[gd_scene load_steps=3 format=3 uid="uid://b4fiuxq5ue51g"]

[sub_resource type="Resource" id="Resource_wdg5r"]
metadata/__load_path__ = "res://textures/props/mushroom_big.png"

[sub_resource type="CapsuleShape2D" id="1"]
radius = 55.5195
height = 111.039

[node name="mushroom_big" type="StaticBody2D"]

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("Resource_wdg5r")
offset = Vector2(-20.473, -311.75)

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5708
shape = SubResource("1")
