807 lines
19 KiB
Plaintext
807 lines
19 KiB
Plaintext
[gd_scene load_steps=27 format=3 uid="uid://b3eafn80rrcc1"]
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[ext_resource type="Script" uid="uid://olimaj6fffcd" path="res://scenes/characters/Player.gd" id="1_xx4cj"]
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[ext_resource type="Texture2D" uid="uid://3au1pfa7jj5l" path="res://textures/kid/kid.png" id="2_dgoxx"]
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[ext_resource type="PackedScene" uid="uid://ccvjd5pjq0f5g" path="res://scenes/characters/debug_character.tscn" id="3_q7ixp"]
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[sub_resource type="CapsuleShape2D" id="1"]
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radius = 9.00003
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height = 42.119
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[sub_resource type="Animation" id="2"]
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resource_name = "die"
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tracks/0/type = "value"
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tracks/0/enabled = true
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}
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tracks/1/enabled = true
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tracks/1/loop_wrap = true
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}
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tracks/2/type = "method"
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tracks/2/enabled = true
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tracks/2/path = NodePath(".")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(1),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"despawn"
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}]
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}
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[sub_resource type="Animation" id="3"]
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resource_name = "hurt"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1),
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}
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tracks/1/type = "method"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".")
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.1),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"goto_idle"
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}]
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}
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[sub_resource type="Animation" id="6"]
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resource_name = "idle_E"
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("hurtbox:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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}
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[sub_resource type="Animation" id="7"]
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resource_name = "idle_N"
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [22, 43]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("hurtbox:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(0, 0), Vector2(0, -3.49902)]
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}
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[sub_resource type="Animation" id="4"]
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resource_name = "idle_S"
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [88, 97]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("hurtbox:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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}
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[sub_resource type="Animation" id="5"]
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resource_name = "idle_W"
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("hurtbox:position")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 1),
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[sub_resource type="Animation" id="8"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/loop_wrap = true
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tracks/3/type = "value"
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tracks/3/enabled = true
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/4/enabled = true
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tracks/4/loop_wrap = true
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[sub_resource type="Animation" id="9"]
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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tracks/2/enabled = true
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tracks/2/loop_wrap = true
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"method": &"goto_idle"
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[sub_resource type="Animation" id="10"]
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/2/type = "method"
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tracks/2/enabled = true
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tracks/2/loop_wrap = true
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tracks/0/type = "value"
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/loop_wrap = true
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/loop_wrap = true
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tracks/2/type = "method"
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tracks/2/enabled = true
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tracks/2/loop_wrap = true
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tracks/0/type = "value"
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tracks/0/enabled = true
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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tracks/2/type = "method"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath(".")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0.3),
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[sub_resource type="Animation" id="13"]
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length = 0.3
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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tracks/2/type = "method"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath(".")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0.3),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"goto_idle"
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}]
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resource_name = "walk_E"
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/loop_wrap = false
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"values": [false]
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}
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[sub_resource type="Animation" id="Animation_ef7ow"]
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = false
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 1),
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"update": 1,
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"values": [false]
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[sub_resource type="Animation" id="Animation_m2uo2"]
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/loop_wrap = false
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tracks/0/keys = {
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"update": 1,
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"values": [false]
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[sub_resource type="Animation" id="Animation_bcwxc"]
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resource_name = "walk_NW"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = false
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tracks/0/keys = {
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tracks/1/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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[sub_resource type="Animation" id="Animation_ixjcm"]
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/0/loop_wrap = false
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tracks/0/keys = {
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/loop_wrap = true
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[sub_resource type="Animation" id="Animation_fq7dv"]
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tracks/0/enabled = true
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tracks/1/path = NodePath("sprite:flip_h")
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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[sub_resource type="Animation" id="Animation_ek8m1"]
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tracks/0/enabled = true
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tracks/0/path = NodePath("sprite:frame")
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tracks/1/loop_wrap = true
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}
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[sub_resource type="Animation" id="14"]
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_qdvjb"]
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_data = {
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&"hurt": SubResource("3"),
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&"idle_E": SubResource("6"),
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&"idle_N": SubResource("7"),
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&"idle_S": SubResource("4"),
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&"idle_W": SubResource("5"),
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&"reset": SubResource("8"),
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&"roll": SubResource("9"),
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&"slash_down": SubResource("10"),
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&"slash_left": SubResource("11"),
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&"slash_right": SubResource("12"),
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&"slash_up": SubResource("13"),
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&"walk_E": SubResource("Animation_qdqhh"),
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&"walk_N": SubResource("Animation_ef7ow"),
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&"walk_NE": SubResource("Animation_m2uo2"),
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&"walk_NW": SubResource("Animation_bcwxc"),
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&"walk_S": SubResource("Animation_ixjcm"),
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&"walk_SE": SubResource("Animation_fq7dv"),
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&"walk_SW": SubResource("Animation_ek8m1"),
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&"walk_W": SubResource("14")
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}
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[sub_resource type="CapsuleShape2D" id="18"]
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radius = 25.0
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height = 80.0
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[node name="Player" type="CharacterBody2D" groups=["player"]]
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position = Vector2(585.638, 309.087)
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script = ExtResource("1_xx4cj")
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[node name="sprite" type="Sprite2D" parent="."]
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position = Vector2(6.362, -53.087)
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scale = Vector2(2, 2)
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texture = ExtResource("2_dgoxx")
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hframes = 22
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vframes = 8
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frame = 88
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[node name="hitbox" type="CollisionShape2D" parent="."]
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visible = false
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position = Vector2(0.421509, -10.1996)
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rotation = 1.5708
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shape = SubResource("1")
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[node name="player_sword" type="Area2D" parent="."]
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visible = false
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position = Vector2(6.362, -53.087)
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[node name="anims" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_qdvjb")
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}
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[node name="camera" type="Camera2D" parent="."]
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position = Vector2(6.362, -53.087)
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zoom = Vector2(0.5, 0.5)
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[node name="debug" parent="." instance=ExtResource("3_q7ixp")]
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path_to_node = NodePath("..")
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properties = ["linear_vel", "roll_direction", "facing"]
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enabled = false
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[node name="hurtbox" type="Area2D" parent="."]
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visible = false
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[node name="col" type="CollisionShape2D" parent="hurtbox"]
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visible = false
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position = Vector2(0.362, -48.087)
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shape = SubResource("18")
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[connection signal="area_entered" from="hurtbox" to="." method="_on_hurtbox_area_entered"]
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