTIVATE_DISPLAY_PROPERTIES` macro.
- `Viewport`: base class managing the VTK renderer, picking, selection logic. Maintains `m_Puppets` vector and `m_ObjectToPuppet` map.
- `QViewport` (inherits `QWidget` + `Viewport`): Qt-embedded VTK widget. Emits Qt signal `puppetSelected(Puppet*)` on click-selection via `OnSelectionChanged`.
- `vtkObjectsContext`: wraps `ObjectsContext`, creating/destroying `Puppet`s as objects come/go. Emits `PuppetAdded`/`PuppetRemoved`.
- Display properties: `serialize_display()` + `display_properties_archive` registers selected `hrp<T>` fields as `PropertyBase*` in the puppet's `m_DisplayProperties`. `PropertyEditor::setObject(obj, displayOnly=true)` shows only those.
- `Prop3D` (inherits `uLib::Object`): wraps a VTK `vtkProp` for rendering. Has `GetContent()` returning the underlying domain object. Display-only properties are registered via `ULIB_ACTIVATE_DISPLAY_PROPERTIES` macro.
- `Viewport`: base class managing the VTK renderer, picking, selection logic. Maintains `m_Prop3Ds` vector and `m_ObjectToProp3D` map.
- `QViewport` (inherits `QWidget` + `Viewport`): Qt-embedded VTK widget. Emits Qt signal `prop3dSelected(Prop3D*)` on click-selection via `OnSelectionChanged`.
- `vtkObjectsContext`: wraps `ObjectsContext`, creating/destroying `Prop3D`s as objects come/go. Emits `Prop3DAdded`/`Prop3DRemoved`.
- Display properties: `serialize_display()` + `display_properties_archive` registers selected `hrp<T>` fields as `PropertyBase*` in the prop3d's `m_DisplayProperties`. `PropertyEditor::setObject(obj, displayOnly=true)` shows only those.
### gcompose GUI App (`app/gcompose/src/`)
- `MainPanel`: top-level widget. Owns `ContextPanel` (left) and `ViewportPane` (right). Wires together viewport↔context selection via signals.
- `ContextPanel`: tree view of `ObjectsContext`. Emits `objectSelected(Object*)`. Contains an embedded `PropertiesPanel`.
- `PropertiesPanel`: shows `uLib::Object` properties via `PropertyEditor`.
- `ViewportPane`: embeds `QViewport` + a slide-out "Display Properties" panel (`PropertyEditor` in display-only mode).
- `PropertyEditor`: populates widgets from `Object::GetProperties()` (all) or `Puppet::GetDisplayProperties()` (display-only mode).
- `PropertyEditor`: populates widgets from `Object::GetProperties()` (all) or `Prop3D::GetDisplayProperties()` (display-only mode).
### Selection Sync Flow
```
Viewport click → Viewport::SelectPuppet() → QViewport::OnSelectionChanged()
→ emit puppetSelected(p)
Viewport click → Viewport::SelectProp3D() → QViewport::OnSelectionChanged()
→ emit prop3dSelected(p)
→ MainPanel: contextPanel->selectObject(p->GetContent()) [updates tree + PropertiesPanel]
→ MainPanel: firstPane->setObject(p) [updates Display Properties panel]
ContextPanel tree click → emit objectSelected(obj)
→ MainPanel: viewport->SelectPuppet(puppet) [visual selection in VTK]
→ MainPanel: firstPane->setObject(puppet) [updates Display Properties panel]
→ MainPanel: viewport->SelectProp3D(prop3d) [visual selection in VTK]
→ MainPanel: firstPane->setObject(prop3d) [updates Display Properties panel]
```
### Key Patterns
- **Two signal systems coexist**: Qt signals (`Q_OBJECT`, `connect(...)`) for GUI; `uLib::Object::connect(...)` for domain signals.
- **Display properties** flow: `Puppet::serialize_display()``display_properties_archive``RegisterDisplayProperty()``PropertyEditor(displayOnly=true)`. Must call `ULIB_ACTIVATE_DISPLAY_PROPERTIES` in the puppet constructor.
- **Puppet ↔ Object map**: `Viewport::m_ObjectToPuppet` allows lookup by domain object; `vtkObjectsContext::GetPuppet(obj)` does the same.
- **Display properties** flow: `Prop3D::serialize_display()``display_properties_archive``RegisterDisplayProperty()``PropertyEditor(displayOnly=true)`. Must call `ULIB_ACTIVATE_DISPLAY_PROPERTIES` in the prop3d constructor.
- **Prop3D ↔ Object map**: `Viewport::m_ObjectToProp3D` allows lookup by domain object; `vtkObjectsContext::GetProp3D(obj)` does the same.

View File

@@ -15,11 +15,20 @@ if(POLICY CMP0167)
cmake_policy(SET CMP0167 NEW)
endif()
## -------------------------------------------------------------------------- ##
project(uLib)
# Applica la flag SOLO se il compilatore è GCC
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
add_compile_options(-fno-merge-constants)
endif()
# Disabilita il warning se il compilatore è Clang (o AppleClang)
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
add_compile_options(-Wno-ignored-optimization-argument)
endif()
# CUDA Toolkit seems to be missing locally. Toggle ON if nvcc is made available.
option(USE_CUDA "Enable CUDA support" OFF)
if(USE_CUDA)
@@ -124,6 +133,8 @@ find_package(Eigen3 CONFIG REQUIRED)
get_target_property(EIGEN3_INCLUDE_DIRS Eigen3::Eigen INTERFACE_INCLUDE_DIRECTORIES)
include_directories(${EIGEN3_INCLUDE_DIRS})
find_package(OpenMP)
find_package(ROOT CONFIG REQUIRED)
include(${ROOT_USE_FILE})
@@ -145,6 +156,8 @@ else()
IOXML
IOXMLParser
ImagingCore
ImagingHybrid
ImagingSources
InteractionStyle
InteractionWidgets
RenderingAnnotation
@@ -169,6 +182,26 @@ if(Geant4_FOUND)
add_compile_definitions(HAVE_GEANT4)
set(HAVE_GEANT4 1)
# Workaround: Geant4's G4EXPATShim creates EXPAT::EXPAT (uppercase) with
# IMPORTED_LOCATION "${EXPAT_LIBRARY}", but EXPAT_LIBRARY is empty when using
# conda's config-mode expat package (which installs as expat::expat lowercase).
# Resolve the actual library path from expat::expat or via find_library.
if(TARGET EXPAT::EXPAT)
get_target_property(_expat_loc EXPAT::EXPAT IMPORTED_LOCATION)
if(NOT _expat_loc OR _expat_loc MATCHES "NOTFOUND|^$")
if(TARGET expat::expat)
get_target_property(_expat_loc expat::expat IMPORTED_LOCATION_NOCONFIG)
endif()
if(NOT _expat_loc OR _expat_loc MATCHES "NOTFOUND|^$")
find_library(_expat_loc NAMES expat)
endif()
if(_expat_loc)
set_target_properties(EXPAT::EXPAT PROPERTIES IMPORTED_LOCATION "${_expat_loc}")
endif()
endif()
unset(_expat_loc)
endif()
# Sanitize Geant4 targets to remove Qt5 dependencies that conflict with VTK/Qt6
if(TARGET Geant4::G4interfaces)
set_target_properties(Geant4::G4interfaces PROPERTIES

View File

@@ -12,6 +12,22 @@
"CMAKE_INSTALL_PREFIX": "${sourceDir}/out/install/${presetName}"
}
},
{
"name": "fast",
"displayName": "Fast build: Ninja + clang + ccache",
"description": "Uses Ninja generator, clang/lld compiler, and ccache",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release",
"CMAKE_C_COMPILER": "clang",
"CMAKE_CXX_COMPILER": "clang++",
"CMAKE_EXE_LINKER_FLAGS": "-fuse-ld=lld",
"CMAKE_SHARED_LINKER_FLAGS": "-fuse-ld=lld",
"CMAKE_CXX_COMPILER_LAUNCHER": "ccache",
"CMAKE_C_COMPILER_LAUNCHER": "ccache"
}
},
{
"name": "mutom",
"description": "",

View File

@@ -1,9 +0,0 @@
{
"version": 4,
"vendor": {
"conan": {}
},
"include": [
"build/CMakePresets.json"
]
}

View File

@@ -30,18 +30,22 @@ You can create and activate the environment using either `micromamba` or `conda`
**Using Micromamba:**
```bash
micromamba env create -f condaenv.yml
micromamba activate mutom
micromamba activate uLib
```
**Using Conda:**
```bash
conda env create -f condaenv.yml
conda activate mutom
conda activate uLib
```
### Configure and Build
1. **Configure Conan profile (if you haven't yet on your machine):**
#### Standard build (GCC + Ninja + ccache)
The default conan profile uses **Ninja** as the generator and **ccache** for compiler caching, dramatically speeding up incremental rebuilds.
1. **Configure Conan profile (first time only):**
```bash
conan profile detect
```
@@ -51,20 +55,54 @@ conan profile detect
conan install . --output-folder=build --build=missing
```
3. **Configure the project with CMake:**
3. **Configure with CMake:**
```bash
cmake --preset conan-release
```
*(Alternatively: `cd build && cmake .. -DCMAKE_TOOLCHAIN_FILE=conan_toolchain.cmake -DCMAKE_BUILD_TYPE=Release`)*
4. **Build the project:**
4. **Build:**
```bash
cmake --build build -j10
cmake --build build -j$(nproc)
```
5. **Clean build (wipe and rebuild everything):**
```bash
cmake --build build --clean-first -j$(nproc)
```
6. **Run tests:**
```bash
cmake --build build --target test -j$(nproc)
# or equivalently:
ctest --test-dir build --output-on-failure -j$(nproc)
```
#### LLVM/Clang build (clang + lld + ccache — fastest)
A `fast` conan profile is provided that uses **clang**, **lld** (LLVM linker), and **ccache**. Install them into your environment first:
```bash
micromamba install -n uLib -y clang clangxx lld -c conda-forge
```
Then build using the `fast` profile:
```bash
conan install . --output-folder=build --build=missing --profile=fast
cmake -B build -G Ninja \
-DCMAKE_TOOLCHAIN_FILE=build/conan_toolchain.cmake \
-DCMAKE_BUILD_TYPE=Release
cmake --build build -j$(nproc)
```
The `fast` profile is defined at `~/.conan2/profiles/fast` and sets:
- `CMAKE_C_COMPILER=clang` / `CMAKE_CXX_COMPILER=clang++`
- `CMAKE_EXE_LINKER_FLAGS=-fuse-ld=lld`
- `CMAKE_CXX_COMPILER_LAUNCHER=ccache`
### Make python package
```bash
micromamba run -n mutom env USE_CUDA=ON poetry install
micromamba run -n uLib env USE_CUDA=ON poetry install
```

View File

@@ -90,13 +90,13 @@ MainPanel::MainPanel(QWidget* parent) : QWidget(parent), m_context(nullptr), m_m
connect(m_contextPanel, &ContextPanel::objectSelected, [this](uLib::Object* obj) {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
uLib::Vtk::Puppet* puppet = nullptr;
uLib::Vtk::Prop3D* prop3d = nullptr;
if (m_mainVtkContext) {
puppet = m_mainVtkContext->GetPuppet(obj);
prop3d = m_mainVtkContext->GetProp3D(obj);
}
viewport->SelectPuppet(puppet);
// Update the display properties in the viewport pane itself - use the puppet proxy if possible
m_firstPane->setObject(puppet ? (uLib::Object*)puppet : obj);
viewport->SelectProp3D(prop3d);
// Update the display properties in the viewport pane itself - use the prop3d proxy if possible
m_firstPane->setObject(prop3d ? (uLib::Object*)prop3d : obj);
} else {
m_firstPane->setObject(obj);
}
@@ -116,7 +116,7 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
if (m_mainVtkContext) {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
viewport->RemovePuppet(*m_mainVtkContext);
viewport->RemoveProp3D(*m_mainVtkContext);
}
delete m_mainVtkContext;
m_mainVtkContext = nullptr;
@@ -124,10 +124,10 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
if (context) {
if (auto* viewport = qobject_cast<uLib::Vtk::QViewport*>(m_firstPane->currentViewport())) {
m_mainVtkContext = new uLib::Vtk::vtkObjectsContext(context);
// viewport->AddPuppet(*m_mainVtkContext); // redundant
m_mainVtkContext = new uLib::Vtk::ObjectsContext(context);
// viewport->AddProp3D(*m_mainVtkContext); // redundant
auto syncSelection = [this](uLib::Vtk::Puppet* p) {
auto syncSelection = [this](uLib::Vtk::Prop3D* p) {
if (!p) {
m_contextPanel->clearSelection();
m_firstPane->setObject(nullptr);
@@ -136,14 +136,14 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
m_firstPane->setObject(p);
}
};
connect(viewport, &uLib::Vtk::QViewport::puppetSelected, syncSelection);
connect(viewport, &uLib::Vtk::QViewport::prop3dSelected, syncSelection);
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::vtkObjectsContext::PuppetAdded, [this](uLib::Vtk::Puppet* p) {
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::ObjectsContext::Prop3DAdded, [this](uLib::Vtk::Prop3D* p) {
if (p) {
auto panes = this->findChildren<ViewportPane*>();
for (auto* pane : panes) {
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
vp->AddPuppet(*p);
vp->AddProp3D(*p);
vp->ZoomAuto();
vp->Render();
}
@@ -151,25 +151,25 @@ void MainPanel::setContext(uLib::ObjectsContext* context) {
}
});
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::vtkObjectsContext::PuppetRemoved, [this](uLib::Vtk::Puppet* p) {
uLib::Object::connect(m_mainVtkContext, &uLib::Vtk::ObjectsContext::Prop3DRemoved, [this](uLib::Vtk::Prop3D* p) {
if (p) {
auto panes = this->findChildren<ViewportPane*>();
for (auto* pane : panes) {
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
vp->RemovePuppet(*p);
vp->RemoveProp3D(*p);
vp->Render();
}
}
}
});
// Add any puppets that were created during m_mainVtkContext's construction to all panes
// Add any prop3ds that were created during m_mainVtkContext's construction to all panes
auto panes = this->findChildren<ViewportPane*>();
for (auto* obj : context->GetObjects()) {
if (auto* p = m_mainVtkContext->GetPuppet(obj)) {
if (auto* p = m_mainVtkContext->GetProp3D(obj)) {
for (auto* pane : panes) {
if (auto* vp = qobject_cast<uLib::Vtk::QViewport*>(pane->currentViewport())) {
vp->AddPuppet(*p);
vp->AddProp3D(*p);
}
}
}

View File

@@ -11,7 +11,7 @@ class PropertiesPanel;
namespace uLib {
class ObjectsContext;
namespace Vtk {
class vtkObjectsContext;
class ObjectsContext;
}
}
@@ -40,7 +40,7 @@ private:
ViewportPane* m_firstPane;
ContextPanel* m_contextPanel;
uLib::ObjectsContext* m_context;
uLib::Vtk::vtkObjectsContext* m_mainVtkContext;
uLib::Vtk::ObjectsContext* m_mainVtkContext;
};
#endif // MAINPANEL_H

View File

@@ -403,10 +403,10 @@ void PropertyEditor::setObject(::uLib::Object* obj, bool displayOnly) {
const std::vector<::uLib::PropertyBase*>* props = &obj->GetProperties();
if (displayOnly) {
if (auto* puppet = dynamic_cast<::uLib::Vtk::Puppet*>(obj)) {
props = &puppet->GetDisplayProperties();
if (auto* prop3d = dynamic_cast<::uLib::Vtk::Prop3D*>(obj)) {
props = &prop3d->GetDisplayProperties();
} else {
// If it's not a puppet but displayOnly is requested, showing nothing or fallback?
// If it's not a prop3d but displayOnly is requested, showing nothing or fallback?
// Fallback: core properties.
}
}
@@ -448,17 +448,17 @@ void PropertyEditor::setObject(::uLib::Object* obj, bool displayOnly) {
}
} else {
// Priority 2: Standard factory lookup
auto it = m_Factories.find(prop->GetTypeIndex());
if (it != m_Factories.end()) {
widget = it->second(prop, m_Container);
} else {
auto it = m_Factories.find(prop->GetTypeIndex());
if (it != m_Factories.end()) {
widget = it->second(prop, m_Container);
} else {
// Debug info for unknown types
std::cout << "PropertyEditor: No factory for " << prop->GetQualifiedName()
<< " (Type: " << prop->GetTypeName() << ")" << std::endl;
widget = new PropertyWidgetBase(prop, m_Container);
widget = new PropertyWidgetBase(prop, m_Container);
widget->layout()->addWidget(new QLabel("(Read-only: " + QString::fromStdString(prop->GetValueAsString()) + ")"));
}
}
}
if (widget) {

View File

@@ -88,7 +88,7 @@ void QViewportPane::toggleDisplayPanel() {
void QViewportPane::setObject(uLib::Object* obj) {
m_displayEditor->setObject(obj, true);
// Auto-show panel if it's a puppet and we want to highlight this feature?
// Auto-show panel if it's a prop3d and we want to highlight this feature?
// User asked for "hiding panel", so maybe we don't auto-show.
}
@@ -179,9 +179,9 @@ void QViewportPane::AttemptSplit(Qt::Orientation orientation) {
if (currentVtk) {
auto* newVtk = qobject_cast<uLib::Vtk::QViewport*>(newPane->currentViewport());
if (newVtk) {
// Copy puppets
for (auto* puppet : currentVtk->getPuppets()) {
newVtk->AddPuppet(*puppet);
// Copy prop3ds
for (auto* prop3d : currentVtk->getProp3Ds()) {
newVtk->AddProp3D(*prop3d);
}
// Copy camera
if (currentVtk->GetRenderer() && newVtk->GetRenderer()) {

View File

@@ -99,15 +99,15 @@ void ViewportPane::toggleDisplayPanel() {
void ViewportPane::setObject(uLib::Object* obj) {
m_displayEditor->setObject(obj, true);
// Check if the object is a Puppet (meaning it has display properties)
bool isPuppet = (dynamic_cast<::uLib::Vtk::Puppet*>(obj) != nullptr);
// Check if the object is a Prop3D (meaning it has display properties)
bool isProp3D = (dynamic_cast<::uLib::Vtk::Prop3D*>(obj) != nullptr);
// Only show the "Display" toggle button if it's a puppet
m_toggleBtn->setVisible(isPuppet);
// Only show the "Display" toggle button if it's a prop3d
m_toggleBtn->setVisible(isProp3D);
// If it's a puppet, we might want to keep the panel state if it was already open,
// or if it's NOT a puppet, definitely hide the toggle and panel.
if (!isPuppet) {
// If it's a prop3d, we might want to keep the panel state if it was already open,
// or if it's NOT a prop3d, definitely hide the toggle and panel.
if (!isProp3D) {
m_toggleBtn->setChecked(false);
m_displayPanel->hide();
}

View File

@@ -1,6 +1,6 @@
[requires]
eigen/3.4.0
boost/1.83.0
boost/1.86.0
# pybind11/3.0.2
hdf5/1.14.3

View File

@@ -1,4 +1,4 @@
name: mutom
name: uLib
channels:
- conda-forge
dependencies:
@@ -7,4 +7,15 @@ dependencies:
- cmake
- conan
- root
- vtk
- vtk=9.4 # VTK 9.4
- pybind11
# - boost=1.86.0 # requested by VTK 9.4
- ninja
- clang
- clangxx
- lld
- ccache
- OpenMP
- Geant4
- gdb
- valgrind

View File

@@ -1,21 +1,21 @@
# Properties and the vtk-gui representation
This is the rationale behind the connection between TRS properties and Puppet Transformation.
This is the rationale behind the connection between TRS properties and Prop3D Transformation.
The properties from model get propoagated via Object signalling system (the Update signal) to the vtkRepresentation and to the Qt widgets so that the overall transformation of the model reflects into a modification of its representation in vtk and in the gui.
In addition the properties need to be adjusted also from vtk, for example if user uses handlerwidget to change the transformation this is eventually applied to Puppet and Puppet should propagate the transformation change to the vtk representation object (for instance vtkContainerBox) and the latter eventually propagates the change into the model.
In addition the properties need to be adjusted also from vtk, for example if user uses handlerwidget to change the transformation this is eventually applied to Prop3D and Prop3D should propagate the transformation change to the vtk representation object (for instance vtkContainerBox) and the latter eventually propagates the change into the model.
the Puppet or the vtk representation wrapper ( vtkContainerBox for instance is the wrapper od ContainerBox ) should not directly show the transformation of the handlerwidget but it should show the transformation of the model once applied so we are always seeing the actual aspect of the model reflected to the vtk representation and not the other way around.
the Prop3D or the vtk representation wrapper ( vtkContainerBox for instance is the wrapper od ContainerBox ) should not directly show the transformation of the handlerwidget but it should show the transformation of the model once applied so we are always seeing the actual aspect of the model reflected to the vtk representation and not the other way around.
So in syntesis the model is the master and the vtk representation and the gui are the slaves of any modification, but the vtkHandlerWidget is able to apply a transform that should be applied to the model and then the model should propagate the transformation change to the vtk representation and to the gui.
## The Puppet
## The Prop3D
The puppet is the proxy of the spatial placement of objects in the scene. Puppets should have an internal ContainerBox that is shown in the scene around the content to be able to pick Puppet from vtkViewport using the handler widget. The HandlerWidget moves the Puppet ContainerBox (the red Highlight element whe selected) to reflect the handler current transformation, but the transformation is propagated to the derived Puppet classes like vtkContainerBox.
The prop3d is the proxy of the spatial placement of objects in the scene. Prop3Ds should have an internal ContainerBox that is shown in the scene around the content to be able to pick Prop3D from vtkViewport using the handler widget. The HandlerWidget moves the Prop3D ContainerBox (the red Highlight element whe selected) to reflect the handler current transformation, but the transformation is propagated to the derived Prop3D classes like vtkContainerBox.
The vtkHandlerWidget should handle the transformation of the puppet internal ContainerBox. The changes of the ContainerBox will be propagated to the derived classes and eventually to the model.
The vtkHandlerWidget should handle the transformation of the prop3d internal ContainerBox. The changes of the ContainerBox will be propagated to the derived classes and eventually to the model.

View File

@@ -80,6 +80,9 @@ template <class ArchiveImplementation> class polymorphic_iarchive_route;
namespace boost {
namespace serialization {
template <typename T> struct hrp;
template <typename T> struct hrp_val;
template <typename T> struct hrp_enum;
template <typename T> struct hrp_enum_val;
}
} // namespace boost
@@ -177,6 +180,24 @@ public:
return *this->This();
}
template <class T>
Archive &operator>>(const boost::serialization::hrp_val<T> &t) {
this->This()->load_override(const_cast<boost::serialization::hrp_val<T> &>(t));
return *this->This();
}
template <class T>
Archive &operator>>(const boost::serialization::hrp_enum<T> &t) {
this->This()->load_override(const_cast<boost::serialization::hrp_enum<T> &>(t));
return *this->This();
}
template <class T>
Archive &operator>>(const boost::serialization::hrp_enum_val<T> &t) {
this->This()->load_override(const_cast<boost::serialization::hrp_enum_val<T> &>(t));
return *this->This();
}
// the & operator
template <class T> Archive &operator&(T &t) { return *(this->This()) >> t; }
@@ -190,6 +211,21 @@ public:
return *(this->This()) >> t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_val<T> &t) {
return *(this->This()) >> t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_enum<T> &t) {
return *(this->This()) >> t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_enum_val<T> &t) {
return *(this->This()) >> t;
}
// the == operator
template <class T> Archive &operator==(T &t) { return this->operator&(t); }
@@ -230,11 +266,61 @@ public:
return *this->This();
}
template <class T> Archive &operator<<(const boost::serialization::hrp<T> &t) {
this->This()->save_override(t);
return *this->This();
}
template <class T> Archive &operator<<(const boost::serialization::hrp_val<T> &t) {
this->This()->save_override(t);
return *this->This();
}
template <class T> Archive &operator<<(const boost::serialization::hrp_enum<T> &t) {
this->This()->save_override(t);
return *this->This();
}
template <class T> Archive &operator<<(const boost::serialization::hrp_enum_val<T> &t) {
this->This()->save_override(t);
return *this->This();
}
template <class T> Archive &operator<<(const boost::serialization::nvp<T> &t) {
this->This()->save_override(t);
return *this->This();
}
// the & operator
template <class T> Archive &operator&(const T &t) {
return *this->This() << t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp<T> &t) {
return *this->This() << t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_val<T> &t) {
return *this->This() << t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_enum<T> &t) {
return *this->This() << t;
}
template <class T>
Archive &operator&(const boost::serialization::hrp_enum_val<T> &t) {
return *this->This() << t;
}
template <class T>
Archive &operator&(const boost::serialization::nvp<T> &t) {
return *this->This() << t;
}
// the == operator
template <class T> Archive &operator==(T &t) { return this->operator&(t); }
@@ -338,8 +424,6 @@ public:
}
}
using basic_xml_iarchive::load_override;
// Anything not an attribute should be a name value pair as nvp or hrp
typedef boost::archive::detail::common_iarchive<Archive>
detail_common_iarchive;
@@ -357,6 +441,9 @@ public:
// class_name_type can't be handled here as it depends upon the
// char type used by the stream. So require the derived implementation.
// derived in this case is xml_iarchive_impl or base ..
// Note: using base::load_override covers all basic_xml_iarchive overloads
// transitively, so a separate 'using basic_xml_iarchive::load_override'
// is redundant and creates ambiguity with clang.
using base::load_override;
void load_override(const char *str) {

View File

@@ -21,6 +21,7 @@ set(HEADERS
StringReader.h
Threads.h
Monitor.h
Property.h
Types.h
Uuid.h
Vector.h

View File

@@ -65,10 +65,19 @@ public:
std::vector<Slot> slov;
std::vector<PropertyBase*> m_Properties;
std::vector<PropertyBase*> m_DynamicProperties;
std::vector<PropertyBase*> m_DisplayProperties;
bool m_SignalsBlocked;
};
// Implementations of Property methods
void Object::RegisterDisplayProperty(PropertyBase* prop) {
if (prop) d->m_DisplayProperties.push_back(prop);
}
const std::vector<PropertyBase*>& Object::GetDisplayProperties() const {
return d->m_DisplayProperties;
}
void Object::RegisterProperty(PropertyBase* prop) {
if (prop) {
d->m_Properties.push_back(prop);
@@ -104,32 +113,9 @@ void Object::NotifyPropertiesUpdated() {
for (auto* p : d->m_DynamicProperties) p->Updated();
}
// In Object.h, the template serialize needs to be updated to call property serialization.
// However, since Object::serialize is a template in the header, we might need a helper here.
template <class ArchiveT>
void Object::serialize(ArchiveT &ar, const unsigned int version) {
ar & boost::serialization::make_nvp("InstanceName", d->m_InstanceName);
for (auto* prop : d->m_Properties) {
prop->serialize(ar, version);
}
}
void Object::Updated() { ULIB_SIGNAL_EMIT(Object::Updated); }
void Object::PropertyUpdated() { ULIB_SIGNAL_EMIT(Object::PropertyUpdated); }
template <class ArchiveT>
void Object::save_override(ArchiveT &ar, const unsigned int version) {}
// Explicitly instantiate for all uLib archives
template void Object::serialize(Archive::xml_oarchive &, const unsigned int);
template void Object::serialize(Archive::xml_iarchive &, const unsigned int);
template void Object::serialize(Archive::text_oarchive &, const unsigned int);
template void Object::serialize(Archive::text_iarchive &, const unsigned int);
template void Object::serialize(Archive::hrt_oarchive &, const unsigned int);
template void Object::serialize(Archive::hrt_iarchive &, const unsigned int);
template void Object::serialize(Archive::log_archive &, const unsigned int);
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////

View File

@@ -92,9 +92,11 @@ public:
////////////////////////////////////////////////////////////////////////////
// PROPERTIES //
void RegisterProperty(PropertyBase* prop);
void RegisterDynamicProperty(PropertyBase* prop);
const std::vector<PropertyBase*>& GetProperties() const;
virtual void RegisterProperty(PropertyBase* property);
virtual void RegisterDynamicProperty(PropertyBase* property);
virtual void RegisterDisplayProperty(PropertyBase* property);
virtual const std::vector<PropertyBase*>& GetProperties() const;
virtual const std::vector<PropertyBase*>& GetDisplayProperties() const;
PropertyBase* GetProperty(const std::string& name) const;
/** @brief Sends an Updated signal for all properties of this object. useful for real-time UI refresh. */
@@ -124,7 +126,7 @@ public:
virtual void serialize(Archive::log_archive & ar, const unsigned int version) {}
template <class ArchiveT>
void save_override(ArchiveT &ar, const unsigned int version);
void save_override(ArchiveT &ar, const unsigned int version) {}
void SaveConfig(std::ostream &os, int version = 0);
void LoadConfig(std::istream &is, int version = 0);

View File

@@ -1,53 +1,55 @@
#ifndef U_CORE_OBJECTFACTORY_H
#define U_CORE_OBJECTFACTORY_H
#include <string>
#include <map>
#include <vector>
#include <functional>
#include "Core/Object.h"
#include <functional>
#include <map>
#include <string>
#include <type_traits>
#include <vector>
namespace uLib {
/**
* @brief Singleton factory for dynamic Object instantiation based on class name.
