Files
uLib/src/Core/testing/AffinityTest.cpp
2026-03-25 11:04:37 +00:00

66 lines
1.7 KiB
C++

#include "Core/Threads.h"
#include <iostream>
#include <vector>
#include <cassert>
#ifdef __linux__
#include <pthread.h>
#include <sched.h>
#endif
using namespace uLib;
void TestThreadAffinity() {
std::cout << "Testing Thread Affinity..." << std::endl;
#ifdef __linux__
Thread t;
t.Start();
t.SetAffinity(0); // Bind to CPU 0
cpu_set_t cpuset;
CPU_ZERO(&cpuset);
pthread_getaffinity_np(t.GetNativeHandle(), sizeof(cpu_set_t), &cpuset);
assert(CPU_ISSET(0, &cpuset));
t.Join();
std::cout << " Passed (Thread bound to CPU 0)." << std::endl;
#else
std::cout << " Affinity not supported on this OS, skipping." << std::endl;
#endif
}
void TestTeamAffinity() {
std::cout << "Testing Team Affinity..." << std::endl;
#ifdef __linux__
#ifdef _OPENMP
Team team(2);
std::vector<int> cpus = {0, 1};
team.SetAffinity(cpus);
// We check affinity inside a parallel region
#pragma omp parallel
{
cpu_set_t cpuset;
CPU_ZERO(&cpuset);
pthread_getaffinity_np(pthread_self(), sizeof(cpu_set_t), &cpuset);
int tid = Thread::GetThreadNum();
int expected_cpu = cpus[tid % cpus.size()];
assert(CPU_ISSET(expected_cpu, &cpuset));
}
std::cout << " Passed (Team threads bound correctly)." << std::endl;
#endif
#else
std::cout << " Affinity not supported on this OS, skipping." << std::endl;
#endif
}
// Helper to get native handle if needed (oops, I forgot to add it to Thread class)
// I'll add GetNativeHandle() to Thread class in Threads.h
int main() {
TestThreadAffinity();
TestTeamAffinity();
std::cout << "All Affinity tests finished!" << std::endl;
return 0;
}