refactor: improve ContainerBox geometry handling and add missing signal disconnections to prevent memory leaks.
This commit is contained in:
@@ -9,96 +9,101 @@
|
|||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////*/
|
//////////////////////////////////////////////////////////////////////////////*/
|
||||||
|
|
||||||
|
#include "Vtk/Math/vtkAssembly.h"
|
||||||
|
#include "Math/Units.h"
|
||||||
#include "Vtk/Math/vtkAssembly.h"
|
#include "Vtk/Math/vtkAssembly.h"
|
||||||
#include "Vtk/Math/vtkContainerBox.h"
|
#include "Vtk/Math/vtkContainerBox.h"
|
||||||
#include "Vtk/Math/vtkCylinder.h"
|
#include "Vtk/Math/vtkCylinder.h"
|
||||||
#include "Vtk/Math/vtkAssembly.h"
|
|
||||||
#include "Vtk/vtkObjectsContext.h"
|
|
||||||
#include "Vtk/uLibVtkViewer.h"
|
#include "Vtk/uLibVtkViewer.h"
|
||||||
#include "Math/Units.h"
|
#include "Vtk/vtkObjectsContext.h"
|
||||||
|
|
||||||
#include <vtkActor.h>
|
#include <vtkActor.h>
|
||||||
#include <vtkProperty.h>
|
|
||||||
#include <vtkPropCollection.h>
|
#include <vtkPropCollection.h>
|
||||||
|
#include <vtkProperty.h>
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
using namespace uLib;
|
using namespace uLib;
|
||||||
|
|
||||||
int main(int argc, char **argv) {
|
int main(int argc, char **argv) {
|
||||||
bool interactive = (argc > 1 && std::string(argv[1]) == "-i");
|
bool interactive = (argc > 1 && std::string(argv[1]) == "-i");
|
||||||
|
|
||||||
// ---- 1. Build model objects ----
|
// ---- 1. Build model objects ----
|
||||||
ContainerBox box1;
|
ContainerBox box1;
|
||||||
box1.Scale(Vector3f(1_m, 2_m, 0.5_m));
|
box1.Scale(Vector3f(1_m, 2_m, 0.5_m));
|
||||||
box1.SetPosition(Vector3f(0, 0, 0));
|
box1.SetPosition(Vector3f(0, 0, 0));
|
||||||
|
|
||||||
ContainerBox box2;
|
ContainerBox box2;
|
||||||
box2.Scale(Vector3f(0.5_m, 0.5_m, 3_m));
|
box2.Scale(Vector3f(0.5_m, 0.5_m, 3_m));
|
||||||
box2.SetPosition(Vector3f(2_m, 0, 0));
|
box2.SetPosition(Vector3f(2_m, 0, 0));
|
||||||
|
|
||||||
Cylinder cyl(0.3_m, 1.5_m, 1);
|
Cylinder cyl(0.3_m, 1.5_m, 1);
|
||||||
cyl.SetPosition(Vector3f(0, 3_m, 0));
|
cyl.SetPosition(Vector3f(0, 3_m, 0));
|
||||||
|
|
||||||
// ---- 2. Create an Assembly and add objects ----
|
// ---- 2. Create an Assembly and add objects ----
|
||||||
Assembly assembly;
|
Assembly assembly;
|
||||||
assembly.AddObject(&box1);
|
assembly.AddObject(&box1);
|
||||||
assembly.AddObject(&box2);
|
assembly.AddObject(&box2);
|
||||||
assembly.AddObject(&cyl);
|
assembly.AddObject(&cyl);
|
||||||
assembly.SetShowBoundingBox(true);
|
assembly.SetShowBoundingBox(true);
|
||||||
|
|
||||||
// ---- 3. Apply a group transform ----
|
// ---- 3. Apply a group transform ----
|
||||||
assembly.SetPosition(Vector3f(1_m, 1_m, 0));
|
assembly.SetPosition(Vector3f(1_m, 1_m, 0));
|
||||||
|
|
||||||
// ---- 5. Visualize (create prop3ds to set properties) ----
|
// ---- 5. Visualize (create prop3ds to set properties) ----
|
||||||
Vtk::Assembly vtkAsm(&assembly);
|
Vtk::Assembly vtkAsm(&assembly);
|
||||||
|
|
||||||
Vtk::Viewer viewer;
