update - add replot and migration to godot 4.4
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@@ -1,13 +1,13 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=4 format=3 uid="uid://b2p21o4mag6ct"]
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[ext_resource path="res://scenes/levels/Controls.gd" type="Script" id=1]
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[ext_resource path="res://textures/misc/controls.png" type="Texture2D" id=2]
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[ext_resource path="res://fonts/dialog.tres" type="FontFile" id=3]
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[ext_resource type="Script" uid="uid://clod734eyjgtr" path="res://scenes/levels/Controls.gd" id="1"]
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[ext_resource type="Texture2D" uid="uid://dhdedjhqm5wcg" path="res://textures/misc/controls.png" id="2"]
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[ext_resource type="FontFile" path="res://fonts/dialog.tres" id="3"]
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[node name="Controls" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 1 )
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script = ExtResource("1")
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@@ -15,7 +15,7 @@ __meta__ = {
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[node name="controls" type="TextureRect" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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texture = ExtResource( 2 )
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texture = ExtResource("2")
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[node name="Button" type="Button" parent="."]
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anchor_left = 1.0
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@@ -26,12 +26,13 @@ offset_left = -114.361
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offset_top = 234.378
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offset_right = -7.36102
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offset_bottom = 283.378
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theme_override_fonts/font = ExtResource( 3 )
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theme_override_colors/font_color = Color( 0, 0, 0, 1 )
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theme_override_colors/font_hover_color = Color( 0.364706, 0.364706, 0.364706, 1 )
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theme_override_fonts/font = ExtResource("3")
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theme_override_colors/font_color = Color(0, 0, 0, 1)
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theme_override_colors/font_hover_color = Color(0.364706, 0.364706, 0.364706, 1)
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text = "Back"
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flat = true
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__meta__ = {
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"_editor_description_": ""
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}
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[connection signal="pressed" from="Button" to="." method="_on_Button_pressed"]
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