* @brief Singleton factory for dynamic Object instantiation based on class
* name.
*/
class ObjectFactory {
public:
typedef std::function<Object*()> FactoryFunction;
typedef std::function<Object *()> FactoryFunction;
/** @brief Get the singleton instance. */
static ObjectFactory& Instance();
/** @brief Get the singleton instance. */
static ObjectFactory &Instance();
/** @brief Register a factory function for a given class name. */
void Register(const std::string& className, FactoryFunction func);
/** @brief Register a factory function for a given class name. */
void Register(const std::string &className, FactoryFunction func);
/** @brief Create a new instance of the specified class. */
Object* Create(const std::string& className);
/** @brief Create a new instance of the specified class. */
Object *Create(const std::string &className);
/** @brief Get the names of all registered classes. */
std::vector<std::string> GetRegisteredClasses() const;
/** @brief Get the names of all registered classes. */
std::vector<std::string> GetRegisteredClasses() const;
private:
ObjectFactory() = default;
~ObjectFactory() = default;
ObjectFactory() = default;
~ObjectFactory() = default;
// Prevent copy and assignment
ObjectFactory(const ObjectFactory&) = delete;
ObjectFactory& operator=(const ObjectFactory&) = delete;
// Prevent copy and assignment
ObjectFactory(const ObjectFactory &) = delete;
ObjectFactory &operator=(const ObjectFactory &) = delete;
std::map<std::string, FactoryFunction> m_factoryMap;
std::map<std::string, FactoryFunction> m_factoryMap;
};
/**
* @brief Helper class to statically register a factory function.
*/
template <typename T>
class ObjectRegistrar {
template <typename T> class ObjectRegistrar {
public:
ObjectRegistrar(const std::string& className) {
ObjectFactory::Instance().Register(className, []() -> Object* { return new T(); });
}
ObjectRegistrar(const std::string &className) {
ObjectFactory::Instance().Register(className,
[]() -> Object * { return new T(); });
}
};
#define ULIB_REG_CONCAT_IMPL(a, b) a##b
@@ -57,11 +59,63 @@ public:
* @brief Macro to register a class to the factory.
* Put this in the .cpp file of the class.
*/
#define ULIB_REGISTER_OBJECT(className) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT(g_ObjectRegistrar_, __LINE__)(#className);
#define ULIB_REGISTER_OBJECT(className) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT( \
g_ObjectRegistrar_, __LINE__)(#className);
#define ULIB_REGISTER_OBJECT_NAME(className, registeredName) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT(g_ObjectRegistrar_, __LINE__)(registeredName);
#define ULIB_REGISTER_OBJECT_NAME(className, registeredName) \
static uLib::ObjectRegistrar<className> ULIB_REG_CONCAT( \
g_ObjectRegistrar_, __LINE__)(registeredName);
template <typename T> class ObjectWrapper {
public:
ObjectWrapper(const std::string &className) {
ObjectFactory::Instance().Register(className,
[]() -> Object * { return new T(); });
}
ObjectWrapper(T *model) : m_model(model) {}
template <typename U = T,
typename = std::enable_if_t<std::is_default_constructible_v<U>>>
ObjectWrapper() : m_model(new T()) {}
ObjectWrapper(const ObjectWrapper &other) : m_model(other.m_model) {}
ObjectWrapper &operator=(const ObjectWrapper &other) {
m_model = other.m_model;
return *this;
}
ObjectWrapper(ObjectWrapper &&other) noexcept
: m_model(std::move(other.m_model)) {}
ObjectWrapper &operator=(ObjectWrapper &&other) noexcept {
m_model = std::move(other.m_model);
return *this;
}
~ObjectWrapper() = default;
T *operator->() const { return m_model.get(); }
T &operator*() const { return *m_model; }
T *get() const { return m_model.get(); }
bool operator==(const ObjectWrapper &other) const {
return m_model == other.m_model;
}
bool operator!=(const ObjectWrapper &other) const {
return m_model != other.m_model;
}
explicit operator bool() const { return m_model != nullptr; }
protected:
SmartPointer<T> m_model;
};
} // namespace uLib

View File

@@ -5,19 +5,23 @@
#include <vector>
#include <sstream>
#include <typeinfo>
#include <typeindex> // Added
#include <typeindex>
#include <boost/serialization/nvp.hpp>
#include <boost/lexical_cast.hpp>
#include <vector>
#include <boost/type_traits/is_class.hpp>
#include <boost/mpl/bool.hpp>
#include <boost/serialization/serialization.hpp>
#include <set>
#include <boost/type_traits/is_base_of.hpp>
#include "Core/Archives.h"
#include "Core/Signal.h"
#include "Core/Object.h"
namespace uLib {
namespace Archive {
class property_register_archive;
}
/**
* @brief Base class for properties to allow runtime listing and identification.
*/
@@ -27,7 +31,7 @@ public:
virtual const std::string& GetName() const = 0;
virtual const char* GetTypeName() const = 0;
virtual std::string GetValueAsString() const = 0;
virtual std::type_index GetTypeIndex() const = 0; // Added
virtual std::type_index GetTypeIndex() const = 0;
virtual const std::string& GetUnits() const = 0;
virtual void SetUnits(const std::string& units) = 0;
virtual const std::vector<std::string>& GetEnumLabels() const {
@@ -61,42 +65,29 @@ public:
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int version) override = 0;
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int version) override = 0;
virtual void serialize(Archive::log_archive & ar, const unsigned int version) override = 0;
virtual void serialize(Archive::property_register_archive & ar, const unsigned int v) = 0;
};
/**
* @brief Template class for typed properties.
*/
template <typename T>
class Property : public PropertyBase {
public:
// PROXY: Use an existing variable as back-end storage
Property(Object* owner, const std::string& name, T* valuePtr, const std::string& units = "", const std::string& group = "")
: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(valuePtr), m_own(false),
m_HasRange(false), m_HasDefault(false), m_ReadOnly(false) {
if (m_owner) {
m_owner->RegisterProperty(this);
}
if (m_owner) m_owner->RegisterProperty(this);
}
// MANAGED: Create and own internal storage
Property(Object* owner, const std::string& name, const T& defaultValue = T(), const std::string& units = "", const std::string& group = "")
: m_owner(owner), m_name(name), m_units(units), m_group(group), m_value(new T(defaultValue)), m_own(true),
m_HasRange(false), m_HasDefault(true), m_Default(defaultValue), m_ReadOnly(false) {
if (m_owner) {
m_owner->RegisterProperty(this);
}
if (m_owner) m_owner->RegisterProperty(this);
}
virtual ~Property() {
if (m_own) delete m_value;
}
virtual ~Property() { if (m_own) delete m_value; }
// Identification
virtual const std::string& GetName() const override { return m_name; }
@@ -107,36 +98,18 @@ public:
virtual const std::string& GetGroup() const override { return m_group; }
virtual void SetGroup(const std::string& group) override { m_group = group; }
std::string GetValueAsString() const override {
try {
return boost::lexical_cast<std::string>(*m_value);
} catch (const boost::bad_lexical_cast&) {
std::stringstream ss;
ss << *m_value;
return ss.str();
}
try { return boost::lexical_cast<std::string>(*m_value); }
catch (...) { std::stringstream ss; ss << *m_value; return ss.str(); }
}
// Accessors
const T& Get() const { return *m_value; }
template<typename U = T>
typename std::enable_if<std::is_arithmetic<U>::value, void>::type
ValidateT(T& val) {
if (m_HasRange) {
if (val < m_Min) val = m_Min;
if (val > m_Max) val = m_Max;
}
}
template<typename U = T>
typename std::enable_if<!std::is_arithmetic<U>::value, void>::type
ValidateT(T& val) {
}
void Set(const T& value) {
T val = value;
ValidateT<T>(val);
if constexpr (std::is_arithmetic<T>::value) {
if (m_HasRange) { if (val < m_Min) val = m_Min; if (val > m_Max) val = m_Max; }
}
if (*m_value != val) {
*m_value = val;
ULIB_SIGNAL_EMIT(Property<T>::PropertyChanged);
@@ -150,65 +123,55 @@ public:
void SetReadOnly(bool ro) { m_ReadOnly = ro; }
virtual bool IsReadOnly() const override { return m_ReadOnly; }
virtual bool HasRange() const override { return m_HasRange; }
virtual double GetMin() const override { return m_HasRange ? convert_to_double(m_Min) : 0.0; }
virtual double GetMax() const override { return m_HasRange ? convert_to_double(m_Max) : 0.0; }
template<typename U = T>
typename std::enable_if<std::is_arithmetic<U>::value, double>::type
GetMinT() const { return (double)m_Min; }
template<typename U = T>
typename std::enable_if<!std::is_arithmetic<U>::value, double>::type
GetMinT() const { return 0.0; }
template<typename U = T>
typename std::enable_if<std::is_arithmetic<U>::value, double>::type
GetMaxT() const { return (double)m_Max; }
template<typename U = T>
typename std::enable_if<!std::is_arithmetic<U>::value, double>::type
GetMaxT() const { return 0.0; }
virtual double GetMin() const override { return GetMinT<T>(); }
virtual double GetMax() const override { return GetMaxT<T>(); }
const T& GetMinTyped() const { return m_Min; }
const T& GetMaxTyped() const { return m_Max; }
virtual bool HasDefault() const override { return m_HasDefault; }
virtual std::string GetDefaultValueAsString() const override {
try { return boost::lexical_cast<std::string>(m_Default); }
catch (...) { return ""; }
try { return boost::lexical_cast<std::string>(m_Default); } catch (...) { return ""; }
}
// Operators for seamless usage
// Operators
operator const T&() const { return *m_value; }
Property& operator=(const T& value) {
Set(value);
return *this;
}
Property& operator=(const T& value) { Set(value); return *this; }
// Signals
signals:
virtual void PropertyChanged() { ULIB_SIGNAL_EMIT(Property<T>::PropertyChanged); }
private:
template <typename U>
static double convert_to_double(const U& val) {
return convert_to_double_impl(val, typename std::is_arithmetic<U>::type());
}
template <typename U>
static double convert_to_double_impl(const U& val, std::true_type) { return (double)val; }
template <typename U>
static double convert_to_double_impl(const U& val, std::false_type) { return 0.0; }
public:
// Serialization
template <class ArchiveT>
void serialize_impl(ArchiveT & ar, const unsigned int version) {
ar & boost::serialization::make_nvp(m_name.c_str(), *m_value);
void serialize_helper(ArchiveT & ar, const unsigned int version) {
ar & boost::serialization::make_hrp(m_name.c_str(), *m_value, m_units.c_str());
}
void serialize(Archive::xml_oarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
void serialize(Archive::xml_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
void serialize(Archive::text_oarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
void serialize(Archive::text_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
void serialize(Archive::hrt_oarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
void serialize(Archive::hrt_iarchive & ar, const unsigned int v) override { serialize_impl(ar, v); }
void serialize(Archive::log_archive & ar, const unsigned int v) override { serialize_impl(ar, v); }
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int v) override { serialize_helper(ar, v); }
virtual void serialize(Archive::xml_iarchive & ar, const unsigned int v) override { serialize_helper(ar, v); }
virtual void serialize(Archive::text_oarchive & ar, const unsigned int v) override { serialize_helper(ar, v); }
virtual void serialize(Archive::text_iarchive & ar, const unsigned int v) override { serialize_helper(ar, v); }
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int v) override { serialize_helper(ar, v); }
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int v) override { serialize_helper(ar, v); }
virtual void serialize(Archive::log_archive & ar, const unsigned int v) override { serialize_helper(ar, v); }
virtual void Updated() override {
PropertyBase::Updated();
this->PropertyChanged();
}
virtual void serialize(Archive::property_register_archive & ar, const unsigned int v) override;
private:
virtual void Updated() override { PropertyBase::Updated(); this->PropertyChanged(); }
protected:
std::string m_name;
std::string m_units;
std::string m_group;
@@ -224,20 +187,7 @@ private:
};
/**
* @brief Conveninent typedefs for common property types.
*/
typedef Property<std::string> StringProperty;
typedef Property<int> IntProperty;
typedef Property<unsigned int> UIntProperty;
typedef Property<long> LongProperty;
typedef Property<unsigned long> ULongProperty;
typedef Property<float> FloatProperty;
typedef Property<double> DoubleProperty;
typedef Property<Bool_t> BoolProperty;
/**
* @brief Property specialized for enumerations, providing labels for GUI representations.
* @brief Property specialized for enumerations.
*/
class EnumProperty : public Property<int> {
public:
@@ -248,68 +198,49 @@ public:
const char* GetTypeName() const override { return "Enum"; }
virtual std::type_index GetTypeIndex() const override { return std::type_index(typeid(EnumProperty)); }
template <class ArchiveT>
void serialize_enum_helper(ArchiveT & ar, const unsigned int version) {
ar & boost::serialization::make_hrp_enum(m_name.c_str(), *m_value, m_Labels, m_units.c_str());
}
virtual void serialize(Archive::xml_oarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::xml_iarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::text_oarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::text_iarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::hrt_oarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::hrt_iarchive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::log_archive & ar, const unsigned int v) override { serialize_enum_helper(ar, v); }
virtual void serialize(Archive::property_register_archive & ar, const unsigned int v) override;
private:
std::vector<std::string> m_Labels;
};
/**
* @brief Macro to simplify property declaration within a class.
* Usage: ULIB_PROPERTY(float, Width, 1.0f)
* It creates a raw member m_Width and a Property proxy Width.
*/
#define ULIB_PROPERTY(type, name, defaultValue) \
type m_##name = defaultValue; \
Property<type> name = Property<type>(this, #name, &m_##name);
} // namespace uLib
namespace uLib {
namespace Archive {
class property_register_archive;
} // namespace Archive
} // namespace uLib
namespace boost {
namespace archive {
namespace detail {
template <>
class interface_oarchive<uLib::Archive::property_register_archive>
: public uLib_interface_oarchive<uLib::Archive::property_register_archive> {};
} // namespace detail
} // namespace archive
} // namespace boost
namespace uLib {
namespace Archive {
/**
* @brief A special archive that creates and registers Property proxies
* for any member it encounters wrapped in HRP().
*/
class property_register_archive :
public boost::archive::detail::common_oarchive<property_register_archive>
{
class property_register_archive
: public boost::archive::detail::common_oarchive<property_register_archive> {
protected:
Object* m_Object;
bool m_DisplayOnly;
public:
friend class boost::archive::detail::interface_oarchive<property_register_archive>;
friend class boost::archive::save_access;
typedef boost::archive::detail::common_oarchive<property_register_archive> detail_common_oarchive;
using boost::archive::detail::common_oarchive<property_register_archive>::save_override;
property_register_archive(Object* obj) :
property_register_archive(Object* obj, bool displayOnly = false) :
boost::archive::detail::common_oarchive<property_register_archive>(boost::archive::no_header),
m_Object(obj) {}
m_Object(obj), m_DisplayOnly(displayOnly) {
if (obj) m_Visited.insert(dynamic_cast<const void*>(obj));
}
template<class T> property_register_archive &operator&(const T &t) { this->save_override(t); return *this; }
template<class T> property_register_archive &operator<<(const T &t) { this->save_override(t); return *this; }
std::string GetCurrentGroup() const {
std::string group;
@@ -320,77 +251,91 @@ public:
return group;
}
// Core logic: encounter HRP -> Create Dynamic Property
template<class T>
void save_override(const boost::serialization::hrp<T> &t) {
if (m_Object) {
Property<T>* p = new Property<T>(m_Object, t.name(), &const_cast<boost::serialization::hrp<T>&>(t).value(), t.units() ? t.units() : "", GetCurrentGroup());
if (t.has_range()) p->SetRange(t.min_val(), t.max_val());
if (t.has_default()) p->SetDefault(t.default_val());
p->SetReadOnly(t.is_read_only());
m_Object->RegisterDynamicProperty(p);
template<class T> void register_property(Property<T>& p) {
save_property_impl(p.GetName().c_str(), const_cast<T&>(p.Get()), p.GetUnits().c_str(),
p.HasRange(), p.GetMinTyped(), p.GetMaxTyped(), p.IsReadOnly());
}
void register_enum_property(EnumProperty& p) {
if (!m_Object) return;
EnumProperty* newP = new EnumProperty(m_Object, p.GetName(), const_cast<int*>(&p.Get()), p.GetEnumLabels(), p.GetUnits(), GetCurrentGroup());
newP->SetReadOnly(p.IsReadOnly());
if (m_DisplayOnly) {
m_Object->RegisterDisplayProperty(newP);
Object* obj = m_Object;
Object::connect(newP, &PropertyBase::Updated, [obj]() { obj->Updated(); });
} else {
m_Object->RegisterDynamicProperty(newP);
}
}
template<class T>
void save_override(const boost::serialization::hrp_val<T> &t) {
template<class T> void save_property_impl(const char* name, T& val, const char* units, bool hasRange, const T& minVal, const T& maxVal, bool isReadOnly) {
if (m_Object) {
// Note: hrp_val stores by value. Property usually points to existing data.
// But here we are registering properties from HRP wrappers.
// If it's hrp_val, it means it's an rvalue from a getter.
// The hrp_val wrapper itself owns the value.
// However, the property_register_archive is temporary.
// This is a bit tricky. Usually HRP(rvalue) is meant for read-only display.
// Let's use the address of the value in the wrapper, but mark it read-only.
Property<T>* p = new Property<T>(m_Object, t.name(), &const_cast<boost::serialization::hrp_val<T>&>(t).value(), t.units() ? t.units() : "", GetCurrentGroup());
if (t.has_range()) p->SetRange(t.min_val(), t.max_val());
if (t.has_default()) p->SetDefault(t.default_val());
p->SetReadOnly(t.is_read_only());
m_Object->RegisterDynamicProperty(p);
Property<T>* p = new Property<T>(m_Object, name, &val, units ? units : "", GetCurrentGroup());
set_range_helper(p, hasRange, minVal, maxVal, typename std::is_arithmetic<T>::type());
p->SetReadOnly(isReadOnly);
if (m_DisplayOnly) {
m_Object->RegisterDisplayProperty(p);
Object* obj = m_Object;
Object::connect(p, &PropertyBase::Updated, [obj]() { obj->Updated(); });
} else {
m_Object->RegisterDynamicProperty(p);
}
}
}
template<class T>
void save_override(const boost::serialization::hrp_enum<T> &t) {
template<class U> static void set_range_helper(Property<U>* p, bool hasRange, const U& minVal, const U& maxVal, std::true_type) { if (hasRange) p->SetRange(minVal, maxVal); }
template<class U> static void set_range_helper(Property<U>* p, bool hasRange, const U& minVal, const U& maxVal, std::false_type) {}
template<class T> void save_override(const boost::serialization::hrp<T> &t) {
// To handle T correctly without deduction issues, we assume T can be passed to save_property_impl
T dummy = T(); // Ensure we can construct T
save_property_impl(t.name(), const_cast<boost::serialization::hrp<T>&>(t).value(), t.units(), t.has_range(), t.has_range() ? t.min_val() : dummy, t.has_range() ? t.max_val() : dummy, t.is_read_only());
}
template<class T> void save_override(const boost::serialization::hrp_val<T> &t) {
T dummy = T();
save_property_impl(t.name(), const_cast<boost::serialization::hrp_val<T>&>(t).value(), t.units(), t.has_range(), t.has_range() ? t.min_val() : dummy, t.has_range() ? t.max_val() : dummy, t.is_read_only());
}
template<class T> void save_override(const boost::serialization::hrp_enum<T> &t) {
if (m_Object) {
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
p->SetReadOnly(t.is_read_only());
m_Object->RegisterDynamicProperty(p);
if (m_DisplayOnly) { m_Object->RegisterDisplayProperty(p); Object* obj = m_Object; Object::connect(p, &PropertyBase::Updated, [obj]() { obj->Updated(); }); }
else { m_Object->RegisterDynamicProperty(p); }
}
}
template<class T>
void save_override(const boost::serialization::hrp_enum_val<T> &t) {
template<class T> void save_override(const boost::serialization::hrp_enum_val<T> &t) {
if (m_Object) {
EnumProperty* p = new EnumProperty(m_Object, t.name(), (int*)&const_cast<boost::serialization::hrp_enum_val<T>&>(t).value(), t.labels(), t.units() ? t.units() : "", GetCurrentGroup());
p->SetReadOnly(t.is_read_only());
m_Object->RegisterDynamicProperty(p);
if (m_DisplayOnly) { m_Object->RegisterDisplayProperty(p); Object* obj = m_Object; Object::connect(p, &PropertyBase::Updated, [obj]() { obj->Updated(); }); }
else { m_Object->RegisterDynamicProperty(p); }
}
}
// Handle standard NVPs by recursing (important for base classes)
template<class T>
void save_override(const boost::serialization::nvp<T> &t) {
template<class T> void save_override(const boost::serialization::nvp<T> &t) {
if (t.name()) m_GroupStack.push_back(t.name());
this->save_helper(t.const_value(), typename boost::is_class<T>::type());
if (t.name()) m_GroupStack.pop_back();
}
// Recursion for nested classes, ignore primitives
template<class T>
void save_override(const T &t) {
this->save_helper(t, typename boost::is_class<T>::type());
void save_override(const std::string &t) {}
template<class T> void save_override(T * const & t) {
if (!t) return;
this->save_pointer_helper(t, typename boost::is_base_of<Object, T>::type());
}
template<class T>
void save_helper(const T &t, boost::mpl::true_) {
boost::serialization::serialize_adl(*this, const_cast<T&>(t), 0);
template<class T> void save_pointer_helper(T* t, boost::mpl::true_) {
const void* ptr = dynamic_cast<const void*>(t);
if (m_Visited.find(ptr) != m_Visited.end()) return;
m_Visited.insert(ptr);
this->save_override(*t);
}
template<class T> void save_pointer_helper(T* t, boost::mpl::false_) {}
template<class T> void save_override(const T &t) { this->save_helper(t, typename boost::is_class<T>::type()); }
template<class T> void save_helper(const T &t, boost::mpl::true_) { boost::serialization::serialize_adl(*this, const_cast<T&>(t), 0); }
void save_helper(const std::string &t, boost::mpl::true_) {}
template<class T> void save_helper(const T &t, boost::mpl::false_) {}
template<class T>
void save_helper(const T &t, boost::mpl::false_) {}
// Required attribute overrides for common_oarchive
void save_override(const boost::archive::object_id_type & t) {}
void save_override(const boost::archive::object_reference_type & t) {}
void save_override(const boost::archive::version_type & t) {}
@@ -400,30 +345,30 @@ public:
void save_override(const boost::archive::class_name_type & t) {}
void save_override(const boost::archive::tracking_type & t) {}
private:
protected:
std::vector<std::string> m_GroupStack;
std::set<const void*> m_Visited;
};
} // namespace Archive
} // namespace uLib
namespace uLib {
template <typename T>
inline void Property<T>::serialize(Archive::property_register_archive & ar, const unsigned int v) {
ar.register_property(*this);
}
inline void EnumProperty::serialize(Archive::property_register_archive & ar, const unsigned int v) {
ar.register_enum_property(*this);
}
namespace Archive {
/**
* @brief Convenience macro to automatically activate and register all HRP members
* as uLib properties. Usage: ULIB_ACTIVATE_PROPERTIES(obj)
*/
#define ULIB_ACTIVATE_PROPERTIES(obj) \
{ uLib::Archive::property_register_archive _ar_tmp(&(obj)); _ar_tmp & (obj); }
/**
* @brief Declares a private member that automatically calls ULIB_ACTIVATE_PROPERTIES
* in every constructor of the class. Place this macro as the last declaration
* inside the class body (before the closing brace).
*
* Usage: ULIB_DECLARE_PROPERTIES(ClassName)
*
* This replaces per-constructor ULIB_ACTIVATE_PROPERTIES(*this) calls.
* RegisterDynamicProperty deduplicates by qualified name, so re-registration
* from inherited activators in a hierarchy is safe.
*/
#define ULIB_DECLARE_PROPERTIES(SelfType) \
private: \
struct _PropActivator { \
@@ -434,6 +379,31 @@ private: \
} _prop_activator{this};
} // namespace Archive
// Convenience macro: declares a named Property<T> member with a default value.
// Usage inside a class body (requires 'this' to be available, so use in-class initializer):
// ULIB_PROPERTY(int, MyProp, 42)
#define ULIB_PROPERTY(type, name, defaultVal) \
::uLib::Property<type> name{this, #name, (type)(defaultVal)};
// Common property type aliases
typedef Property<bool> BoolProperty;
typedef Property<int> IntProperty;
typedef Property<float> FloatProperty;
typedef Property<double> DoubleProperty;
typedef Property<std::string> StringProperty;
template <class ArchiveT>
void serialize_properties_helper(ArchiveT &ar, const std::vector<PropertyBase*> &props, unsigned int version) {
for (auto* prop : props) prop->serialize(ar, version);
}
template <class ArchiveT>
void Object::serialize(ArchiveT &ar, const unsigned int version) {
ar & boost::serialization::make_nvp("InstanceName", this->GetInstanceName());
serialize_properties_helper(ar, this->GetProperties(), version);
}
} // namespace uLib
#endif // U_CORE_PROPERTY_H

View File

@@ -23,89 +23,249 @@
//////////////////////////////////////////////////////////////////////////////*/
#ifndef U_CORE_SMARTPOINTER_H
#define U_CORE_SMARTPOINTER_H
#include <atomic>
#include <functional>
#include <type_traits>
#include <utility>
namespace uLib {
/**
* @brief A smart pointer implementation inspired by std::shared_ptr.
*
* Features modernized C++11/14/17 syntax, thread-safe reference counting,
* move semantics, and support for custom deleters.
*
* NOTE: Default constructor allocates a new T following legacy behavior.
*/
template <typename T>
class SmartPointer {
typedef T element_type;
public:
using element_type = T;
explicit
SmartPointer(T* ptr = NULL) : m_counter(0) {
if(!ptr) ptr = new T;
/**
* @brief Constructor from raw pointer.
* If ptr is nullptr, a new T is allocated (legacy behavior).
*/
explicit SmartPointer(T* ptr = nullptr) : m_counter(nullptr) {
if (!ptr) {
if constexpr (std::is_default_constructible_v<T>) {
ptr = new T();
}
}
if (ptr) m_counter = new ReferenceCounter(ptr);
}
// TakeReference //
SmartPointer(T &ref) : m_counter(new ReferenceCounter(&ref,0)) { }
SmartPointer(const SmartPointer& copy) throw () {
acquire(copy.m_counter);
/**
* @brief Constructor with custom deleter.
*/
template <typename D>
SmartPointer(T* ptr, D deleter) : m_counter(nullptr) {
if (ptr) m_counter = new ReferenceCounter(ptr, deleter);
}
SmartPointer(SmartPointer * copy) throw () {
acquire(copy->m_counter);
/**
* @brief Non-owning constructor from reference.
* Uses a no-op deleter to ensure the referenced object is not destroyed.
*/
SmartPointer(T &ref) : m_counter(new ReferenceCounter(&ref, [](T*){}, 1)) { }
/**
* @brief Copy constructor.
*/
SmartPointer(const SmartPointer& other) noexcept : m_counter(nullptr) {
acquire(other.m_counter);
}
virtual ~SmartPointer() { release(); }
/**
* @brief Copy constructor from a pointer to SmartPointer (Legacy support).
*/
SmartPointer(const SmartPointer* other) noexcept : m_counter(nullptr) {
if (other) acquire(other->m_counter);
}
SmartPointer & operator=(const SmartPointer& copy) {
if (this != &copy)
{
/**
* @brief Move constructor.
*/
SmartPointer(SmartPointer&& other) noexcept : m_counter(other.m_counter) {
other.m_counter = nullptr;
}
/**
* @brief Virtual destructor.
*/
virtual ~SmartPointer() { release(); }
/**
* @brief Copy assignment.
*/
SmartPointer& operator=(const SmartPointer& other) noexcept {
if (this != &other) {
release();
acquire(copy.m_counter);
acquire(other.m_counter);
}
return *this;
}
T & operator*() const throw () { return *m_counter->ptr; }
T * operator->() const throw () { return m_counter->ptr; }
T * get() const throw () {
return m_counter ? m_counter->ptr : 0; }
bool unique() const throw () {
return (m_counter ? m_counter->count == 1 : true); }
private:
struct ReferenceCounter
{
ReferenceCounter(T* ptr = 0, unsigned c = 1) : ptr(ptr), count(c) { }
T* ptr;
unsigned count;
} * m_counter;
// increment the count
void acquire(ReferenceCounter* c) throw ()
{
m_counter = c;
if (c && c->count>0) ++c->count;
/**
* @brief Move assignment.
*/
SmartPointer& operator=(SmartPointer&& other) noexcept {
if (this != &other) {
release();
m_counter = other.m_counter;
other.m_counter = nullptr;
}
return *this;
}
// decrement the count, delete if it is 0
void release() {
if (m_counter) {
if (--m_counter->count == 0) {
delete m_counter->ptr;
}
if (m_counter->count <= 0) {
delete m_counter;
m_counter = NULL;
}
/**
* @brief Resets the smart pointer to hold a new raw pointer.
*/
void reset(T* ptr = nullptr) {
release();
if (ptr) m_counter = new ReferenceCounter(ptr);
}
/**
* @brief Resets the smart pointer with a custom deleter.
