update - add replot and migration to godot 4.4
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=3 format=3 uid="uid://rxbg6txo6ra3"]
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[ext_resource type="Texture2D" uid="uid://dfjvvu4bnvjtn" path="res://textures/props/flower.png" id="1"]
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[sub_resource type="Resource" id="Resource_sk6qm"]
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metadata/__load_path__ = "res://textures/props/flower.png"
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[sub_resource type="CapsuleShape2D" id="1"]
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radius = 59.1005
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@@ -9,7 +10,7 @@ height = 118.201
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[node name="flower" type="StaticBody2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1")
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texture = SubResource("Resource_sk6qm")
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offset = Vector2(-16.3217, -449.143)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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