update - add replot and migration to godot 4.4
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=3 format=3 uid="uid://b2dp0fncyk58i"]
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[ext_resource type="Texture2D" uid="uid://bmrcwkl01eu6p" path="res://textures/props/grass.png" id="1"]
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[sub_resource type="Resource" id="Resource_clyx8"]
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metadata/__load_path__ = "res://textures/props/grass.png"
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[sub_resource type="CircleShape2D" id="1"]
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radius = 47.725
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@@ -9,7 +10,7 @@ radius = 47.725
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2(-2.4895, 2.17053)
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texture = ExtResource("1")
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texture = SubResource("Resource_clyx8")
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offset = Vector2(36.3788, -295.101)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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