refactor: improve ContainerBox geometry handling and add missing signal disconnections to prevent memory leaks.
This commit is contained in:
@@ -9,96 +9,101 @@
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//////////////////////////////////////////////////////////////////////////////*/
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#include "Vtk/Math/vtkAssembly.h"
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#include "Math/Units.h"
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#include "Vtk/Math/vtkAssembly.h"
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#include "Vtk/Math/vtkContainerBox.h"
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#include "Vtk/Math/vtkCylinder.h"
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#include "Vtk/Math/vtkAssembly.h"
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#include "Vtk/vtkObjectsContext.h"
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#include "Vtk/uLibVtkViewer.h"
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#include "Math/Units.h"
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#include "Vtk/vtkObjectsContext.h"
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#include <vtkActor.h>
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#include <vtkProperty.h>
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#include <vtkPropCollection.h>
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#include <vtkProperty.h>
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#include <iostream>
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using namespace uLib;
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int main(int argc, char **argv) {
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bool interactive = (argc > 1 && std::string(argv[1]) == "-i");
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bool interactive = (argc > 1 && std::string(argv[1]) == "-i");
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// ---- 1. Build model objects ----
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ContainerBox box1;
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box1.Scale(Vector3f(1_m, 2_m, 0.5_m));
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box1.SetPosition(Vector3f(0, 0, 0));
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// ---- 1. Build model objects ----
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ContainerBox box1;
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box1.Scale(Vector3f(1_m, 2_m, 0.5_m));
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box1.SetPosition(Vector3f(0, 0, 0));
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ContainerBox box2;
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box2.Scale(Vector3f(0.5_m, 0.5_m, 3_m));
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box2.SetPosition(Vector3f(2_m, 0, 0));
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ContainerBox box2;
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box2.Scale(Vector3f(0.5_m, 0.5_m, 3_m));
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box2.SetPosition(Vector3f(2_m, 0, 0));
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Cylinder cyl(0.3_m, 1.5_m, 1);
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cyl.SetPosition(Vector3f(0, 3_m, 0));
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Cylinder cyl(0.3_m, 1.5_m, 1);
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cyl.SetPosition(Vector3f(0, 3_m, 0));
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// ---- 2. Create an Assembly and add objects ----
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Assembly assembly;
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assembly.AddObject(&box1);
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assembly.AddObject(&box2);
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assembly.AddObject(&cyl);
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assembly.SetShowBoundingBox(true);
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// ---- 2. Create an Assembly and add objects ----
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Assembly assembly;
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assembly.AddObject(&box1);
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assembly.AddObject(&box2);
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assembly.AddObject(&cyl);
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assembly.SetShowBoundingBox(true);
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// ---- 3. Apply a group transform ----
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assembly.SetPosition(Vector3f(1_m, 1_m, 0));
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// ---- 3. Apply a group transform ----
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assembly.SetPosition(Vector3f(1_m, 1_m, 0));
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// ---- 5. Visualize (create prop3ds to set properties) ----
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Vtk::Assembly vtkAsm(&assembly);
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// ---- 5. Visualize (create prop3ds to set properties) ----
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Vtk::Assembly vtkAsm(&assembly);
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Vtk::Viewer viewer;
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vtkAsm.AddToViewer(viewer); // This triggers prop3d creation via ConnectRenderer which eventually calls Prop3D::GetProp
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// Explicitly update to ensure prop3ds exist and are added to assemblies
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vtkAsm.Update();
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Vtk::Viewer viewer;
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vtkAsm.AddToViewer(
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viewer); // This triggers prop3d creation via ConnectRenderer which
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// eventually calls Prop3D::GetProp
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// Use the child context to find child prop3ds and set colors
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if (auto* childCtx = vtkAsm.GetChildrenContext()) {
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auto setProps = [](Vtk::Prop3D* p, float r, float g, float b) {
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if (!p) return;
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vtkPropCollection* props = p->GetProps();
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props->InitTraversal();
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for (int i=0; i < props->GetNumberOfItems(); ++i) {
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if (auto* actor = vtkActor::SafeDownCast(props->GetNextProp())) {
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actor->GetProperty()->SetColor(r, g, b);
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actor->GetProperty()->SetRepresentationToSurface();
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actor->GetProperty()->SetOpacity(0.5);
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}
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}
