[gd_scene load_steps=5 format=2] [ext_resource path="res://fonts/dialog.tres" type="FontFile" id=1] [ext_resource path="res://textures/menu/game_title.png" type="Texture2D" id=2] [ext_resource path="res://textures/menu/bg.png" type="Texture2D" id=3] [ext_resource path="res://scenes/levels/Menu.gd" type="Script" id=4] [node name="Menu" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 focus_neighbor_left = NodePath("quit") focus_neighbor_top = NodePath("continue") focus_neighbor_right = NodePath("credits") focus_neighbor_bottom = NodePath("new_game") focus_mode = 2 script = ExtResource( 4 ) __meta__ = { "_edit_use_anchors_": false } initial_level = "res://scenes/levels/Outside.tscn" [node name="BG" type="TextureRect" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 texture = ExtResource( 3 ) expand = true stretch_mode = 7 __meta__ = { "_edit_use_anchors_": false } [node name="logo" type="TextureRect" parent="."] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -236.0 offset_top = -185.634 offset_right = 237.0 offset_bottom = -5.63416 texture = ExtResource( 2 ) expand = true stretch_mode = 6 __meta__ = { "_edit_use_anchors_": false } [node name="new_game" type="Button" parent="."] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -57.5 offset_top = 47.9168 offset_right = 57.5 offset_bottom = 96.9168 focus_neighbor_left = NodePath("../quit") focus_neighbor_top = NodePath("../quit") focus_neighbor_right = NodePath("../controls") focus_neighbor_bottom = NodePath("../continue") theme_override_fonts/font = ExtResource( 1 ) theme_override_colors/font_color = Color( 0, 0, 0, 1 ) theme_override_colors/font_hover_color = Color( 0.364706, 0.364706, 0.364706, 1 ) text = "New Game" flat = true __meta__ = { "_edit_use_anchors_": false } [node name="continue" type="Button" parent="."] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -50.5 offset_top = 123.626 offset_right = 50.5 offset_bottom = 172.626 focus_neighbor_left = NodePath("../quit") focus_neighbor_top = NodePath("../new_game") focus_neighbor_right = NodePath("../controls") focus_neighbor_bottom = NodePath("../controls") theme_override_fonts/font = ExtResource( 1 ) theme_override_colors/font_disabled_color = Color( 0.780392, 0.780392, 0.780392, 1 ) theme_override_colors/font_color = Color( 0, 0, 0, 1 ) theme_override_colors/font_hover_color = Color( 0.364706, 0.364706, 0.364706, 1 ) disabled = true text = "Continue" flat = true __meta__ = { "_edit_use_anchors_": false } [node name="controls" type="Button" parent="."] anchor_left = 1.0 anchor_top = 0.5 anchor_right = 1.0 anchor_bottom = 0.5 offset_left = -114.361 offset_top = 234.378 offset_right = -13.3615 offset_bottom = 283.378 focus_neighbor_left = NodePath("../quit") focus_neighbor_top = NodePath("../continue") focus_neighbor_right = NodePath("../quit") focus_neighbor_bottom = NodePath("../new_game") theme_override_fonts/font = ExtResource( 1 ) text = "Controls" flat = true __meta__ = { "_edit_use_anchors_": false } [node name="quit" type="Button" parent="."] anchor_top = 1.0 anchor_bottom = 1.0 offset_left = 12.9543 offset_top = -69.3568 offset_right = 113.954 offset_bottom = -20.3568 focus_neighbor_left = NodePath("../controls") focus_neighbor_top = NodePath("../continue") focus_neighbor_right = NodePath("../controls") focus_neighbor_bottom = NodePath("../new_game") theme_override_fonts/font = ExtResource( 1 ) text = "Quit" flat = true __meta__ = { "_edit_use_anchors_": false } [connection signal="pressed" from="new_game" to="." method="_on_new_game_pressed"] [connection signal="pressed" from="continue" to="." method="_on_continue_pressed"] [connection signal="pressed" from="controls" to="." method="_on_controls_pressed"] [connection signal="pressed" from="quit" to="." method="_on_quit_pressed"]