update - add replot and migration to godot 4.4

This commit is contained in:
2025-08-24 09:58:06 +02:00
parent c635028d02
commit c9583a396c
352 changed files with 12864 additions and 305 deletions

View File

@@ -1,9 +1,11 @@
[gd_scene load_steps=23 format=3 uid="uid://bycx5snr304xk"]
[ext_resource type="Script" path="res://scenes/characters/Enemy.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://dgmhft8dl1n3d" path="res://textures/pj/pj.png" id="2"]
[ext_resource type="Script" uid="uid://ca7usxb155a2d" path="res://scenes/characters/Enemy.gd" id="1"]
[ext_resource type="PackedScene" path="res://scenes/misc/ItemSpawner.tscn" id="3"]
[sub_resource type="Resource" id="Resource_tfno1"]
metadata/__load_path__ = "res://textures/pj/pj.png"
[sub_resource type="CapsuleShape2D" id="1"]
radius = 35.8589
height = 71.7178
@@ -1158,22 +1160,22 @@ tracks/4/keys = {
[sub_resource type="AnimationLibrary" id="AnimationLibrary_we5lc"]
_data = {
"die": SubResource("2"),
"hurt": SubResource("3"),
"idle_down": SubResource("4"),
"idle_left": SubResource("5"),
"idle_right": SubResource("6"),
"idle_up": SubResource("7"),
"reset": SubResource("8"),
"roll": SubResource("9"),
"slash_down": SubResource("10"),
"slash_left": SubResource("11"),
"slash_right": SubResource("12"),
"slash_up": SubResource("13"),
"walk_down": SubResource("14"),
"walk_left": SubResource("15"),
"walk_right": SubResource("16"),
"walk_up": SubResource("17")
&"die": SubResource("2"),
&"hurt": SubResource("3"),
&"idle_down": SubResource("4"),
&"idle_left": SubResource("5"),
&"idle_right": SubResource("6"),
&"idle_up": SubResource("7"),
&"reset": SubResource("8"),
&"roll": SubResource("9"),
&"slash_down": SubResource("10"),
&"slash_left": SubResource("11"),
&"slash_right": SubResource("12"),
&"slash_up": SubResource("13"),
&"walk_down": SubResource("14"),
&"walk_left": SubResource("15"),
&"walk_right": SubResource("16"),
&"walk_up": SubResource("17")
}
[sub_resource type="CapsuleShape2D" id="18"]
@@ -1187,7 +1189,7 @@ script = ExtResource("1")
[node name="sprite" type="Sprite2D" parent="."]
modulate = Color(0, 0, 0, 1)
position = Vector2(6.30249, -86.9744)
texture = ExtResource("2")
texture = SubResource("Resource_tfno1")
hframes = 8
vframes = 4
frame = 2