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uLib/src/Vtk/vtkQViewport.cpp
2026-04-13 07:36:19 +00:00

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#include "vtkQViewport.h"
#include <QVBoxLayout>
#include <QResizeEvent>
#include <vtkAxesActor.h>
#include <vtkCamera.h>
#include <vtkCameraOrientationWidget.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkObjectFactory.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkTextProperty.h>
namespace uLib {
namespace Vtk {
QViewport::QViewport(QWidget* parent)
: QWidget(parent)
, Viewport()
, m_VtkWidget(nullptr)
, m_GridButton(nullptr)
, m_ProjButton(nullptr)
, m_renderTimer(nullptr)
, m_renderPending(false)
{
// Build the layout zero margins so VTK fills the entire widget
auto* layout = new QVBoxLayout(this);
layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(0);
m_VtkWidget = new QVTKOpenGLNativeWidget(this);
layout->addWidget(m_VtkWidget);
// Initialize render timer
m_renderTimer = new QTimer(this);
m_renderTimer->setSingleShot(true);
connect(m_renderTimer, &QTimer::timeout, this, &QViewport::doRender);
// Grid Toggle Button
m_GridButton = new QPushButton(m_VtkWidget);
m_GridButton->setText("#");
m_GridButton->setFixedSize(40, 40);
m_GridButton->setToolTip("Toggle Grid");
m_GridButton->setStyleSheet(
"QPushButton {"
" border-radius: 20px;" // Perfectly circular
" background-color: rgba(40, 40, 40, 180);"
" color: white;"
" font-size: 22px;"
" border: 1.5px solid rgba(255, 255, 255, 60);"
"}"
"QPushButton:hover {"
" background-color: rgba(70, 70, 70, 200);"
" border: 1.5px solid rgba(255, 255, 255, 100);"
"}"
"QPushButton:checked {"
" background-color: rgba(0, 120, 215, 200);" // Nice "active" blue
" color: white;"
" border: 1.5px solid rgba(255, 255, 255, 120);"
"}"
"QPushButton:pressed {"
" background-color: rgba(0, 90, 160, 220);"
"}"
);
m_GridButton->setCheckable(true);
m_GridButton->setChecked(true); // Grid is on by default
connect(m_GridButton, &QPushButton::clicked, this, &QViewport::onGridButtonClicked);
// Projection Toggle Button (below grid button)
m_ProjButton = new QPushButton(m_VtkWidget);
m_ProjButton->setText("P");
m_ProjButton->setFixedSize(40, 40);
m_ProjButton->setToolTip("Toggle Perspective / Orthographic");
m_ProjButton->setStyleSheet(
"QPushButton {"
" border-radius: 20px;"
" background-color: rgba(40, 40, 40, 180);"
" color: white;"
" font-size: 22px;"
" border: 1.5px solid rgba(255, 255, 255, 60);"
"}"
"QPushButton:hover {"
" background-color: rgba(70, 70, 70, 200);"
" border: 1.5px solid rgba(255, 255, 255, 100);"
"}"
"QPushButton:checked {"
" background-color: rgba(0, 120, 215, 200);"
" color: white;"
" border: 1.5px solid rgba(255, 255, 255, 120);"
"}"
"QPushButton:pressed {"
" background-color: rgba(0, 90, 160, 220);"
"}"
);
m_ProjButton->setCheckable(true);
m_ProjButton->setChecked(false); // Perspective by default
connect(m_ProjButton, &QPushButton::clicked, this, &QViewport::onProjButtonClicked);
// After the Qt widget exists but before the first paint,
// attach the renderer and configure the pipeline.
SetupPipeline();
}
QViewport::~QViewport()
{
if (m_VtkWidget && m_VtkWidget->renderWindow()) {
m_VtkWidget->renderWindow()->RemoveRenderer(this->GetRenderer());
}
}
void QViewport::SetupPipeline()
{
// Add our renderer to the QVTKOpenGLNativeWidget's render window
::vtkRenderWindow* rw = m_VtkWidget->renderWindow();
rw->AddRenderer(this->GetRenderer());
// Common setup
Viewport::SetupPipeline(rw->GetInteractor());
}
// ── Public API ────────────────────────────────────────────────────────────────
void QViewport::Render()
{
if (!m_throttledRendering) {
doRender();
return;
}
if (m_renderPending) return;
m_renderPending = true;
m_renderTimer->start(16);
}
void QViewport::doRender()
{
m_renderPending = false;
if (m_VtkWidget && m_VtkWidget->renderWindow())
m_VtkWidget->renderWindow()->Render();
}
vtkRenderWindow* QViewport::GetRenderWindow()
{
return m_VtkWidget->renderWindow();
}
vtkRenderWindowInteractor* QViewport::GetInteractor()
{
return m_VtkWidget->renderWindow()->GetInteractor();
}
void QViewport::onGridButtonClicked()
{
SetGridVisible(m_GridButton->isChecked());
}
void QViewport::onProjButtonClicked()
{
SetParallelProjection(m_ProjButton->isChecked());
}
void QViewport::OnSelectionChanged(Prop3D* p)
{
emit prop3dSelected(p);
}
void QViewport::resizeEvent(QResizeEvent* event)
{
QWidget::resizeEvent(event);
if (m_GridButton) {
// Position under the gizmo (top-right corner).
// Standard CameraOrientationWidget is usually 150-180px.
int x = width() - m_GridButton->width() - 10;
int y = 160;
m_GridButton->move(x, y);
}
if (m_ProjButton) {
int x = width() - m_ProjButton->width() - 10;
int y = 210;
m_ProjButton->move(x, y);
}
}
} // namespace Vtk
} // namespace uLib