|
Vtk::Viewer viewer;
|
||||||
vtkAsm.AddToViewer(viewer); // This triggers prop3d creation via ConnectRenderer which eventually calls Prop3D::GetProp
|
vtkAsm.AddToViewer(
|
||||||
|
viewer); // This triggers prop3d creation via ConnectRenderer which
|
||||||
// Explicitly update to ensure prop3ds exist and are added to assemblies
|
// eventually calls Prop3D::GetProp
|
||||||
vtkAsm.Update();
|
|
||||||
|
|
||||||
// Use the child context to find child prop3ds and set colors
|
// Explicitly update to ensure prop3ds exist and are added to assemblies
|
||||||
if (auto* childCtx = vtkAsm.GetChildrenContext()) {
|
vtkAsm.Update();
|
||||||
auto setProps = [](Vtk::Prop3D* p, float r, float g, float b) {
|
|
||||||
if (!p) return;
|
|
||||||
vtkPropCollection* props = p->GetProps();
|
|
||||||
props->InitTraversal();
|
|
||||||
for (int i=0; i < props->GetNumberOfItems(); ++i) {
|
|
||||||
if (auto* actor = vtkActor::SafeDownCast(props->GetNextProp())) {
|
|
||||||
actor->GetProperty()->SetColor(r, g, b);
|
|
||||||
actor->GetProperty()->SetRepresentationToSurface();
|
|
||||||
actor->GetProperty()->SetOpacity(0.5);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
setProps(childCtx->GetProp3D(&box1), 1.0, 0.0, 0.0); // Red
|
// Use the child context to find child prop3ds and set colors
|
||||||
setProps(childCtx->GetProp3D(&box2), 0.0, 1.0, 0.0); // Green
|
if (auto *childCtx = vtkAsm.GetChildrenContext()) {
|
||||||
setProps(childCtx->GetProp3D(&cyl), 0.0, 0.0, 1.0); // Blue
|
auto setProps = [](Vtk::Prop3D *p, float r, float g, float b) {
|
||||||
}
|
if (!p)
|
||||||
|
return;
|
||||||
|
vtkPropCollection *props = p->GetProps();
|
||||||
|
props->InitTraversal();
|
||||||
|
for (int i = 0; i < props->GetNumberOfItems(); ++i) {
|
||||||
|
if (auto *actor = vtkActor::SafeDownCast(props->GetNextProp())) {
|
||||||
|
actor->GetProperty()->SetColor(r, g, b);
|
||||||
|
actor->GetProperty()->SetRepresentationToSurface();
|
||||||
|
actor->GetProperty()->SetOpacity(0.5);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
std::cout << "Prop3Ds in viewport: " << viewer.getProp3Ds().size() << " (Expected 4: 1 assembly + 3 children)" << std::endl;
|
setProps(childCtx->GetProp3D(&box1), 1.0, 0.0, 0.0); // Red
|
||||||
|
setProps(childCtx->GetProp3D(&box2), 0.0, 1.0, 0.0); // Green
|
||||||
|
setProps(childCtx->GetProp3D(&cyl), 0.0, 0.0, 1.0); // Blue
|
||||||
|
}
|
||||||
|
|
||||||
// ---- 4. Query the bounding box for terminal output ----
|
std::cout << "Prop3Ds in viewport: " << viewer.getProp3Ds().size()
|
||||||
Vector3f bbMin, bbMax;
|
<< " (Expected 4: 1 assembly + 3 children)" << std::endl;
|
||||||
assembly.GetBoundingBox(bbMin, bbMax);
|
|
||||||
std::cout << "Assembly bounding box:" << std::endl;
|
|
||||||
std::cout << " min = " << bbMin.transpose() << std::endl;
|
|
||||||
std::cout << " max = " << bbMax.transpose() << std::endl;
|
|
||||||
|
|
||||||
std::cout << "==================================================\n";
|
// ---- 4. Query the bounding box for terminal output ----
|
||||||
