update - add replot and migration to godot 4.4

This commit is contained in:
2025-08-24 09:58:06 +02:00
parent c635028d02
commit c9583a396c
352 changed files with 12864 additions and 305 deletions

View File

@@ -1,9 +1,11 @@
[gd_scene load_steps=9 format=3 uid="uid://naq6pppaamdx"]
[ext_resource type="Texture2D" uid="uid://dswhkcoafxmtb" path="res://textures/item.png" id="1"]
[ext_resource type="Script" path="res://scenes/items/Item.gd" id="2"]
[ext_resource type="Script" uid="uid://dfxcqxaeblrp4" path="res://scenes/items/Item.gd" id="2"]
[ext_resource type="AudioStream" uid="uid://bkqm1wbxr2gg5" path="res://sounds/item_collected.wav" id="3"]
[sub_resource type="Resource" id="Resource_iw0db"]
metadata/__load_path__ = "res://textures/item.png"
[sub_resource type="CircleShape2D" id="1"]
radius = 63.7874
@@ -154,9 +156,9 @@ tracks/3/keys = {
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hhnq1"]
_data = {
"collected": SubResource("2"),
"reset": SubResource("3"),
"spawn": SubResource("4")
&"collected": SubResource("2"),
&"reset": SubResource("3"),
&"spawn": SubResource("4")
}
[node name="Item" type="Area2D" groups=["items"]]
@@ -165,7 +167,7 @@ script = ExtResource("2")
[node name="sprite" type="Sprite2D" parent="."]
visible = false
scale = Vector2(1.72, 0.159999)
texture = ExtResource("1")
texture = SubResource("Resource_iw0db")
offset = Vector2(0.36261, -19.2809)
[node name="hitbox" type="CollisionShape2D" parent="."]