*/
template <typename D>
void reset(T* ptr, D deleter) {
release();
if (ptr) m_counter = new ReferenceCounter(ptr, deleter);
}
/**
* @brief Swaps contents with another SmartPointer.
*/
void swap(SmartPointer& other) noexcept {
std::swap(m_counter, other.m_counter);
}
/**
* @brief Dereference operator.
*/
T& operator*() const noexcept { return *m_counter->ptr; }
/**
* @brief Member access operator.
*/
T* operator->() const noexcept { return m_counter->ptr; }
/**
* @brief Returns the raw pointer.
*/
T* get() const noexcept { return m_counter ? m_counter->ptr : nullptr; }
/**
* @brief Implicit conversion to raw pointer (legacy compatibility).
*/
operator T*() const noexcept { return get(); }
/**
* @brief Returns the number of SmartPointers sharing ownership.
*/
uint32_t use_count() const noexcept {
return m_counter ? m_counter->count.load(std::memory_order_relaxed) : 0;
}
/**
* @brief Returns true if this is the only SmartPointer owning the resource.
*/
bool unique() const noexcept { return use_count() == 1; }
/**
* @brief Boolean conversion operator.
*/
explicit operator bool() const noexcept { return get() != nullptr; }
private:
struct ReferenceCounter {
T* ptr;
std::atomic<uint32_t> count;
std::function<void(T*)> deleter;
ReferenceCounter(T* p, uint32_t initial_count = 1)
: ptr(p), count(initial_count), deleter([](T* ptr_to_del) { delete ptr_to_del; }) {}
template <typename D>
ReferenceCounter(T* p, D d, uint32_t initial_count = 1)
: ptr(p), count(initial_count), deleter(d) {}
};
ReferenceCounter* m_counter;
void acquire(ReferenceCounter* c) noexcept {
m_counter = c;
if (c) {
c->count.fetch_add(1, std::memory_order_relaxed);
}
}
void release() noexcept {
if (m_counter) {
if (m_counter->count.fetch_sub(1, std::memory_order_acq_rel) == 1) {
if (m_counter->ptr) {
m_counter->deleter(m_counter->ptr);
}
delete m_counter;
}
m_counter = nullptr;
}
}
};
/**
* @brief Global swap for SmartPointer.
*/
template <typename T>
void swap(SmartPointer<T>& a, SmartPointer<T>& b) noexcept {
a.swap(b);
}
#endif // SMARTPOINTER_H
/**
* @brief Equality comparison.
*/
template <typename T, typename U>
bool operator==(const SmartPointer<T>& a, const SmartPointer<U>& b) noexcept {
return a.get() == b.get();
}
/**
* @brief Inequality comparison.
*/
template <typename T, typename U>
bool operator!=(const SmartPointer<T>& a, const SmartPointer<U>& b) noexcept {
return a.get() != b.get();
}
/**
* @brief Comparison with nullptr.
*/
template <typename T>
bool operator==(const SmartPointer<T>& a, std::nullptr_t) noexcept {
return a.get() == nullptr;
}
template <typename T>
bool operator==(std::nullptr_t, const SmartPointer<T>& a) noexcept {
return a.get() == nullptr;
}
template <typename T>
bool operator!=(const SmartPointer<T>& a, std::nullptr_t) noexcept {
return a.get() != nullptr;
}
template <typename T>
bool operator!=(std::nullptr_t, const SmartPointer<T>& a) noexcept {
return a.get() != nullptr;
}
} // namespace uLib
#endif // U_CORE_SMARTPOINTER_H

View File

@@ -139,7 +139,6 @@ typedef id_t Id_t;
typedef void *Pointer_t;
typedef bool Bool_t; // Boolean (0=false, 1=true) (bool)
//--- bit manipulation ---------------------------------------------------------
#ifndef BIT
#define BIT(n) (1ULL << (n))
@@ -182,7 +181,7 @@ typedef bool Bool_t; // Boolean (0=false, 1=true) (bool)
\
public: \
typedef type_info::BaseClass BaseClass; \
virtual const char *type_name() const { return type_info::name; } \
virtual const char *type_name() const override { return type_info::name; } \
/**/
/**

View File

@@ -2,6 +2,8 @@
# TESTS
set( TESTS
SmartVectorTest
SmartPointerTest
ObjectWrapperTest
VectorTest
ObjectFlagsTest
ObjectParametersTest

View File

@@ -0,0 +1,26 @@
#include "Core/ObjectFactory.h"
#include <iostream>
struct NonDefault {
NonDefault(int) {}
};
struct Default {
Default() : value(42) {}
int value;
};
int main() {
std::cout << "Testing ObjectWrapper with Default Constructible type..." << std::endl;
uLib::ObjectWrapper<Default> w1;
std::cout << "Testing ObjectWrapper with Non-Default Constructible type..." << std::endl;
NonDefault nd(10);
uLib::ObjectWrapper<NonDefault> w2(&nd);
// The following would NOT compile without SFINAE:
// uLib::ObjectWrapper<NonDefault> w3;
std::cout << "Tests passed (compilation and manual instantiation)!" << std::endl;
return 0;
}

View File

@@ -38,7 +38,7 @@ inline const unsigned long VectorSplice(const _Tp &_it, const _Tp &_end,
_Tp it = _it;
_Tp end = _end - 1;
for (it; it != end;) {
for (; it != end;) {
if (_comp(*it, value))
it++;
else if (_comp(*end, value)) {

View File

@@ -39,7 +39,7 @@ EmitterPrimary::EmitterPrimary()
// Initial position and direction through AffineTransform
// 10m on Z axis, pointing towards origin
this->SetPosition(Vector3f(0, 0, 10000.0));
// Default orientation is identity (pointing along -Z if we rotate the puppet accordingly)
// Default orientation is identity (pointing along -Z if we rotate the prop3d accordingly)
// But fParticleGun defaults are set here and overridden in GeneratePrimaries
}

View File

@@ -32,7 +32,7 @@ class EmitterPrimary : public G4VUserPrimaryGeneratorAction, public AffineTransf
virtual ~EmitterPrimary();
// Metodo principale chiamato all'inizio di ogni evento
virtual void GeneratePrimaries(G4Event*);
virtual void GeneratePrimaries(G4Event*) override;
virtual void Updated() override { ULIB_SIGNAL_EMIT(EmitterPrimary::Updated); }
@@ -51,7 +51,7 @@ class SkyPlaneEmitterPrimary : public EmitterPrimary
SkyPlaneEmitterPrimary();
virtual ~SkyPlaneEmitterPrimary();
virtual void GeneratePrimaries(G4Event*);
virtual void GeneratePrimaries(G4Event*) override;
void SetPlane(const uLib::Vector3f& p0, const uLib::Vector3f& normal);
void SetSkySize(const uLib::Vector2f& size);
@@ -72,7 +72,7 @@ class CylinderEmitterPrimary : public EmitterPrimary
CylinderEmitterPrimary();
virtual ~CylinderEmitterPrimary();
virtual void GeneratePrimaries(G4Event*);
virtual void GeneratePrimaries(G4Event*) override;
void SetRadius(float r);
float GetRadius() const { return m_Radius; }
@@ -101,7 +101,7 @@ class QuadMeshEmitterPrimary : public EmitterPrimary
virtual ~QuadMeshEmitterPrimary();
// Metodo principale chiamato all'inizio di ogni evento
virtual void GeneratePrimaries(G4Event*);
virtual void GeneratePrimaries(G4Event*) override;
void SetMesh(uLib::QuadMesh* mesh);

View File

@@ -105,6 +105,8 @@ void Solid::SetTransform(Matrix4f transform) {
m_Physical->SetTranslation(*m_Position);
m_Physical->SetRotation(m_Rotation);
}
std::cout << "Solid " << GetName() << " position: " << pos << " rotation: " << m << std::endl;
}
void Solid::SetParent(Solid *parent) {

View File

@@ -41,7 +41,7 @@ namespace uLib {
* transformation that is applied on top of each child's own transform.
*
* A bounding box is automatically computed from all contained objects and
* can be queried or shown/hidden through the VTK puppet.
* can be queried or shown/hidden through the VTK prop3d.
*/
class Assembly : public ObjectsContext, public TRS {
public:
@@ -81,7 +81,7 @@ public:
/**
* @brief Controls whether the bounding box wireframe should be shown
* in the viewer (used by the VTK puppet).
* in the viewer (used by the VTK prop3d).
*/
void SetShowBoundingBox(bool show);
bool GetShowBoundingBox() const;

View File

@@ -1,12 +1,12 @@
#include "Core/ObjectFactory.h"
#include "Math/Assembly.h"
#include "Math/ContainerBox.h"
#include "Math/Cylinder.h"
#include "Math/Geometry.h"
#include "Math/TriangleMesh.h"
#include "Math/QuadMesh.h"
#include "Math/VoxImage.h"
#include "Math/Assembly.h"
#include "Math/StructuredData.h"
#include "Math/TriangleMesh.h"
#include "Math/VoxImage.h"
namespace uLib {
@@ -14,8 +14,6 @@ ULIB_REGISTER_OBJECT(TRS)
ULIB_REGISTER_OBJECT(ContainerBox)
ULIB_REGISTER_OBJECT(Cylinder)
ULIB_REGISTER_OBJECT(Assembly)
ULIB_REGISTER_OBJECT(CylindricalGeometry)
ULIB_REGISTER_OBJECT(SphericalGeometry)
ULIB_REGISTER_OBJECT(TriangleMesh)
ULIB_REGISTER_OBJECT(QuadMesh)
ULIB_REGISTER_OBJECT_NAME(VoxImage<Voxel>, "VoxImage")

View File

@@ -13,41 +13,41 @@ namespace uLib {
using namespace CLHEP;
inline namespace literals {
constexpr double operator"" _m(long double v) { return static_cast<double>(v) * CLHEP::meter; }
constexpr double operator"" _cm(long double v) { return static_cast<double>(v) * CLHEP::centimeter; }
constexpr double operator"" _mm(long double v) { return static_cast<double>(v) * CLHEP::millimeter; }
constexpr double operator"" _um(long double v) { return static_cast<double>(v) * CLHEP::micrometer; }
constexpr double operator"" _nm(long double v) { return static_cast<double>(v) * CLHEP::nanometer; }
constexpr double operator"" _km(long double v) { return static_cast<double>(v) * CLHEP::kilometer; }
constexpr double operator""_m(long double v) { return static_cast<double>(v) * CLHEP::meter; }
constexpr double operator""_cm(long double v) { return static_cast<double>(v) * CLHEP::centimeter; }
constexpr double operator""_mm(long double v) { return static_cast<double>(v) * CLHEP::millimeter; }
constexpr double operator""_um(long double v) { return static_cast<double>(v) * CLHEP::micrometer; }
constexpr double operator""_nm(long double v) { return static_cast<double>(v) * CLHEP::nanometer; }
constexpr double operator""_km(long double v) { return static_cast<double>(v) * CLHEP::kilometer; }
constexpr double operator"" _m(unsigned long long v) { return static_cast<double>(v) * CLHEP::meter; }
constexpr double operator"" _cm(unsigned long long v) { return static_cast<double>(v) * CLHEP::centimeter; }
constexpr double operator"" _mm(unsigned long long v) { return static_cast<double>(v) * CLHEP::millimeter; }
constexpr double operator"" _um(unsigned long long v) { return static_cast<double>(v) * CLHEP::micrometer; }
constexpr double operator"" _nm(unsigned long long v) { return static_cast<double>(v) * CLHEP::nanometer; }
constexpr double operator"" _km(unsigned long long v) { return static_cast<double>(v) * CLHEP::kilometer; }
constexpr double operator""_m(unsigned long long v) { return static_cast<double>(v) * CLHEP::meter; }
constexpr double operator""_cm(unsigned long long v) { return static_cast<double>(v) * CLHEP::centimeter; }
constexpr double operator""_mm(unsigned long long v) { return static_cast<double>(v) * CLHEP::millimeter; }
constexpr double operator""_um(unsigned long long v) { return static_cast<double>(v) * CLHEP::micrometer; }
constexpr double operator""_nm(unsigned long long v) { return static_cast<double>(v) * CLHEP::nanometer; }
constexpr double operator""_km(unsigned long long v) { return static_cast<double>(v) * CLHEP::kilometer; }
constexpr double operator"" _deg(long double v) { return static_cast<double>(v) * CLHEP::degree; }
constexpr double operator"" _rad(long double v) { return static_cast<double>(v) * CLHEP::radian; }
constexpr double operator"" _deg(unsigned long long v) { return static_cast<double>(v) * CLHEP::degree; }
constexpr double operator"" _rad(unsigned long long v) { return static_cast<double>(v) * CLHEP::radian; }
constexpr double operator""_deg(long double v) { return static_cast<double>(v) * CLHEP::degree; }
constexpr double operator""_rad(long double v) { return static_cast<double>(v) * CLHEP::radian; }
constexpr double operator""_deg(unsigned long long v) { return static_cast<double>(v) * CLHEP::degree; }
constexpr double operator""_rad(unsigned long long v) { return static_cast<double>(v) * CLHEP::radian; }
constexpr double operator"" _ns(long double v) { return static_cast<double>(v) * CLHEP::nanosecond; }
constexpr double operator"" _s(long double v) { return static_cast<double>(v) * CLHEP::second; }
constexpr double operator"" _ms(long double v) { return static_cast<double>(v) * CLHEP::millisecond; }
constexpr double operator"" _ns(unsigned long long v) { return static_cast<double>(v) * CLHEP::nanosecond; }
constexpr double operator"" _s(unsigned long long v) { return static_cast<double>(v) * CLHEP::second; }
constexpr double operator"" _ms(unsigned long long v) { return static_cast<double>(v) * CLHEP::millisecond; }
constexpr double operator""_ns(long double v) { return static_cast<double>(v) * CLHEP::nanosecond; }
constexpr double operator""_s(long double v) { return static_cast<double>(v) * CLHEP::second; }
constexpr double operator""_ms(long double v) { return static_cast<double>(v) * CLHEP::millisecond; }
constexpr double operator""_ns(unsigned long long v) { return static_cast<double>(v) * CLHEP::nanosecond; }
constexpr double operator""_s(unsigned long long v) { return static_cast<double>(v) * CLHEP::second; }
constexpr double operator""_ms(unsigned long long v) { return static_cast<double>(v) * CLHEP::millisecond; }
constexpr double operator"" _MeV(long double v) { return static_cast<double>(v) * CLHEP::megaelectronvolt; }
constexpr double operator"" _eV(long double v) { return static_cast<double>(v) * CLHEP::electronvolt; }
constexpr double operator"" _keV(long double v) { return static_cast<double>(v) * CLHEP::kiloelectronvolt; }
constexpr double operator"" _GeV(long double v) { return static_cast<double>(v) * CLHEP::gigaelectronvolt; }
constexpr double operator"" _TeV(long double v) { return static_cast<double>(v) * CLHEP::teraelectronvolt; }
constexpr double operator"" _MeV(unsigned long long v) { return static_cast<double>(v) * CLHEP::megaelectronvolt; }
constexpr double operator"" _eV(unsigned long long v) { return static_cast<double>(v) * CLHEP::electronvolt; }
constexpr double operator"" _keV(unsigned long long v) { return static_cast<double>(v) * CLHEP::kiloelectronvolt; }
constexpr double operator"" _GeV(unsigned long long v) { return static_cast<double>(v) * CLHEP::gigaelectronvolt; }
constexpr double operator""_MeV(long double v) { return static_cast<double>(v) * CLHEP::megaelectronvolt; }
constexpr double operator""_eV(long double v) { return static_cast<double>(v) * CLHEP::electronvolt; }
constexpr double operator""_keV(long double v) { return static_cast<double>(v) * CLHEP::kiloelectronvolt; }
constexpr double operator""_GeV(long double v) { return static_cast<double>(v) * CLHEP::gigaelectronvolt; }
constexpr double operator""_TeV(long double v) { return static_cast<double>(v) * CLHEP::teraelectronvolt; }
constexpr double operator""_MeV(unsigned long long v) { return static_cast<double>(v) * CLHEP::megaelectronvolt; }
constexpr double operator""_eV(unsigned long long v) { return static_cast<double>(v) * CLHEP::electronvolt; }
constexpr double operator""_keV(unsigned long long v) { return static_cast<double>(v) * CLHEP::kiloelectronvolt; }
constexpr double operator""_GeV(unsigned long long v) { return static_cast<double>(v) * CLHEP::gigaelectronvolt; }
}
}

View File

@@ -37,6 +37,8 @@ list(APPEND HEADERS ${HEP_GEANT_HEADERS})
set(LIBRARIES Eigen3::Eigen
${ROOT_LIBRARIES}
${VTK_LIBRARIES}
VTK::ImagingHybrid
VTK::ImagingSources
${PACKAGE_LIBPREFIX}Math
${PACKAGE_LIBPREFIX}Detectors
${PACKAGE_LIBPREFIX}Geant)
@@ -56,7 +58,7 @@ set_target_properties(${libname} PROPERTIES
AUTOMOC ON
AUTOUIC ON
AUTORCC ON)
target_link_libraries(${libname} ${LIBRARIES} Qt6::Widgets)
target_link_libraries(${libname} PUBLIC ${LIBRARIES} Qt6::Widgets)
install(TARGETS ${libname}
EXPORT "uLibTargets"

View File

@@ -24,7 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
@@ -43,20 +43,20 @@ BOOST_AUTO_TEST_CASE(vtkDetectorChamberTest) {
d2.Scale(Vector3f(1_m, 2_m, 20_cm));
d2.Translate(Vector3f(1_m, 0, 10_m));
Vtk::vtkDetectorChamber v_d1(&d1);
Vtk::vtkDetectorChamber v_d2(&d2);
v_d1.SetRepresentation(Vtk::Puppet::Surface);
v_d2.SetRepresentation(Vtk::Puppet::Surface);
Vtk::DetectorChamber v_d1(&d1);
Vtk::DetectorChamber v_d2(&d2);
v_d1.SetRepresentation(Vtk::Prop3D::Surface);
v_d2.SetRepresentation(Vtk::Prop3D::Surface);
if (!v_d1.GetProp()) {
BOOST_FAIL("vtkDetectorChamber::GetProp() returned NULL");
BOOST_FAIL("DetectorChamber::GetProp() returned NULL");
}
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.SetGridAxis(Vtk::Viewport::Y);
viewer.AddPuppet(v_d1);
viewer.AddPuppet(v_d2);
viewer.AddProp3D(v_d1);
viewer.AddProp3D(v_d2);
viewer.Start();
}

View File

@@ -23,8 +23,8 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "HEP/Detectors/DetectorChamber.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "Math/Units.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
@@ -42,10 +42,10 @@
using namespace uLib;
// A simple puppet class to represent an arrow indicative of a projected muon hit
class vtkArrowPuppet : public Vtk::Puppet {
// A simple prop3d class to represent an arrow indicative of a projected muon hit
class vtkArrowProp3D : public Vtk::Prop3D {
public:
vtkArrowPuppet() : m_Actor(vtkActor::New()) {
vtkArrowProp3D() : m_Actor(vtkActor::New()) {
vtkNew<vtkArrowSource> arrow;
vtkNew<vtkPolyDataMapper> mapper;
mapper->SetInputConnection(arrow->GetOutputPort());
@@ -54,7 +54,7 @@ public:
m_Actor->GetProperty()->SetColor(1, 1, 0); // Yellow color for visibility
}
virtual ~vtkArrowPuppet() { m_Actor->Delete(); }
virtual ~vtkArrowProp3D() { m_Actor->Delete(); }
void SetProjection(const HLine3f &line) {
HPoint3f p = line.origin;
@@ -125,30 +125,30 @@ BOOST_AUTO_TEST_CASE(vtkDetectorMuonProjectionTest) {
MuonEvent mu_proj1 = d1.ProjectMuonEvent(mu_event);
MuonEvent mu_proj2 = d2.ProjectMuonEvent(mu_event);
Vtk::vtkDetectorChamber v_d1(&d1);
Vtk::vtkDetectorChamber v_d2(&d2);
Vtk::vtkMuonScatter v_event(event);
Vtk::DetectorChamber v_d1(&d1);
Vtk::DetectorChamber v_d2(&d2);
Vtk::MuonScatter v_event(event);
v_event.AddPocaPoint(HPoint3f(0, 0, 0));
v_event.SetColor(1, 0, 0); // Red muon event
v_d1.SetRepresentation(Vtk::Puppet::Surface);
v_d1.SetRepresentation(Vtk::Prop3D::Surface);
v_d1.SetOpacity(0.3);
v_d2.SetRepresentation(Vtk::Puppet::Surface);
v_d2.SetRepresentation(Vtk::Prop3D::Surface);
v_d2.SetOpacity(0.3);
// 5. Add two arrows to mark where the projection is located on the chambers
vtkArrowPuppet v_p1, v_p2;
vtkArrowProp3D v_p1, v_p2;
v_p1.SetProjection(mu_proj1.LineIn());
v_p2.SetProjection(mu_proj2.LineIn());
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.SetGridAxis(Vtk::Viewport::Z);
viewer.AddPuppet(v_d1);
viewer.AddPuppet(v_d2);
viewer.AddPuppet(v_event);
viewer.AddPuppet(v_p1);
viewer.AddPuppet(v_p2);
viewer.AddProp3D(v_d1);
viewer.AddProp3D(v_d2);
viewer.AddProp3D(v_event);
viewer.AddProp3D(v_p1);
viewer.AddProp3D(v_p2);
viewer.Start();
}

View File

@@ -24,7 +24,7 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "Vtk/uLibVtkViewer.h"
@@ -41,7 +41,7 @@ BOOST_AUTO_TEST_CASE(vtkMuonScatterTest) {
event.LineOut().direction << 0, -1, 0, 0;
event.LineOut().origin << 0, -1, 0, 1;
Vtk::vtkMuonScatter v_event(event);
Vtk::MuonScatter v_event(event);
v_event.AddPocaPoint(HPoint3f(0, 0, 0));
v_event.SaveToXMLFile("vtk_testing_muonevent.vtp");
@@ -49,12 +49,12 @@ BOOST_AUTO_TEST_CASE(vtkMuonScatterTest) {
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
// Vtk::Tie<Vtk::vtkMuonScatter> tms;
// Vtk::Tie<Vtk::MuonScatter> tms;
// tms.DoAction();
// Vtk::Tie<Vtk::Viewer> vms;
// vms.DoAction();
viewer.AddPuppet(v_event);
viewer.AddProp3D(v_event);
viewer.Start();
}

View File

@@ -48,8 +48,8 @@
namespace uLib {
namespace Vtk {
vtkDetectorChamber::vtkDetectorChamber(DetectorChamber *content)
: vtkContainerBox(content) {
DetectorChamber::DetectorChamber(uLib::DetectorChamber *content)
: ContainerBox(content) {
m_PlaneSource = vtkPlaneSource::New();
vtkNew<vtkPolyDataMapper> mapper;
@@ -67,20 +67,20 @@ vtkDetectorChamber::vtkDetectorChamber(DetectorChamber *content)
this->Update();
}
vtkDetectorChamber::~vtkDetectorChamber() {
DetectorChamber::~DetectorChamber() {
m_PlaneSource->Delete();
m_PlaneActor->Delete();
}
DetectorChamber *vtkDetectorChamber::GetContent() {
return static_cast<DetectorChamber *>(m_Content);
DetectorChamber::Content *DetectorChamber::GetContent() const {
return static_cast<Content *>(this->m_model.get());
}
void vtkDetectorChamber::Update() {
void DetectorChamber::Update() {
this->BaseClass::Update();
if (!m_Content) return;
DetectorChamber *c = this->GetContent();
if (!this->m_model) return;
Content *c = this->GetContent();
Vector3f size = c->GetSize();
HLine3f plane = c->GetProjectionPlane();

View File

@@ -32,7 +32,7 @@
#include <vtkTransform.h>
#include "HEP/Detectors/DetectorChamber.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/Math/vtkContainerBox.h"
#include <vtkActor.h>
@@ -44,17 +44,17 @@ class vtkPlaneSource;
namespace uLib {
namespace Vtk {
// class vtkHandlerWidget; // Removed as we use vtkBoxWidget now
// class HandlerWidget; // Removed as we use vtkBoxWidget now
class vtkDetectorChamber : public vtkContainerBox {
typedef DetectorChamber Content;
typedef vtkContainerBox BaseClass;
class DetectorChamber : public ContainerBox {
typedef uLib::DetectorChamber Content;
typedef ContainerBox BaseClass;
public:
vtkDetectorChamber(DetectorChamber *content);
virtual ~vtkDetectorChamber();
DetectorChamber(uLib::DetectorChamber *content);
virtual ~DetectorChamber();
Content *GetContent();
Content *GetContent() const override;
virtual void Update() override;

View File

@@ -27,7 +27,7 @@
#include "config.h"
#endif
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/HEP/Detectors/vtkMuonEvent.h"
namespace uLib {
@@ -38,7 +38,7 @@ namespace Vtk {
class vtkWidgetCallback : public vtkCommand {
public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetParent(uLib::Vtk::vtkMuonEvent *parent) { this->parent = parent; }
void SetParent(uLib::Vtk::MuonEvent *parent) { this->parent = parent; }
virtual void Execute(vtkObject *caller, unsigned long, void *) {
vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New();
vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget *>(caller);
@@ -48,30 +48,30 @@ public:
}
private:
uLib::Vtk::vtkMuonEvent *parent;
uLib::Vtk::MuonEvent *parent;
};
////////////////////////////////////////////////////////////////////////////////
///// VTK MUON EVENT /////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkMuonEvent::vtkMuonEvent(MuonEventData &content)
MuonEvent::MuonEvent(MuonEventData &content)
: m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()),
content(&content) {
InstallPipe();
}
vtkMuonEvent::vtkMuonEvent(const MuonEventData &content)
MuonEvent::MuonEvent(const MuonEventData &content)
: m_PolyData(NULL), m_Appender(vtkAppendPolyData::New()),
content(const_cast<MuonEventData *>(&content)) {
InstallPipe();
}
vtkMuonEvent::~vtkMuonEvent() {}
MuonEvent::~MuonEvent() {}
vtkMuonEvent::Content &vtkMuonEvent::GetContent() { return *content; }
MuonEventData &MuonEvent::GetModel() { return *content; }
void vtkMuonEvent::PrintSelf(std::ostream &o) const {
void MuonEvent::PrintSelf(std::ostream &o) const {
o << "..:: MuonEvent ::..\n"
"\t[in] Origin > "
<< content->LineIn().origin.transpose() << "\n"
@@ -83,7 +83,7 @@ void vtkMuonEvent::PrintSelf(std::ostream &o) const {
<< "...................\n";
}
void vtkMuonEvent::InstallPipe() {
void MuonEvent::InstallPipe() {
vtkAppendPolyData *appender = m_Appender;
vtkSmartPointer<vtkPolyDataMapper> mapper =
@@ -121,11 +121,11 @@ void vtkMuonEvent::InstallPipe() {
this->SetProp(actor);
}
vtkPolyData *vtkMuonEvent::GetPolyData() const {
vtkPolyData *MuonEvent::GetPolyData() const {
return m_Appender->GetOutput();
}
void vtkMuonEvent::AddPocaPoint(HPoint3f poca) {
void MuonEvent::AddPocaPoint(HPoint3f poca) {
m_Poca = poca;
vtkSmartPointer<vtkSphereSource> sphere =
vtkSmartPointer<vtkSphereSource>::New();
@@ -139,7 +139,8 @@ void vtkMuonEvent::AddPocaPoint(HPoint3f poca) {
m_Appender->Update();
}
HPoint3f vtkMuonEvent::GetPocaPoint() { return m_Poca; }
HPoint3f MuonEvent::GetPocaPoint() { return m_Poca; }
uLib::Object* MuonEvent::GetContent() const { return (uLib::Object*)content; }
} // namespace Vtk
} // namespace uLib

View File

@@ -41,7 +41,7 @@
#include <vtkCommand.h>
#include <vtkTransform.h>
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "HEP/Detectors/MuonEvent.h"
#include "Vtk/uLibVtkInterface.h"
@@ -50,15 +50,16 @@
namespace uLib {
namespace Vtk {
class vtkMuonEvent : public Puppet, public Polydata {
class MuonEvent : public Prop3D, public Polydata {
typedef MuonEventData Content;
public:
vtkMuonEvent(const MuonEventData &content);
vtkMuonEvent(MuonEventData &content);
~vtkMuonEvent();
MuonEvent(const MuonEventData &content);
MuonEvent(MuonEventData &content);
~MuonEvent();
Content &GetContent();
Content &GetModel();
uLib::Object* GetContent() const override;
void PrintSelf(std::ostream &o) const;
@@ -73,7 +74,7 @@ public:
private:
void InstallPipe();
vtkMuonEvent::Content *content;
MuonEvent::Content *content;
vtkPolyData *m_PolyData;
vtkAppendPolyData *m_Appender;

View File

@@ -27,7 +27,7 @@
#include "config.h"
#endif
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
namespace uLib {
@@ -37,21 +37,21 @@ namespace Vtk {
///// VTK MUON Scatter ///////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkMuonScatter::vtkMuonScatter(MuonScatter &content)
MuonScatter::MuonScatter(uLib::MuonScatter &content)
: m_Content(&content), m_LineIn(vtkLineSource::New()),
m_LineOut(vtkLineSource::New()), m_PolyData(vtkPolyData::New()),
m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) {
InstallPipe();
}
vtkMuonScatter::vtkMuonScatter(const MuonScatter &content)
: m_Content(const_cast<MuonScatter *>(&content)),
MuonScatter::MuonScatter(const MuonScatter &content)