std::cout << " vtkAssemblyTest\n";
|
Vector3f bbMin, bbMax;
|
||||||
std::cout << " 2 boxes + 1 cylinder grouped in an assembly\n";
|
assembly.GetBoundingBox(bbMin, bbMax);
|
||||||
std::cout << "==================================================" << std::endl;
|
std::cout << "Assembly bounding box:" << std::endl;
|
||||||
|
std::cout << " min = " << bbMin.transpose() << std::endl;
|
||||||
|
std::cout << " max = " << bbMax.transpose() << std::endl;
|
||||||
|
|
||||||
if (interactive) {
|
std::cout << "==================================================\n";
|
||||||
viewer.ZoomAuto();
|
std::cout << " vtkAssemblyTest\n";
|
||||||
viewer.Start();
|
std::cout << " 2 boxes + 1 cylinder grouped in an assembly\n";
|
||||||
} else {
|
std::cout << "=================================================="
|
||||||
std::cout << "Non-interactive test passed." << std::endl;
|
<< std::endl;
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
if (interactive) {
|
||||||
|
viewer.ZoomAuto();
|
||||||
|
viewer.Start();
|
||||||
|
} else {
|
||||||
|
std::cout << "Non-interactive test passed." << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -35,20 +35,17 @@ using namespace uLib;
|
|||||||
int main() {
|
int main() {
|
||||||
BEGIN_TESTING(vtk ContainerBox Test);
|
BEGIN_TESTING(vtk ContainerBox Test);
|
||||||
|
|
||||||
{
|
ContainerBox* box = new ContainerBox();
|
||||||
ContainerBox* box = new ContainerBox();
|
box->SetSize(Vector3f(1_m, 2_m, 1_m));
|
||||||
box->Scale(Vector3f(1_m, 2_m, 1_m));
|
box->SetPosition(Vector3f(0, 0, 0));
|
||||||
box->SetPosition(Vector3f(0, 0, 0));
|
|
||||||
|
|
||||||
Vtk::ContainerBox v_box(box);
|
Vtk::ContainerBox v_box(box);
|
||||||
v_box.Update();
|
v_box.Update();
|
||||||
|
|
||||||
v_box.SetRepresentation(Vtk::Prop3D::Surface);
|
v_box.SetRepresentation(Vtk::Prop3D::Surface);
|
||||||
v_box.SetOpacity(0.5);
|
v_box.SetOpacity(0.5);
|
||||||
v_box.SetSelectable(true);
|
v_box.SetSelectable(true);
|
||||||
}
|
|
||||||
|
|
||||||
Vtk::ContainerBox v_box;
|
|
||||||
v_box.findOrAddSignal(&Object::Updated)->connect([&v_box]() {
|
v_box.findOrAddSignal(&Object::Updated)->connect([&v_box]() {
|
||||||
std::cout << "box updated: "
|
std::cout << "box updated: "
|
||||||
<< v_box.GetWrapped()->GetWorldPoint(HPoint3f(1, 1, 1)) << std::endl;
|
<< v_box.GetWrapped()->GetWorldPoint(HPoint3f(1, 1, 1)) << std::endl;
|
||||||
|
|||||||
@@ -59,9 +59,9 @@ int main(int argc, char **argv) {
|
|||||||
|
|
||||||
// --- Image 1: Spherical Shell ---
|
// --- Image 1: Spherical Shell ---
|
||||||
Vector3i dims1(64, 64, 64);
|
Vector3i dims1(64, 64, 64);
|
||||||
VoxImage<Voxel> img1(dims1);
|
VoxImage<Voxel>* img1 = new VoxImage<Voxel>(dims1);
|
||||||
img1.SetSpacing(Vector3f(1.0, 1.0, 1.0));
|
img1->SetSpacing(Vector3f(1.0, 1.0, 1.0));
|
||||||
img1.SetPosition(Vector3f(-40, -32, -32));
|
img1->SetPosition(Vector3f(-40, -32, -32));
|
||||||
|
|
||||||
for (int z = 0; z < dims1(2); ++z) {
|
for (int z = 0; z < dims1(2); ++z) {
|
||||||
for (int y = 0; y < dims1(1); ++y) {
|
for (int y = 0; y < dims1(1); ++y) {
