199 lines
6.3 KiB
C++
199 lines
6.3 KiB
C++
/*//////////////////////////////////////////////////////////////////////////////
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// CMT Cosmic Muon Tomography project //////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
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All rights reserved
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Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
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------------------------------------------------------------------
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library.
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//////////////////////////////////////////////////////////////////////////////*/
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#include <vtkAbstractTransform.h>
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#include <vtkAxes.h>
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#include <vtkCubeSource.h>
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#include <vtkLineSource.h>
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#include <vtkMatrix4x4.h>
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#include <vtkPolyDataMapper.h>
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#include <vtkPropPicker.h>
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#include <vtkProperty.h>
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#include <vtkRenderWindow.h>
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#include <vtkRenderWindowInteractor.h>
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#include <vtkRenderer.h>
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#include <vtkRendererCollection.h>
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#include <vtkSmartPointer.h>
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#include <vtkTransform.h>
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#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
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#include <vtkBoxWidget.h>
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#include <vtkTransformPolyDataFilter.h>
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namespace uLib {
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namespace Vtk {
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vtkDetectorChamber::vtkDetectorChamber(DetectorChamber *content)
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: vtkContainerBox(content), m_Actor(vtkActor::New()),
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m_Widget(vtkBoxWidget::New()) {
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m_Callback = vtkWidgetCallback::New();
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m_PickerCallback = vtkSelectionCallback::New();
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m_Callback->SetChamber(this);
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m_PickerCallback->SetChamber(this);
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m_Widget->AddObserver(vtkCommand::InteractionEvent, m_Callback);
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m_InitialTransform = vtkSmartPointer<vtkTransform>::New();
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m_RelativeTransform = vtkSmartPointer<vtkTransform>::New();
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m_TotalTransform = vtkSmartPointer<vtkTransform>::New();
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this->InstallPipe();
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}
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vtkDetectorChamber::~vtkDetectorChamber() {
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m_Actor->Delete();
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m_Widget->Delete();
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m_Callback->Delete();
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m_PickerCallback->Delete();
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}
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DetectorChamber *vtkDetectorChamber::GetContent() {
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return static_cast<DetectorChamber *>(m_Content);
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}
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void vtkDetectorChamber::PrintSelf(std::ostream &o) const {
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vtkContainerBox::PrintSelf(o);
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}
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/**
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* Connect the interactor to the widget
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*/
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void vtkDetectorChamber::ConnectInteractor(
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vtkRenderWindowInteractor *interactor) {
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if (!interactor)
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return;
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m_Widget->SetInteractor(interactor);
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m_Widget->SetProp3D(m_Actor);
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interactor->AddObserver(vtkCommand::LeftButtonPressEvent, m_PickerCallback);
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}
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void vtkDetectorChamber::SetTransform(vtkTransform *t) {
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m_RelativeTransform->SetMatrix(t->GetMatrix());
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m_RelativeTransform->Update();
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// Set content global transform (BaseClass of ContainerBox) //
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vtkMatrix4x4 *vmat = m_TotalTransform->GetMatrix();
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Matrix4f transform;
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for (int i = 0; i < 4; ++i)
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for (int j = 0; j < 4; ++j)
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transform(i, j) = vmat->GetElement(i, j);
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this->GetContent()->SetMatrix(transform);
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this->GetContent()->Updated(); // emit signal
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this->Update();
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}
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vtkBoxWidget *vtkDetectorChamber::GetWidget() { return m_Widget; }
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void vtkDetectorChamber::Update() {
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if (m_Actor->GetMapper())
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m_Actor->GetMapper()->Update();
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BaseClass::Update();
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}
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void vtkDetectorChamber::InstallPipe() {
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if (!m_Content)
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return;
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vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
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cube->SetBounds(0, 1, 0, 1, 0, 1);
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// 1. Initialize Global Transform (m_Transform) from Content's matrix (Base
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// class AffineTransform)
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vtkSmartPointer<vtkMatrix4x4> vmatGlobal =
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vtkSmartPointer<vtkMatrix4x4>::New();
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Matrix4f matGlobal = this->GetContent()->GetMatrix();
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for (int i = 0; i < 4; ++i)
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for (int j = 0; j < 4; ++j)
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vmatGlobal->SetElement(i, j, matGlobal(i, j));
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m_InitialTransform->SetMatrix(vmatGlobal);
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m_InitialTransform->Update();
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vtkSmartPointer<vtkPolyDataMapper> mapper =
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vtkSmartPointer<vtkPolyDataMapper>::New();
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mapper->SetInputConnection(cube->GetOutputPort());
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m_Actor->SetMapper(mapper);
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m_Actor->GetProperty()->SetRepresentationToSurface();
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m_Actor->GetProperty()->SetEdgeVisibility(true);
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m_Actor->GetProperty()->SetOpacity(0.4);
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m_Actor->GetProperty()->SetAmbient(0.7);
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// Temporarily disable UserTransform to place widget on local base
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m_Widget->SetProp3D(m_Actor);
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m_TotalTransform->SetInput(m_RelativeTransform);
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m_TotalTransform->Concatenate(m_InitialTransform);
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m_Actor->SetUserTransform(m_TotalTransform);
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m_TotalTransform->Update();
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m_Widget->PlaceWidget();
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m_Widget->SetPlaceFactor(2);
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this->SetProp(m_Actor);
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this->Update();
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}
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void vtkDetectorChamber::vtkWidgetCallback::Execute(vtkObject *caller,
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unsigned long, void *) {
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vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget *>(caller);
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// Get the Relative transform from the widget //
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vtkSmartPointer<vtkTransform> t = vtkSmartPointer<vtkTransform>::New();
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widget->GetTransform(t);
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chamber->SetTransform(t);
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// Apply to both the content and the actor state //
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chamber->Update();
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}
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void vtkDetectorChamber::vtkSelectionCallback::Execute(vtkObject *caller,
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unsigned long, void *) {
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vtkRenderWindowInteractor *interactor =
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reinterpret_cast<vtkRenderWindowInteractor *>(caller);
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vtkSmartPointer<vtkPropPicker> picker = vtkSmartPointer<vtkPropPicker>::New();
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int *pos = interactor->GetEventPosition();
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picker->Pick(
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pos[0], pos[1], 0,
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interactor->GetRenderWindow()->GetRenderers()->GetFirstRenderer());
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vtkProp *picked = picker->GetViewProp();
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if (picked == chamber->m_Actor) {
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if (!chamber->m_Widget->GetEnabled()) {
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chamber->m_Widget->SetInteractor(interactor);
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chamber->m_Widget->On();
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}
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} else {
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if (chamber->m_Widget->GetEnabled()) {
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chamber->m_Widget->Off();
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}
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}
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}
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} // namespace Vtk
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} // namespace uLib
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