[gd_scene load_steps=3 format=3 uid="uid://b5m1jy7vh26g1"]

[sub_resource type="Resource" id="Resource_1hg7e"]
metadata/__load_path__ = "res://textures/props/mushroom_small.png"

[sub_resource type="CircleShape2D" id="1"]
radius = 71.6791

[node name="mushroom_small" type="StaticBody2D"]

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("Resource_1hg7e")
offset = Vector2(0.914429, -61.8737)

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(1.08072, -26.4776)
rotation = 1.5708
shape = SubResource("1")
