Files
uLib/src/Vtk/vtkTriangleMesh.cpp
2019-08-07 10:08:13 +00:00

207 lines
5.7 KiB
C++

/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <vtkSmartPointer.h>
#include <vtkPolyDataReader.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkOBJReader.h>
#include <vtkSTLReader.h>
#include <vtkPolyData.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>
#include "Vtk/vtkTriangleMesh.h"
namespace uLib {
void vtkTriangleMesh::vtk2uLib_update()
{
// Assumes that Polys are Triangles !!! //
vtkIdType number_of_points = m_Poly->GetNumberOfPoints();
vtkIdType number_of_triangles = m_Poly->GetNumberOfPolys();
std::cout << "//////\n" <<
"number of points = " << number_of_points << "\n" <<
"muiber of polys = " << number_of_triangles << "\n" <<
"//////\n";
m_content.Points().resize(number_of_points);
for (int i=0; i<number_of_points; ++i)
{
double *point = m_Poly->GetPoint(i);
m_content.Points()[i](0) = point[0];
m_content.Points()[i](1) = point[1];
m_content.Points()[i](2) = point[2];
// std::cout << "pt" << i << " = " << m_content.Points()[i].transpose() << "\n";
}
m_content.Triangles().resize(number_of_triangles);
m_Poly->GetPolys()->InitTraversal();
vtkSmartPointer<vtkIdList> idList = vtkSmartPointer<vtkIdList>::New();
for (int i=0; i<number_of_triangles; ++i)
{
m_Poly->GetPolys()->GetNextCell(idList);
m_content.Triangles()[i](0) = idList->GetId(0);
m_content.Triangles()[i](1) = idList->GetId(1);
m_content.Triangles()[i](2) = idList->GetId(2);
}
m_Poly->Update();
m_Actor->GetMapper()->Update();
}
void vtkTriangleMesh::uLib2vtk_update()
{
vtkIdType number_of_points = m_content.Points().size();
vtkIdType number_of_triangles = m_content.Triangles().size();
vtkSmartPointer<vtkPoints> points
= vtkSmartPointer<vtkPoints>::New();
points->SetNumberOfPoints(number_of_points);
for (vtkIdType i = 0; i < number_of_points; i++)
{
double x, y, z;
x = m_content.Points().at(i)(0);
y = m_content.Points().at(i)(1);
z = m_content.Points().at(i)(2);
points->SetPoint(i, x, y, z);
}
vtkSmartPointer<vtkCellArray> polys
= vtkSmartPointer<vtkCellArray>::New();
for (vtkIdType i = 0; i < number_of_triangles; i++)
{
vtkIdType a, b, c;
a = m_content.Triangles().at(i)(0);
b = m_content.Triangles().at(i)(1);
c = m_content.Triangles().at(i)(2);
polys->InsertNextCell(3);
polys->InsertCellPoint(a);
polys->InsertCellPoint(b);
polys->InsertCellPoint(c);
}
m_Poly->SetPoints(points);
m_Poly->SetPolys(polys);
m_Poly->Update();
m_Actor->GetMapper()->Update();
}
// -------------------------------------------------------------------------- //
vtkTriangleMesh::vtkTriangleMesh(vtkTriangleMesh::Content &content) :
m_content(content),
m_Poly(vtkPolyData::New()),
m_Actor(vtkActor::New())
{
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputConnection(m_Poly->GetProducerPort());
m_Actor->SetMapper(mapper);
}
vtkTriangleMesh::~vtkTriangleMesh()
{
m_Poly->Delete();
m_Actor->Delete();
}
void vtkTriangleMesh::ReadFromFile(const char *filename)
{
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName(filename);
reader->Update();
m_Poly->DeepCopy(reader->GetOutput());
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromXMLFile(const char *filename)
{
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName(filename);
reader->Update();
m_Poly->DeepCopy(reader->GetOutput());
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromObjFile(const char *filename)
{
vtkSmartPointer<vtkOBJReader> reader =
vtkSmartPointer<vtkOBJReader>::New();
reader->SetFileName(filename);
reader->Update();
m_Poly->DeepCopy(reader->GetOutput());
vtk2uLib_update();
}
void vtkTriangleMesh::ReadFromStlFile(const char *filename)
{
vtkSmartPointer<vtkSTLReader> reader =
vtkSmartPointer<vtkSTLReader>::New();
reader->SetFileName(filename);
reader->Update();
m_Poly->DeepCopy(reader->GetOutput());
vtk2uLib_update();
}
vtkProp *vtkTriangleMesh::GetProp()
{
return m_Actor;
}
vtkPolyData *vtkTriangleMesh::GetPolyData() const
{
return m_Poly;
}
void vtkTriangleMesh::Update()
{
uLib2vtk_update();
}
}