Files
uLib/app/gcompose/src/main.cpp
2026-03-14 14:01:44 +00:00

68 lines
1.6 KiB
C++

#include <QApplication>
#include "MainWindow.h"
#include "Math/ContainerBox.h"
#include <HEP/Geant/Scene.h>
#include "HEP/Detectors/DetectorChamber.h"
#include "Vtk/HEP/Detectors/vtkDetectorChamber.h"
#include <Vtk/vtkContainerBox.h>
#include <Vtk/vtkQViewport.h>
#include <vtkSmartPointer.h>
#include <vtkCubeSource.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkRenderer.h>
#include "Math/Units.h"
#include <iostream>
using namespace uLib;
using namespace uLib::literals;
int main(int argc, char** argv) {
QApplication app(argc, argv);
std::cout << "Starting gcompose Qt application..." << std::endl;
ContainerBox world_box(Vector3f(1, 1, 1));
world_box.Scale(Vector3f(20_mm, 20_mm, 20_mm));
DetectorChamber d1, d2;
d1.SetSize(Vector3f(1, 1, 1));
d1.SetPosition(Vector3f(0, 0, 0));
d1.Scale(Vector3f(5, 10, 2));
d1.Translate(Vector3f(0, 0, 0));
d2.SetSize(Vector3f(1, 1, 1));
d2.SetPosition(Vector3f(0, 0, 0));
d2.Scale(Vector3f(5, 10, 2));
d2.Translate(Vector3f(0, 0, 10));
Geant::Scene scene;
scene.ConstructWorldBox(&world_box, "G4_AIR");
scene.Initialize();
// 2. Initialize MainWindow (contains embedded VTK QViewport)
MainWindow window;
Vtk::QViewport* viewport = window.getViewport();
Vtk::vtkDetectorChamber vtk_d1(&d1);
viewport->AddPuppet(vtk_d1);
Vtk::vtkDetectorChamber vtk_d2(&d2);
viewport->AddPuppet(vtk_d2);
Vtk::vtkContainerBox vtk_box(&world_box);
viewport->AddPuppet(vtk_box);
viewport->ZoomAuto();
std::cout << "Geant4 and VTK scenes are ready." << std::endl;
window.show();
return app.exec();
}