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uLib/src/Core/Algorithm.h
AndreaRigoni f5c1e317e8 algorithm def
2026-03-27 02:29:56 +00:00

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7.5 KiB
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/*//////////////////////////////////////////////////////////////////////////////
// CMT Cosmic Muon Tomography project //////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
All rights reserved
Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
------------------------------------------------------------------
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3.0 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library.
//////////////////////////////////////////////////////////////////////////////*/
#ifndef U_CORE_ALGORITHM_H
#define U_CORE_ALGORITHM_H
#include <atomic>
#include <chrono>
#include <condition_variable>
#include "Core/Object.h"
#include "Core/Monitor.h"
#include "Core/Threads.h"
#include "Core/Property.h"
namespace uLib {
////////////////////////////////////////////////////////////////////////////////
//// ALGORITHM /////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
/**
* @brief Algorithm is a template class for containing a functional that can be
* dynamically loaded as a plug-in. It derives from Object and supports
* properties for serialization and interactive parameter widgets.
*
* @tparam T_enc Encoder type: the input data type, or a chained algorithm
* whose output is compatible with this algorithm's input.
* @tparam T_dec Decoder type: the output data type, or a chained algorithm
* whose input is compatible with this algorithm's output.
*/
template <typename T_enc, typename T_dec>
class Algorithm : public Object {
public:
using EncoderType = T_enc;
using DecoderType = T_dec;
Algorithm() : Object(), m_Encoder(nullptr), m_Decoder(nullptr) {}
virtual ~Algorithm() = default;
virtual const char* GetClassName() const override { return "Algorithm"; }
/**
* @brief Process input data and produce output.
* Override this in subclasses to implement the algorithm logic.
*/
virtual T_dec Process(const T_enc& input) = 0;
/**
* @brief Operator form of Process for functional chaining.
*/
T_dec operator()(const T_enc& input) { return Process(input); }
void SetEncoder(Algorithm* enc) { m_Encoder = enc; }
Algorithm* GetEncoder() const { return m_Encoder; }
void SetDecoder(Algorithm* dec) { m_Decoder = dec; }
Algorithm* GetDecoder() const { return m_Decoder; }
signals:
virtual void Started() { ULIB_SIGNAL_EMIT(Algorithm::Started); }
virtual void Finished() { ULIB_SIGNAL_EMIT(Algorithm::Finished); }
protected:
Algorithm* m_Encoder;
Algorithm* m_Decoder;
};
////////////////////////////////////////////////////////////////////////////////
//// ALGORITHM TASK ////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
/**
* @brief AlgorithmTask manages the execution of an Algorithm within a
* scheduled context. Uses uLib::Thread for execution and uLib::Mutex for
* synchronization. Supports cyclic mode (with configurable period) and
* asynchronous mode (triggered by Object signal-slot or condition variable
* from Monitor.h).
*/
template <typename T_enc, typename T_dec>
class AlgorithmTask : public Thread {
public:
using AlgorithmType = Algorithm<T_enc, T_dec>;
enum Mode { Cyclic, Async };
AlgorithmTask()
: Thread()
, m_Algorithm(nullptr)
, m_Mode(Cyclic)
, m_CycleTime_ms(1000)
, m_StopRequested(false)
, m_Triggered(false)
{}
virtual ~AlgorithmTask() { Stop(); }
virtual const char* GetClassName() const override { return "AlgorithmTask"; }
void SetAlgorithm(AlgorithmType* alg) { m_Algorithm = alg; }
AlgorithmType* GetAlgorithm() const { return m_Algorithm; }
void SetMode(Mode mode) { m_Mode = mode; }
Mode GetMode() const { return m_Mode; }
void SetCycleTime(int milliseconds) { m_CycleTime_ms = milliseconds; }
int GetCycleTime() const { return m_CycleTime_ms; }
/**
* @brief Start the task execution in a separate thread (via Thread::Start).
* In Cyclic mode, the algorithm is executed periodically.
* In Async mode, call Notify() or connect a signal to trigger execution.
*/
void Run(const T_enc& input) {
if (IsRunning()) return;
m_StopRequested.store(false);
m_Triggered.store(false);
m_Input = input;
Start();
}
/**
* @brief Stop the task execution and join the thread.
*/
void Stop() {
m_StopRequested.store(true);
{
ULIB_MUTEX_LOCK(m_WaitMutex, -1) {
m_Condition.notify_all();
}
}
if (IsJoinable()) Join();
}
/**
* @brief Notify the task to execute one iteration (Async mode).
* Can be called from a signal-slot connection or externally.
*/
void Notify() {
m_Triggered.store(true);
ULIB_MUTEX_LOCK(m_WaitMutex, -1) {
m_Condition.notify_one();
}
}
/**
* @brief Connect an Object signal to trigger async execution.
* Usage: task.ConnectTrigger(sender, &SenderClass::SomeSignal);
*/
template <typename Func1>
Connection ConnectTrigger(typename FunctionPointer<Func1>::Object* sender, Func1 sigf) {
return Object::connect(sender, sigf, [this]() { Notify(); });
}
signals:
virtual void Stopped() { ULIB_SIGNAL_EMIT(AlgorithmTask::Stopped); }
protected:
/**
* @brief Thread entry point — dispatches to cyclic or async loop.
*/
void Run() override {
if (m_Mode == Cyclic) {
RunCyclic();
} else {
RunAsync();
}
Stopped();
}
private:
void RunCyclic() {
while (!m_StopRequested.load()) {
if (m_Algorithm) {
m_Algorithm->Process(m_Input);
}
std::unique_lock<std::timed_mutex> lock(m_WaitMutex.GetNative());
m_Condition.wait_for(lock,
std::chrono::milliseconds(m_CycleTime_ms),
[this]() { return m_StopRequested.load(); });
}
}
void RunAsync() {
while (!m_StopRequested.load()) {
std::unique_lock<std::timed_mutex> lock(m_WaitMutex.GetNative());
m_Condition.wait(lock, [this]() {
return m_StopRequested.load() || m_Triggered.load();
});
if (m_StopRequested.load()) break;
m_Triggered.store(false);
if (m_Algorithm) {
m_Algorithm->Process(m_Input);
}
}
}
AlgorithmType* m_Algorithm;
Mode m_Mode;
int m_CycleTime_ms;
T_enc m_Input;
std::atomic<bool> m_StopRequested;
std::atomic<bool> m_Triggered;
Mutex m_WaitMutex;
std::condition_variable_any m_Condition;
};
} // namespace uLib
#endif // U_CORE_ALGORITHM_H