|
||||||
@@ -76,16 +76,16 @@ int main(int argc, char **argv) {
|
|||||||
} else {
|
} else {
|
||||||
v.Value = 0.0f;
|
v.Value = 0.0f;
|
||||||
}
|
}
|
||||||
img1[Vector3i(x, y, z)] = v;
|
img1->operator[](Vector3i(x, y, z)) = v;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// --- Image 2: Axes Gradient ---
|
// --- Image 2: Axes Gradient ---
|
||||||
Vector3i dims2(64, 64, 64);
|
Vector3i dims2(64, 64, 64);
|
||||||
VoxImage<Voxel> img2(dims2);
|
VoxImage<Voxel>* img2 = new VoxImage<Voxel>(dims2);
|
||||||
img2.SetSpacing(Vector3f(1.0, 1.0, 1.0));
|
img2->SetSpacing(Vector3f(1.0, 1.0, 1.0));
|
||||||
img2.SetPosition(Vector3f(40, -32, -32));
|
img2->SetPosition(Vector3f(40, -32, -32));
|
||||||
|
|
||||||
for (int z = 0; z < dims2(2); ++z) {
|
for (int z = 0; z < dims2(2); ++z) {
|
||||||
for (int y = 0; y < dims2(1); ++y) {
|
for (int y = 0; y < dims2(1); ++y) {
|
||||||
@@ -96,15 +96,15 @@ int main(int argc, char **argv) {
|
|||||||
(float(x) / dims2(0) + float(y) / dims2(1) + float(z) / dims2(2)) /
|
(float(x) / dims2(0) + float(y) / dims2(1) + float(z) / dims2(2)) /
|
||||||
3.0f;
|
3.0f;
|
||||||
v.Value = (40.0f * val) / factor;
|
v.Value = (40.0f * val) / factor;
|
||||||
img2[Vector3i(x, y, z)] = v;
|
img2->operator[](Vector3i(x, y, z)) = v;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Vtk::VoxImage vtk_img1(&img1);
|
Vtk::VoxImage vtk_img1(img1);
|
||||||
vtk_img1.setShadingPreset(0);
|
vtk_img1.setShadingPreset(0);
|
||||||
|
|
||||||
Vtk::VoxImage vtk_img2(&img2);
|
Vtk::VoxImage vtk_img2(img2);
|
||||||
vtk_img2.setShadingPreset(1); // Use Composite without MIP for variety
|
vtk_img2.setShadingPreset(1); // Use Composite without MIP for variety
|
||||||
|
|
||||||
Vtk::Viewer viewer;
|
Vtk::Viewer viewer;
|
||||||
|
|||||||
@@ -40,12 +40,12 @@ BOOST_AUTO_TEST_CASE(vtkVoxImageConstruction) {
|
|||||||
TestVoxel zero = {0, 0};
|
TestVoxel zero = {0, 0};
|
||||||
TestVoxel nonzero = {5.5f * 1e-6f, 100};
|
TestVoxel nonzero = {5.5f * 1e-6f, 100};
|
||||||
|
|
||||||
VoxImage<TestVoxel> img(Vector3i(10, 10, 10));
|
VoxImage<TestVoxel>* img = new VoxImage<TestVoxel>(Vector3i(10, 10, 10));
|
||||||
img.SetSpacing(Vector3f(3, 3, 3));
|
img->SetSpacing(Vector3f(3, 3, 3));
|
||||||
img.InitVoxels(zero);
|
img->InitVoxels(zero);
|
||||||
img[Vector3i(3, 3, 3)] = nonzero;
|
(*img)[Vector3i(3, 3, 3)] = nonzero;
|
||||||
|
|
||||||
Vtk::VoxImage vtk_img(&img);
|
Vtk::VoxImage vtk_img(img);
|
||||||
vtk_img.SaveToXMLFile("test_vtkvoximage.vti");
|
vtk_img.SaveToXMLFile("test_vtkvoximage.vti");
|
||||||
|
|
||||||
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
|
if (std::getenv("CTEST_PROJECT_NAME") == nullptr) {
|
||||||
|
|||||||
@@ -44,6 +44,10 @@ Assembly::Assembly(uLib::Assembly *content)
|
|||||||
}
|
}
|
||||||
|
|
||||||
Assembly::~Assembly() {
|
Assembly::~Assembly() {
|
||||||
|
if (this->m_model) {
|
||||||
|
Object::disconnect(this->m_model.get(), &uLib::Assembly::Updated,
|
||||||
|
this, &Assembly::Update);
|
||||||
|
}
|
||||||
delete m_ChildContext;