: m_Content(content.m_Content),
m_LineIn(vtkLineSource::New()), m_LineOut(vtkLineSource::New()),
m_PolyData(vtkPolyData::New()), m_SpherePoca(NULL), m_Asm(vtkAssembly::New()) {
InstallPipe();
}
vtkMuonScatter::~vtkMuonScatter() {
MuonScatter::~MuonScatter() {
m_LineIn->Delete();
m_LineOut->Delete();
m_Asm->Delete();
@@ -59,11 +59,11 @@ vtkMuonScatter::~vtkMuonScatter() {
m_SpherePoca->Delete();
}
vtkMuonScatter::Content &vtkMuonScatter::GetContent() { return *m_Content; }
MuonScatter::Content &MuonScatter::GetModel() { return *m_Content; }
void vtkMuonScatter::PrintSelf(std::ostream &o) const {}
void MuonScatter::PrintSelf(std::ostream &o) const {}
void vtkMuonScatter::InstallPipe() {
void MuonScatter::InstallPipe() {
if (m_Content) {
vtkLineSource *line_in = m_LineIn;
vtkLineSource *line_out = m_LineOut;
@@ -99,7 +99,7 @@ void vtkMuonScatter::InstallPipe() {
this->SetProp(m_Asm);
}
vtkPolyData *vtkMuonScatter::GetPolyData() const {
vtkPolyData *MuonScatter::GetPolyData() const {
vtkSmartPointer<vtkAppendPolyData> append =
vtkSmartPointer<vtkAppendPolyData>::New();
append->AddInputConnection(m_LineIn->GetOutputPort());
@@ -111,7 +111,7 @@ vtkPolyData *vtkMuonScatter::GetPolyData() const {
return m_PolyData;
}
void vtkMuonScatter::AddPocaPoint(HPoint3f poca) {
void MuonScatter::AddPocaPoint(HPoint3f poca) {
vtkSphereSource *sphere = vtkSphereSource::New();
float size =
(m_Content->LineIn().origin - m_Content->LineOut().origin).head(3).norm();
@@ -129,7 +129,7 @@ void vtkMuonScatter::AddPocaPoint(HPoint3f poca) {
m_Asm->AddPart(actor);
}
HPoint3f vtkMuonScatter::GetPocaPoint() {
HPoint3f MuonScatter::GetPocaPoint() {
double center[3];
if (m_SpherePoca) {
m_SpherePoca->GetCenter(center);
@@ -139,7 +139,7 @@ HPoint3f vtkMuonScatter::GetPocaPoint() {
}
}
void vtkMuonScatter::ConnectInteractor(vtkRenderWindowInteractor *interactor) {
void MuonScatter::ConnectInteractor(vtkRenderWindowInteractor *interactor) {
// TODO
}

View File

@@ -43,7 +43,7 @@
#include <vtkCommand.h>
#include <vtkTransform.h>
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/uLibVtkInterface.h"
@@ -54,20 +54,21 @@ class vtkRenderWindowInteractor;
namespace uLib {
namespace Vtk {
class vtkMuonScatter : public Puppet, public Polydata {
typedef MuonScatter Content;
class MuonScatter : public Prop3D, public Polydata {
typedef uLib::MuonScatter Content;
public:
vtkMuonScatter(const MuonScatter &content);
vtkMuonScatter(MuonScatter &content);
MuonScatter(const MuonScatter &content);
MuonScatter(uLib::MuonScatter &content);
~vtkMuonScatter();
~MuonScatter();
Content &GetContent();
Content &GetModel();
uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
void PrintSelf(std::ostream &o) const;
void PrintSelf(std::ostream &o) const override;
virtual vtkPolyData *GetPolyData() const;
virtual vtkPolyData *GetPolyData() const override;
void AddPocaPoint(HPoint3f poca);
@@ -76,12 +77,12 @@ public:
void vtkStartInteractive();
protected:
void ConnectInteractor(vtkRenderWindowInteractor *interactor);
void ConnectInteractor(vtkRenderWindowInteractor *interactor) override;
private:
void InstallPipe();
vtkMuonScatter::Content *m_Content;
MuonScatter::Content *m_Content;
vtkLineSource *m_LineIn;
vtkLineSource *m_LineOut;
vtkSphereSource *m_SpherePoca;

View File

@@ -10,11 +10,11 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh"
#include "Math/Cylinder.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkCylinder.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
@@ -58,8 +58,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
std::cout << " Collected event " << lastEvent->GetEventID()
<< " with " << lastEvent->Path().size() << " steps." << std::endl;
Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddPuppet(*vtkEvent);
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent);
state->viewer->GetRenderer()->Render();
state->viewer->GetRenderWindow()->Render();
@@ -97,21 +97,21 @@ int main(int argc, char** argv) {
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetRepresentation(Vtk::Prop3D::Wireframe);
vtkWorld->SetSelectable(false);
viewer.AddPuppet(*vtkWorld);
viewer.AddProp3D(*vtkWorld);
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box);
vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkIron);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkIron);
// Use vtkCylinderEmitterPrimary
Vtk::vtkCylinderEmitterPrimary* vtkEmitter = new Vtk::vtkCylinderEmitterPrimary(*emitter);
vtkEmitter->SetSelectable(false);
viewer.AddPuppet(*vtkEmitter);
viewer.AddProp3D(*vtkEmitter);
// 3. Event Handling
AppState state = { &scene, &viewer, {} };

View File

@@ -1,15 +1,15 @@
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "Vtk/HEP/Geant/vtkEmitterPrimary.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include <vtkSmartPointer.h>
@@ -51,8 +51,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
<< " with " << lastEvent->Path().size() << " steps." << std::endl;
// Wrap it for VTK
Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddPuppet(*vtkEvent);
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent);
// Re-render
state->viewer->GetRenderer()->Render();
@@ -105,35 +105,35 @@ int main(int argc, char** argv) {
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
// Visualize world box
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetRepresentation(Vtk::Prop3D::Wireframe);
vtkWorld->SetSelectable(false);
viewer.AddPuppet(*vtkWorld);
viewer.AddProp3D(*vtkWorld);
// Visualize iron cube
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box);
vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkIron);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkIron);
// Visualize Top Chamber
Vtk::vtkDetectorChamber* vtkTop = new Vtk::vtkDetectorChamber(top_chamber_box);
Vtk::DetectorChamber* vtkTop = new Vtk::DetectorChamber(top_chamber_box);
vtkTop->SetOpacity(0.5);
vtkTop->SetColor(0.2, 0.8, 0.2);
vtkTop->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkTop);
vtkTop->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkTop);
// Visualize Bottom Chamber
Vtk::vtkDetectorChamber* vtkBottom = new Vtk::vtkDetectorChamber(bottom_chamber_box);
Vtk::DetectorChamber* vtkBottom = new Vtk::DetectorChamber(bottom_chamber_box);
vtkBottom->SetOpacity(0.5);
vtkBottom->SetColor(0.2, 0.8, 0.2);
vtkBottom->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkBottom);
vtkBottom->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkBottom);
// Visualize Emitter
Vtk::vtkEmitterPrimary* vtkEmitter = new Vtk::vtkEmitterPrimary(*emitter);
viewer.AddPuppet(*vtkEmitter);
Vtk::EmitterPrimary* vtkEmitter = new Vtk::EmitterPrimary(*emitter);
viewer.AddProp3D(*vtkEmitter);
// 3. Event Handling
AppState state = { &scene, &viewer, {} };

View File

@@ -10,11 +10,11 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
@@ -82,8 +82,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
<< " with " << lastEvent->Path().size() << " steps." << std::endl;
// Wrap it for VTK
Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddPuppet(*vtkEvent);
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent);
// Re-render
state->viewer->GetRenderer()->Render();
@@ -117,16 +117,16 @@ int main(int argc, char** argv) {
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
// Visualize world box
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox());
// vtkWorld->ShowBoundingBox(true);
vtkWorld->ShowScaleMeasures(true);
viewer.AddPuppet(*vtkWorld);
viewer.AddProp3D(*vtkWorld);
// Visualize iron cube
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box);
vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkIron);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkIron);
// 3. Event Handling
AppState state = { &scene, &viewer, {} };

View File

@@ -11,8 +11,8 @@
#include "Geant/Solid.h"
#include "HEP/Geant/Scene.h"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantScene.h"
@@ -46,11 +46,11 @@ int main(int argc, char** argv) {
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
Vtk::vtkGeantScene vtkScene(&scene);
Vtk::GeantScene vtkScene(&scene);
vtkScene.AddToViewer(viewer);
std::cout << "==================================================" << std::endl;
std::cout << " vtkGeantScene Test" << std::endl;
std::cout << " GeantScene Test" << std::endl;
std::cout << " World box + 1 iron cube displayed" << std::endl;
std::cout << "==================================================" << std::endl;

View File

@@ -1,15 +1,15 @@
#include "Geant/Solid.h"
#include "HEP/Geant/GeantEvent.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "HEP/Geant/Scene.h"
#include "HEP/Geant/EmitterPrimary.hh"
#include "Math/ContainerBox.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkDense.h"
#include "Math/Units.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/HEP/Geant/vtkGeantEvent.h"
#include "Vtk/HEP/Geant/vtkEmitterPrimary.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include <vtkSmartPointer.h>
@@ -49,8 +49,8 @@ void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void
std::cout << " Collected event " << lastEvent->GetEventID()
<< " with " << lastEvent->Path().size() << " steps." << std::endl;
Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent);
state->viewer->AddPuppet(*vtkEvent);
Vtk::GeantEvent* vtkEvent = new Vtk::GeantEvent(lastEvent);
state->viewer->AddProp3D(*vtkEvent);
state->viewer->GetRenderer()->Render();
state->viewer->GetRenderWindow()->Render();
@@ -107,35 +107,35 @@ int main(int argc, char** argv) {
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox());
Vtk::ContainerBox* vtkWorld = new Vtk::ContainerBox(scene.GetWorldBox());
vtkWorld->ShowScaleMeasures(true);
vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe);
vtkWorld->SetRepresentation(Vtk::Prop3D::Wireframe);
vtkWorld->SetSelectable(false);
viewer.AddPuppet(*vtkWorld);
viewer.AddProp3D(*vtkWorld);
Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box);
Vtk::ContainerBox* vtkIron = new Vtk::ContainerBox(&iron_box);
vtkIron->SetOpacity(0.2);
vtkIron->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkIron);
vtkIron->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkIron);
// Visualize Top Chamber
Vtk::vtkDetectorChamber* vtkTop = new Vtk::vtkDetectorChamber(top_chamber_box);
Vtk::DetectorChamber* vtkTop = new Vtk::DetectorChamber(top_chamber_box);
vtkTop->SetOpacity(0.5);
vtkTop->SetColor(0.2, 0.8, 0.2);
vtkTop->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkTop);
vtkTop->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkTop);
// Visualize Bottom Chamber
Vtk::vtkDetectorChamber* vtkBottom = new Vtk::vtkDetectorChamber(bottom_chamber_box);
Vtk::DetectorChamber* vtkBottom = new Vtk::DetectorChamber(bottom_chamber_box);
vtkBottom->SetOpacity(0.5);
vtkBottom->SetColor(0.2, 0.8, 0.2);
vtkBottom->SetRepresentation(Vtk::Puppet::Surface);
viewer.AddPuppet(*vtkBottom);
vtkBottom->SetRepresentation(Vtk::Prop3D::Surface);
viewer.AddProp3D(*vtkBottom);
// Use vtkSkyPlaneEmitterPrimary instead of vtkEmitterPrimary
// Use vtkSkyPlaneEmitterPrimary instead of EmitterPrimary
Vtk::vtkSkyPlaneEmitterPrimary* vtkEmitter = new Vtk::vtkSkyPlaneEmitterPrimary(*emitter);
vtkEmitter->SetSelectable(false);
viewer.AddPuppet(*vtkEmitter);
viewer.AddProp3D(*vtkEmitter);
// 3. Event Handling
AppState state = { &scene, &viewer, {} };

View File

@@ -13,8 +13,8 @@
#include "Vtk/HEP/Geant/vtkTessellatedSolid.h"
#include "Vtk/uLibVtkViewer.h"
#include "HEP/Geant/Solid.h"
#include "Math/ContainerBox.h"
#include "Math/TriangleMesh.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkTriangleMesh.h"
#include "Math/Units.h"
#include <vtkProperty.h>
@@ -31,7 +31,7 @@ int main(int argc, char** argv) {
Geant::BoxSolid gBox("MyBox", &box);
gBox.Update();
Vtk::vtkBoxSolid vtkBox(&gBox);
Vtk::BoxSolid vtkBox(&gBox);
// 2. Create a TessellatedSolid
Geant::TessellatedSolid gTess("MyTess");
@@ -53,7 +53,7 @@ int main(int argc, char** argv) {
gTess.SetMesh(mesh);
gTess.Update();
Vtk::vtkTessellatedSolid vtkTess(&gTess);
Vtk::TessellatedSolid vtkTess(&gTess);
// 3. Visualization setup
Vtk::Viewer viewer;
@@ -61,8 +61,8 @@ int main(int argc, char** argv) {
vtkTess.AddToViewer(viewer);
// Color them differently
vtkActor::SafeDownCast(vtkBox.GetProp())->GetProperty()->SetColor(0.8, 0.2, 0.2); // Redish box
vtkActor::SafeDownCast(vtkTess.GetProp())->GetProperty()->SetColor(0.2, 0.8, 0.2); // Greenish tess
vtkBox.SetColor(0.8, 0.2, 0.2); // Redish box
vtkTess.SetColor(0.2, 0.8, 0.2); // Greenish tess
// Position tessellated solid away from box
Matrix4f trans = Matrix4f::Identity();

View File

@@ -10,48 +10,75 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "vtkBoxSolid.h"
#include "Core/Monitor.h"
#include <vtkCubeSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkProperty.h>
#include <vtkAssembly.h>
#include <vtkTransform.h>
#include <vtkMatrix4x4.h>
#include <Geant4/G4VPhysicalVolume.hh>
#include "Vtk/Math/vtkDense.h"
namespace uLib {
namespace Vtk {
vtkBoxSolid::vtkBoxSolid(Geant::BoxSolid *content)
: vtkGeantSolid(content), m_BoxContent(content) {
// Re-run Update for box-specific pipe
BoxSolid::BoxSolid(Geant::BoxSolid *content)
: GeantSolid(content), m_BoxContent(content) {
this->InstallPipe();
// Connect the model's Updated event to updateTransform to ensure VTK sync
m_UpdateConnection = Object::connect(m_BoxContent, &uLib::Object::Updated, this, &BoxSolid::Update);
// Initial sync
this->Update();
}
vtkBoxSolid::~vtkBoxSolid() {}
void vtkBoxSolid::Update() {
this->UpdateGeometry();
this->UpdateTransform();
BoxSolid::~BoxSolid() {
}
void vtkBoxSolid::UpdateGeometry() {
if (!m_BoxContent || !m_BoxContent->GetObject()) {
// Fallback to base tessellation if no model object
vtkGeantSolid::UpdateGeometry();
return;
void BoxSolid::Update() {
ConnectionBlock blocker(m_UpdateConnection);
this->UpdateGeometry();
// Ensure base Prop3D properties (color, opacity, etc) and transform are applied
this->Prop3D::Update();
}
void BoxSolid::SyncFromVtk() {
this->Prop3D::SyncFromVtk();
if (auto* proxy = vtkProp3D::SafeDownCast(this->GetProxyProp())) {
if (vtkMatrix4x4* mat = proxy->GetUserMatrix()) {
m_BoxContent->SetTransform(VtkToMatrix4f(mat));
}
}
}
// Use the underlying ContainerBox for precise geometry
Vector3f size = m_BoxContent->GetObject()->GetSize();
void BoxSolid::UpdateGeometry() {
// Sync geometry from G4VSolid provided by GeantSolid (tessellation)
GeantSolid::UpdateGeometry();
}
vtkNew<vtkCubeSource> cube;
cube->SetXLength(size(0));
cube->SetYLength(size(1));
cube->SetZLength(size(2));
cube->Update();
void BoxSolid::UpdateTransform() {
// Take transform from Prop3D base (which uses GetContent() -> ContainerBox TRS)
this->Prop3D::Update();
}
vtkPolyData *poly = GetPolyData();
if (poly) {
poly->ShallowCopy(cube->GetOutput());
poly->Modified();
void BoxSolid::serialize_display(uLib::Archive::display_properties_archive &ar,
const unsigned int version) {
// Expose Geant solid properties and underlying Box/TRS properties
this->Prop3D::serialize_display(ar, version);
if (m_BoxContent) {
ar & NVP("Box", *m_BoxContent);
if (m_BoxContent->GetObject()) {
ar & NVP("Container", *m_BoxContent->GetObject());
}
}
}
void BoxSolid::InstallPipe() {
GeantSolid::InstallPipe();
}
} // namespace Vtk
} // namespace uLib

View File

@@ -26,24 +26,52 @@
#ifndef U_VTKBOXSOLID_H
#define U_VTKBOXSOLID_H
#include "Core/Types.h"
#include "Core/Property.h"
#include "Core/Serializable.h"
#include "vtkGeantSolid.h"
class vtkCubeSource;
class vtkActor;
namespace uLib {
namespace Vtk {
/**
* @brief VTK Puppet for visualizing a Geant::BoxSolid.
* @brief VTK Prop3D for visualizing a Geant::BoxSolid.
*/
class vtkBoxSolid : public vtkGeantSolid {
class BoxSolid : public GeantSolid {
uLibTypeMacro(BoxSolid, uLib::Vtk::GeantSolid)
public:
vtkBoxSolid(Geant::BoxSolid *content);
virtual ~vtkBoxSolid();
BoxSolid(Geant::BoxSolid *content);
virtual ~BoxSolid();
virtual void Update() override;
virtual void UpdateGeometry() override;
virtual void UpdateTransform() override;
virtual void SyncFromVtk() override;
virtual uLib::Object *GetContent() const override {
return m_BoxContent ? (::uLib::Object*)m_BoxContent->GetObject() : nullptr;
}
virtual void serialize_display(uLib::Archive::display_properties_archive &ar,
const unsigned int version = 0) override;
template <typename Ar>
void serialize(Ar &ar, const unsigned int version) {
ar & NVP("BoxSolid", *m_BoxContent);
}
protected:
virtual void InstallPipe() override;
Geant::BoxSolid *m_BoxContent;
uLib::Connection m_UpdateConnection;
ULIB_DECLARE_PROPERTIES(BoxSolid)
};
} // namespace Vtk

View File

@@ -11,12 +11,12 @@
#include <vtkPolyData.h>
#include <vtkProperty.h>
#include <vtkCylinderSource.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
namespace uLib {
namespace Vtk {
vtkEmitterPrimary::vtkEmitterPrimary(Geant::EmitterPrimary &emitter)
EmitterPrimary::EmitterPrimary(Geant::EmitterPrimary &emitter)
: m_emitter(emitter), m_Actor(vtkActor::New()) {
vtkNew<vtkArrowSource> arrow;
@@ -43,16 +43,16 @@ vtkEmitterPrimary::vtkEmitterPrimary(Geant::EmitterPrimary &emitter)
this->SetProp(m_Actor);
Object::connect(&m_emitter, &Object::Updated, this, &vtkEmitterPrimary::contentUpdate);
Object::connect(&m_emitter, &Object::Updated, this, &EmitterPrimary::contentUpdate);
this->contentUpdate();
}
vtkEmitterPrimary::~vtkEmitterPrimary() {
Object::disconnect(&m_emitter, &Object::Updated, this, &vtkEmitterPrimary::contentUpdate);
EmitterPrimary::~EmitterPrimary() {
Object::disconnect(&m_emitter, &Object::Updated, this, &EmitterPrimary::contentUpdate);
m_Actor->Delete();
}
void vtkEmitterPrimary::contentUpdate() {
void EmitterPrimary::contentUpdate() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) {
vtkNew<vtkMatrix4x4> mat;
@@ -63,10 +63,10 @@ void vtkEmitterPrimary::contentUpdate() {
Matrix4f transform = m_emitter.GetWorldMatrix();
Matrix4fToVtk(transform, vmat);
Puppet::Update();
Prop3D::Update();
}
void vtkEmitterPrimary::Update() {
void EmitterPrimary::Update() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) return;
@@ -79,7 +79,7 @@ void vtkEmitterPrimary::Update() {
// vtkSkyPlaneEmitterPrimary
vtkSkyPlaneEmitterPrimary::vtkSkyPlaneEmitterPrimary(Geant::SkyPlaneEmitterPrimary &emitter)
: vtkEmitterPrimary(emitter), m_skyEmitter(emitter), m_PlaneSource(vtkPlaneSource::New()) {
: EmitterPrimary(emitter), m_skyEmitter(emitter), m_PlaneSource(vtkPlaneSource::New()) {
vtkNew<vtkAppendPolyData> append;
// Base class constructor already set an arrow. We keep it as a directional indicator.
@@ -107,27 +107,27 @@ void vtkSkyPlaneEmitterPrimary::contentUpdate() {
m_PlaneSource->SetPoint2(-size(0)/2.0, size(1)/2.0, 0.0);
m_PlaneSource->Update();
vtkEmitterPrimary::contentUpdate();
EmitterPrimary::contentUpdate();
}
// -------------------------------------------------------------------------- //
// vtkQuadMeshEmitterPrimary
vtkQuadMeshEmitterPrimary::vtkQuadMeshEmitterPrimary(Geant::QuadMeshEmitterPrimary &emitter)
: vtkEmitterPrimary(emitter), m_meshEmitter(emitter) {
: EmitterPrimary(emitter), m_meshEmitter(emitter) {
this->contentUpdate();
}
void vtkQuadMeshEmitterPrimary::contentUpdate() {
// For now stick with the arrow. In the future visualize the mesh if useful.
vtkEmitterPrimary::contentUpdate();
EmitterPrimary::contentUpdate();
}
// -------------------------------------------------------------------------- //
// vtkCylinderEmitterPrimary
vtkCylinderEmitterPrimary::vtkCylinderEmitterPrimary(Geant::CylinderEmitterPrimary &emitter)
: vtkEmitterPrimary(emitter), m_cylinderEmitter(emitter), m_CylinderSource(vtkCylinderSource::New()) {
: EmitterPrimary(emitter), m_cylinderEmitter(emitter), m_CylinderSource(vtkCylinderSource::New()) {
// vtkCylinderSource is along Y by default.
// We will update its actual dimensions in contentUpdate().
@@ -170,7 +170,7 @@ void vtkCylinderEmitterPrimary::contentUpdate() {
m_CylinderSource->SetCenter(0, h/2.0, 0);
m_CylinderSource->Update();
vtkEmitterPrimary::contentUpdate();
EmitterPrimary::contentUpdate();
}
} // namespace Vtk

View File

@@ -14,10 +14,10 @@ class vtkCylinderSource;
namespace uLib {
namespace Vtk {
class vtkEmitterPrimary : public Puppet {
class EmitterPrimary : public Prop3D {
public:
vtkEmitterPrimary(Geant::EmitterPrimary &emitter);
virtual ~vtkEmitterPrimary();
EmitterPrimary(Geant::EmitterPrimary &emitter);
virtual ~EmitterPrimary();
virtual void contentUpdate();
virtual void Update();
@@ -27,7 +27,7 @@ protected:
vtkActor *m_Actor;
};
class vtkSkyPlaneEmitterPrimary : public vtkEmitterPrimary {
class vtkSkyPlaneEmitterPrimary : public EmitterPrimary {
public:
vtkSkyPlaneEmitterPrimary(Geant::SkyPlaneEmitterPrimary &emitter);
virtual ~vtkSkyPlaneEmitterPrimary();
@@ -41,7 +41,7 @@ private:
class vtkQuadMeshEmitterPrimary : public vtkEmitterPrimary {
class vtkQuadMeshEmitterPrimary : public EmitterPrimary {
public:
vtkQuadMeshEmitterPrimary(Geant::QuadMeshEmitterPrimary &emitter);
virtual void contentUpdate();
@@ -50,7 +50,7 @@ private:
Geant::QuadMeshEmitterPrimary &m_meshEmitter;
};
class vtkCylinderEmitterPrimary : public vtkEmitterPrimary {
class vtkCylinderEmitterPrimary : public EmitterPrimary {
public:
vtkCylinderEmitterPrimary(Geant::CylinderEmitterPrimary &emitter);
virtual ~vtkCylinderEmitterPrimary();

View File

@@ -35,23 +35,23 @@
namespace uLib {
namespace Vtk {
vtkGeantEvent::vtkGeantEvent(Content *content)
GeantEvent::GeantEvent(Content *content)
: m_MuonPath(vtkActor::New()), m_Content(content) {
this->InstallPipe();
this->Update();
}
vtkGeantEvent::~vtkGeantEvent() {
GeantEvent::~GeantEvent() {
m_MuonPath->Delete();
}
vtkPolyData *vtkGeantEvent::GetPolyData() const {
vtkPolyData *GeantEvent::GetPolyData() const {
if (!m_MuonPath || !m_MuonPath->GetMapper())
return NULL;
return vtkPolyData::SafeDownCast(m_MuonPath->GetMapper()->GetInput());
}
void vtkGeantEvent::Update() {
void GeantEvent::Update() {
if (!m_Content)
return;
@@ -88,7 +88,7 @@ void vtkGeantEvent::Update() {
}
}
void vtkGeantEvent::InstallPipe() {
void GeantEvent::InstallPipe() {
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();

View File

@@ -34,16 +34,16 @@
namespace uLib {
namespace Vtk {
class vtkGeantEvent : public Puppet, public Polydata {
class GeantEvent : public Prop3D, public Polydata {
typedef Geant::GeantEvent Content;
public:
vtkGeantEvent(Content *content);
~vtkGeantEvent();
GeantEvent(Content *content);
~GeantEvent();
virtual class vtkPolyData *GetPolyData() const override;
virtual void Update();
virtual void Update() override;
protected:
virtual void InstallPipe();

View File

@@ -32,20 +32,20 @@
namespace uLib {
namespace Vtk {
vtkGeantScene::vtkGeantScene(Geant::Scene *scene)
: m_Scene(scene), m_WorldPuppet(nullptr) {
GeantScene::GeantScene(Geant::Scene *scene)
: m_Scene(scene), m_WorldProp3D(nullptr) {
if (!m_Scene)
return;
// 1. Create the world box wireframe puppet
ContainerBox *worldBox = m_Scene->GetWorldBox();
// 1. Create the world box wireframe prop3d
uLib::ContainerBox *worldBox = m_Scene->GetWorldBox();
if (worldBox) {
m_WorldPuppet = new vtkContainerBox(worldBox);
m_WorldPuppet->SetRepresentation(Puppet::Wireframe);
m_WorldPuppet->ShowScaleMeasures(true);
m_WorldProp3D = new ContainerBox(worldBox);
m_WorldProp3D->SetRepresentation(Prop3D::Wireframe);
m_WorldProp3D->ShowScaleMeasures(true);
}
// 2. Create puppets for each non-world solid
// 2. Create prop3ds for each non-world solid
const Geant::Solid *world = m_Scene->GetWorld();
const Vector<Geant::Solid *> &solids = m_Scene->GetSolids();
@@ -54,47 +54,47 @@ vtkGeantScene::vtkGeantScene(Geant::Scene *scene)
if (solid == world)
continue;
// Only create a puppet if the solid has a valid G4VSolid
// Only create a prop3d if the solid has a valid G4VSolid
if (solid->GetG4Solid()) {
vtkGeantSolid *vtkSolid = nullptr;
GeantSolid *vtkSolid = nullptr;
if (auto *box = dynamic_cast<Geant::BoxSolid *>(solid)) {
vtkSolid = new vtkBoxSolid(box);
vtkSolid = new BoxSolid(box);
} else if (auto *tess = dynamic_cast<Geant::TessellatedSolid *>(solid)) {
vtkSolid = new vtkTessellatedSolid(tess);
vtkSolid = new TessellatedSolid(tess);
} else {
vtkSolid = new vtkGeantSolid(solid);
vtkSolid = new GeantSolid(solid);
vtkSolid->Update();
}
if (vtkSolid) {
m_SolidPuppets.push_back(vtkSolid);
m_SolidProp3Ds.push_back(vtkSolid);
}
}
}
}
vtkGeantScene::~vtkGeantScene() {
delete m_WorldPuppet;
for (auto *p : m_SolidPuppets) {
GeantScene::~GeantScene() {
delete m_WorldProp3D;
for (auto *p : m_SolidProp3Ds) {
delete p;
}
}
void vtkGeantScene::AddToViewer(Viewport &viewer) {
if (m_WorldPuppet) {
viewer.AddPuppet(*m_WorldPuppet);
void GeantScene::AddToViewer(Viewport &viewer) {
if (m_WorldProp3D) {
viewer.AddProp3D(*m_WorldProp3D);
}
for (auto *p : m_SolidPuppets) {
viewer.AddPuppet(*p);
for (auto *p : m_SolidProp3Ds) {
viewer.AddProp3D(*p);
}
}
void vtkGeantScene::RemoveFromViewer(Viewport &viewer) {
if (m_WorldPuppet) {
viewer.RemovePuppet(*m_WorldPuppet);
void GeantScene::RemoveFromViewer(Viewport &viewer) {
if (m_WorldProp3D) {
viewer.RemoveProp3D(*m_WorldProp3D);
}
for (auto *p : m_SolidPuppets) {
viewer.RemovePuppet(*p);
for (auto *p : m_SolidProp3Ds) {
viewer.RemoveProp3D(*p);
}
}

View File

@@ -36,14 +36,14 @@
namespace uLib {
namespace Vtk {
class vtkGeantSolid;
class GeantSolid;
/**
* @brief VTK Puppet representing the entire Geant::Scene.