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};
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// Explicitly update to ensure prop3ds exist and are added to assemblies
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vtkAsm.Update();
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setProps(childCtx->GetProp3D(&box1), 1.0, 0.0, 0.0); // Red
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setProps(childCtx->GetProp3D(&box2), 0.0, 1.0, 0.0); // Green
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setProps(childCtx->GetProp3D(&cyl), 0.0, 0.0, 1.0); // Blue
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}
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// Use the child context to find child prop3ds and set colors
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if (auto *childCtx = vtkAsm.GetChildrenContext()) {
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auto setProps = [](Vtk::Prop3D *p, float r, float g, float b) {
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if (!p)
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return;
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vtkPropCollection *props = p->GetProps();
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props->InitTraversal();
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for (int i = 0; i < props->GetNumberOfItems(); ++i) {
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if (auto *actor = vtkActor::SafeDownCast(props->GetNextProp())) {
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actor->GetProperty()->SetColor(r, g, b);
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actor->GetProperty()->SetRepresentationToSurface();
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actor->GetProperty()->SetOpacity(0.5);
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}
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}
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};
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std::cout << "Prop3Ds in viewport: " << viewer.getProp3Ds().size() << " (Expected 4: 1 assembly + 3 children)" << std::endl;
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setProps(childCtx->GetProp3D(&box1), 1.0, 0.0, 0.0); // Red
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setProps(childCtx->GetProp3D(&box2), 0.0, 1.0, 0.0); // Green
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setProps(childCtx->GetProp3D(&cyl), 0.0, 0.0, 1.0); // Blue
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}
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// ---- 4. Query the bounding box for terminal output ----
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Vector3f bbMin, bbMax;
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assembly.GetBoundingBox(bbMin, bbMax);
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std::cout << "Assembly bounding box:" << std::endl;
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std::cout << " min = " << bbMin.transpose() << std::endl;
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std::cout << " max = " << bbMax.transpose() << std::endl;
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std::cout << "Prop3Ds in viewport: " << viewer.getProp3Ds().size()
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<< " (Expected 4: 1 assembly + 3 children)" << std::endl;
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std::cout << "==================================================\n";
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std::cout << " vtkAssemblyTest\n";
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std::cout << " 2 boxes + 1 cylinder grouped in an assembly\n";
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std::cout << "==================================================" << std::endl;
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// ---- 4. Query the bounding box for terminal output ----
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Vector3f bbMin, bbMax;
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assembly.GetBoundingBox(bbMin, bbMax);
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std::cout << "Assembly bounding box:" << std::endl;
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std::cout << " min = " << bbMin.transpose() << std::endl;
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std::cout << " max = " << bbMax.transpose() << std::endl;
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if (interactive) {
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viewer.ZoomAuto();
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viewer.Start();
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} else {
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std::cout << "Non-interactive test passed." << std::endl;
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}
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std::cout << "==================================================\n";
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std::cout << " vtkAssemblyTest\n";
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std::cout << " 2 boxes + 1 cylinder grouped in an assembly\n";
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std::cout << "=================================================="
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<< std::endl;
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return 0;
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if (interactive) {
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viewer.ZoomAuto();
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viewer.Start();
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} else {
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std::cout << "Non-interactive test passed." << std::endl;
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}
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return 0;
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}
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@@ -35,20 +35,17 @@ using namespace uLib;
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int main() {
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BEGIN_TESTING(vtk ContainerBox Test);
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{
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ContainerBox* box = new ContainerBox();
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box->Scale(Vector3f(1_m, 2_m, 1_m));
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box->SetPosition(Vector3f(0, 0, 0));
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ContainerBox* box = new ContainerBox();
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box->SetSize(Vector3f(1_m, 2_m, 1_m));
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box->SetPosition(Vector3f(0, 0, 0));
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Vtk::ContainerBox v_box(box);
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v_box.Update();
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Vtk::ContainerBox v_box(box);
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v_box.Update();
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v_box.SetRepresentation(Vtk::Prop3D::Surface);
