Files
uLib/src/Vtk/HEP/Geant/vtkGeantSolid.cpp
AndreaRigoni 422113a0e9 add vtk solids
2026-03-25 21:03:13 +00:00

166 lines
5.1 KiB
C++

/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#include "vtkGeantSolid.h"
#include <vtkActor.h>
#include <vtkPolyData.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkSmartPointer.h>
#include <vtkTransform.h>
#include <vtkMatrix4x4.h>
#include <Geant4/G4VSolid.hh>
#include <Geant4/G4Polyhedron.hh>
#include <Geant4/G4VPhysicalVolume.hh>
namespace uLib {
namespace Vtk {
vtkGeantSolid::vtkGeantSolid(Content *content)
: m_SolidActor(vtkActor::New()), m_Content(content) {
this->InstallPipe();
}
vtkGeantSolid::~vtkGeantSolid() {
m_SolidActor->Delete();
}
vtkPolyData *vtkGeantSolid::GetPolyData() const {
if (!m_SolidActor || !m_SolidActor->GetMapper())
return NULL;
return vtkPolyData::SafeDownCast(m_SolidActor->GetMapper()->GetInput());
}
void vtkGeantSolid::Update() {
this->UpdateGeometry();
this->UpdateTransform();
}
void vtkGeantSolid::UpdateGeometry() {
if (!m_Content)
return;
G4VSolid *g4solid = m_Content->GetG4Solid();
if (!g4solid)
return;
// Get the polyhedron tessellation from Geant4
G4Polyhedron *polyhedron = g4solid->GetPolyhedron();
if (!polyhedron)
return;
vtkSmartPointer<vtkPoints> points = vtkSmartPointer<vtkPoints>::New();
vtkSmartPointer<vtkCellArray> polys = vtkSmartPointer<vtkCellArray>::New();
// Extract vertices
int nVertices = polyhedron->GetNoVertices();
for (int i = 1; i <= nVertices; ++i) {
G4Point3D vtx = polyhedron->GetVertex(i);
points->InsertNextPoint(vtx.x(), vtx.y(), vtx.z());
}
// Extract facets (polygons)
int nFacets = polyhedron->GetNoFacets();
for (int f = 1; f <= nFacets; ++f) {
G4int nEdges;
G4int iVertex[4]; // G4Polyhedron facets have at most 4 vertices
// GetNextFacet returns edges; for quads nEdges=4, for triangles nEdges=3
polyhedron->GetFacet(f, nEdges, iVertex);
vtkIdType ids[4];
for (int e = 0; e < nEdges; ++e) {
// G4Polyhedron vertices are 1-indexed; VTK expects 0-indexed
ids[e] = static_cast<vtkIdType>(std::abs(iVertex[e]) - 1);
}
polys->InsertNextCell(nEdges, ids);
}
vtkPolyData *polyData = GetPolyData();
if (polyData) {
polyData->SetPoints(points);
polyData->SetPolys(polys);
polyData->Modified();
}
}
void vtkGeantSolid::UpdateTransform() {
if (!m_Content || !m_SolidActor)
return;
// Apply the Geant4 transform (position/rotation) if placed
if (m_Content->GetPhysical()) {
auto *phys = m_Content->GetPhysical();
G4ThreeVector pos = phys->GetTranslation();
const G4RotationMatrix *rot = phys->GetRotation();
vtkSmartPointer<vtkTransform> transform = vtkSmartPointer<vtkTransform>::New();
transform->Identity();
transform->Translate(pos.x(), pos.y(), pos.z());
if (rot) {
// G4RotationMatrix stores the inverse of the rotation for placement
G4RotationMatrix invRot = rot->inverse();
double elements[16] = {
invRot.xx(), invRot.xy(), invRot.xz(), 0,
invRot.yx(), invRot.yy(), invRot.yz(), 0,
invRot.zx(), invRot.zy(), invRot.zz(), 0,
0, 0, 0, 1
};
vtkSmartPointer<vtkMatrix4x4> mat = vtkSmartPointer<vtkMatrix4x4>::New();
mat->DeepCopy(elements);
transform->Concatenate(mat);
}
m_SolidActor->SetUserTransform(transform);
}
}
void vtkGeantSolid::InstallPipe() {
vtkSmartPointer<vtkPolyData> polyData = vtkSmartPointer<vtkPolyData>::New();
vtkSmartPointer<vtkPolyDataMapper> mapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(polyData);
m_SolidActor->SetMapper(mapper);
// Default look: semi-transparent blue surface
m_SolidActor->GetProperty()->SetColor(0.4, 0.6, 0.9);
m_SolidActor->GetProperty()->SetOpacity(0.3);
m_SolidActor->GetProperty()->SetAmbient(0.5);
m_SolidActor->GetProperty()->SetDiffuse(0.6);
m_SolidActor->GetProperty()->SetSpecular(0.2);
m_SolidActor->GetProperty()->SetEdgeVisibility(1);
m_SolidActor->GetProperty()->SetEdgeColor(0.2, 0.3, 0.5);
this->SetProp(m_SolidActor);
}
} // namespace Vtk
} // namespace uLib