* @brief VTK Prop3D representing the entire Geant::Scene.
*
* When constructed, it creates child puppets for the world box (as a
* vtkContainerBox wireframe) and for each non-world Solid in the scene
* (as vtkGeantSolid surfaces).
* When constructed, it creates child prop3ds for the world box (as a
* ContainerBox wireframe) and for each non-world Solid in the scene
* (as GeantSolid surfaces).
*
* Usage:
* @code
@@ -53,32 +53,32 @@ class vtkGeantSolid;
* scene.Initialize();
*
* Vtk::Viewer viewer;
* Vtk::vtkGeantScene vtkScene(&scene);
* Vtk::GeantScene vtkScene(&scene);
* vtkScene.AddToViewer(viewer);
* viewer.Start();
* @endcode
*/
class vtkGeantScene : public Object {
class GeantScene : public Object {
public:
vtkGeantScene(Geant::Scene *scene);
~vtkGeantScene();
GeantScene(Geant::Scene *scene);
~GeantScene();
/// Add all puppets (world box + solids) to a viewer.
/// Add all prop3ds (world box + solids) to a viewer.
void AddToViewer(class Viewport &viewer);
/// Remove all puppets from viewport.
/// Remove all prop3ds from viewport.
void RemoveFromViewer(class Viewport &viewer);
/// Get the world box puppet
vtkContainerBox* GetWorldPuppet() const { return m_WorldPuppet; }
/// Get the world box prop3d
ContainerBox* GetWorldProp3D() const { return m_WorldProp3D; }
/// Get the solid puppets
const std::vector<vtkGeantSolid*>& GetSolidPuppets() const { return m_SolidPuppets; }
/// Get the solid prop3ds
const std::vector<GeantSolid*>& GetSolidProp3Ds() const { return m_SolidProp3Ds; }
private:
Geant::Scene *m_Scene;
vtkContainerBox *m_WorldPuppet;
std::vector<vtkGeantSolid*> m_SolidPuppets;
ContainerBox *m_WorldProp3D;
std::vector<GeantSolid*> m_SolidProp3Ds;
};
} // namespace Vtk

View File

@@ -42,27 +42,27 @@
namespace uLib {
namespace Vtk {
vtkGeantSolid::vtkGeantSolid(Content *content)
GeantSolid::GeantSolid(Content *content)
: m_SolidActor(vtkActor::New()), m_Content(content) {
this->InstallPipe();
}
vtkGeantSolid::~vtkGeantSolid() {
GeantSolid::~GeantSolid() {
m_SolidActor->Delete();
}
vtkPolyData *vtkGeantSolid::GetPolyData() const {
vtkPolyData *GeantSolid::GetPolyData() const {
if (!m_SolidActor || !m_SolidActor->GetMapper())
return NULL;
return vtkPolyData::SafeDownCast(m_SolidActor->GetMapper()->GetInput());
}
void vtkGeantSolid::Update() {
void GeantSolid::Update() {
this->UpdateGeometry();
this->UpdateTransform();
}
void vtkGeantSolid::UpdateGeometry() {
void GeantSolid::UpdateGeometry() {
if (!m_Content)
return;
@@ -82,6 +82,7 @@ void vtkGeantSolid::UpdateGeometry() {
int nVertices = polyhedron->GetNoVertices();
for (int i = 1; i <= nVertices; ++i) {
G4Point3D vtx = polyhedron->GetVertex(i);
points->InsertNextPoint(vtx.x(), vtx.y(), vtx.z());
}
@@ -109,7 +110,7 @@ void vtkGeantSolid::UpdateGeometry() {
}
}
void vtkGeantSolid::UpdateTransform() {
void GeantSolid::UpdateTransform() {
if (!m_Content || !m_SolidActor)
return;
@@ -141,7 +142,7 @@ void vtkGeantSolid::UpdateTransform() {
}
}
void vtkGeantSolid::InstallPipe() {
void GeantSolid::InstallPipe() {
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();

View File

@@ -36,18 +36,18 @@ namespace uLib {
namespace Vtk {
/**
* @brief VTK Puppet for visualizing a Geant::Solid.
* @brief VTK Prop3D for visualizing a Geant::Solid.
*
* Renders the G4VSolid geometry as a tessellated polydata surface.
* Works with BoxSolid, TessellatedSolid, or any Solid that provides
* a valid G4VSolid via GetG4Solid().
*/
class vtkGeantSolid : public Puppet, public Polydata {
class GeantSolid : public Prop3D, public Polydata {
typedef Geant::Solid Content;
public:
vtkGeantSolid(Content *content);
~vtkGeantSolid();
GeantSolid(Content *content);
~GeantSolid();
virtual class vtkPolyData *GetPolyData() const override;

View File

@@ -18,22 +18,22 @@
namespace uLib {
namespace Vtk {
vtkTessellatedSolid::vtkTessellatedSolid(Geant::TessellatedSolid *content)
: vtkGeantSolid(content), m_TessContent(content) {
TessellatedSolid::TessellatedSolid(Geant::TessellatedSolid *content)
: GeantSolid(content), m_TessContent(content) {
this->Update();
}
vtkTessellatedSolid::~vtkTessellatedSolid() {}
TessellatedSolid::~TessellatedSolid() {}
void vtkTessellatedSolid::Update() {
void TessellatedSolid::Update() {
this->UpdateGeometry();
this->UpdateTransform();
}
void vtkTessellatedSolid::UpdateGeometry() {
void TessellatedSolid::UpdateGeometry() {
if (!m_TessContent || m_TessContent->GetMesh().Points().empty()) {
// Fallback to base tessellation if no model mesh
vtkGeantSolid::UpdateGeometry();
GeantSolid::UpdateGeometry();
return;
}

View File

@@ -18,12 +18,12 @@ namespace uLib {
namespace Vtk {
/**
* @brief VTK Puppet for visualizing a Geant::TessellatedSolid.
* @brief VTK Prop3D for visualizing a Geant::TessellatedSolid.
*/
class vtkTessellatedSolid : public vtkGeantSolid {
class TessellatedSolid : public GeantSolid {
public:
vtkTessellatedSolid(Geant::TessellatedSolid *content);
virtual ~vtkTessellatedSolid();
TessellatedSolid(Geant::TessellatedSolid *content);
virtual ~TessellatedSolid();
virtual void Update() override;
virtual void UpdateGeometry() override;

View File

@@ -46,7 +46,7 @@ class vtkWidgetCallback : public vtkCommand {
public:
static vtkWidgetCallback *New() { return new vtkWidgetCallback; }
void SetTracer(Vtk::vtkVoxRaytracerRepresentation *parent) {
void SetTracer(Vtk::VoxRaytracerRepresentation *parent) {
this->vtk_raytr = parent;
}
@@ -74,7 +74,7 @@ private:
vtkWidgetCallback() : vtk_raytr(NULL), muon(NULL), annotation(NULL) {}
uLib::VoxRaytracer *raytracer;
Vtk::vtkVoxRaytracerRepresentation *vtk_raytr;
Vtk::VoxRaytracerRepresentation *vtk_raytr;
uLib::MuonScatter *muon;
vtkCornerAnnotation *annotation;
};
@@ -87,14 +87,14 @@ BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
muon.LineOut().origin << 6, -4, 6, 1;
muon.LineOut().direction << 1, -1, 1, 0;
Vtk::vtkMuonScatter v_muon(muon);
Vtk::MuonScatter v_muon(muon);
// structured grid //
StructuredGrid grid(Vector3i(12, 10, 12));
grid.SetSpacing(Vector3f(1, 1, 1));
grid.SetPosition(Vector3f(0, 0, 0));
Vtk::vtkStructuredGrid v_grid(grid);
Vtk::StructuredGrid v_grid(&grid);
// voxraytracer //
VoxRaytracer rt(grid);
@@ -102,7 +102,7 @@ BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
rt.GetEntryPoint(muon.LineIn(), pt);
std::cout << pt.transpose() << "\n";
Vtk::vtkVoxRaytracerRepresentation v_rt(rt);
Vtk::VoxRaytracerRepresentation v_rt(rt);
v_rt.SetMuon(muon);
v_rt.SetRayColor(Vector4f(1, 0, 0, 1));
@@ -110,12 +110,12 @@ BOOST_AUTO_TEST_CASE(vtkVoxRaytracerRepresentationTest) {
// renderer //
Vtk::Viewer viewer;
viewer.AddPuppet(v_grid);
viewer.AddPuppet(v_rt);
viewer.AddPuppet(v_muon);
viewer.AddProp3D(v_grid);
viewer.AddProp3D(v_rt);
viewer.AddProp3D(v_muon);
// Select grid to show handler widget
viewer.SelectPuppet(&v_grid);
viewer.SelectProp3D(&v_grid);
viewer.Start();
}

View File

@@ -30,7 +30,7 @@
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "uLibVtkInterface.h"
#include "Detectors/MuonScatter.h"
@@ -39,11 +39,11 @@ class vtkRenderWindowInteractor;
namespace uLib {
class vtkMuonContainerScattering : public Abstract::uLibVtkPolydata {
typedef MuonScatter Content;
class MuonContainerScattering : public Abstract::uLibVtkPolydata {
typedef uLib::MuonScatter Content;
public:
vtkMuonContainerScattering(const MuonScatter &content);
~vtkMuonScatter();
MuonContainerScattering(const MuonScatter &content);
~MuonScatter();
Content& GetContent();

View File

@@ -41,7 +41,7 @@ namespace Vtk {
////// VOX RAYTRACER REPRESENTATION ///////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkVoxRaytracerRepresentation::vtkVoxRaytracerRepresentation(Content &content)
VoxRaytracerRepresentation::VoxRaytracerRepresentation(Content &content)
: m_Content(&content),
m_Sphere1(vtkSphereSource::New()), m_Sphere2(vtkSphereSource::New()),
m_Line1(vtkLineSource::New()), m_Line2(vtkLineSource::New()),
@@ -51,6 +51,7 @@ vtkVoxRaytracerRepresentation::vtkVoxRaytracerRepresentation(Content &content)
m_RayRepresentationActor(vtkActor::New()),
m_Transform(vtkTransform::New()),
m_Asm(vtkAssembly::New()),
m_Muon(nullptr),
m_HasMuon(false), m_HasPoca(false) {
default_radius = content.GetImage()->GetSpacing()(0) / 4;
m_Sphere1->SetRadius(default_radius);
@@ -61,48 +62,49 @@ vtkVoxRaytracerRepresentation::vtkVoxRaytracerRepresentation(Content &content)
InstallPipe();
if (m_Content && m_Content->GetImage()) {
Object::connect(m_Content->GetImage(), &StructuredGrid::Updated, this, &vtkVoxRaytracerRepresentation::imageUpdate);
Object::connect(m_Content->GetImage(), &StructuredGrid::Updated, this, &VoxRaytracerRepresentation::imageUpdate);
}
}
vtkVoxRaytracerRepresentation::~vtkVoxRaytracerRepresentation() {
VoxRaytracerRepresentation::~VoxRaytracerRepresentation() {
m_RayLine->Delete();
m_RayLineActor->Delete();
m_RayRepresentationActor->Delete();
m_Transform->Delete();
if (m_Muon) delete m_Muon;
}
uLib::VoxRaytracer *vtkVoxRaytracerRepresentation::GetRaytracerAlgorithm() {
uLib::VoxRaytracer *VoxRaytracerRepresentation::GetRaytracerAlgorithm() {
return m_Content;
}
void vtkVoxRaytracerRepresentation::Update() {
void VoxRaytracerRepresentation::Update() {
this->imageUpdate();
}
void vtkVoxRaytracerRepresentation::imageUpdate() {
if (m_HasMuon) {
void VoxRaytracerRepresentation::imageUpdate() {
if (m_HasMuon && m_Muon) {
if (m_HasPoca) {
this->SetMuon(m_Muon, m_Poca);
this->SetMuon(m_Muon->GetModel(), m_Poca);
} else {
this->SetMuon(m_Muon);
this->SetMuon(*m_Muon);
}
}
}
vtkPolyData *vtkVoxRaytracerRepresentation::GetPolyData() const {
vtkPolyData *VoxRaytracerRepresentation::GetPolyData() const {
std::cout << "get Raytracer polydata\n";
m_SelectedElement->Update();
return m_SelectedElement->GetOutput();
}
void vtkVoxRaytracerRepresentation::SetRepresentationElements(
vtkVoxRaytracerRepresentation::RepresentationElements el) {
void VoxRaytracerRepresentation::SetRepresentationElements(
VoxRaytracerRepresentation::RepresentationElements el) {
switch (el) {
case Vtk::vtkVoxRaytracerRepresentation::RayElements:
case Vtk::VoxRaytracerRepresentation::RayElements:
m_SelectedElement = m_RayLine;
break;
case Vtk::vtkVoxRaytracerRepresentation::VoxelsElements:
case Vtk::VoxRaytracerRepresentation::VoxelsElements:
m_SelectedElement = m_RayRepresentation;
break;
default:
@@ -111,8 +113,9 @@ void vtkVoxRaytracerRepresentation::SetRepresentationElements(
}
}
void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon) {
m_Muon = muon;
void VoxRaytracerRepresentation::SetMuon(uLib::MuonScatter &muon) {
if (m_Muon) delete m_Muon;
m_Muon = new MuonScatter(muon);
m_HasMuon = true;
m_HasPoca = false;
@@ -173,8 +176,9 @@ void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon) {
this->SetRay(pt1, pt2);
}
void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon, HPoint3f poca) {
m_Muon = muon;
void VoxRaytracerRepresentation::SetMuon(uLib::MuonScatter &muon, HPoint3f poca) {
if (m_Muon) delete m_Muon;
m_Muon = new MuonScatter(muon);
m_Poca = poca;
m_HasMuon = true;
m_HasPoca = true;
@@ -247,27 +251,27 @@ void vtkVoxRaytracerRepresentation::SetMuon(MuonScatter &muon, HPoint3f poca) {
this->SetRay(pt1, pt2);
}
void vtkVoxRaytracerRepresentation::SetMuon(vtkMuonScatter &muon) {
void VoxRaytracerRepresentation::SetMuon(MuonScatter &muon) {
HPoint3f poca = muon.GetPocaPoint();
MuonScatter &mu = muon.GetContent();
uLib::MuonScatter &mu = muon.GetModel();
this->SetMuon(mu, poca);
}
VoxRaytracer::RayData vtkVoxRaytracerRepresentation::GetRay() { return m_Ray; }
VoxRaytracer::RayData VoxRaytracerRepresentation::GetRay() { return m_Ray; }
void vtkVoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f out) {
void VoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f out) {
m_Ray = m_Content->TraceBetweenPoints(in, out);
this->SetRay(&m_Ray);
}
void vtkVoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f mid,
void VoxRaytracerRepresentation::SetRay(HPoint3f in, HPoint3f mid,
HPoint3f out) {
m_Ray = m_Content->TraceBetweenPoints(in, mid);
m_Ray.AppendRay(m_Content->TraceBetweenPoints(mid, out));
this->SetRay(&m_Ray);
}
void vtkVoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) {
void VoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) {
vtkAppendPolyData *appender = m_RayRepresentation;
appender->RemoveAllInputs();
@@ -286,15 +290,15 @@ void vtkVoxRaytracerRepresentation::SetRay(VoxRaytracer::RayData *ray) {
appender->Modified();
}
void vtkVoxRaytracerRepresentation::SetVoxelsColor(Vector4f rgba) {
void VoxRaytracerRepresentation::SetVoxelsColor(Vector4f rgba) {
this->SetColor(m_RayRepresentationActor, rgba);
}
void vtkVoxRaytracerRepresentation::SetRayColor(Vector4f rgba) {
void VoxRaytracerRepresentation::SetRayColor(Vector4f rgba) {
this->SetColor(m_RayLineActor, rgba);
}
void vtkVoxRaytracerRepresentation::SetColor(vtkActor *actor, Vector4f rgba) {
void VoxRaytracerRepresentation::SetColor(vtkActor *actor, Vector4f rgba) {
if (!actor)
return;
vtkProperty *pr = actor->GetProperty();
@@ -303,7 +307,7 @@ void vtkVoxRaytracerRepresentation::SetColor(vtkActor *actor, Vector4f rgba) {
pr->SetDiffuse(1);
}
void vtkVoxRaytracerRepresentation::InstallPipe() {
void VoxRaytracerRepresentation::InstallPipe() {
vtkSmartPointer<vtkAppendPolyData> append =
vtkSmartPointer<vtkAppendPolyData>::New();

View File

@@ -44,13 +44,13 @@
#include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h>
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/uLibVtkInterface.h"
#include "HEP/Detectors/MuonScatter.h"
#include "Vtk/HEP/Detectors/vtkMuonScatter.h"
#include "Math/StructuredGrid.h"
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Math/VoxRaytracer.h"
class vtkActor;
@@ -58,12 +58,12 @@ class vtkActor;
namespace uLib {
namespace Vtk {
class vtkVoxRaytracerRepresentation : public Puppet {
class VoxRaytracerRepresentation : public Prop3D {
typedef VoxRaytracer Content;
public:
vtkVoxRaytracerRepresentation(Content &content);
~vtkVoxRaytracerRepresentation();
VoxRaytracerRepresentation(Content &content);
~VoxRaytracerRepresentation();
uLib::VoxRaytracer *GetRaytracerAlgorithm();
@@ -76,13 +76,13 @@ public:
enum RepresentationElements { RayElements, VoxelsElements };
void SetRepresentationElements(enum RepresentationElements el);
void SetMuon(MuonScatter &muon);
void SetMuon(uLib::MuonScatter &muon);
void SetMuon(MuonScatter &muon, HPoint3f poca);
void SetMuon(uLib::MuonScatter &muon, HPoint3f poca);
void SetMuon(class vtkMuonEvent &muon);
void SetMuon(class MuonEvent &muon);
void SetMuon(class vtkMuonScatter &muon);
void SetMuon(class MuonScatter &muon);
VoxRaytracer::RayData GetRay();
@@ -101,7 +101,7 @@ private:
void SetColor(vtkActor *actor, Vector4f rgba);
VoxRaytracer *m_Content;
MuonScatter m_Muon;
MuonScatter *m_Muon;
HPoint3f m_Poca;
bool m_HasMuon;
bool m_HasPoca;

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@@ -9,9 +9,9 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Math/Assembly.h"
#include "Math/ContainerBox.h"
#include "Math/Cylinder.h"
#include "Vtk/Math/vtkAssembly.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/Math/vtkCylinder.h"
#include "Vtk/Math/vtkAssembly.h"
#include "Vtk/vtkObjectsContext.h"
#include "Vtk/uLibVtkViewer.h"
@@ -50,18 +50,18 @@ int main(int argc, char **argv) {
// ---- 3. Apply a group transform ----
assembly.SetPosition(Vector3f(1_m, 1_m, 0));
// ---- 5. Visualize (create puppets to set properties) ----
// ---- 5. Visualize (create prop3ds to set properties) ----
Vtk::Assembly vtkAsm(&assembly);
Vtk::Viewer viewer;
vtkAsm.AddToViewer(viewer); // This triggers puppet creation via ConnectRenderer which eventually calls Puppet::GetProp
vtkAsm.AddToViewer(viewer); // This triggers prop3d creation via ConnectRenderer which eventually calls Prop3D::GetProp
// Explicitly update to ensure puppets exist and are added to assemblies
// Explicitly update to ensure prop3ds exist and are added to assemblies
vtkAsm.Update();
// Use the child context to find child puppets and set colors
// Use the child context to find child prop3ds and set colors
if (auto* childCtx = vtkAsm.GetChildrenContext()) {
auto setProps = [](Vtk::Puppet* p, float r, float g, float b) {
auto setProps = [](Vtk::Prop3D* p, float r, float g, float b) {
if (!p) return;
vtkPropCollection* props = p->GetProps();
props->InitTraversal();
@@ -74,12 +74,12 @@ int main(int argc, char **argv) {
}
};
setProps(childCtx->GetPuppet(&box1), 1.0, 0.0, 0.0); // Red
setProps(childCtx->GetPuppet(&box2), 0.0, 1.0, 0.0); // Green
setProps(childCtx->GetPuppet(&cyl), 0.0, 0.0, 1.0); // Blue
setProps(childCtx->GetProp3D(&box1), 1.0, 0.0, 0.0); // Red
setProps(childCtx->GetProp3D(&box2), 0.0, 1.0, 0.0); // Green
setProps(childCtx->GetProp3D(&cyl), 0.0, 0.0, 1.0); // Blue
}
std::cout << "Puppets in viewport: " << viewer.getPuppets().size() << " (Expected 4: 1 assembly + 3 children)" << std::endl;
std::cout << "Prop3Ds in viewport: " << viewer.getProp3Ds().size() << " (Expected 4: 1 assembly + 3 children)" << std::endl;
// ---- 4. Query the bounding box for terminal output ----
Vector3f bbMin, bbMax;

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@@ -25,7 +25,7 @@
#include "Vtk/uLibVtkViewer.h"
#include "Math/ContainerBox.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Math/Units.h"
#include "Vtk/Math/vtkContainerBox.h"
@@ -37,20 +37,23 @@ int main() {
BEGIN_TESTING(vtk ContainerBox Test);
ContainerBox box;
box.Scale(Vector3f(1_m,5_m,1_m));
box.SetPosition(Vector3f(0,1_m,0));
Vtk::vtkContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Puppet::Surface);
v_box.SetOpacity(0.5);
v_box.SetSelectable(true);
box.Scale(Vector3f(1_m,2_m,1_m));
box.SetPosition(Vector3f(0,0,0));
box.findOrAddSignal(&ContainerBox::Updated)->connect([&box](){
Vtk::ContainerBox v_box(&box);
v_box.Update();
// v_box.SetRepresentation(Vtk::Prop3D::Surface);
// v_box.SetOpacity(0.5);
// v_box.SetSelectable(true);
box.findOrAddSignal(&Object::Updated)->connect([&box](){
std::cout << "box updated: " << box.GetWorldPoint(HPoint3f(1,1,1)) << std::endl;
});
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer v_viewer;
v_viewer.AddPuppet(v_box);
v_viewer.AddProp3D(v_box);
v_viewer.Start();
}

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@@ -6,7 +6,7 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/uLibVtkViewer.h"
#include "Math/ContainerBox.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Math/Units.h"
#include "Vtk/Math/vtkContainerBox.h"
#include <iostream>
@@ -19,8 +19,8 @@ int main() {
box.SetInstanceName("MyTestBox");
std::cout << "Creating VTK representation..." << std::endl;
Vtk::vtkContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Puppet::Wireframe);
Vtk::ContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Prop3D::Wireframe);
v_box.SetColor(1.0, 0.0, 0.0); // Red
// // 1. Initial Visualization setup (handled by Viewer)
@@ -38,7 +38,7 @@ int main() {
std::cout << "Starting viewer (close window to exit)..." << std::endl;
Vtk::Viewer viewer;
viewer.AddPuppet(v_box);
viewer.AddProp3D(v_box);
viewer.Start();
return 0;

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@@ -24,7 +24,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkQuadMesh.h"
#include "Math/QuadMesh.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkQuadMeshTest
@@ -42,7 +41,7 @@ BOOST_AUTO_TEST_CASE(vtkQuadMeshConstruction) {
mesh.AddQuad(Vector4i(0, 1, 2, 3));
Vtk::vtkQuadMesh v_mesh(mesh);
Vtk::QuadMesh v_mesh(&mesh);
Object::connect(&mesh, &QuadMesh::Updated, [&mesh]() {
Vector3f points[4];
@@ -50,15 +49,15 @@ BOOST_AUTO_TEST_CASE(vtkQuadMeshConstruction) {
points[1] = mesh.GetPoint(1);
points[2] = mesh.GetPoint(2);
points[3] = mesh.GetPoint(3);
std::cout << "mesh updated: " << points[0] << " " << points[1]
<< " " << points[2] << " " << points[3] << std::endl;
std::cout << "mesh updated: " << points[0] << " " << points[1] << " "
<< points[2] << " " << points[3] << std::endl;
});
v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(v_mesh);
viewer.AddProp3D(v_mesh);
viewer.Start();
}

View File

@@ -24,7 +24,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Math/StructuredGrid.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkStructuredGridTest
@@ -36,11 +35,11 @@ BOOST_AUTO_TEST_CASE(vtkStructuredGridTest) {
StructuredGrid grid(Vector3i(10, 10, 100));
grid.SetSpacing(Vector3f(3, 1, 1));
Vtk::vtkStructuredGrid grid_viewer(grid);
Vtk::StructuredGrid grid_viewer(&grid);
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(grid_viewer);
viewer.AddProp3D(grid_viewer);
viewer.Start();
}

View File

@@ -24,7 +24,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkTriangleMesh.h"
#include "Math/TriangleMesh.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkTriangleMeshTest
@@ -40,22 +39,23 @@ BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction) {
mesh.AddPoint(Vector3f(1, 0, 0));
mesh.AddTriangle(Vector3i(0, 1, 2));
Vtk::vtkTriangleMesh v_mesh(mesh);
Vtk::TriangleMesh v_mesh(&mesh);
Object::connect(&mesh, &TriangleMesh::Updated, [&mesh]() {
Vector3f points[3];
points[0] = mesh.GetPoint(0);
points[1] = mesh.GetPoint(1);
points[2] = mesh.GetPoint(2);
std::cout << "mesh updated: " << points[0].transpose() << " " << points[1].transpose()
<< " " << points[2].transpose() << std::endl;
std::cout << "mesh updated: " << points[0].transpose() << " "
<< points[1].transpose() << " " << points[2].transpose()
<< std::endl;
});
v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(v_mesh);
viewer.AddProp3D(v_mesh);
viewer.Start();
}
@@ -66,13 +66,13 @@ BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction) {
BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction2) {
TriangleMesh mesh;
Vtk::vtkTriangleMesh v_mesh(mesh);
Vtk::TriangleMesh v_mesh(&mesh);
v_mesh.ReadFromStlFile("capelluzzo.stl");
v_mesh.Update();
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(v_mesh);
viewer.AddProp3D(v_mesh);
viewer.Start();
}

View File

@@ -10,133 +10,139 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkVoxImage.h"
#include "Math/VoxImage.h"
#include "Vtk/uLibVtkViewer.h"
#include <vtkSmartPointer.h>
#include <vtkCallbackCommand.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <iostream>
#include <cmath>
#include <iostream>
#include <vtkCallbackCommand.h>
#include <vtkProperty.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSmartPointer.h>
using namespace uLib;
struct AppState {
std::vector<Vtk::vtkVoxImage*> images;
Vtk::Viewer* viewer;
