/*////////////////////////////////////////////////////////////////////////////// // CMT Cosmic Muon Tomography project ////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova All rights reserved Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it > //////////////////////////////////////////////////////////////////////////////*/ #include "Geant/Solid.h" #include "HEP/Geant/GeantEvent.h" #include "HEP/Geant/Scene.h" #include "HEP/Geant/EmitterPrimary.hh" #include "Math/Cylinder.h" #include "Math/Dense.h" #include "Math/Units.h" #include "Vtk/uLibVtkViewer.h" #include "Vtk/HEP/Geant/vtkGeantEvent.h" #include "Vtk/HEP/Geant/vtkEmitterPrimary.h" #include "Vtk/Math/vtkContainerBox.h" #include #include #include #include #include #include #include #include #include #include using namespace uLib; struct AppState { Geant::Scene* scene; Vtk::Viewer* viewer; Vector results; }; void KeyPressCallbackFunction(vtkObject* caller, long unsigned int eventId, void* clientData, void* callData) { auto* interactor = static_cast(caller); auto* state = static_cast(clientData); std::string key = interactor->GetKeySym(); if (key == "Return") { std::cout << "--> Firing muon from cylinder emitter..." << std::endl; // Run one event state->scene->RunSimulation(1, state->results); if (!state->results.empty()) { Geant::GeantEvent* lastEvent = &state->results.back(); std::cout << " Collected event " << lastEvent->GetEventID() << " with " << lastEvent->Path().size() << " steps." << std::endl; Vtk::vtkGeantEvent* vtkEvent = new Vtk::vtkGeantEvent(lastEvent); state->viewer->AddPuppet(*vtkEvent); state->viewer->GetRenderer()->Render(); state->viewer->GetRenderWindow()->Render(); } else { std::cout << " No event collected." << std::endl; } } } int main(int argc, char** argv) { // 1. Setup Geant4 Scene Geant::Scene scene; scene.ConstructWorldBox(Vector3f(30_m, 30_m, 30_m), "G4_AIR"); ContainerBox iron_box; iron_box.Scale(Vector3f(10_m, 10_m, 10_m)); iron_box.SetPosition(Vector3f(0, 0, 0)); Geant::BoxSolid* iron_cube = new Geant::BoxSolid("IronCube", &iron_box); iron_cube->SetNistMaterial("G4_Fe"); iron_cube->Update(); scene.AddSolid(iron_cube); // Use CylinderEmitterPrimary Geant::CylinderEmitterPrimary* emitter = new Geant::CylinderEmitterPrimary(); emitter->SetPosition(Vector3f(0, -15_m, 0)); // Vertically offset so base is at -10m emitter->Rotate(-90_deg, Vector3f(1, 0, 0)); emitter->SetRadius(15_m); emitter->SetHeight(30_m); scene.SetEmitter(emitter); scene.Initialize(); // 2. Setup VTK Viewer Vtk::Viewer viewer; viewer.GetRenderer()->SetBackground(0.05, 0.05, 0.1); Vtk::vtkContainerBox* vtkWorld = new Vtk::vtkContainerBox(scene.GetWorldBox()); vtkWorld->ShowScaleMeasures(true); vtkWorld->SetRepresentation(Vtk::Puppet::Wireframe); vtkWorld->SetSelectable(false); viewer.AddPuppet(*vtkWorld); Vtk::vtkContainerBox* vtkIron = new Vtk::vtkContainerBox(&iron_box); vtkIron->SetOpacity(0.2); vtkIron->SetRepresentation(Vtk::Puppet::Surface); viewer.AddPuppet(*vtkIron); // Use vtkCylinderEmitterPrimary Vtk::vtkCylinderEmitterPrimary* vtkEmitter = new Vtk::vtkCylinderEmitterPrimary(*emitter); vtkEmitter->SetSelectable(false); viewer.AddPuppet(*vtkEmitter); // 3. Event Handling AppState state = { &scene, &viewer, {} }; vtkSmartPointer keyCallback = vtkSmartPointer::New(); keyCallback->SetCallback(KeyPressCallbackFunction); keyCallback->SetClientData(&state); viewer.GetInteractor()->AddObserver(vtkCommand::KeyPressEvent, keyCallback); std::cout << "=================================================" << std::endl; std::cout << " Cylinder Emitter Interactive Test" << std::endl; std::cout << " Visualize the generation volume (blue cylinder)" << std::endl; std::cout << " Press [ENTER] to fire a muon using EcoMug" << std::endl; std::cout << " Press [q] to exit" << std::endl; std::cout << "=================================================" << std::endl; viewer.ZoomAuto(); viewer.Start(); return 0; }