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75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
/*//////////////////////////////////////////////////////////////////////////////
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// CMT Cosmic Muon Tomography project //////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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Copyright (c) 2014, Universita' degli Studi di Padova, INFN sez. di Padova
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All rights reserved
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Authors: Andrea Rigoni Garola < andrea.rigoni@pd.infn.it >
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------------------------------------------------------------------
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 3.0 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library.
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//////////////////////////////////////////////////////////////////////////////*/
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#ifndef Structured4DGrid_H
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#define Structured4DGrid_H
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#include "Math/Dense.h"
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#include <Eigen/Dense>
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#include <Eigen/Geometry>
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using namespace Eigen;
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namespace uLib {
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class Structured4DGrid {
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public:
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Structured4DGrid();
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/// unit-space
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void SetDims(const Vector4i &size);
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inline Vector4i GetDims() {return m_Dims; }
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bool IsInsideGrid(const Vector4i &v) const;
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inline int Map(Vector4i index) const { return (m_Increments.transpose() * index);}
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Vector4i UnMap(int index) const;
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/// physics-space
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void SetPhysicalSpace(const Vector4f &origin, const Vector4f &spacing);
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inline Vector4f GetSpacing() const { return m_binW; }
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inline Vector4f GetOrigin() const { return m_Origin; }
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bool IsInsideBounds(const Vector4f &pt) const;
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/// operations
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Vector4i PhysicsToUnitSpace(const Vector4f &pt) const;
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Vector4f UnitToPhysicsSpace(const Vector4i &ind) const;
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void PrintSelf(std::ostream &o);
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void SetDebug(bool debug){ m_debug = debug; };
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private:
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Vector4i m_Dims;
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Vector4i m_Increments;
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Vector4f m_binW;
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Vector4f m_Origin;
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bool m_debug;
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Transform<float, 4, Eigen::Affine> m_uni2phys_T;
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Transform<float, 4, Eigen::Affine> m_phys2uni_T;
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};
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}
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#endif // Structured4DGrid_H
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