std::vector<Vtk::VoxImage *> images;
Vtk::Viewer *viewer;
};
void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void* clientData, void* callData) {
auto* interactor = static_cast<vtkRenderWindowInteractor*>(caller);
auto* state = static_cast<AppState*>(clientData);
void KeyPressCallbackFunction(vtkObject *caller, long unsigned int eventId,
void *clientData, void *callData) {
auto *interactor = static_cast<vtkRenderWindowInteractor *>(caller);
auto *state = static_cast<AppState *>(clientData);
std::string key = interactor->GetKeySym();
if (key == "w") {
std::cout << "--> Switching all images to Wireframe Box" << std::endl;
for (auto* img : state->images) img->SetRepresentation(Vtk::Puppet::Wireframe);
state->viewer->GetRenderWindow()->Render();
}
else if (key == "s") {
std::cout << "--> Switching all images to Surface (Volume Rendering)" << std::endl;
for (auto* img : state->images) img->SetRepresentation(Vtk::Puppet::Surface);
state->viewer->GetRenderWindow()->Render();
}
else if (key >= "0" && key <= "5") {
int preset = key[0] - '0';
std::cout << "--> Switching all images to Rendering Preset " << preset << std::endl;
for (auto* img : state->images) img->setShadingPreset(preset);
state->viewer->GetRenderWindow()->Render();
}
std::string key = interactor->GetKeySym();
if (key == "w") {
std::cout << "--> Switching all images to Wireframe Box" << std::endl;
for (auto *img : state->images)
img->SetRepresentation(Vtk::Prop3D::Wireframe);
state->viewer->GetRenderWindow()->Render();
} else if (key == "s") {
std::cout << "--> Switching all images to Surface (Volume Rendering)"
<< std::endl;
for (auto *img : state->images)
img->SetRepresentation(Vtk::Prop3D::Surface);
state->viewer->GetRenderWindow()->Render();
} else if (key >= "0" && key <= "5") {
int preset = key[0] - '0';
std::cout << "--> Switching all images to Rendering Preset " << preset
<< std::endl;
for (auto *img : state->images)
img->setShadingPreset(preset);
state->viewer->GetRenderWindow()->Render();
}
}
int main(int argc, char** argv) {
float factor = 1.0e6f;
int main(int argc, char **argv) {
float factor = 1.0e6f;
// --- Image 1: Spherical Shell ---
Vector3i dims1(64, 64, 64);
VoxImage<Voxel> img1(dims1);
img1.SetSpacing(Vector3f(1.0, 1.0, 1.0));
img1.SetPosition(Vector3f(-40, -32, -32));
// --- Image 1: Spherical Shell ---
Vector3i dims1(64, 64, 64);
VoxImage<Voxel> img1(dims1);
img1.SetSpacing(Vector3f(1.0, 1.0, 1.0));
img1.SetPosition(Vector3f(-40, -32, -32));
for (int z = 0; z < dims1(2); ++z) {
for (int y = 0; y < dims1(1); ++y) {
for (int x = 0; x < dims1(0); ++x) {
float dx = x - 32.0f;
float dy = y - 32.0f;
float dz = z - 32.0f;
float dist = std::sqrt(dx*dx + dy*dy + dz*dz);
Voxel v;
if (dist < 25.0f && dist > 10.0f) {
v.Value = (40.0f * (25.0f - dist) / 15.0f) / factor;
} else {
v.Value = 0.0f;
}
img1[Vector3i(x, y, z)] = v;
}
for (int z = 0; z < dims1(2); ++z) {
for (int y = 0; y < dims1(1); ++y) {
for (int x = 0; x < dims1(0); ++x) {
float dx = x - 32.0f;
float dy = y - 32.0f;
float dz = z - 32.0f;
float dist = std::sqrt(dx * dx + dy * dy + dz * dz);
Voxel v;
if (dist < 25.0f && dist > 10.0f) {
v.Value = (40.0f * (25.0f - dist) / 15.0f) / factor;
} else {
v.Value = 0.0f;
}
img1[Vector3i(x, y, z)] = v;
}
}
}
// --- Image 2: Axes Gradient ---
Vector3i dims2(64, 64, 64);
VoxImage<Voxel> img2(dims2);
img2.SetSpacing(Vector3f(1.0, 1.0, 1.0));
img2.SetPosition(Vector3f(40, -32, -32));
// --- Image 2: Axes Gradient ---
Vector3i dims2(64, 64, 64);
VoxImage<Voxel> img2(dims2);
img2.SetSpacing(Vector3f(1.0, 1.0, 1.0));
img2.SetPosition(Vector3f(40, -32, -32));
for (int z = 0; z < dims2(2); ++z) {
for (int y = 0; y < dims2(1); ++y) {
for (int x = 0; x < dims2(0); ++x) {
Voxel v;
// Linear gradient along X, Y, Z
float val = (float(x)/dims2(0) + float(y)/dims2(1) + float(z)/dims2(2)) / 3.0f;
v.Value = (40.0f * val) / factor;
img2[Vector3i(x, y, z)] = v;
}
}
for (int z = 0; z < dims2(2); ++z) {
for (int y = 0; y < dims2(1); ++y) {
for (int x = 0; x < dims2(0); ++x) {
Voxel v;
// Linear gradient along X, Y, Z
float val =
(float(x) / dims2(0) + float(y) / dims2(1) + float(z) / dims2(2)) /
3.0f;
v.Value = (40.0f * val) / factor;
img2[Vector3i(x, y, z)] = v;
}
}
}
Vtk::vtkVoxImage vtk_img1(img1);
vtk_img1.setShadingPreset(0);
Vtk::VoxImage vtk_img1(&img1);
vtk_img1.setShadingPreset(0);
Vtk::vtkVoxImage vtk_img2(img2);
vtk_img2.setShadingPreset(1); // Use Composite without MIP for variety
Vtk::VoxImage vtk_img2(&img2);
vtk_img2.setShadingPreset(1); // Use Composite without MIP for variety
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
viewer.AddPuppet(vtk_img1);
viewer.AddPuppet(vtk_img2);
Vtk::Viewer viewer;
viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1);
viewer.AddProp3D(vtk_img1);
viewer.AddProp3D(vtk_img2);
// Setup KeyPress Callback
AppState state;
state.images.push_back(&vtk_img1);
state.images.push_back(&vtk_img2);
state.viewer = &viewer;
// Setup KeyPress Callback
AppState state;
state.images.push_back(&vtk_img1);
state.images.push_back(&vtk_img2);
state.viewer = &viewer;
vtkSmartPointer<vtkCallbackCommand> keyCallback = vtkSmartPointer<vtkCallbackCommand>::New();
keyCallback->SetCallback(KeyPressCallbackFunction);
keyCallback->SetClientData(&state);
viewer.GetInteractor()->AddObserver(vtkCommand::KeyPressEvent, keyCallback);
vtkSmartPointer<vtkCallbackCommand> keyCallback =
vtkSmartPointer<vtkCallbackCommand>::New();
keyCallback->SetCallback(KeyPressCallbackFunction);
keyCallback->SetClientData(&state);
viewer.GetInteractor()->AddObserver(vtkCommand::KeyPressEvent, keyCallback);
std::cout << "=========================================" << std::endl;
std::cout << " vtkVoxImage Interactive Viewer Test" << std::endl;
std::cout << " [LEFT] Spherical Shell (MIP)" << std::endl;
std::cout << " [RIGHT] Axes Gradient (Composite)" << std::endl;
std::cout << "-----------------------------------------" << std::endl;
std::cout << " Press [w] to show Wireframe Bounding Boxes" << std::endl;
std::cout << " Press [s] to show Volume Rendering" << std::endl;
std::cout << " Press [0..5] to switch Rendering Presets:" << std::endl;
std::cout << " 0: MIP (Grayscale)" << std::endl;
std::cout << " 1: Composite (Grayscale)" << std::endl;
std::cout << " 2: Composite (Shaded)" << std::endl;
std::cout << " 3: CT Bone/Tissue (Bone colors)" << std::endl;
std::cout << " 4: MIP (Rainbow)" << std::endl;
std::cout << " 5: Additive (Total path sum)" << std::endl;
std::cout << " Press [q] to quit" << std::endl;
std::cout << "=========================================" << std::endl;
std::cout << "=========================================" << std::endl;
std::cout << " VoxImage Interactive Viewer Test" << std::endl;
std::cout << " [LEFT] Spherical Shell (MIP)" << std::endl;
std::cout << " [RIGHT] Axes Gradient (Composite)" << std::endl;
std::cout << "-----------------------------------------" << std::endl;
std::cout << " Press [w] to show Wireframe Bounding Boxes" << std::endl;
std::cout << " Press [s] to show Volume Rendering" << std::endl;
std::cout << " Press [0..5] to switch Rendering Presets:" << std::endl;
std::cout << " 0: MIP (Grayscale)" << std::endl;
std::cout << " 1: Composite (Grayscale)" << std::endl;
std::cout << " 2: Composite (Shaded)" << std::endl;
std::cout << " 3: CT Bone/Tissue (Bone colors)" << std::endl;
std::cout << " 4: MIP (Rainbow)" << std::endl;
std::cout << " 5: Additive (Total path sum)" << std::endl;
std::cout << " Press [q] to quit" << std::endl;
std::cout << "=========================================" << std::endl;
viewer.ZoomAuto();
viewer.Start();
viewer.ZoomAuto();
viewer.Start();
return 0;
return 0;
}

View File

@@ -24,7 +24,6 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Vtk/Math/vtkVoxImage.h"
#include "Math/VoxImage.h"
#include "Vtk/uLibVtkViewer.h"
#define BOOST_TEST_MODULE VtkVoxImageTest
@@ -46,12 +45,12 @@ BOOST_AUTO_TEST_CASE(vtkVoxImageConstruction) {
img.InitVoxels(zero);
img[Vector3i(3, 3, 3)] = nonzero;
Vtk::vtkVoxImage vtk_img(img);
Vtk::VoxImage vtk_img(&img);
vtk_img.SaveToXMLFile("test_vtkvoximage.vti");
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
Vtk::Viewer viewer;
viewer.AddPuppet(vtk_img);
viewer.AddProp3D(vtk_img);
viewer.Start();
}

View File

@@ -11,7 +11,7 @@
#include "vtkAssembly.h" // uLib::Vtk::Assembly
#include "Vtk/vtkObjectsContext.h"
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
#include <vtkAssembly.h> // VTK library ::vtkAssembly
#include <vtkActor.h>
@@ -31,14 +31,14 @@ namespace Vtk {
// ------------------------------------------------------------------ //
Assembly::Assembly(uLib::Assembly *content)
: m_Content(content),
: ObjectWrapper(content),
m_ChildContext(nullptr),
m_BBoxActor(nullptr),
m_VtkAsm(nullptr),
m_InUpdate(false) {
this->InstallPipe();
if (m_Content) {
Object::connect(m_Content, &uLib::Assembly::Updated,
if (this->m_model) {
Object::connect(this->m_model.get(), &uLib::Assembly::Updated,
this, &Assembly::Update);
}
}
@@ -71,13 +71,13 @@ void Assembly::InstallPipe() {
m_BBoxActor->GetProperty()->SetLineWidth(1.5);
m_BBoxActor->GetProperty()->SetOpacity(0.6);
m_BBoxActor->PickableOff();
m_BBoxActor->SetVisibility(m_Content ? m_Content->GetShowBoundingBox() : false);
m_BBoxActor->SetVisibility(this->m_model ? this->m_model->GetShowBoundingBox() : false);
m_VtkAsm->AddPart(m_BBoxActor);
// 3. Build a child-objects context (auto-creates puppets for each child)
if (m_Content) {
m_ChildContext = new vtkObjectsContext(m_Content);
// 3. Build a child-objects context (auto-creates prop3ds for each child)
if (this->m_model) {
m_ChildContext = new ObjectsContext(this->m_model);
// Link the children context's assembly into our group assembly
if (auto* childProp = vtkProp3D::SafeDownCast(m_ChildContext->GetProp())) {
m_VtkAsm->AddPart(childProp);
@@ -93,15 +93,15 @@ void Assembly::Update() {
if (m_InUpdate) return;
m_InUpdate = true;
if (m_Content && m_VtkAsm) {
if (this->m_model && m_VtkAsm) {
// Apply world matrix from the assembly content
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(m_Content->GetMatrix(), m);
Matrix4fToVtk(this->m_model->GetMatrix(), m);
m_VtkAsm->SetUserMatrix(m);
m_VtkAsm->Modified();
}
this->Puppet::Update();
this->Prop3D::Update();
this->UpdateBoundingBox();
if (m_ChildContext)
m_ChildContext->Update();
@@ -110,33 +110,33 @@ void Assembly::Update() {
void Assembly::SyncFromVtk() {
if (m_InUpdate) return;
if (!m_Content || !m_VtkAsm) return;
if (!this->m_model || !m_VtkAsm) return;
m_InUpdate = true;
// VTK -> Model: Update world matrix (accounting for model parents)
if (vtkProp3D* proxy = this->GetProxyProp()) {
m_Content->SetWorldMatrix(VtkToMatrix4f(proxy->GetUserMatrix()));
m_Content->FromMatrix(m_Content->GetMatrix());
this->m_model->SetWorldMatrix(VtkToMatrix4f(proxy->GetUserMatrix()));
this->m_model->FromMatrix(this->m_model->GetMatrix());
}
this->UpdateBoundingBox();
if (m_ChildContext)
m_ChildContext->SyncFromVtk();
m_Content->Updated(); // Notify change in model
this->m_model->Updated(); // Notify change in model
m_InUpdate = false;
}
// ------------------------------------------------------------------ //
void Assembly::UpdateBoundingBox() {
if (!m_Content || !m_BBoxActor) return;
if (!this->m_model || !m_BBoxActor) return;
m_BBoxActor->SetVisibility(m_Content->GetShowBoundingBox());
m_BBoxActor->SetVisibility(this->m_model->GetShowBoundingBox());
Vector3f bbMin, bbMax;
m_Content->GetBoundingBox(bbMin, bbMax);
this->m_model->GetBoundingBox(bbMin, bbMax);
// Avoid degenerate boxes
Vector3f size = bbMax - bbMin;
@@ -189,7 +189,7 @@ void Assembly::UpdateBoundingBox() {
}
// ------------------------------------------------------------------ //
vtkObjectsContext *Assembly::GetChildrenContext() const {
ObjectsContext *Assembly::GetChildrenContext() const {
return m_ChildContext;
}

View File

@@ -12,8 +12,9 @@
#ifndef U_VTK_ASSEMBLY_H
#define U_VTK_ASSEMBLY_H
#include "Core/ObjectFactory.h"
#include "Math/Assembly.h"
#include "uLibVtkInterface.h"
#include "Vtk/uLibVtkInterface.h"
class vtkActor;
class vtkAssembly; // VTK library forward declaration (must be before namespace)
@@ -21,22 +22,22 @@ class vtkAssembly; // VTK library forward declaration (must be before namespace
namespace uLib {
namespace Vtk {
class vtkObjectsContext; // forward
class ObjectsContext; // forward
/**
* @brief VTK Puppet for visualizing uLib::Assembly.
* @brief VTK Prop3D for visualizing uLib::Assembly.
*
* Manages a VTK assembly (vtkAssembly from the VTK library) that groups
* all child puppets and applies the Assembly's AffineTransform. It also
* all child prop3ds and applies the Assembly's AffineTransform. It also
* renders an optional bounding box wireframe computed from the Assembly's AABB.
*
* @note This class is uLib::Vtk::Assembly. It internally uses
* the VTK library class vtkAssembly for grouping, but the two
* are distinct.
*/
class Assembly : public Puppet {
class Assembly : public Prop3D, public uLib::ObjectWrapper<uLib::Assembly> {
public:
uLibTypeMacro(Assembly, Puppet)
uLibTypeMacro(Assembly, Prop3D)
Assembly(uLib::Assembly *content);
virtual ~Assembly();
@@ -47,22 +48,21 @@ public:
/** @brief Synchronizes the model from the VTK representation (VTK→model). */
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::ObjectsContext* GetChildren() override { return (uLib::ObjectsContext*)m_Content; }
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_model.get(); }
virtual uLib::ObjectsContext* GetChildren() override { return (uLib::ObjectsContext*)m_model.get(); }
/**
* @brief Returns the puppet managing child objects.
* @brief Returns the prop3d managing child objects.
*/
/** @brief Returns the puppet managing child objects. */
vtkObjectsContext *GetChildrenContext() const;
/** @brief Returns the prop3d managing child objects. */
ObjectsContext *GetChildrenContext() const;
private:
void UpdateBoundingBox();
void InstallPipe();
uLib::Assembly *m_Content;
vtkObjectsContext *m_ChildContext;
ObjectsContext *m_ChildContext;
vtkActor *m_BBoxActor;
::vtkAssembly *m_VtkAsm; // VTK library assembly — NOT this class
bool m_InUpdate; // re-entrancy guard

View File

@@ -41,7 +41,7 @@
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
namespace uLib {
@@ -51,13 +51,12 @@ struct ContainerBoxData {
vtkSmartPointer<vtkActor> m_Cube;
vtkSmartPointer<vtkActor> m_Axes;
vtkSmartPointer<vtkAssembly> m_VtkAsm;
vtkSmartPointer<vtkMatrix4x4> m_Affine;
uLib::Connection m_UpdateSignal;
ContainerBoxData() : m_Cube(vtkSmartPointer<vtkActor>::New()),
m_Axes(vtkSmartPointer<vtkActor>::New()),
m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()),
m_Affine(vtkSmartPointer<vtkMatrix4x4>::New()) {}
m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()) {}
~ContainerBoxData() {
}
};
@@ -66,76 +65,71 @@ struct ContainerBoxData {
vtkContainerBox::vtkContainerBox(vtkContainerBox::Content *content)
: d(new ContainerBoxData()), m_Content(content) {
ContainerBox::ContainerBox(ContainerBox::Content *content)
: d(new ContainerBoxData()), ObjectWrapper(content) {
this->InstallPipe();
d->m_UpdateSignal = Object::connect(m_Content, &uLib::Object::Updated, this, &vtkContainerBox::Update);
d->m_UpdateSignal =
Object::connect(this->m_model.get(), &uLib::Object::Updated, this, &ContainerBox::Update);
}
vtkContainerBox::~vtkContainerBox() {
ContainerBox::~ContainerBox() {
delete d;
}
vtkPolyData *vtkContainerBox::GetPolyData() const {
vtkPolyData *ContainerBox::GetPolyData() const {
// TODO
return NULL;
}
void vtkContainerBox::Update() {
void ContainerBox::Update() {
RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
if (!m_Content) return;
if (!this->m_model) return;
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
if (root) {
// Apply local full matrix (TRS * LocalBox) so that nested assemblies work correctly
Matrix4f fullLocal = m_Content->GetMatrix() * m_Content->GetLocalMatrix();
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(fullLocal, m);
root->SetUserMatrix(m);
root->Modified();
vtkProp3D* prop = vtkProp3D::SafeDownCast(this->GetProp());
if (prop) {
// Apply the full volume matrix (TRS * m_LocalT)
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(this->m_model->GetMatrix(), m);
prop->SetUserMatrix(m);
prop->Modified();
}
// Delegate rest of update (appearance, render, etc)
ConnectionBlock blocker(d->m_UpdateSignal);
this->Puppet::Update();
this->Prop3D::Update();
}
void vtkContainerBox::SyncFromVtk() {
void ContainerBox::SyncFromVtk() {
RecursiveMutex::ScopedLock lock(this->m_UpdateMutex);
if (!m_Content) return;
if (!this->m_model) return;
vtkProp3D* root = this->GetProxyProp();
if (!root) return;
// VTK -> Model: Extract new world TRS from proxy, which matches the model's TRS center
vtkMatrix4x4* rootMat = root->GetUserMatrix();
if (rootMat) {
std::cout << "[vtkContainerBox::SyncFromVtk] Read Proxy UserMatrix:" << std::endl;
rootMat->Print(std::cout);
}
Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
// Synchronize TRS property members from the updated local matrix
m_Content->FromMatrix(vtkWorld);
std::cout << "[vtkContainerBox::SyncFromVtk] New Model WorldMatrix:" << std::endl << m_Content->GetWorldMatrix() << std::endl;
this->m_model->FromMatrix(vtkWorld);
// Since we modified the model, notify observers, but block the loop back to VTK
// ConnectionBlock blocker(d->m_UpdateSignal);
m_Content->Updated();
this->m_model->Updated();
}
void vtkContainerBox::InstallPipe() {
if (!m_Content)
void ContainerBox::InstallPipe() {
if (!this->m_model)
return;
Content *c = m_Content;
Content *c = this->m_model;
// CUBE
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
@@ -171,11 +165,10 @@ void vtkContainerBox::InstallPipe() {
d->m_VtkAsm->AddPart(d->m_Axes);
this->SetProp(d->m_VtkAsm);
vtkProp3D* root = d->m_VtkAsm;
if (root) {
d->m_Affine = Matrix4fToVtk(m_Content->GetMatrix());
root->SetUserMatrix(d->m_Affine);
}
// vtkProp3D* root = d->m_VtkAsm;
// if (root) {
// this->ApplyProp3DTransform(root);
// }
this->Update();
}

View File

@@ -26,6 +26,7 @@
#ifndef U_VTKCONTAINERBOX_H
#define U_VTKCONTAINERBOX_H
#include "Core/ObjectFactory.h"
#include "Math/ContainerBox.h"
#include "uLibVtkInterface.h"
#include "vtkPolydata.h"
@@ -37,14 +38,18 @@ namespace Vtk {
struct ContainerBoxData;
class vtkContainerBox : public Puppet, public Polydata {
typedef ContainerBox Content;
class ContainerBox : public Prop3D,
public Polydata,
public uLib::ObjectWrapper<uLib::ContainerBox> {
uLibTypeMacro(ContainerBox, Prop3D, Polydata)
typedef uLib::ContainerBox Content;
public:
vtkContainerBox(Content *content);
~vtkContainerBox();
ContainerBox(Content *content);
~ContainerBox();
virtual class vtkPolyData *GetPolyData() const;
virtual class vtkPolyData *GetPolyData() const override;
/**
* @brief Updates the VTK representation from the internal state.
@@ -56,15 +61,16 @@ public:
*/
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
protected:
virtual void InstallPipe();
struct ContainerBoxData *d;
Content *m_Content;
bool m_BlockUpdate = false;
ULIB_DECLARE_PROPERTIES(ContainerBox)
};
} // namespace Vtk

View File

@@ -32,31 +32,31 @@
#include <vtkProperty.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
namespace uLib {
namespace Vtk {
vtkCylinder::vtkCylinder(vtkCylinder::Content *content)
: m_Content(content), m_Actor(nullptr), m_VtkAsm(nullptr) {
Cylinder::Cylinder(Cylinder::Content *content)
: ObjectWrapper(content), m_Actor(nullptr), m_VtkAsm(nullptr) {
this->InstallPipe();
m_UpdateSignal = Object::connect(m_Content, &uLib::Object::Updated, this, &vtkCylinder::Update);
m_UpdateSignal = Object::connect(this->m_model.get(), &uLib::Object::Updated, this, &Cylinder::Update);
}
vtkCylinder::~vtkCylinder() {
Cylinder::~Cylinder() {
if (m_Actor) m_Actor->Delete();
if (m_VtkAsm) m_VtkAsm->Delete();
}
void vtkCylinder::Update() {
if (!m_Content)
void Cylinder::Update() {
if (!this->m_model)
return;
vtkProp3D* root = vtkProp3D::SafeDownCast(this->GetProp());
if (root) {
// 1. Placement handled specifically from content (use TRS GetMatrix, not World)
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(m_Content->GetMatrix(), m);
Matrix4fToVtk(this->m_model->GetMatrix(), m);
root->SetUserMatrix(m);
// 2. Shape-local properties (Radius, Height, Axis alignment) go to the internal actor
@@ -68,12 +68,12 @@ void vtkCylinder::Update() {
// Initial source is centered Y-cylinder (Radial XZ [-1,1], Height Y [-0.5, 0.5])
// Apply Radius and Height scaling
alignment->Scale(m_Content->GetRadius(), m_Content->GetHeight(), m_Content->GetRadius());
alignment->Scale(this->m_model->GetRadius(), this->m_model->GetHeight(), this->m_model->GetRadius());
// Apply Axis alignment
int axis = m_Content->GetAxis();
if (axis == 0) alignment->RotateZ(-90); // Y -> X
else if (axis == 1) ; // Y -> Y (identity)
int axis = this->m_model->GetAxis();
if (axis == 0) alignment->RotateZ(-90); // Y -> X
else if (axis == 1) ; // Y -> Y (identity)
else if (axis == 2) alignment->RotateX(90); // Y -> Z
}
@@ -82,34 +82,26 @@ void vtkCylinder::Update() {
// Delegate rest of update (appearance, render, etc)
ConnectionBlock blocker(m_UpdateSignal);
this->Puppet::Update();
this->Prop3D::Update();
}
void vtkCylinder::SyncFromVtk() {
if (!m_Content) return;
void Cylinder::SyncFromVtk() {
if (!this->m_model) return;
vtkProp3D* root = this->GetProxyProp();
if (!root) return;
// VTK -> Model: Extract new world TRS from proxy
vtkMatrix4x4* rootMat = root->GetUserMatrix();
if (rootMat) {
std::cout << "[vtkCylinder::SyncFromVtk] Read Proxy UserMatrix:" << std::endl;
rootMat->Print(std::cout);
}
Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
// Directly sync model from the world matrix
m_Content->FromMatrix(vtkWorld);
std::cout << "[vtkCylinder::SyncFromVtk] New Model WorldMatrix:" << std::endl << m_Content->GetWorldMatrix() << std::endl;
m_Content->Updated();
this->m_model->FromMatrix(vtkWorld);
this->m_model->Updated();
}
void vtkCylinder::InstallPipe() {
if (!m_Content)
void Cylinder::InstallPipe() {
if (!this->m_model)
return;
m_VtkAsm = ::vtkAssembly::New();

View File

@@ -26,6 +26,7 @@
#ifndef U_VTKCYLINDER_H
#define U_VTKCYLINDER_H
#include "Core/ObjectFactory.h"
#include "Math/Cylinder.h"
#include "Vtk/uLibVtkInterface.h"
#include <vtkActor.h>
@@ -41,12 +42,12 @@ namespace Vtk {
* mathematical state of a Cylinder object. It manages the alignment
* between VTK's Y-centered cylinder and uLib's Z-based coordinate system.
