[gd_scene load_steps=3 format=3 uid="uid://ippamwpbkjop"]

[sub_resource type="Resource" id="Resource_cbflw"]
metadata/__load_path__ = "res://textures/props/table.png"

[sub_resource type="RectangleShape2D" id="1"]
size = Vector2(870.92, 245.688)

[node name="table" type="StaticBody2D"]

[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("Resource_cbflw")
offset = Vector2(0.914429, -61.8737)

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(2.44107, -42.8021)
shape = SubResource("1")
