[gd_scene load_steps=3 format=3 uid="uid://b2dp0fncyk58i"]

[ext_resource type="Texture2D" uid="uid://bmrcwkl01eu6p" path="res://textures/props/grass.png" id="1"]

[sub_resource type="CircleShape2D" id="1"]
radius = 47.725

[node name="grass" type="StaticBody2D"]

[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(-2.4895, 2.17053)
texture = ExtResource("1")
offset = Vector2(36.3788, -295.101)

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5708
shape = SubResource("1")