|
delete m_ChildContext;
|
||||||
if (m_BBoxActor) m_BBoxActor->Delete();
|
if (m_BBoxActor) m_BBoxActor->Delete();
|
||||||
if (m_VtkAsm) m_VtkAsm->Delete();
|
if (m_VtkAsm) m_VtkAsm->Delete();
|
||||||
|
|||||||
@@ -38,6 +38,8 @@
|
|||||||
#include <vtkMatrix4x4.h>
|
#include <vtkMatrix4x4.h>
|
||||||
#include <vtkPolyDataMapper.h>
|
#include <vtkPolyDataMapper.h>
|
||||||
#include <vtkProperty.h>
|
#include <vtkProperty.h>
|
||||||
|
#include <vtkRenderWindow.h>
|
||||||
|
#include <vtkRendererCollection.h>
|
||||||
#include <vtkSmartPointer.h>
|
#include <vtkSmartPointer.h>
|
||||||
#include <vtkTransform.h>
|
#include <vtkTransform.h>
|
||||||
|
|
||||||
@@ -50,25 +52,33 @@ struct ContainerBoxData {
|
|||||||
vtkSmartPointer<vtkActor> m_Cube;
|
vtkSmartPointer<vtkActor> m_Cube;
|
||||||
vtkSmartPointer<vtkActor> m_Axes;
|
vtkSmartPointer<vtkActor> m_Axes;
|
||||||
vtkSmartPointer<vtkAssembly> m_VtkAsm;
|
vtkSmartPointer<vtkAssembly> m_VtkAsm;
|
||||||
|
vtkSmartPointer<vtkCubeSource> m_CubeSource;
|
||||||
|
vtkSmartPointer<vtkAxes> m_AxesSource;
|
||||||
uLib::Connection m_UpdateSignal;
|
uLib::Connection m_UpdateSignal;
|
||||||
|
|
||||||
ContainerBoxData()
|
ContainerBoxData()
|
||||||
: m_Cube(vtkSmartPointer<vtkActor>::New()),
|
: m_Cube(vtkSmartPointer<vtkActor>::New()),
|
||||||
m_Axes(vtkSmartPointer<vtkActor>::New()),
|
m_Axes(vtkSmartPointer<vtkActor>::New()),
|
||||||
m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()) {}
|
m_VtkAsm(vtkSmartPointer<vtkAssembly>::New()),
|
||||||
~ContainerBoxData() {}
|
m_CubeSource(vtkSmartPointer<vtkCubeSource>::New()),
|
||||||
|
m_AxesSource(vtkSmartPointer<vtkAxes>::New()) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
ContainerBox::ContainerBox(ContainerBox::Content *content)
|
ContainerBox::ContainerBox(uLib::ContainerBox *model)
|
||||||
: d(new ContainerBoxData()),
|
: Prop3D(), d(new ContainerBoxData()) {
|
||||||
ObjectWrapper(content ? content : new Content()) {
|
this->m_model.reset(model);
|
||||||
this->InstallPipe();
|
this->InstallPipe();
|
||||||
|
|
||||||
d->m_UpdateSignal = Object::connect(
|
d->m_UpdateSignal = Object::connect(
|
||||||
this->m_model.get(), &uLib::Object::Updated, this, &ContainerBox::Update);
|
this->m_model.get(), &uLib::Object::Updated, this, &ContainerBox::Update);
|
||||||
this->Update();
|
this->Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
ContainerBox::~ContainerBox() { delete d; }
|
ContainerBox::~ContainerBox() {
|
||||||
|
uLib::Object::disconnect(this->m_model.get(), &uLib::Object::Updated, this,
|
||||||
|
&ContainerBox::Update);
|
||||||
|
delete d;
|
||||||
|
}
|
||||||
|
|
||||||
vtkPolyData *ContainerBox::GetPolyData() const {
|
vtkPolyData *ContainerBox::GetPolyData() const {
|
||||||
// TODO
|
// TODO
|
||||||
@@ -80,22 +90,35 @@ void ContainerBox::Update() {
|
|||||||
if (!this->m_model)
|
if (!this->m_model)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
vtkProp3D *prop = vtkProp3D::SafeDownCast(this->GetProp());
|
// Update the sources with the model's dimensions.
