[gd_scene load_steps=2 format=3 uid="uid://dbue8p0cttono"]

[ext_resource type="Texture2D" uid="uid://d0ixmmo0xq2ua" path="res://textures/misc/heart.png" id="1"]

[node name="heart" type="TextureRect"]
offset_right = 33.0
offset_bottom = 28.0
texture = ExtResource("1")