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v_box.SetOpacity(0.5);
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v_box.SetSelectable(true);
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}
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v_box.SetRepresentation(Vtk::Prop3D::Surface);
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v_box.SetOpacity(0.5);
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v_box.SetSelectable(true);
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Vtk::ContainerBox v_box;
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v_box.findOrAddSignal(&Object::Updated)->connect([&v_box]() {
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std::cout << "box updated: "
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<< v_box.GetWrapped()->GetWorldPoint(HPoint3f(1, 1, 1)) << std::endl;
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@@ -59,9 +59,9 @@ int main(int argc, char **argv) {
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// --- Image 1: Spherical Shell ---
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Vector3i dims1(64, 64, 64);
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VoxImage<Voxel> img1(dims1);
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img1.SetSpacing(Vector3f(1.0, 1.0, 1.0));
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img1.SetPosition(Vector3f(-40, -32, -32));
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VoxImage<Voxel>* img1 = new VoxImage<Voxel>(dims1);
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img1->SetSpacing(Vector3f(1.0, 1.0, 1.0));
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img1->SetPosition(Vector3f(-40, -32, -32));
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for (int z = 0; z < dims1(2); ++z) {
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for (int y = 0; y < dims1(1); ++y) {
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@@ -76,16 +76,16 @@ int main(int argc, char **argv) {
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} else {
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v.Value = 0.0f;
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}
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img1[Vector3i(x, y, z)] = v;
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img1->operator[](Vector3i(x, y, z)) = v;
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}
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}
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}
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// --- Image 2: Axes Gradient ---
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Vector3i dims2(64, 64, 64);
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VoxImage<Voxel> img2(dims2);
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img2.SetSpacing(Vector3f(1.0, 1.0, 1.0));
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img2.SetPosition(Vector3f(40, -32, -32));
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VoxImage<Voxel>* img2 = new VoxImage<Voxel>(dims2);
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img2->SetSpacing(Vector3f(1.0, 1.0, 1.0));
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img2->SetPosition(Vector3f(40, -32, -32));
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for (int z = 0; z < dims2(2); ++z) {
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for (int y = 0; y < dims2(1); ++y) {
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@@ -96,15 +96,15 @@ int main(int argc, char **argv) {
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(float(x) / dims2(0) + float(y) / dims2(1) + float(z) / dims2(2)) /
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3.0f;
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v.Value = (40.0f * val) / factor;
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img2[Vector3i(x, y, z)] = v;
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img2->operator[](Vector3i(x, y, z)) = v;
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}
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}
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}
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Vtk::VoxImage vtk_img1(&img1);
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Vtk::VoxImage vtk_img1(img1);
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vtk_img1.setShadingPreset(0);
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Vtk::VoxImage vtk_img2(&img2);
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Vtk::VoxImage vtk_img2(img2);
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vtk_img2.setShadingPreset(1); // Use Composite without MIP for variety
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Vtk::Viewer viewer;
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@@ -40,12 +40,12 @@ BOOST_AUTO_TEST_CASE(vtkVoxImageConstruction) {
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TestVoxel zero = {0, 0};
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TestVoxel nonzero = {5.5f * 1e-6f, 100};
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VoxImage<TestVoxel> img(Vector3i(10, 10, 10));
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img.SetSpacing(Vector3f(3, 3, 3));
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img.InitVoxels(zero);
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img[Vector3i(3, 3, 3)] = nonzero;
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VoxImage<TestVoxel>* img = new VoxImage<TestVoxel>(Vector3i(10, 10, 10));
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img->SetSpacing(Vector3f(3, 3, 3));
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img->InitVoxels(zero);
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(*img)[Vector3i(3, 3, 3)] = nonzero;
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Vtk::VoxImage vtk_img(&img);
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Vtk::VoxImage vtk_img(img);
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vtk_img.SaveToXMLFile("test_vtkvoximage.vti");
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if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
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@@ -44,6 +44,10 @@ Assembly::Assembly(uLib::Assembly *content)
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}
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Assembly::~Assembly() {
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if (this->m_model) {
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Object::disconnect(this->m_model.get(), &uLib::Assembly::Updated,
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this, &Assembly::Update);
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}
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delete m_ChildContext;
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if (m_BBoxActor) m_BBoxActor->Delete();
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if (m_VtkAsm) m_VtkAsm->Delete();
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@@ -38,6 +38,8 @@
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#include <vtkMatrix4x4.h>
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#include <vtkPolyDataMapper.h>
