/*////////////////////////////////////////////////////////////////////////////// // CMT Cosmic Muon Tomography project ////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////// Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova All rights reserved Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it > ------------------------------------------------------------------ This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. //////////////////////////////////////////////////////////////////////////////*/ #include "Vtk/Math/vtkTriangleMesh.h" #include "Math/TriangleMesh.h" #include "Vtk/uLibVtkViewer.h" #define BOOST_TEST_MODULE VtkTriangleMeshTest #include using namespace uLib; BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction) { TriangleMesh mesh; mesh.AddPoint(Vector3f(0, 0, 0)); mesh.AddPoint(Vector3f(0, 1, 0)); mesh.AddPoint(Vector3f(1, 0, 0)); mesh.AddTriangle(Vector3i(0, 1, 2)); Vtk::vtkTriangleMesh v_mesh(mesh); v_mesh.Update(); if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { Vtk::Viewer viewer; viewer.AddPuppet(v_mesh); viewer.Start(); } BOOST_CHECK_EQUAL(mesh.Points().size(), 3u); BOOST_CHECK_EQUAL(mesh.Triangles().size(), 1u); } BOOST_AUTO_TEST_CASE(vtkTriangleMeshConstruction2) { TriangleMesh mesh; Vtk::vtkTriangleMesh v_mesh(mesh); v_mesh.ReadFromStlFile("capelluzzo.stl"); v_mesh.Update(); if (std::getenv("CTEST_PROJECT_NAME") == nullptr) { Vtk::Viewer viewer; viewer.AddPuppet(v_mesh); viewer.Start(); } BOOST_CHECK_EQUAL(mesh.Points().size(), 3u); BOOST_CHECK_EQUAL(mesh.Triangles().size(), 1u); }