|
||||||
if (prop) {
|
// This makes the "natural" bounds of the actors correct for VTK gizmos.
|
||||||
// Apply the TRS matrix to the assembly
|
Vector3f size = this->m_model->GetSize();
|
||||||
vtkNew<vtkMatrix4x4> m;
|
Vector3f origin = this->m_model->GetOrigin();
|
||||||
Matrix4fToVtk(this->m_model->GetMatrix(), m);
|
|
||||||
prop->SetUserMatrix(m);
|
|
||||||
prop->Modified();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Apply the local shape transformation (Size/Origin) to the cube actor
|
// HandlerWidget relies on vtkProp3D::GetBounds() to determine the size
|
||||||
vtkNew<vtkMatrix4x4> localM;
|
// and position of its transformation gizmos. Previously, we were applying
|
||||||
Matrix4fToVtk(this->m_model->GetLocalMatrix(), localM);
|
// the Size of the container using the actor's UserMatrix. While this looks
|
||||||
d->m_Cube->SetUserMatrix(localM);
|
// correct visually, some VTK utilities (including certain internal paths
|
||||||
|
// of GetBounds()) may prioritize the bounding box of the input geometry
|
||||||
|
// (the PolyData) over the UserMatrix. This resulted in the gizmo defaulting
|
||||||
|
// to a 1x1x1 size because the underlying vtkCubeSource was still 1x1x1.
|
||||||
|
|
||||||
// Delegate rest of update (appearance, render, etc)
|
d->m_CubeSource->SetBounds(origin.x(), origin.x() + size.x(), origin.y(),
|
||||||
ConnectionBlock blocker(d->m_UpdateSignal);
|
origin.y() + size.y(), origin.z(),
|
||||||
|
origin.z() + size.z());
|
||||||
|
d->m_CubeSource->Update();
|
||||||
|
|
||||||
|
d->m_AxesSource->SetOrigin(origin.x(), origin.y(), origin.z());
|
||||||
|
d->m_AxesSource->SetScaleFactor(std::max({size.x(), size.y(), size.z()}));
|
||||||
|
d->m_AxesSource->Update();
|
||||||
|
|
||||||
|
// Ensure actors have identity UserMatrix since scaling is in the source.
|
||||||
|
d->m_Cube->SetUserMatrix(nullptr);
|
||||||
|
d->m_Axes->SetUserMatrix(nullptr);
|
||||||
|
|
||||||
|
// Delegate the rest of the update (appearance, TR, render, etc) to Prop3D.
|
||||||
|
// Prop3D::Update() applies the "outer" TRS matrix (Position/Rotation/Scaling)
|
||||||
|
// to the assembly.
|
||||||
this->Prop3D::Update();
|
this->Prop3D::Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -104,66 +127,35 @@ void ContainerBox::SyncFromVtk() {
|
|||||||
if (!this->m_model)
|
if (!this->m_model)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
vtkProp3D *root = this->GetProxyProp();
|
// Sync the "outer" TRS from the assembly's matrix
|
||||||
if (!root)
|
this->Prop3D::SyncFromVtk();
|
||||||
return;
|
|
||||||
|
|
||||||
// VTK -> Model: Extract new world TRS from proxy, which matches the model's
|
|
||||||
// TRS center
|
|
||||||
vtkMatrix4x4 *rootMat = root->GetUserMatrix();
|
|
||||||
Matrix4f vtkWorld = VtkToMatrix4f(rootMat);
|
|
||||||
|
|
||||||
// Synchronize TRS property members from the updated local matrix
|
|
||||||
this->m_model->FromMatrix(vtkWorld);
|
|
||||||
|
|
||||||
// Since we modified the model, notify observers, but block the loop back to
|
|
||||||
// VTK ConnectionBlock blocker(d->m_UpdateSignal);
|
|
||||||
this->m_model->Updated();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ContainerBox::InstallPipe() {