*/
class vtkCylinder : public Puppet {
typedef Cylinder Content;
class Cylinder : public Prop3D, public uLib::ObjectWrapper<uLib::Cylinder> {
typedef uLib::Cylinder Content;
public:
vtkCylinder(Content *content);
virtual ~vtkCylinder();
Cylinder(Content *content);
virtual ~Cylinder();
/** Synchronizes the VTK actor with the uLib model matrix and vice-versa */
virtual void Update() override;
@@ -54,7 +55,9 @@ public:
/** Synchronizes the uLib model matrix with the VTK actor specifically for gizmo interactions */
virtual void SyncFromVtk() override;
virtual uLib::Object* GetContent() const override { return (uLib::Object*)m_Content; }
virtual uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
protected:
/** Sets up the VTK visualization pipeline */
@@ -62,7 +65,6 @@ protected:
vtkActor *m_Actor;
::vtkAssembly *m_VtkAsm;
Content *m_Content;
uLib::Connection m_UpdateSignal;
};

View File

@@ -31,10 +31,10 @@ class vtkPolyData;
namespace uLib {
class vtkHLineRepresentationDefault {
class HLineRepresentationDefault {
public:
vtkHLineRepresentationDefault();
HLineRepresentationDefault();
};
} // namespace uLib

View File

@@ -42,14 +42,14 @@
#include <vtkMatrix4x4.h>
#include <vtkNew.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/Math/vtkQuadMesh.h"
#include <iostream>
namespace uLib {
namespace Vtk {
void vtkQuadMesh::vtk2uLib_update() {
void QuadMesh::vtk2uLib_update() {
vtkIdType number_of_points = m_Poly->GetNumberOfPoints();
vtkIdType number_of_quads = m_Poly->GetNumberOfPolys();
@@ -58,46 +58,46 @@ void vtkQuadMesh::vtk2uLib_update() {
<< "number of quads = " << number_of_quads << "\n"
<< "//////\n";
m_content.Points().clear();
this->m_model->Points().clear();
for (int i = 0; i < number_of_points; ++i) {
double *point = m_Poly->GetPoint(i);
m_content.Points().push_back(Vector3f(point[0], point[1], point[2]));
this->m_model->Points().push_back(Vector3f(point[0], point[1], point[2]));
}
m_content.Quads().resize(number_of_quads);
this->m_model->Quads().resize(number_of_quads);
m_Poly->GetPolys()->InitTraversal();
vtkSmartPointer<vtkIdList> idList = vtkSmartPointer<vtkIdList>::New();
for (int i = 0; i < number_of_quads; ++i) {
m_Poly->GetPolys()->GetNextCell(idList);
if (idList->GetNumberOfIds() == 4) {
m_content.Quads()[i](0) = idList->GetId(0);
m_content.Quads()[i](1) = idList->GetId(1);
m_content.Quads()[i](2) = idList->GetId(2);
m_content.Quads()[i](3) = idList->GetId(3);
this->m_model->Quads()[i](0) = idList->GetId(0);
this->m_model->Quads()[i](1) = idList->GetId(1);
this->m_model->Quads()[i](2) = idList->GetId(2);
this->m_model->Quads()[i](3) = idList->GetId(3);
}
}
m_Poly->Modified();
m_Actor->GetMapper()->Update();
}
void vtkQuadMesh::uLib2vtk_update() {
vtkIdType number_of_points = m_content.Points().size();
vtkIdType number_of_quads = m_content.Quads().size();
void QuadMesh::uLib2vtk_update() {
vtkIdType number_of_points = this->m_model->Points().size();
vtkIdType number_of_quads = this->m_model->Quads().size();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->SetNumberOfPoints(number_of_points);
for (vtkIdType i = 0; i < number_of_points; i++) {
Vector3f p = m_content.Points().at(i);
Vector3f p = this->m_model->Points().at(i);
points->SetPoint(i, p(0), p(1), p(2));
}
vtkSmartPointer<vtkCellArray> polys = vtkSmartPointer<vtkCellArray>::New();
for (vtkIdType i = 0; i < number_of_quads; i++) {
vtkIdType a, b, c, d;
a = m_content.Quads().at(i)(0);
b = m_content.Quads().at(i)(1);
c = m_content.Quads().at(i)(2);
d = m_content.Quads().at(i)(3);
a = this->m_model->Quads().at(i)(0);
b = this->m_model->Quads().at(i)(1);
c = this->m_model->Quads().at(i)(2);
d = this->m_model->Quads().at(i)(3);
polys->InsertNextCell(4);
polys->InsertCellPoint(a);
polys->InsertCellPoint(b);
@@ -110,7 +110,7 @@ void vtkQuadMesh::uLib2vtk_update() {
m_Poly->Modified();
}
void vtkQuadMesh::contentUpdate() {
void QuadMesh::contentUpdate() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) {
vtkNew<vtkMatrix4x4> mat;
@@ -118,50 +118,50 @@ void vtkQuadMesh::contentUpdate() {
vmat = mat;
}
Matrix4f transform = m_content.GetWorldMatrix();
Matrix4f transform = this->m_model->GetWorldMatrix();
Matrix4fToVtk(transform, vmat);
uLib2vtk_update();
m_Poly->Modified();
m_Actor->GetMapper()->Update();
Puppet::Update();
Prop3D::Update();
}
void vtkQuadMesh::Update() {
void QuadMesh::Update() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) return;
Matrix4f transform = VtkToMatrix4f(vmat);
m_content.SetMatrix(transform);
m_content.Updated();
this->m_model->SetMatrix(transform);
this->m_model->Updated();
}
// -------------------------------------------------------------------------- //
vtkQuadMesh::vtkQuadMesh(vtkQuadMesh::Content &content)
: m_content(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
QuadMesh::QuadMesh(QuadMesh::Content *content)
: ObjectWrapper(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(m_Poly);
m_Actor->SetMapper(mapper);
vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(m_content.GetWorldMatrix(), vmat);
Matrix4fToVtk(this->m_model->GetWorldMatrix(), vmat);
m_Actor->SetUserMatrix(vmat);
this->SetProp(m_Actor);
Object::connect(&m_content, &Content::Updated, this, &vtkQuadMesh::contentUpdate);
Object::connect(this->m_model.get(), &Content::Updated, this, &QuadMesh::contentUpdate);
this->contentUpdate();
}
vtkQuadMesh::~vtkQuadMesh() {
Object::disconnect(&m_content, &Content::Updated, this, &vtkQuadMesh::contentUpdate);
QuadMesh::~QuadMesh() {
Object::disconnect(this->m_model.get(), &Content::Updated, this, &QuadMesh::contentUpdate);
m_Poly->Delete();
m_Actor->Delete();
}
void vtkQuadMesh::ReadFromFile(const char *filename) {
void QuadMesh::ReadFromFile(const char *filename) {
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName(filename);
@@ -170,7 +170,7 @@ void vtkQuadMesh::ReadFromFile(const char *filename) {
vtk2uLib_update();
}
void vtkQuadMesh::ReadFromXMLFile(const char *filename) {
void QuadMesh::ReadFromXMLFile(const char *filename) {
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(filename);
@@ -179,7 +179,7 @@ void vtkQuadMesh::ReadFromXMLFile(const char *filename) {
vtk2uLib_update();
}
void vtkQuadMesh::ReadFromObjFile(const char *filename) {
void QuadMesh::ReadFromObjFile(const char *filename) {
vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(filename);
reader->Update();
@@ -187,7 +187,7 @@ void vtkQuadMesh::ReadFromObjFile(const char *filename) {
vtk2uLib_update();
}
void vtkQuadMesh::ReadFromStlFile(const char *filename) {
void QuadMesh::ReadFromStlFile(const char *filename) {
vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName(filename);
reader->Update();
@@ -195,7 +195,7 @@ void vtkQuadMesh::ReadFromStlFile(const char *filename) {
vtk2uLib_update();
}
vtkPolyData *vtkQuadMesh::GetPolyData() const { return m_Poly; }
vtkPolyData *QuadMesh::GetPolyData() const { return m_Poly; }
} // namespace Vtk
} // namespace uLib

View File

@@ -26,9 +26,10 @@
#ifndef VTKQUADMESH_H
#define VTKQUADMESH_H
#include "Core/ObjectFactory.h"
#include "Math/QuadMesh.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/Math/vtkPolydata.h"
#include "Vtk/uLibVtkInterface.h"
class vtkPolyData;
class vtkActor;
@@ -36,12 +37,14 @@ class vtkActor;
namespace uLib {
namespace Vtk {
class vtkQuadMesh : public Puppet, public Polydata {
typedef QuadMesh Content;
class QuadMesh : public Prop3D,
public Polydata,
public uLib::ObjectWrapper<uLib::QuadMesh> {
typedef uLib::QuadMesh Content;
public:
vtkQuadMesh(Content &content);
~vtkQuadMesh();
QuadMesh(Content *content);
~QuadMesh();
void ReadFromFile(const char *filename);
@@ -56,12 +59,15 @@ public:
virtual void contentUpdate();
virtual void Update();
uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
private:
void vtk2uLib_update();
void uLib2vtk_update();
QuadMesh &m_content;
// ObjectWrapper provides m_model
vtkPolyData *m_Poly;
vtkActor *m_Actor;
};

View File

@@ -27,7 +27,7 @@
#include "config.h"
#endif
#include "Math/StructuredGrid.h"
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Vtk/Math/vtkStructuredGrid.h"
#include "Vtk/Math/vtkDense.h"
@@ -39,33 +39,33 @@ namespace Vtk {
////// VTK STRUCTURED GRID /////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
vtkStructuredGrid::vtkStructuredGrid(Content &content)
: m_Content(&content), m_Actor(vtkActor::New()),
StructuredGrid::StructuredGrid(Content *content)
: ObjectWrapper(content), m_Actor(vtkActor::New()),
m_Transform(vtkTransform::New()) {
this->InstallPipe();
}
vtkStructuredGrid::~vtkStructuredGrid() {
StructuredGrid::~StructuredGrid() {
m_Actor->Delete();
m_Transform->Delete();
}
void vtkStructuredGrid::SetTransform(vtkTransform *t) {
void StructuredGrid::SetTransform(vtkTransform *t) {
vtkMatrix4x4 *vmat = t->GetMatrix();
Matrix4f mat = VtkToMatrix4f(vmat);
m_Content->SetMatrix(mat);
this->m_model->SetMatrix(mat);
vtkSmartPointer<vtkMatrix4x4> vmat2 = vtkSmartPointer<vtkMatrix4x4>::New();
mat = m_Content->GetWorldMatrix();
mat = this->m_model->GetWorldMatrix();
Matrix4fToVtk(mat, vmat2);
m_Transform->SetMatrix(vmat2);
m_Transform->Update();
this->Update();
}
void vtkStructuredGrid::Update() {
if (!m_Content) return;
void StructuredGrid::Update() {
if (!this->m_model) return;
vtkProp3D* actor = vtkProp3D::SafeDownCast(this->GetProp());
if (!actor) return;
@@ -76,20 +76,20 @@ void vtkStructuredGrid::Update() {
Matrix4f transform = VtkToMatrix4f(vmat);
// Update uLib model's affine transform
if (m_Content->GetParent()) {
Matrix4f localT = m_Content->GetParent()->GetWorldMatrix().inverse() * transform;
m_Content->SetMatrix(localT);
if (this->m_model->GetParent()) {
Matrix4f localT = this->m_model->GetParent()->GetWorldMatrix().inverse() * transform;
this->m_model->SetMatrix(localT);
} else {
m_Content->SetMatrix(transform);
this->m_model->SetMatrix(transform);
}
m_Content->Updated(); // Notify others (like raytracer)
this->m_model->Updated(); // Notify others (like raytracer)
}
void vtkStructuredGrid::InstallPipe() {
void StructuredGrid::InstallPipe() {
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
Vector3i dims = m_Content->GetDims();
Vector3i dims = this->m_model->GetDims();
cube->SetBounds(0, dims(0), 0, dims(1), 0, dims(2));
cube->Update();
@@ -104,7 +104,7 @@ void vtkStructuredGrid::InstallPipe() {
m_Actor->GetProperty()->SetAmbient(0.7);
vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(m_Content->GetWorldMatrix(), vmat);
Matrix4fToVtk(this->m_model->GetWorldMatrix(), vmat);
m_Actor->SetUserMatrix(vmat);
this->SetProp(m_Actor);

View File

@@ -39,30 +39,34 @@
#include <vtkTransform.h>
#include <vtkTransformPolyDataFilter.h>
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Core/ObjectFactory.h"
#include "Math/StructuredGrid.h"
#include "Vtk/uLibVtkInterface.h"
namespace uLib {
namespace Vtk {
class vtkStructuredGrid : public Puppet {
typedef StructuredGrid Content;
class StructuredGrid : public Prop3D,
public uLib::ObjectWrapper<uLib::StructuredGrid> {
typedef uLib::StructuredGrid Content;
public:
vtkStructuredGrid(Content &content);
~vtkStructuredGrid();
StructuredGrid(Content *content);
~StructuredGrid();
void SetTransform(class vtkTransform *t);
virtual void Update() override;
uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
private:
void InstallPipe();
vtkActor *m_Actor;
StructuredGrid *m_Content;
vtkTransform *m_Transform;
};

View File

@@ -42,14 +42,14 @@
#include <vtkMatrix4x4.h>
#include <vtkNew.h>
#include "Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/Math/vtkTriangleMesh.h"
#include <iostream>
namespace uLib {
namespace Vtk {
void vtkTriangleMesh::vtk2uLib_update() {
void TriangleMesh::vtk2uLib_update() {
vtkIdType number_of_points = m_Poly->GetNumberOfPoints();
vtkIdType number_of_triangles = m_Poly->GetNumberOfPolys();
@@ -58,42 +58,42 @@ void vtkTriangleMesh::vtk2uLib_update() {
<< "number of polys = " << number_of_triangles << "\n"
<< "//////\n";
m_content.Points().clear();
this->m_model->Points().clear();
for (int i = 0; i < number_of_points; ++i) {
double *point = m_Poly->GetPoint(i);
m_content.Points().push_back(Vector3f(point[0], point[1], point[2]));
this->m_model->Points().push_back(Vector3f(point[0], point[1], point[2]));
}
m_content.Triangles().resize(number_of_triangles);
this->m_model->Triangles().resize(number_of_triangles);
m_Poly->GetPolys()->InitTraversal();
vtkSmartPointer<vtkIdList> idList = vtkSmartPointer<vtkIdList>::New();
for (int i = 0; i < number_of_triangles; ++i) {
m_Poly->GetPolys()->GetNextCell(idList);
m_content.Triangles()[i](0) = idList->GetId(0);
m_content.Triangles()[i](1) = idList->GetId(1);
m_content.Triangles()[i](2) = idList->GetId(2);
this->m_model->Triangles()[i](0) = idList->GetId(0);
this->m_model->Triangles()[i](1) = idList->GetId(1);
this->m_model->Triangles()[i](2) = idList->GetId(2);
}
m_Poly->Modified();
m_Actor->GetMapper()->Update();
}
void vtkTriangleMesh::uLib2vtk_update() {
vtkIdType number_of_points = m_content.Points().size();
vtkIdType number_of_triangles = m_content.Triangles().size();
void TriangleMesh::uLib2vtk_update() {
vtkIdType number_of_points = this->m_model->Points().size();
vtkIdType number_of_triangles = this->m_model->Triangles().size();
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
points->SetNumberOfPoints(number_of_points);
for (vtkIdType i = 0; i < number_of_points; i++) {
Vector3f p = m_content.Points().at(i);
Vector3f p = this->m_model->Points().at(i);
points->SetPoint(i, p(0), p(1), p(2));
}
vtkSmartPointer<vtkCellArray> polys = vtkSmartPointer<vtkCellArray>::New();
for (vtkIdType i = 0; i < number_of_triangles; i++) {
vtkIdType a, b, c;
a = m_content.Triangles().at(i)(0);
b = m_content.Triangles().at(i)(1);
c = m_content.Triangles().at(i)(2);
a = this->m_model->Triangles().at(i)(0);
b = this->m_model->Triangles().at(i)(1);
c = this->m_model->Triangles().at(i)(2);
polys->InsertNextCell(3);
polys->InsertCellPoint(a);
polys->InsertCellPoint(b);
@@ -105,7 +105,7 @@ void vtkTriangleMesh::uLib2vtk_update() {
m_Poly->Modified();
}
void vtkTriangleMesh::contentUpdate() {
void TriangleMesh::contentUpdate() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) {
vtkNew<vtkMatrix4x4> mat;
@@ -113,50 +113,50 @@ void vtkTriangleMesh::contentUpdate() {
vmat = mat;
}
Matrix4f transform = m_content.GetWorldMatrix();
Matrix4f transform = this->m_model->GetWorldMatrix();
Matrix4fToVtk(transform, vmat);
uLib2vtk_update();
m_Poly->Modified();
m_Actor->GetMapper()->Update();
Puppet::Update();
Prop3D::Update();
}
void vtkTriangleMesh::Update() {
void TriangleMesh::Update() {
vtkMatrix4x4 *vmat = m_Actor->GetUserMatrix();
if (!vmat) return;
Matrix4f transform = VtkToMatrix4f(vmat);
m_content.SetMatrix(transform);
m_content.Updated();
this->m_model->SetMatrix(transform);
this->m_model->Updated();
}
// -------------------------------------------------------------------------- //
vtkTriangleMesh::vtkTriangleMesh(vtkTriangleMesh::Content &content)
: m_content(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
TriangleMesh::TriangleMesh(TriangleMesh::Content *content)
: ObjectWrapper(content), m_Poly(vtkPolyData::New()), m_Actor(vtkActor::New()) {
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(m_Poly);
m_Actor->SetMapper(mapper);
vtkNew<vtkMatrix4x4> vmat;
Matrix4fToVtk(m_content.GetWorldMatrix(), vmat);
Matrix4fToVtk(this->m_model->GetWorldMatrix(), vmat);
m_Actor->SetUserMatrix(vmat);
this->SetProp(m_Actor);
Object::connect(&m_content, &Content::Updated, this, &vtkTriangleMesh::contentUpdate);
Object::connect(this->m_model.get(), &Content::Updated, this, &TriangleMesh::contentUpdate);
this->contentUpdate();
}
vtkTriangleMesh::~vtkTriangleMesh() {
Object::disconnect(&m_content, &Content::Updated, this, &vtkTriangleMesh::contentUpdate);
TriangleMesh::~TriangleMesh() {
Object::disconnect(this->m_model.get(), &Content::Updated, this, &TriangleMesh::contentUpdate);
m_Poly->Delete();
m_Actor->Delete();
}
void vtkTriangleMesh::ReadFromFile(const char *filename) {
void TriangleMesh::ReadFromFile(const char *filename) {
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName(filename);
@@ -165,7 +165,7 @@ void vtkTriangleMesh::ReadFromFile(const char *filename) {
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromXMLFile(const char *filename) {
void TriangleMesh::ReadFromXMLFile(const char *filename) {
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(filename);
@@ -174,7 +174,7 @@ void vtkTriangleMesh::ReadFromXMLFile(const char *filename) {
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromObjFile(const char *filename) {
void TriangleMesh::ReadFromObjFile(const char *filename) {
vtkSmartPointer<vtkOBJReader> reader = vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(filename);
reader->Update();
@@ -182,7 +182,7 @@ void vtkTriangleMesh::ReadFromObjFile(const char *filename) {
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromStlFile(const char *filename) {
void TriangleMesh::ReadFromStlFile(const char *filename) {
vtkSmartPointer<vtkSTLReader> reader = vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName(filename);
reader->Update();
@@ -190,7 +190,7 @@ void vtkTriangleMesh::ReadFromStlFile(const char *filename) {
vtk2uLib_update();
}
vtkPolyData *vtkTriangleMesh::GetPolyData() const { return m_Poly; }
vtkPolyData *TriangleMesh::GetPolyData() const { return m_Poly; }
} // namespace Vtk
} // namespace uLib

View File

@@ -26,9 +26,10 @@
#ifndef VTKTRIANGLEMESH_H
#define VTKTRIANGLEMESH_H
#include "Core/ObjectFactory.h"
#include "Math/TriangleMesh.h"
#include "Vtk/uLibVtkInterface.h"
#include "Vtk/Math/vtkPolydata.h"
#include "Vtk/uLibVtkInterface.h"
class vtkPolyData;
class vtkActor;
@@ -36,12 +37,14 @@ class vtkActor;
namespace uLib {
namespace Vtk {
class vtkTriangleMesh : public Puppet, public Polydata {
typedef TriangleMesh Content;
class TriangleMesh : public Prop3D,
public Polydata,
public uLib::ObjectWrapper<uLib::TriangleMesh> {
typedef uLib::TriangleMesh Content;
public:
vtkTriangleMesh(Content &content);
~vtkTriangleMesh();
TriangleMesh(Content *content);
~TriangleMesh();
void ReadFromFile(const char *filename);
@@ -56,12 +59,15 @@ public:
virtual void contentUpdate();
virtual void Update();
uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
private:
void vtk2uLib_update();
void uLib2vtk_update();
TriangleMesh &m_content;
// ObjectWrapper provides m_model
vtkPolyData *m_Poly;
vtkActor *m_Actor;
};

View File

@@ -41,6 +41,7 @@
#include <vtkPiecewiseFunction.h>
#include <vtkSmartVolumeMapper.h>
#include <vtkVolumeProperty.h>
#include <vtkMatrix4x4.h>
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>
@@ -49,6 +50,7 @@
#include <Math/VoxImage.h>
#include "Vtk/Math/vtkVoxImage.h"
#include "Vtk/Math/vtkDense.h"
#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingVolumeOpenGL2);
@@ -58,14 +60,14 @@ VTK_MODULE_INIT(vtkInteractionStyle);
namespace uLib {
namespace Vtk {
void vtkVoxImage::GetContent() {
Vector3i ev_dims = m_Content.GetDims();
void VoxImage::UpdateFromContent() {
Vector3i ev_dims = this->m_model->GetDims();
m_Image->SetDimensions(ev_dims.data());
Vector3f ev_spacing = m_Content.GetSpacing();
Vector3f ev_spacing = this->m_model->GetSpacing();
m_Image->SetSpacing(ev_spacing(0), ev_spacing(1), ev_spacing(2));
Vector3f ev_pos = m_Content.GetPosition();
Vector3f ev_pos = this->m_model->GetPosition();
m_Image->SetOrigin(ev_pos(0), ev_pos(1), ev_pos(2));
vtkFloatArray *array =
@@ -76,29 +78,29 @@ void vtkVoxImage::GetContent() {
array->Delete();
}
array->SetNumberOfTuples(m_Content.GetDims().prod());
array->SetNumberOfTuples(this->m_model->GetDims().prod());
Vector3i index(0, 0, 0);
int i = 0;
for (int zv = 0; zv < ev_dims(2); ++zv) {
for (int yv = 0; yv < ev_dims(1); ++yv) {
for (int xv = 0; xv < ev_dims(0); ++xv) {
index << xv, yv, zv;
array->SetValue(i++, m_Content.GetValue(index));
array->SetValue(i++, this->m_model->GetValue(index));
}
}
}
}
void vtkVoxImage::SetContent() {
void VoxImage::UpdateToContent() {
int *ext = m_Image->GetExtent();
int dims[3] = {ext[1] - ext[0] + 1, ext[3] - ext[2] + 1, ext[5] - ext[4] + 1};
m_Content.SetDims(Vector3i(dims[0], dims[1], dims[2]));
this->m_model->SetDims(Vector3i(dims[0], dims[1], dims[2]));
double *spacing = m_Image->GetSpacing();
m_Content.SetSpacing(Vector3f(spacing[0], spacing[1], spacing[2]));
this->m_model->SetSpacing(Vector3f(spacing[0], spacing[1], spacing[2]));
double *pos = m_Image->GetOrigin();
m_Content.SetPosition(Vector3f(pos[0], pos[1], pos[2]));
this->m_model->SetPosition(Vector3f(pos[0], pos[1], pos[2]));
vtkFloatArray *array =
vtkFloatArray::SafeDownCast(m_Image->GetPointData()->GetScalars());
@@ -109,7 +111,7 @@ void vtkVoxImage::SetContent() {
for (int yv = 0; yv < dims[1]; ++yv) {
for (int xv = 0; xv < dims[0]; ++xv) {
index << xv, yv, zv;
m_Content.SetValue(index, array->GetValue(i++));
this->m_model->SetValue(index, array->GetValue(i++));
}
}
}
@@ -122,36 +124,44 @@ void vtkVoxImage::SetContent() {
////////////////////////////////////////////////////////////////////////////////
// VTK VOXIMAGE
vtkVoxImage::vtkVoxImage(Content &content)
: m_Content(content), m_Actor(vtkVolume::New()),
VoxImage::VoxImage(Content *content)
: ObjectWrapper(content), m_Actor(vtkVolume::New()),
m_Asm(vtkAssembly::New()),
m_Image(vtkImageData::New()), m_Outline(vtkCubeSource::New()),
m_OutlineActor(vtkActor::New()),
m_Reader(NULL), m_Writer(NULL), writer_factor(1.E6),
m_Window(40/1.E6), m_Level(20/1.E6), m_ShadingPreset(0) {
GetContent();
m_Window(1.0), m_Level(0.5), m_ShadingPreset(0) {
// Transfer functions
m_ColorFun = vtkColorTransferFunction::New();
m_OpacityFun = vtkPiecewiseFunction::New();
m_UpdateConnection = Object::connect(this->m_model.get(), &uLib::Object::Updated, this, &VoxImage::Update);
UpdateFromContent();
InstallPipe();
RescaleShaderRange();
ULIB_ACTIVATE_DISPLAY_PROPERTIES;
}
vtkVoxImage::~vtkVoxImage() {
VoxImage::~VoxImage() {
m_Image->Delete();
m_Actor->Delete();
m_Asm->Delete();
m_Outline->Delete();
m_OutlineActor->Delete();
m_ColorFun->Delete();
m_OpacityFun->Delete();
}
vtkImageData *vtkVoxImage::GetImageData() {
GetContent();
vtkImageData *VoxImage::GetImageData() {
UpdateFromContent();
return m_Image;
}
void vtkVoxImage::SaveToXMLFile(const char *fname) {
void VoxImage::SaveToXMLFile(const char *fname) {
vtkSmartPointer<vtkXMLImageDataWriter> writer =
vtkSmartPointer<vtkXMLImageDataWriter>::New();
writer->SetFileName(fname);
GetContent();
UpdateFromContent();
vtkSmartPointer<vtkImageShiftScale> vtkscale =
vtkSmartPointer<vtkImageShiftScale>::New();
@@ -167,7 +177,7 @@ void vtkVoxImage::SaveToXMLFile(const char *fname) {
writer->Write();
}
void vtkVoxImage::ReadFromVKTFile(const char *fname) {
void VoxImage::ReadFromVKTFile(const char *fname) {
vtkSmartPointer<vtkGenericDataObjectReader> reader =
vtkSmartPointer<vtkGenericDataObjectReader>::New();
reader->SetFileName(fname);
@@ -180,14 +190,15 @@ void vtkVoxImage::ReadFromVKTFile(const char *fname) {
vtkscale->Update();
m_Image->DeepCopy(vtkscale->GetOutput());
SetContent();
UpdateToContent();
RescaleShaderRange();
} else {
std::cerr << "Error: file does not contain structured points\n";
}
m_Actor->Update();
}
void vtkVoxImage::ReadFromXMLFile(const char *fname) {
void VoxImage::ReadFromXMLFile(const char *fname) {
vtkSmartPointer<vtkXMLImageDataReader> reader =
vtkSmartPointer<vtkXMLImageDataReader>::New();
reader->SetFileName(fname);
@@ -199,117 +210,136 @@ void vtkVoxImage::ReadFromXMLFile(const char *fname) {
vtkscale->Update();
m_Image->DeepCopy(vtkscale->GetOutput());
SetContent();
UpdateToContent();
RescaleShaderRange();
}
void vtkVoxImage::setShadingPreset(int blendType) {
void VoxImage::setShadingPreset(int blendType) {
m_ShadingPreset = blendType;
vtkSmartVolumeMapper *mapper = (vtkSmartVolumeMapper *)m_Actor->GetMapper();
if (!mapper) return;
vtkVolumeProperty *property = m_Actor->GetProperty();
static vtkColorTransferFunction *colorFun = vtkColorTransferFunction::New();
static vtkPiecewiseFunction *opacityFun = vtkPiecewiseFunction::New();
float window = m_Window;
float level = m_Level;
property->SetColor(colorFun);
property->SetScalarOpacity(opacityFun);
property->SetColor(m_ColorFun);
property->SetScalarOpacity(m_OpacityFun);
property->SetInterpolationTypeToLinear();
if (blendType != 6) {
colorFun->RemoveAllPoints();
opacityFun->RemoveAllPoints();
}
m_ColorFun->RemoveAllPoints();
m_OpacityFun->RemoveAllPoints();
switch (blendType) {
case 0:
colorFun->AddRGBSegment(0.0, 1.0, 1.0, 1.0, 255.0, 1.0, 1.0, 1.0);
opacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window,
1.0);
case 0: // MIP
m_ColorFun->AddRGBPoint(level - 0.5 * window, 0, 0, 0);
m_ColorFun->AddRGBPoint(level + 0.5 * window, 1, 1, 1);
m_OpacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window, 1.0);
mapper->SetBlendModeToMaximumIntensity();
break;
case 1:
colorFun->AddRGBSegment(level - 0.5 * window, 0.0, 0.0, 0.0,
level + 0.5 * window, 1.0, 1.0, 1.0);
opacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window,
1.0);
case 1: // Composite
m_ColorFun->AddRGBPoint(level - 0.5 * window, 0, 0, 0);
m_ColorFun->AddRGBPoint(level + 0.5 * window, 1, 1, 1);
m_OpacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window, 1.0);
mapper->SetBlendModeToComposite();
property->ShadeOff();
break;
case 2:
colorFun->AddRGBSegment(0.0, 1.0, 1.0, 1.0, 255.0, 1.0, 1.0, 1.0);
opacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window,
1.0);
case 2: // Composite Shaded
m_ColorFun->AddRGBPoint(level - 0.5 * window, 0, 0, 0);
m_ColorFun->AddRGBPoint(level + 0.5 * window, 1, 1, 1);
m_OpacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window, 1.0);
mapper->SetBlendModeToComposite();
property->ShadeOn();
break;
case 3:
colorFun->AddRGBPoint(-3024, 0, 0, 0, 0.5, 0.0);
colorFun->AddRGBPoint(-1000, .62, .36, .18, 0.5, 0.0);
colorFun->AddRGBPoint(-500, .88, .60, .29, 0.33, 0.45);
colorFun->AddRGBPoint(3071, .83, .66, 1, 0.5, 0.0);
opacityFun->AddPoint(-3024, 0, 0.5, 0.0);
opacityFun->AddPoint(-1000, 0, 0.5, 0.0);
opacityFun->AddPoint(-500, 1.0, 0.33, 0.45);
opacityFun->AddPoint(3071, 1.0, 0.5, 0.0);
mapper->SetBlendModeToComposite();
property->ShadeOn();
property->SetAmbient(0.1);
property->SetDiffuse(0.9);
property->SetSpecular(0.2);
property->SetSpecularPower(10.0);
property->SetScalarOpacityUnitDistance(0.8919);
break;
case 4:
colorFun->AddRGBPoint(0.0, 0, 0, 1); // Blue
colorFun->AddRGBPoint(level, 0, 1, 0); // Green
colorFun->AddRGBPoint(level + 0.5*window, 1, 1, 0); // Yellow
colorFun->AddRGBPoint(level + window, 1, 0, 0); // Red
opacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window, 1.0);
case 3: // Rainbow MIP
m_ColorFun->AddRGBPoint(level - 0.5 * window, 0, 0, 1);
m_ColorFun->AddRGBPoint(level, 0, 1, 0);
m_ColorFun->AddRGBPoint(level + 0.5 * window, 1, 1, 0);
m_ColorFun->AddRGBPoint(level + window, 1, 0, 0);
m_OpacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window, 1.0);
mapper->SetBlendModeToMaximumIntensity();
break;
case 5:
colorFun->AddRGBSegment(0.0, 1.0, 1.0, 1.0, 255.0, 1.0, 1.0, 1.0);
opacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window, 1.0);
case 4: // Additive
m_ColorFun->AddRGBPoint(level - 0.5 * window, 0, 0, 0);
m_ColorFun->AddRGBPoint(level + 0.5 * window, 1, 1, 1);
m_OpacityFun->AddSegment(level - 0.5 * window, 0.0, level + 0.5 * window, 1.0);
mapper->SetBlendModeToAdditive();
break;
default:
vtkGenericWarningMacro("Unknown blend type.");
break;
}
}
void vtkVoxImage::SetRepresentation(Representation mode) {
void VoxImage::RescaleShaderRange() {
double range[2];
m_Image->GetScalarRange(range);
m_Level = (range[0] + range[1]) / 2.0;
m_Window = range[1] - range[0];
if (m_Window <= 1e-9)
m_Window = 1.0;
setShadingPreset(m_ShadingPreset);
}
void VoxImage::SetRepresentation(Representation mode) {
Prop3D::SetRepresentation(mode); // Ensure base class data state is updated
if (mode == Wireframe) {
m_Actor->SetVisibility(0);
m_OutlineActor->SetVisibility(1);
} else if (mode == Surface) {
m_OutlineActor->GetProperty()->SetRepresentationToWireframe();
} else if (mode == Volume) {
m_Actor->SetVisibility(1);
m_OutlineActor->SetVisibility(1); // Keep outline visible as boundary
m_OutlineActor->SetVisibility(1);
m_OutlineActor->GetProperty()->SetRepresentationToWireframe();
} else {
Puppet::SetRepresentation(mode);
// Other representations (Points, Surface, etc) are handled by basic Prop3D
// behavior which affects the m_Asm parts.
