#include "Core/ObjectFactory.h" #include "Math/Assembly.h" #include "Math/ContainerBox.h" #include "Math/Cylinder.h" #include "Math/Geometry.h" #include "Math/QuadMesh.h" #include "Math/StructuredData.h" #include "Math/TriangleMesh.h" #include "Math/VoxImage.h" namespace uLib { ULIB_REGISTER_OBJECT(TRS) ULIB_REGISTER_OBJECT(ContainerBox) ULIB_REGISTER_OBJECT(Cylinder) ULIB_REGISTER_OBJECT(Assembly) ULIB_REGISTER_OBJECT(TriangleMesh) ULIB_REGISTER_OBJECT(QuadMesh) ULIB_REGISTER_OBJECT_NAME(VoxImage, "VoxImage") } // namespace uLib