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#include <vtkProperty.h>
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#include <vtkRenderWindow.h>
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#include <vtkRendererCollection.h>
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#include <vtkSmartPointer.h>
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#include <vtkTransform.h>
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@@ -50,25 +52,33 @@ struct ContainerBoxData {
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vtkSmartPointer<vtkActor> m_Cube;
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vtkSmartPointer<vtkActor> m_Axes;
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vtkSmartPointer<vtkAssembly> m_VtkAsm;
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vtkSmartPointer<vtkCubeSource> m_CubeSource;
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vtkSmartPointer<vtkAxes> m_AxesSource;
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uLib::Connection m_UpdateSignal;
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ContainerBoxData()
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: m_Cube(vtkSmartPointer<vtkActor>::New()),
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m_Axes(vtkSmartPointer<vtkActor>::New()),
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m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()) {}
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~ContainerBoxData() {}
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m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()),
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m_CubeSource(vtkSmartPointer<vtkCubeSource>::New()),
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m_AxesSource(vtkSmartPointer<vtkAxes>::New()) {}
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};
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ContainerBox::ContainerBox(ContainerBox::Content *content)
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: d(new ContainerBoxData()),
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ObjectWrapper(content ? content : new Content()) {
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ContainerBox::ContainerBox(uLib::ContainerBox *model)
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: Prop3D(), d(new ContainerBoxData()) {
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this->m_model.reset(model);
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this->InstallPipe();
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d->m_UpdateSignal = Object::connect(
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this->m_model.get(), &uLib::Object::Updated, this, &ContainerBox::Update);
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this->Update();
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this->Update();
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}
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ContainerBox::~ContainerBox() { delete d; }
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ContainerBox::~ContainerBox() {
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uLib::Object::disconnect(this->m_model.get(), &uLib::Object::Updated, this,
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&ContainerBox::Update);
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delete d;
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}
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vtkPolyData *ContainerBox::GetPolyData() const {
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// TODO
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@@ -80,22 +90,35 @@ void ContainerBox::Update() {
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if (!this->m_model)
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return;
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vtkProp3D *prop = vtkProp3D::SafeDownCast(this->GetProp());
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if (prop) {
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// Apply the TRS matrix to the assembly
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vtkNew<vtkMatrix4x4> m;
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Matrix4fToVtk(this->m_model->GetMatrix(), m);
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prop->SetUserMatrix(m);
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prop->Modified();
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}
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// Update the sources with the model's dimensions.
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// This makes the "natural" bounds of the actors correct for VTK gizmos.
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Vector3f size = this->m_model->GetSize();
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Vector3f origin = this->m_model->GetOrigin();
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// Apply the local shape transformation (Size/Origin) to the cube actor
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vtkNew<vtkMatrix4x4> localM;
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Matrix4fToVtk(this->m_model->GetLocalMatrix(), localM);
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d->m_Cube->SetUserMatrix(localM);
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// HandlerWidget relies on vtkProp3D::GetBounds() to determine the size
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// and position of its transformation gizmos. Previously, we were applying
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// the Size of the container using the actor's UserMatrix. While this looks
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// correct visually, some VTK utilities (including certain internal paths
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// of GetBounds()) may prioritize the bounding box of the input geometry
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// (the PolyData) over the UserMatrix. This resulted in the gizmo defaulting
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// to a 1x1x1 size because the underlying vtkCubeSource was still 1x1x1.
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// Delegate rest of update (appearance, render, etc)
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ConnectionBlock blocker(d->m_UpdateSignal);
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d->m_CubeSource->SetBounds(origin.x(), origin.x() + size.x(), origin.y(),
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origin.y() + size.y(), origin.z(),
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origin.z() + size.z());
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d->m_CubeSource->Update();
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d->m_AxesSource->SetOrigin(origin.x(), origin.y(), origin.z());
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d->m_AxesSource->SetScaleFactor(std::max({size.x(), size.y(), size.z()}));
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d->m_AxesSource->Update();
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// Ensure actors have identity UserMatrix since scaling is in the source.
