31 lines
788 B
C++
31 lines
788 B
C++
#include "ActionInitialization.hh"
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#include "EmitterPrimary.hh"
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#include "SteppingAction.hh"
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namespace uLib {
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namespace Geant {
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ActionInitialization::ActionInitialization(EmitterPrimary *emitter, SimulationContext *context)
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: G4VUserActionInitialization(),
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m_Emitter(emitter),
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m_Context(context)
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{}
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ActionInitialization::~ActionInitialization() {}
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void ActionInitialization::BuildForMaster() const {}
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void ActionInitialization::Build() const {
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if (m_Emitter) {
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SetUserAction(m_Emitter->Clone());
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} else {
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SetUserAction(new EmitterPrimary());
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}
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SteppingAction *sa = new SteppingAction(m_Context);
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SetUserAction(static_cast<G4UserSteppingAction*>(sa));
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SetUserAction(static_cast<G4UserEventAction*>(sa));
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}
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} // namespace Geant
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} // namespace uLib
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