[gd_scene load_steps=3 format=3 uid="uid://ippamwpbkjop"] [sub_resource type="Resource" id="Resource_cbflw"] metadata/__load_path__ = "res://textures/props/table.png" [sub_resource type="RectangleShape2D" id="1"] size = Vector2(870.92, 245.688) [node name="table" type="StaticBody2D"] [node name="Sprite2D" type="Sprite2D" parent="."] texture = SubResource("Resource_cbflw") offset = Vector2(0.914429, -61.8737) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(2.44107, -42.8021) shape = SubResource("1")