update - add replot and migration to godot 4.4

This commit is contained in:
2025-08-24 09:58:06 +02:00
parent c635028d02
commit c9583a396c
352 changed files with 12864 additions and 305 deletions

View File

@@ -1,17 +1,18 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=3 format=3 uid="uid://b5m1jy7vh26g1"]
[ext_resource path="res://textures/props/mushroom_small.png" type="Texture2D" id=1]
[sub_resource type="Resource" id="Resource_1hg7e"]
metadata/__load_path__ = "res://textures/props/mushroom_small.png"
[sub_resource type="CircleShape2D" id=1]
[sub_resource type="CircleShape2D" id="1"]
radius = 71.6791
[node name="mushroom_small" type="StaticBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource( 1 )
offset = Vector2( 0.914429, -61.8737 )
texture = SubResource("Resource_1hg7e")
offset = Vector2(0.914429, -61.8737)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 1.08072, -26.4776 )
position = Vector2(1.08072, -26.4776)
rotation = 1.5708
shape = SubResource( 1 )
shape = SubResource("1")