update - add replot and migration to godot 4.4
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@@ -1,14 +1,18 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=4 format=3 uid="uid://ccvjd5pjq0f5g"]
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[ext_resource path="res://fonts/Candy Demo.ttf" type="FontFile" id=1]
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[ext_resource path="res://scenes/characters/debug_character.gd" type="Script" id=2]
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[ext_resource type="FontFile" uid="uid://dxsjw0432epve" path="res://fonts/Candy Demo.ttf" id="1"]
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[ext_resource type="Script" uid="uid://yj37y5gqfgui" path="res://scenes/characters/debug_character.gd" id="2"]
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[sub_resource type="FontFile" id=1]
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size = 32
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font_data = ExtResource( 1 )
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[sub_resource type="FontFile" id="1"]
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fallbacks = Array[Font]([ExtResource("1")])
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cache/0/16/0/ascent = 0.0
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cache/0/16/0/descent = 0.0
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cache/0/16/0/underline_position = 0.0
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cache/0/16/0/underline_thickness = 0.0
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cache/0/16/0/scale = 1.0
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[node name="debug" type="CanvasLayer"]
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script = ExtResource( 2 )
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script = ExtResource("2")
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[node name="Control" type="Control" parent="."]
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anchor_right = 1.0
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@@ -22,8 +26,8 @@ offset_left = 17.0
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offset_top = 16.0
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offset_right = 285.0
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offset_bottom = 211.0
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theme_override_fonts/font = SubResource( 1 )
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theme_override_colors/font_color = Color( 0.803922, 0.0784314, 0.0784314, 1 )
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theme_override_fonts/font = SubResource("1")
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theme_override_colors/font_color = Color(0.803922, 0.0784314, 0.0784314, 1)
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__meta__ = {
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"_edit_use_anchors_": false
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}
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