}
}
void vtkVoxImage::serialize_display(uLib::Archive::display_properties_archive & ar, const unsigned int version) {
// Call base class if it has display properties
Puppet::serialize_display(ar, version);
void VoxImage::serialize_display(uLib::Archive::display_properties_archive & ar, const unsigned int version) {
// Call base class to show Transform and Appearance properties
// Prop3D::serialize_display(ar, version);
// Use the member variables if they are available
// Use the member variables for volume rendering parameters
ar & boost::serialization::make_hrp("Window", m_Window);
ar & boost::serialization::make_hrp("Level", m_Level);
ar & boost::serialization::make_hrp_enum("Shading", m_ShadingPreset, {"MIP", "Composite", "Composite Shaded", "MIP Bone", "MIP Hot", "Additive"});
ar & boost::serialization::make_hrp_enum("Shading", m_ShadingPreset,
{"MIP", "Composite", "Composite Shaded", "MIP Bone", "MIP Hot", "Additive"});
}
void vtkVoxImage::Update() {
void VoxImage::SyncFromVtk() {
if (auto *root = this->GetProxyProp()) {
vtkMatrix4x4 *rootMat = root->GetUserMatrix();
if (rootMat) {
Matrix4f vtkLocal = VtkToMatrix4f(rootMat);
// Synchronize TRS from VTK, compensating for local volume offset
this->m_model->FromMatrix(vtkLocal); // * this->m_model->GetLocalMatrix().inverse());
this->m_model->Updated();
}
}
}
void VoxImage::Update() {
if (auto *root = vtkProp3D::SafeDownCast(this->GetProp())) {
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(this->m_model->GetMatrix(), m); // * this->m_model->GetLocalMatrix(), m);
root->SetUserMatrix(m);
root->Modified();
// std::cout << "[VoxImage::Update] Set Proxy UserMatrix:" << std::endl;
// std::cout << this->m_model->GetMatrix() << std::endl;
}
setShadingPreset(m_ShadingPreset);
m_Actor->Update();
m_Outline->SetBounds(m_Image->GetBounds());
m_Outline->Update();
ConnectionBlock blocker(m_UpdateConnection);
this->Prop3D::Update();
}
void vtkVoxImage::InstallPipe() {
void VoxImage::InstallPipe() {
vtkSmartPointer<vtkSmartVolumeMapper> mapper =
vtkSmartPointer<vtkSmartVolumeMapper>::New();
#if VTK_MAJOR_VERSION <= 5
@@ -320,7 +350,7 @@ void vtkVoxImage::InstallPipe() {
mapper->Update();
m_Actor->SetMapper(mapper);
this->setShadingPreset(0);
this->setShadingPreset(m_ShadingPreset);
mapper->Update();
m_Outline->SetBounds(m_Image->GetBounds());
@@ -337,7 +367,7 @@ void vtkVoxImage::InstallPipe() {
this->SetProp(m_Asm);
// Default look
this->SetRepresentation(Surface);
this->SetRepresentation(Volume);
}
} // namespace Vtk

View File

@@ -26,34 +26,43 @@
#ifndef U_VTKVOXIMAGE_H
#define U_VTKVOXIMAGE_H
#include <vtkAssembly.h>
#include <vtkCubeSource.h>
#include <vtkImageData.h>
#include <vtkVolume.h>
#include <vtkXMLImageDataReader.h>
#include <vtkXMLImageDataWriter.h>
#include <vtkAssembly.h>
#include <Math/VoxImage.h>
#include "Core/ObjectFactory.h"
#include "Vtk/uLibVtkInterface.h"
class vtkImageData;
class vtkActor;
class vtkColorTransferFunction;
class vtkPiecewiseFunction;
namespace uLib {
namespace Vtk {
class vtkVoxImage : public Puppet {
class VoxImage : public Prop3D,
public uLib::ObjectWrapper<uLib::Abstract::VoxImage> {
public:
typedef Abstract::VoxImage Content;
vtkVoxImage(Content &content);
VoxImage(Content *content);
~vtkVoxImage();
~VoxImage();
void GetContent();
void UpdateFromContent();
void SetContent();
void UpdateToContent();
uLib::Object *GetContent() const override {
return (uLib::Object *)m_model.get();
}
vtkProp3D *GetProp() override { return m_Asm; }
vtkImageData *GetImageData();
@@ -65,9 +74,12 @@ public:
void setShadingPreset(int blendType = 2);
void SetRepresentation(Representation mode);
void RescaleShaderRange();
void Update() override;
void serialize_display(uLib::Archive::display_properties_archive & ar, const unsigned int version = 0) override;
void SyncFromVtk() override;
void serialize_display(uLib::Archive::display_properties_archive &ar,
const unsigned int version = 0) override;
protected:
void InstallPipe();
@@ -83,11 +95,16 @@ private:
vtkXMLImageDataReader *m_Reader;
vtkXMLImageDataWriter *m_Writer;
vtkVoxImage::Content &m_Content;
// ObjectWrapper provides m_model
float m_Window;
float m_Level;
int m_ShadingPreset;
Connection m_UpdateConnection;
class vtkColorTransferFunction *m_ColorFun;
class vtkPiecewiseFunction *m_OpacityFun;
};
} // namespace Vtk

View File

@@ -2,8 +2,9 @@
set(TESTS
vtkViewerTest
vtkHandlerWidget
PuppetPropertyTest
PuppetParentingTest
Prop3DPropertyTest
Prop3DParentingTest
vtkQViewportTest
# vtkVoxImageTest
# vtkTriangleMeshTest
)

View File

@@ -26,14 +26,14 @@
using namespace uLib;
int main() {
BEGIN_TESTING(Puppet Parenting Test);
BEGIN_TESTING(Prop3D Parenting Test);
ObjectsContext globalContext;
Vtk::Viewer viewer;
// Create the display context, linked to the model context.
// It will automatically create visual puppets for each model object.
Vtk::vtkObjectsContext viewerContext(&globalContext);
// It will automatically create visual prop3ds for each model object.
Vtk::ObjectsContext viewerContext(&globalContext);
viewerContext.ConnectRenderer(viewer.GetRenderer());
// 1. Create a model Assembly
@@ -41,12 +41,12 @@ int main() {
assembly->SetInstanceName("ParentAssembly");
globalContext.AddObject(assembly);
// Verify assembly puppet exists in the viewer context
Vtk::Puppet* assemblyPuppet = viewerContext.GetPuppet(assembly);
ASSERT_NOT_NULL(assemblyPuppet);
// Verify assembly prop3d exists in the viewer context
Vtk::Prop3D* assemblyProp3D = viewerContext.GetProp3D(assembly);
ASSERT_NOT_NULL(assemblyProp3D);
// cast to Vtk::Assembly to access child context
auto* vtkAss = dynamic_cast<Vtk::Assembly*>(assemblyPuppet);
auto* vtkAss = dynamic_cast<Vtk::Assembly*>(assemblyProp3D);
ASSERT_NOT_NULL(vtkAss);
// 2. Create a child Box and add it to the Assembly
@@ -55,25 +55,25 @@ int main() {
box1->SetPosition(Vector3f(20, 0, 0));
assembly->AddObject(box1);
// Verify child puppet was created in the assembly's child context
Vtk::vtkObjectsContext* childVtkCtx = vtkAss->GetChildrenContext();
// Verify child prop3d was created in the assembly's child context
Vtk::ObjectsContext* childVtkCtx = vtkAss->GetChildrenContext();
ASSERT_NOT_NULL(childVtkCtx);
Vtk::Puppet* box1Puppet = childVtkCtx->GetPuppet(box1);
ASSERT_NOT_NULL(box1Puppet);
Vtk::Prop3D* box1Prop3D = childVtkCtx->GetProp3D(box1);
ASSERT_NOT_NULL(box1Prop3D);
// 3. Move the parent and verify the child follows
assembly->SetPosition(Vector3f(100, 0, 0));
assembly->Updated();
// In VTK assemblies, the child's absolute matrix should reflect the parent's transform
vtkProp3D* box1Prop = vtkProp3D::SafeDownCast(box1Puppet->GetProp());
vtkProp3D* box1Prop = vtkProp3D::SafeDownCast(box1Prop3D->GetProp());
ASSERT_NOT_NULL(box1Prop);
vtkMatrix4x4* boxMatrix = box1Prop->GetMatrix();
// Origin (0,0,0) + local(20,0,0) + assembly(100,0,0) = world(120,0,0) ?
// Actually, box1->GetPosition() is (20,0,0).
// The puppet ApplyTransform sets the prop orientation and position.
// The prop3d ApplyTransform sets the prop orientation and position.
std::cout << "Checking transformation chain..." << std::endl;
// std::cout << *boxMatrix << std::endl;
@@ -93,8 +93,8 @@ int main() {
box2->SetPosition(Vector3f(-20, 0, 0));
assembly->AddObject(box2);
Vtk::Puppet* box2Puppet = childVtkCtx->GetPuppet(box2);
ASSERT_NOT_NULL(box2Puppet);
Vtk::Prop3D* box2Prop3D = childVtkCtx->GetProp3D(box2);
ASSERT_NOT_NULL(box2Prop3D);
// Render if not in batch environment
if (!std::getenv("CTEST_PROJECT_NAME")) {

View File

@@ -19,13 +19,13 @@ using namespace uLib;
using namespace Vtk;
int main() {
BEGIN_TESTING(Puppet Property Registration Test);
BEGIN_TESTING(Prop3D Property Registration Test);
std::cout << "Creating Puppet object..." << std::endl;
Puppet p;
std::cout << "Creating Prop3D object..." << std::endl;
Prop3D p;
// At this point, the Puppet constructor has called ULIB_ACTIVATE_PROPERTIES.
// This should have discovered the members used in Puppet::serialize()
// At this point, the Prop3D constructor has called ULIB_ACTIVATE_PROPERTIES.
// This should have discovered the members used in Prop3D::serialize()
// and registered them as uLib properties.
const auto& props = p.GetProperties();
@@ -62,7 +62,7 @@ int main() {
*colorRProp = 0.9;
assert(colorRProp->Get() == 0.9);
std::cout << "All Puppet Property Registration Tests PASSED!" << std::endl;
std::cout << "All Prop3D Property Registration Tests PASSED!" << std::endl;
END_TESTING;
}

View File

@@ -23,7 +23,7 @@
//////////////////////////////////////////////////////////////////////////////*/
#include "Math/ContainerBox.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/uLibVtkViewer.h"
#include "Vtk/Math/vtkContainerBox.h"
#include "Vtk/vtkHandlerWidget.h"
@@ -39,7 +39,7 @@
using namespace uLib;
int main() {
BEGIN_TESTING(vtkHandlerWidget with ContainerBox);
BEGIN_TESTING(HandlerWidget with ContainerBox);
// 1. Create a ContainerBox (Math object)
ContainerBox box;
@@ -49,20 +49,20 @@ int main() {
// 3. Setup the Viewer
Vtk::Viewer viewer;
// 2. Wrap it in a Vtk::vtkContainerBox (Vtk Puppet)
Vtk::vtkContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Puppet::Surface);
// 2. Wrap it in a Vtk::ContainerBox (Vtk Prop3D)
Vtk::ContainerBox v_box(&box);
v_box.SetRepresentation(Vtk::Prop3D::Surface);
v_box.SetOpacity(0.5);
viewer.AddPuppet(v_box);
viewer.AddProp3D(v_box);
// 4. Create and setup the vtkHandlerWidget
vtkSmartPointer<Vtk::vtkHandlerWidget> handler =
vtkSmartPointer<Vtk::vtkHandlerWidget>::New();
// 4. Create and setup the HandlerWidget
vtkSmartPointer<Vtk::HandlerWidget> handler =
vtkSmartPointer<Vtk::HandlerWidget>::New();
handler->SetInteractor(viewer.GetInteractor());
// Get the prop from the puppet and cast it to vtkProp3D
// Get the prop from the prop3d and cast it to vtkProp3D
vtkProp *v_prop = v_box.GetProp();
vtkProp3D *prop = vtkProp3D::SafeDownCast(v_prop);
if (!prop) {
@@ -83,20 +83,20 @@ int main() {
auto key_callback = vtkSmartPointer<vtkCallbackCommand>::New();
key_callback->SetCallback([](vtkObject *caller, unsigned long, void *clientData, void *) {
auto interactor = static_cast<vtkRenderWindowInteractor *>(caller);
auto h = static_cast<Vtk::vtkHandlerWidget *>(clientData);
auto h = static_cast<Vtk::HandlerWidget *>(clientData);
std::string key = interactor->GetKeySym();
if (key == "g") {
std::cout << "Switching to GLOBAL frame" << std::endl;
h->SetReferenceFrame(Vtk::vtkHandlerWidget::GLOBAL);
h->SetReferenceFrame(Vtk::HandlerWidget::GLOBAL);
} else if (key == "l") {
std::cout << "Switching to LOCAL frame" << std::endl;
h->SetReferenceFrame(Vtk::vtkHandlerWidget::LOCAL);
h->SetReferenceFrame(Vtk::HandlerWidget::LOCAL);
} else if (key == "c") {
std::cout << "Switching to CENTER frame" << std::endl;
h->SetReferenceFrame(Vtk::vtkHandlerWidget::CENTER);
h->SetReferenceFrame(Vtk::HandlerWidget::CENTER);
} else if (key == "k") {
std::cout << "Switching to CENTER_LOCAL frame" << std::endl;
h->SetReferenceFrame(Vtk::vtkHandlerWidget::CENTER_LOCAL);
h->SetReferenceFrame(Vtk::HandlerWidget::CENTER_LOCAL);
}
});
key_callback->SetClientData(handler.GetPointer());

View File

@@ -0,0 +1,87 @@
/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <QApplication>
#include <QtGlobal>
#include <Vtk/vtkQViewport.h>
#include <vtkSmartPointer.h>
#include <vtkCubeSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include "testing-prototype.h"
using namespace uLib;
int main(int argc, char** argv)
{
// Force X11 on Linux to avoid Wayland connection issues in headless/X11 environments
#if defined(Q_OS_LINUX)
qputenv("QT_QPA_PLATFORM", "xcb");
#endif
BEGIN_TESTING(vtk QViewport Test);
QApplication app(argc, argv);
app.processEvents();
Vtk::QViewport viewport;
viewport.resize(800, 600);
viewport.show();
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
cube->SetXLength(10);
cube->SetYLength(10);
cube->SetZLength(10);
cube->Update();
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(cube->GetOutputPort());
vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
actor->GetProperty()->SetColor(1, 0, 0);
viewport.addProp(actor);
viewport.Render();
ASSERT_NOT_NULL(viewport.GetRenderWindow());
ASSERT_NOT_NULL(viewport.GetRenderer());
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
// Run application for a while to see the result
return app.exec();
}
END_TESTING;
}

View File

@@ -63,7 +63,7 @@
#include "uLibVtkInterface.h"
#include "vtkHandlerWidget.h"
#include "Math/Dense.h"
#include "Vtk/Math/vtkDense.h"
#include "Vtk/Math/vtkDense.h"
#include "Core/Property.h"
#include "Math/Transform.h"
@@ -80,15 +80,15 @@ namespace Vtk {
// PIMPL -------------------------------------------------------------------- //
class PuppetData {
class Prop3DData {
public:
PuppetData(Puppet* owner) :
m_Puppet(owner),
Prop3DData(Prop3D* owner) :
m_Prop3D(owner),
m_Renderers(vtkSmartPointer<vtkRendererCollection>::New()),
m_Prop(nullptr),
m_ShowBoundingBox(false),
m_ShowScaleMeasures(false),
m_Representation(Puppet::Surface),
m_Representation(Prop3D::Surface),
m_Opacity(1.0),
m_Selectable(true),
m_Selected(false),
@@ -98,11 +98,12 @@ public:
m_Color = Vector3d(-1, -1, -1);
}
~PuppetData() {
~Prop3DData() {
// No manual Delete needed for smart pointers
}
Puppet *m_Puppet;
Prop3D *m_Prop3D;
// members //
vtkSmartPointer<vtkRendererCollection> m_Renderers;
vtkSmartPointer<vtkProp3D> m_Prop;
@@ -112,9 +113,10 @@ public:
vtkSmartPointer<vtkCubeAxesActor> m_CubeAxesActor;
vtkSmartPointer<vtkActor> m_HighlightActor;
// Display properties
bool m_ShowBoundingBox;
bool m_ShowScaleMeasures;
int m_Representation;
int m_Representation; // 0: Points, 1: Wireframe, 2: Surface, 3: SurfaceWithEdges, 4: Volume, 5: Outline, 6: Slice
Vector3d m_Color;
double m_Opacity;
@@ -134,11 +136,11 @@ public:
vtkActor *actor = vtkActor::SafeDownCast(p);
if (actor) {
if (m_Representation != -1) {
if (m_Representation == Puppet::SurfaceWithEdges) {
if (m_Representation != -1 && m_Representation != Prop3D::Volume) {
if (m_Representation == Prop3D::SurfaceWithEdges) {
actor->GetProperty()->SetRepresentation(VTK_SURFACE);
actor->GetProperty()->SetEdgeVisibility(1);
} else {
} else if (m_Representation != Prop3D::Outline && m_Representation != Prop3D::Slice) {
actor->GetProperty()->SetRepresentation(m_Representation);
actor->GetProperty()->SetEdgeVisibility(0);
}
@@ -179,11 +181,10 @@ public:
void UpdateHighlight() {
if (m_Selected) {
// Find first polydata in assembly to highlight
vtkPolyData* polydata = nullptr;
if (vtkActor *actor = vtkActor::SafeDownCast(m_Prop)) {
if (actor->GetMapper()) {
polydata = vtkPolyData::SafeDownCast(actor->GetMapper()->GetDataSetInput());
polydata = vtkPolyData::SafeDownCast(actor->GetMapper()->GetInput());
}
} else if (vtkAssembly *asm_p = vtkAssembly::SafeDownCast(m_Prop)) {
vtkPropCollection *parts = asm_p->GetParts();
@@ -192,7 +193,7 @@ public:
for (int i = 0; i < parts->GetNumberOfItems(); ++i) {
vtkActor *a = vtkActor::SafeDownCast(parts->GetNextProp());
if (a && a->GetMapper()) {
polydata = vtkPolyData::SafeDownCast(a->GetMapper()->GetDataSetInput());
polydata = vtkPolyData::SafeDownCast(a->GetMapper()->GetInput());
if (polydata) break;
}
}
@@ -247,8 +248,8 @@ public:
}
// Update highlight matrix from the model world matrix
if (m_Puppet) {
if (auto* content = m_Puppet->GetContent()) {
if (m_Prop3D) {
if (auto* content = m_Prop3D->GetContent()) {
if (auto* tr = dynamic_cast<uLib::TRS*>(content)) {
vtkNew<vtkMatrix4x4> vwm;
Matrix4fToVtk(tr->GetWorldMatrix(), vwm);
@@ -287,24 +288,24 @@ public:
Puppet::Puppet() : Object(), pd(new PuppetData(this)) {
Prop3D::Prop3D() : Object(), pd(new Prop3DData(this)) {
ULIB_ACTIVATE_DISPLAY_PROPERTIES;
for (auto* p : this->GetDisplayProperties()) {
uLib::Object::connect(p, &uLib::PropertyBase::Updated, this, &Puppet::Update);
uLib::Object::connect(p, &uLib::PropertyBase::Updated, this, &Prop3D::Update);
}
}
Puppet::~Puppet()
Prop3D::~Prop3D()
{
delete pd;
}
vtkProp *Puppet::GetProp()
vtkProp *Prop3D::GetProp()
{
return pd->m_Prop;
}
vtkProp3D *Puppet::GetProxyProp()
vtkProp3D *Prop3D::GetProxyProp()
{
// The handler should manipulate the highlight actor if it exists
if (pd->m_HighlightActor) {
@@ -313,7 +314,7 @@ vtkProp3D *Puppet::GetProxyProp()
return vtkProp3D::SafeDownCast(this->GetProp());
}
void Puppet::SetProp(vtkProp *prop)
void Prop3D::SetProp(vtkProp *prop)
{
if(prop) {
prop->SetPickable(pd->m_Selectable);
@@ -338,23 +339,23 @@ void Puppet::SetProp(vtkProp *prop)
}
}
void Puppet::RemoveProp(vtkProp *prop)
void Prop3D::RemoveProp(vtkProp *prop)
{
// TODO
}
void Puppet::ApplyAppearance(vtkProp* prop)
void Prop3D::ApplyAppearance(vtkProp* prop)
{
pd->ApplyAppearance(prop);
}
void Puppet::ApplyTransform(vtkProp3D* p3d)
void Prop3D::ApplyTransform(vtkProp3D* p3d)
{
pd->ApplyTransform(p3d);
}
vtkPropCollection *Puppet::GetParts()
vtkPropCollection *Prop3D::GetParts()
{
if (auto* asm_p = vtkAssembly::SafeDownCast(pd->m_Prop)) {
return asm_p->GetParts();
@@ -362,7 +363,7 @@ vtkPropCollection *Puppet::GetParts()
return nullptr;
}
vtkPropCollection *Puppet::GetProps()
vtkPropCollection *Prop3D::GetProps()
{
if (auto* asm_p = vtkAssembly::SafeDownCast(pd->m_Prop)) {
return asm_p->GetParts();
@@ -370,7 +371,7 @@ vtkPropCollection *Puppet::GetProps()
return nullptr;
}
void Puppet::ConnectRenderer(vtkRenderer *renderer)
void Prop3D::ConnectRenderer(vtkRenderer *renderer)
{
if(renderer) {
this->GetRenderers()->AddItem(renderer);
@@ -390,7 +391,7 @@ void Puppet::ConnectRenderer(vtkRenderer *renderer)
}
}
void Puppet::DisconnectRenderer(vtkRenderer *renderer)
void Prop3D::DisconnectRenderer(vtkRenderer *renderer)
{
if(renderer) {
if(vtkProp* prop = this->GetProp())
@@ -403,22 +404,22 @@ void Puppet::DisconnectRenderer(vtkRenderer *renderer)
}
}
void Puppet::AddToViewer(Viewport &viewer)
void Prop3D::AddToViewer(Viewport &viewer)
{
viewer.AddPuppet(*this);
viewer.AddProp3D(*this);
}
void Puppet::RemoveFromViewer(Viewport &viewer)
void Prop3D::RemoveFromViewer(Viewport &viewer)
{
viewer.RemovePuppet(*this);
viewer.RemoveProp3D(*this);
}
vtkRendererCollection *Puppet::GetRenderers() const
vtkRendererCollection *Prop3D::GetRenderers() const
{
return pd->m_Renderers;
}
void Puppet::PrintSelf(std::ostream &o) const
void Prop3D::PrintSelf(std::ostream &o) const
{
o << "Props Assembly: \n";
if (pd->m_Prop)
@@ -428,7 +429,7 @@ void Puppet::PrintSelf(std::ostream &o) const
pd->m_Renderers->PrintSelf(o,vtkIndent(1));
}
void Puppet::ShowBoundingBox(bool show)
void Prop3D::ShowBoundingBox(bool show)
{
if (pd->m_ShowBoundingBox == show) return;
pd->m_ShowBoundingBox = show;
@@ -464,7 +465,7 @@ void Puppet::ShowBoundingBox(bool show)
}
}
void Puppet::ShowScaleMeasures(bool show)
void Prop3D::ShowScaleMeasures(bool show)
{
if (pd->m_ShowScaleMeasures == show) return;
pd->m_ShowScaleMeasures = show;
@@ -498,13 +499,13 @@ void Puppet::ShowScaleMeasures(bool show)
}
}
void Puppet::SetRepresentation(Representation mode)
void Prop3D::SetRepresentation(Representation mode)
{
pd->m_Representation = static_cast<int>(mode);
pd->ApplyAppearance(pd->m_Prop);
}
void Puppet::SetRepresentation(const char *mode)
void Prop3D::SetRepresentation(const char *mode)
{
std::string s(mode);
if (s == "points") SetRepresentation(Points);
@@ -516,7 +517,7 @@ void Puppet::SetRepresentation(const char *mode)
else if (s == "slice") SetRepresentation(Slice);
}
void Puppet::SetColor(double r, double g, double b)
void Prop3D::SetColor(double r, double g, double b)
{
pd->m_Color[0] = r;
pd->m_Color[1] = g;
@@ -524,7 +525,7 @@ void Puppet::SetColor(double r, double g, double b)
pd->ApplyAppearance(pd->m_Prop);
}
void Puppet::SetOpacity(double alpha)
void Prop3D::SetOpacity(double alpha)
{
pd->m_Opacity = alpha;
pd->ApplyAppearance(pd->m_Prop);
@@ -536,18 +537,18 @@ void Puppet::SetOpacity(double alpha)
void Puppet::SetSelectable(bool selectable)
void Prop3D::SetSelectable(bool selectable)
{
pd->m_Selectable = selectable;
pd->ApplyAppearance(pd->m_Prop);
}
bool Puppet::IsSelectable() const
bool Prop3D::IsSelectable() const
{
return pd->m_Selectable;
}
void Puppet::SetSelected(bool selected)
void Prop3D::SetSelected(bool selected)
{
if (!pd->m_Selectable) return;
if (pd->m_Selected == selected) return;
@@ -555,33 +556,60 @@ void Puppet::SetSelected(bool selected)
pd->UpdateHighlight();
}
bool Puppet::IsSelected() const
bool Prop3D::IsSelected() const
{
return pd->m_Selected;
}
void Puppet::Update()
void Prop3D::ApplyProp3DTransform(vtkProp3D* prop)
{
// Derived classes should have updated the transform if they override Update()
// or we can apply base transform if it's default:
// pd->ApplyTransform(pd->m_Prop);
if (!prop) return;
if (auto* content = this->GetContent()) {
if (auto* tr = dynamic_cast<uLib::TRS*>(content)) {
vtkNew<vtkMatrix4x4> m;
Matrix4fToVtk(tr->GetMatrix(), m);
prop->SetUserMatrix(m);
prop->Modified();
}
}
}
pd->ApplyAppearance(pd->m_Prop);
void Prop3D::SyncFromVtk()
{
if (auto* content = this->GetContent()) {
if (auto* tr = dynamic_cast<uLib::TRS*>(content)) {
if (auto* proxy = this->GetProxyProp()) {
if (vtkMatrix4x4* mat = proxy->GetUserMatrix()) {
tr->FromMatrix(VtkToMatrix4f(mat));
content->Updated();
}
}
}
}
}
void Prop3D::Update()
{
// Apply content transform via virtual GetProp() / ApplyProp3DTransform(),
// so all derived classes benefit without duplicating the matrix code.
this->ApplyProp3DTransform(vtkProp3D::SafeDownCast(this->GetProp()));
// Use virtual GetProp() for appearance so overriders (e.g. VoxImage)
// that never call SetProp() are handled correctly.
pd->ApplyAppearance(this->GetProp());
if (pd->m_Selected) {
pd->UpdateHighlight();
}
if (pd->m_Prop) {
if (pd->m_ShowBoundingBox) {
double* bounds = pd->m_Prop->GetBounds();
if (auto* prop = this->GetProp()) {
if (pd->m_ShowBoundingBox && pd->m_OutlineSource) {
double* bounds = prop->GetBounds();
pd->m_OutlineSource->SetBounds(bounds);
pd->m_OutlineSource->Update();
}
if (pd->m_ShowScaleMeasures) {
double* bounds = pd->m_Prop->GetBounds();
pd->m_CubeAxesActor->SetBounds(bounds);
if (pd->m_ShowScaleMeasures && pd->m_CubeAxesActor) {
pd->m_CubeAxesActor->SetBounds(prop->GetBounds());
}
}
@@ -598,7 +626,7 @@ void Puppet::Update()
}
void Puppet::ConnectInteractor(vtkRenderWindowInteractor *interactor)
void Prop3D::ConnectInteractor(vtkRenderWindowInteractor *interactor)
{
}
@@ -610,7 +638,7 @@ void Puppet::ConnectInteractor(vtkRenderWindowInteractor *interactor)
struct TransformProxy {
PuppetData* pd;
Prop3DData* pd;
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & boost::serialization::make_nvp("Transform", pd->m_Transform);
@@ -618,7 +646,7 @@ struct TransformProxy {
};
struct AppearanceProxy {
PuppetData* pd;
Prop3DData* pd;
template<class Archive>
void serialize(Archive & ar, const unsigned int version) {
ar & boost::serialization::make_hrp("Color", pd->m_Color, "color");
@@ -628,10 +656,12 @@ struct AppearanceProxy {
ar & boost::serialization::make_hrp("Visibility", pd->m_Visibility);
ar & boost::serialization::make_hrp("Pickable", pd->m_Selectable);
ar & boost::serialization::make_hrp("Dragable", pd->m_Dragable);
ar & boost::serialization::make_hrp("ShowBoundingBox", pd->m_ShowBoundingBox);
ar & boost::serialization::make_hrp("ShowScaleMeasures", pd->m_ShowScaleMeasures);
}
};
void Puppet::serialize_display(Archive::display_properties_archive & ar, const unsigned int version) {
void Prop3D::serialize_display(Archive::display_properties_archive & ar, const unsigned int version) {
AppearanceProxy appearance{pd};
ar & boost::serialization::make_nvp("Appearance", appearance);

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