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d->m_Cube->SetUserMatrix(nullptr);
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d->m_Axes->SetUserMatrix(nullptr);
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// Delegate the rest of the update (appearance, TR, render, etc) to Prop3D.
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// Prop3D::Update() applies the "outer" TRS matrix (Position/Rotation/Scaling)
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// to the assembly.
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this->Prop3D::Update();
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}
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@@ -104,66 +127,35 @@ void ContainerBox::SyncFromVtk() {
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if (!this->m_model)
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return;
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vtkProp3D *root = this->GetProxyProp();
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if (!root)
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return;
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// VTK -> Model: Extract new world TRS from proxy, which matches the model's
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// TRS center
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vtkMatrix4x4 *rootMat = root->GetUserMatrix();
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Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
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// Synchronize TRS property members from the updated local matrix
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this->m_model->FromMatrix(vtkWorld);
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// Since we modified the model, notify observers, but block the loop back to
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// VTK ConnectionBlock blocker(d->m_UpdateSignal);
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this->m_model->Updated();
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// Sync the "outer" TRS from the assembly's matrix
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this->Prop3D::SyncFromVtk();
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}
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void ContainerBox::InstallPipe() {
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if (!this->m_model)
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return;
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Content *c = this->m_model;
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// CUBE
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vtkSmartPointer<vtkPolyDataMapper> mapper =
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vtkSmartPointer<vtkPolyDataMapper>::New();
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vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
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||||
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
|
||||
|
||||
// cube->SetBounds(-0.5, 0.5, -0.5, 0.5, -0.5, 0.5);
|
||||
mapper->SetInputConnection(cube->GetOutputPort());
|
||||
mapper->Update();
|
||||
// CUBE //
|
||||
mapper->SetInputConnection(d->m_CubeSource->GetOutputPort());
|
||||
d->m_Cube->SetMapper(mapper);
|
||||
d->m_Cube->GetProperty()->SetRepresentationToWireframe();
|
||||
d->m_Cube->GetProperty()->SetAmbient(0.7);
|
||||
|
||||
// AXES //
|
||||
vtkSmartPointer<vtkAxes> axes = vtkSmartPointer<vtkAxes>::New();
|
||||
axes->SetOrigin(0, 0, 0);
|
||||
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
|
||||
mapper->SetInputConnection(axes->GetOutputPort());
|
||||
mapper->Update();
|
||||
mapper->SetInputConnection(d->m_AxesSource->GetOutputPort());
|
||||
d->m_Axes->SetMapper(mapper);
|
||||
d->m_Axes->GetProperty()->SetLineWidth(3);
|
||||
d->m_Axes->GetProperty()->SetAmbient(0.4);
|
||||
d->m_Axes->GetProperty()->SetSpecular(0);
|
||||
|
||||
// PIVOT //
|
||||
axes = vtkSmartPointer<vtkAxes>::New();
|
||||
axes->SetOrigin(0, 0, 0);
|
||||
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
|
||||
mapper->SetInputConnection(axes->GetOutputPort());
|
||||
mapper->Update();
|
||||
|
||||
d->m_VtkAsm->AddPart(d->m_Cube);
|
||||
d->m_VtkAsm->AddPart(d->m_Axes);
|
||||
this->SetProp(d->m_VtkAsm);
|
||||
|
||||
// vtkProp3D* root = d->m_VtkAsm;
|
||||
// if (root) {
|
||||
// this->ApplyProp3DTransform(root);
|
||||
// }
|
||||
this->Update();
|
||||
}
|
||||
|
||||
|
||||
@@ -36,6 +36,12 @@ ObjectsContext::ObjectsContext(uLib::ObjectsContext *context)
|
||||
}
|
||||
|
||||
ObjectsContext::~ObjectsContext() {
|
||||
if (m_Context) {
|
||||
Object::disconnect(m_Context, &uLib::ObjectsContext::ObjectAdded, this,
|
||||
&ObjectsContext::OnObjectAdded);
|
||||
Object::disconnect(m_Context, &uLib::ObjectsContext::ObjectRemoved, this,
|
||||
&ObjectsContext::OnObjectRemoved);
|
||||
}
|
||||
for (auto const &[obj, prop3d] : m_Prop3Ds) {
|
||||
delete prop3d;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user