|
void ContainerBox::InstallPipe() {
|
||||||
if (!this->m_model)
|
if (!this->m_model)
|
||||||
return;
|
return;
|
||||||
Content *c = this->m_model;
|
|
||||||
|
|
||||||
// CUBE
|
vtkSmartPointer<vtkPolyDataMapper> mapper =
|
||||||
|
vtkSmartPointer<vtkPolyDataMapper>::New();
|
||||||
|
|
||||||
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
|
// CUBE //
|
||||||
vtkSmartPointer<vtkCubeSource> cube = vtkSmartPointer<vtkCubeSource>::New();
|
mapper->SetInputConnection(d->m_CubeSource->GetOutputPort());
|
||||||
|
|
||||||
// cube->SetBounds(-0.5, 0.5, -0.5, 0.5, -0.5, 0.5);
|
|
||||||
mapper->SetInputConnection(cube->GetOutputPort());
|
|
||||||
mapper->Update();
|
|
||||||
d->m_Cube->SetMapper(mapper);
|
d->m_Cube->SetMapper(mapper);
|
||||||
d->m_Cube->GetProperty()->SetRepresentationToWireframe();
|
d->m_Cube->GetProperty()->SetRepresentationToWireframe();
|
||||||
d->m_Cube->GetProperty()->SetAmbient(0.7);
|
d->m_Cube->GetProperty()->SetAmbient(0.7);
|
||||||
|
|
||||||
// AXES //
|
// AXES //
|
||||||
vtkSmartPointer<vtkAxes> axes = vtkSmartPointer<vtkAxes>::New();
|
|
||||||
axes->SetOrigin(0, 0, 0);
|
|
||||||
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
|
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
|
||||||
mapper->SetInputConnection(axes->GetOutputPort());
|
mapper->SetInputConnection(d->m_AxesSource->GetOutputPort());
|
||||||
mapper->Update();
|
|
||||||
d->m_Axes->SetMapper(mapper);
|
d->m_Axes->SetMapper(mapper);
|
||||||
d->m_Axes->GetProperty()->SetLineWidth(3);
|
d->m_Axes->GetProperty()->SetLineWidth(3);
|
||||||
d->m_Axes->GetProperty()->SetAmbient(0.4);
|
d->m_Axes->GetProperty()->SetAmbient(0.4);
|
||||||
d->m_Axes->GetProperty()->SetSpecular(0);
|
d->m_Axes->GetProperty()->SetSpecular(0);
|
||||||
|
|
||||||
// PIVOT //
|
|
||||||
axes = vtkSmartPointer<vtkAxes>::New();
|
|
||||||
axes->SetOrigin(0, 0, 0);
|
|
||||||
mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
|
|
||||||
mapper->SetInputConnection(axes->GetOutputPort());
|
|
||||||
mapper->Update();
|
|
||||||
|
|
||||||
d->m_VtkAsm->AddPart(d->m_Cube);
|
d->m_VtkAsm->AddPart(d->m_Cube);
|
||||||
d->m_VtkAsm->AddPart(d->m_Axes);
|
d->m_VtkAsm->AddPart(d->m_Axes);
|
||||||
this->SetProp(d->m_VtkAsm);
|
this->SetProp(d->m_VtkAsm);
|
||||||
|
|
||||||
// vtkProp3D* root = d->m_VtkAsm;
|
|
||||||
// if (root) {
|
|
||||||
// this->ApplyProp3DTransform(root);
|
|
||||||
// }
|
|
||||||
this->Update();
|
this->Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -36,6 +36,12 @@ ObjectsContext::ObjectsContext(uLib::ObjectsContext *context)
|
|||||||
}
|
}
|
||||||
|
|
||||||
ObjectsContext::~ObjectsContext() {
|
ObjectsContext::~ObjectsContext() {
|
||||||
|
if (m_Context) {
|
||||||
|
Object::disconnect(m_Context, &uLib::ObjectsContext::ObjectAdded, this,
|
||||||
|
&ObjectsContext::OnObjectAdded);
|
||||||
|
Object::disconnect(m_Context, &uLib::ObjectsContext::ObjectRemoved, this,
|
||||||
|
&ObjectsContext::OnObjectRemoved);
|
||||||
|
}
|
||||||
for (auto const &[obj, prop3d] : m_Prop3Ds) {
|
for (auto const &[obj, prop3d] : m_Prop3Ds) {
|
||||||
delete prop3d;
|
delete prop3d;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user